UK Charts: Elder's finally shown respect
Fourth Elder Scrolls keeps EA from the top spot.
Take 2's hugely acclaimed RPG The Elder Scrolls IV: Oblivion has gone in at number one in the UK sales chart, beating off competition from EA's new release The Godfather, which takes second place.
Over half of Oblivion's sales were for the Xbox 360 version of the game, with the remainder going to the PC version, making the game into the second fastest selling Xbox 360 title ever after Ubisoft's recently launched Ghost Recon: Advanced Warfighter.
Advanced Warfighter continues to sell well, however, dropping just two places this week to number five to make for a second Xbox 360 title in the top ten - a decent accomplishment for the new console.
While EA will undoubtedly be disappointed by failing to take The Godfather to No.1, the game did sell very strongly - with the majority of sales (over three quarters) being racked up by the PS2 version of the controversial game.
The rest of the top five sees Sony's Buzz! The Big Quiz, developed by Brighton-based Relentless Software, rising to number three - the franchise has now sold over two million units since it kicked off before Christmas - while FIFA Street 2 gives EA a second title in the ranking, at number four.
The only other new releases in this week's chart are Konami's Pro Evolution Soccer Management at number 12 and THQ's release of Worms: Open Warfare for PSP and DS, which debuts at number 16, but there's a strong second week performance for Eidos' Commandos: Strike Force, which climbs seven places to number 11.
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Comments (63) Latest comment 6 years ago
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/jaffa cakes to those who bought Oblivion
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/jaffa cakes to those who bought Oblivion
What alchemy potions can you make with them?
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/does that daft geeky dance that chandler does on friends, where you kind of work your arms in a circle and snap your hips, whilst wearing a wizards hat probably.
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not because of the films..simply because it was a generally crap game...why bother.
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"not because of the films"
Err... what?
p.s. "controveserally" that is the best mispelling I've seen in a long old while. You even managed to sneak an extra syllable in there
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I agree, I don't see why the Godfather game should be described as "contraversial", compared to Vice City Hot Coffee tales(coming soon to the PSP)
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Shucks, now I feel bad for picking on the spelling. Sorry urban
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Not just any rpg, THE rpg. Comming from a long line of uber rpg's...
/needs to get out more
/has oblivion
/hasnt seen sunlight since...well...err
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Now that's a funny statement.
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Har, sorta thing I'd do, too
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Indeed we are. Although I have played about 40 hours of this game without really advancing the main plot in any meaningful way AND IT HAS TAKEN OVER MY LIFE.
I spent an hour looking for roots last night. ROOTS.
If I had got the Godfather instead I would have been over it by Sunday night and back into the real world.
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I know your pain.
This morning I switched on my 360 because I quickly wanted to hand in a quest to see the reward. 2h later I was late at work, hadn't handed in the quest... but the virtual walk back to town was amazing!
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And possibly close an Oblivion gate or two. The place is thick with the buggers
Although I have some fighter's guild stuff, more arena fighting, a mysterious disappearance and a bit of training to do.
There are, quite literally, not enough hours in the day
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NEWSFLASH: There are less than 40 hours in a day!!
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I ain't seen the sunshine since / I don't know when
Now I'm stuck in Oblivion / Daedra keeps draggin' on
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I spent the first 20 hours of the game doing nothing at all to do with the main plot (except the training). At 22 hours I went to where I was told to go at the start, which was very exciting indeed. I'm now at 25 hours, and can't see myself going to do what I was told to do until the end of the week at least.
Please someone, give me more hours in the day? I need at least 2 more just to stop and admire the scenery.
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I've just been romping around doing guild quests for the most part, picking up incidental quests along the way.
Has anyone got involved in any Vampire activities? I understand you can become one, and I'm sure the opp will present itself given time, but if anyone has already seen that part of the game can they pass on any info (write SPOILER in front of your comment if it qualifies as one).
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However I think there may be quite a few returns. Dumb people look at scores and buy games. Oblivion isn't everyone's cup of tea for sure.
IDIOTS!
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Sorry - this is now the Oblivion anecdotes thread. Do you have a story about the Dark Brotherhood or the location of a really interesting ruin ?
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Gripes? The character animation could have been better, and the combat seems somewhat jerky and random, but that might be because I insist on playing the game with everything turned up on my 6800GT-equipped rig. Other than that, I am amazed at its sheer depth and scope. Trust me, it is no fun to be killed 20 times by a freaking rat. And this might be the only game where I actually got kiled by a rat. Or a dog, for that matter. But then, I am a complete newbie at this. Still - RATS?!!!
@Rambaldi: X360 is the greatest cosole ever, OK? Now please quit trying to turn this peaceful thread into a flame war.
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Wait until you start downloading the official mods, which were excellent for Morrowind. And the fan made mods (unless you are using the 360) which can be excellent as well.
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As you gain ranks in blade or blunt weapons then you get "special" hits by clicking and moving directions.
Rats are a pain though. They leap a long way and I always get the timing wrong so they get a hit in.
The trick with melee combat is really to get used to the range of your weapon. Wait for the whatever-it-is to swing / leap and then hit it and move out of range.
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Shield ...interesting idea. I don't think my character has it though.
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I can 1 hit kill the big armoured bastards you meet in Oblivion now (timing and power swing permitting). The way they fly across and hit the wall is completely satisfying.
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There are already so many mods out, and many, many more to come. People are redefining this game.
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But I agree, the physics when you get that final hit on someone with a heavy weapon (warhammer ATM) looks great. Was fighting someone on a bridge the other day, final hit lifted them off their feet and flung them off the bridge! Really felt like I'd just smacked him with a sledgehammer ('course, took me about 5 minutes more fighting to get to the bottom of the cravasse and loot his body, but it was worth it!)
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This looks like people are fiddling with this game to make life easier for themselves - rather than expanding or altering the game in some meaningful way.
PS = where can I get it? (Get away, bloody rat...)
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I was reading my guide last night and the way to become a Vampire is thus: get bitten by one
As a Vampire you'll need to feed on humans, the longer you go withouit feeding, the stronger your Vampire powers become, but it also accentuates your new weaknesses - sunlight being a classic one. Your physical appearance will also change, and interaction with any but the most loyal of friends will become tough when you appear as pale and fanged as the Count himself
That's the baisics - I haven't experienced it for myself, but the guide pretty much uncovers lots of stuff.
Hope this helps!
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@Bertie
Good info, thanks mate. I figured on the getting bitten part, but the stuff about feeding, powers and sunlight is interesting. Hmmmm... the midday sunlight looks so great in Oblivion though. I might miss it too much to be a vampire.
@Talha
You can block with your current weapon if you don't have a shield, but its not effective at reducing damage (not sure if it stuns opponents as effectively either). I believe if you get your hand-to-hand skill up to journeyman you can block kungfu style. Although I was wary of hand-to-hand earlier, it actually sounds like it is quite a good skill once you get the skill up to a decent level. Maybe if I play through again (in about 50 years at my current rate).
If you get your block skill up to a decent level all sorts of other groovy opponent stunning business kicks in (RTM for more info).
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They are like a quality test. If your cellar hasn't had rats at some point or other, you aren't a true warrior, or something. Morrowind had rats in a cellar, Baldurs Gate had rats in a cellar, its just the way of things, so lets just stop all this heretical nay saying
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There is absolutely no doubt in my mind that if Morrowind and then Oblivian had been released by a small publisher with little advertising budget we would have been seeing comments like "Don't they know that just updating the graphics is not enough?" or "Don't they know that gamers do not have the hardware to run this?" And certainly with Morrowind "This game is so bugged as to be unplayable".
Oblivian is just Morrowind with better graphics and digital speech. That may be enough for gamers, but the only reason these games get fawned over by the media is because of the advertising spend. By the same token, a game like Space Rangers 2 with little advertising can actually get downgraded in score just because "it's unlikely to stay on store shelves for long" (See PC Zone). So games are now getting scored based on how many units they will shift, and by extension what sort of advertising budget will be available on the next game.
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Hm, says enough about PC Zone I reckon, Space Rangers 2 rocks easily as hard as Oblivion (maybe not on pure graphics scale, but in terms of possibilities and definitely also atmosphere it's more than sufficient). I guess those lads could never enjoy Star Control II either.
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Took it back after 5 seconds after I noticed the protection "software".
SR2 die!
Bought Galactic Civ 2 instead...
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But there is some reason behind it. Huge, heavily advertised games tend to have less irritants in them then those published by small publishers (there are exceptions of course), so sometimes all it takes for high-profile title to get fawned over is that it is not totally broken and presents some sort of change or advance from its predecessor. It is the way of the business - nothing succeeds like (past) success.
@kangarootoo: I beg your forgiveness.
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SR2 die!
Bought Galactic Civ 2 instead... "
lol, that's a ridiculous reason to miss out on it if you ask me, I would easily sell a kidney for SR2 and yes, even install the big, bad Starforce that comes with it. And really, GalCiv II only features a somewhat similar setting, the gameplay is radically different.
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01. Elder Scrolls 4 Oblivion (PC)
02. Elder Scrolls 4 Oblivion Collectors Edition (PC)
03. Elder Scrolls 4 Oblivion (XB360)
04. Elder Scrolls 4 Oblivion Collectors Edition (XB360)
Then there was a Sims 2 addon on 5th place and the Godfather game entering in sixth place for the PS2.
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Being a vampire certainly has its drawbacks for getting around, fast travelling and landing in imperial city at 1pm is PAIN!!
However if you are a sneaky sort, then the additional powers that being a vampire gives you are almost indispensible, I've now cured myself of vampirism and miss some of the powers greatly.
I got my chance to become a vampire through the Dark Brotherhood quests.
I'm now at 42 hours in - level 10 and have done one main quest, all the Dark Brother hood some of the fighter guild and a bunch of side quests, this game is biiiiiiiiiig.
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Therefore, I rule.
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Well done
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That said, the smoother framerate has drastically improved my skills against them.
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That question baits me a bit ... it's AWESOME.
But I guess it could be a bit intimidating. And you have to be interested in a fair amount of directionless exploring.
But as an interactive experience where you get to play your own style (within reason) it's unparalleled.
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Is that a good idea..?
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And I haven't played COD2 online. It was very good 1 player though
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COD2 comes alive online with XBOX live.
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