Cross-realm World of Warcraft raids in patch 4.3.2
Tackle raids or Battlegrounds.
Gamers from different World of Warcraft realms (servers) will be able to raid together when patch 4.3.2 is implemented, Blizzard has revealed.
You and your Battle.net Real ID friends can take on "older" normal or heroic raids as well as use Raid Finder.
You can form Battleground raids, too.
You'll automatically be placed in the same instance once banded together.
Note, however, that the recently added Dragon Soul raid can not be tackled by cross-realm raiders.
Blizzard yesterday detailed a beefy list of hot fixes being made to World of Warcraft patch 4.3, Hour of Twilight.
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Comments (21) Latest comment 5 months ago
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The most fun to be had in that game is in 5-man content. Raiding is just full of too many egos, too much blame and too much stress. When that filtered down to 5-mans a year or two since I moved on to games where people don't just insult everyone else when they themselves make a mistake.
Each new expansion is just more of the same. It's a superbly made game, with a phenomenal post sales approach but each expansion from now will drive numbers down instead of up like they used to.
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I so wish that Vanguard had been properly supported by SOE. The lack of instances, generally speaking (towards the end, they did install shards for raids), really helped to maintain a 'world', much in the same way that EQ did. I miss that a hell of a lot in MMOs nowadays
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I know exactly how you felt. I only really remember the good, however.
@Dizzy
I guess it's Blizzards attempt at curbing the rapidly dropping player populations, but I can only see this having a negative effect. They've made a few poor choices over the past few years now, that can be directly linked to the fall in subs. Welfare epics being the biggest.
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"i want old raid zones in finder then i might come back
This. Heroic versions of old raids would give them a new lease of life.
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Been saying this for ages, just up the level and loot in ALL The raid instances. It can't be that hard can it? Blizzard still seem lost on what to do with earlier content.
Every expansion made most of the expirience worse instead of better(burning crusade, many boring quests aside, was the only good expansion so far)
Catalysm was supposed to remedie this up to level 60. But everyone must do the exact same thing for level 58-78. Blizzard made leveling quicker in these zones leaving the content in the dust.
Last time i played wow it was a singleplayer expirience with some instances, most older and mature public have left the game leaving the ''not finished instance within set time of 20 min) as the leftover crowd. Noone is communicating with eachother, fun guilds are difficult to find and blizzard don't offer new quests in their updates.
Frankly like some others, i gave up on mmo's. Once you actually realise the hours lost which could be spent on your real life or 100 other games you will lose interest.
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rather plunge my toilet on a sunday afternoon and I hate doing that..
Excellent comparison!
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Proper World PVP/zone control 'could' help that, but the engine is probably too old to support it (as they took old city and town raiding early on) also if the crafting system was actually part of the endgame and not just a throw away cash sink (like the Onixia Cloaks for BWL)that could help too.
WoW is just 'get to cap grind instances/pvp for 'better items', repeat.' theres no other reason to login beyond that.
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I don't wish WoW a death or anything but it seems as if it's simply coming to the end of its life. No doubt it will still be around in 6 or 7 years, particularly when Blizz make it F2P if Activision have any say in the matter. I'd rather see them pull the plug on it much earlier (they'll have Titan out anyway) and give it a beautiful send-off, then keep it on life-support with crap updates and more stupid decisions like the above.
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And you literally were putting your virtual life in their hands, you die in fear and had 24hours to do CR or you loose everything, and you might do a 12 hour session and not get a single piece of stuff.
Carebear wow players havent got a clue how 'gay' the game they play is (maybe they have actualy) ...
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I gave up wow early last year after it became clear just anoemic Cata was. I then dipped my toes in the beta for SWTOR and was so impressed I immediately preordered the CE. And I dont regret it. It's familiar enough that you can easily slip into it, but different enough that it feels like a new game. And the story elements are great, with multiple choices, certain missions only triggering depending on your choices, etc. If you're getting annoyed with wow, I'd recommend giving tor a try, but unfortunately atm there's no trial period.
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I will probaly when it's cheaper in the summer, then i will play a lot in 3-8 weeks time(with vacation etc in between)
Subscribing however is something i'm rather reluctant towards.