Sledgehammer: Modern Warfare 3 isn't camper-friendly
Condrey takes a pot shot at Battlefield 3.
Call of Duty: Modern Warfare 3's multiplayer is designed to make life hard on campers, according to co-developer Sledgehammer Games.
Speaking in an interview with Official Xbox Magazine, Sledgehammer boss Michael Condrey explained that MW3 offers hasn't completely hobbled the sniper, but silent assassins should find life more difficult this time around.
"I think that the person who plays the sniper on a team can have a ton of fun, but one of the biggest criticisms you always hear is about campers, right? We don't want to emphasise that dynamic so much that the other people in that engagement aren't having fun," he said.
"We have less verticality in our maps, there are less camping points. And so the challenge for snipers is to hang back on the perimeter or the periphery and pick people off - the maps aren't set up to really capitalise on that, by intention.
"There are weapon proficiencies for snipers, like there are weapon proficiencies for every class, that can allow you to do cool things - there's Focus, for example, which gives you less sway. So there are ways to improve as a sniper, but I think it's more tuned and more balanced than it's ever been before."
Condrey then proceeded to take a pot shot at the rather more sniper-friendly Battlefield 3.
"Unlike other games, where you're going to be sniped from across the map by a guy you can't even see, and then respawn and you've got to run for five minutes to get back to the battle, right? That's not the Modern Warfare 3 method. This is about getting you in the action, you're pulling the trigger fast, you know what I mean? That's the essence of it."
The latest entry in the Call of Duty series arrived in stores this morning, picking up a solid 8/10 in Eurogamer's Modern Warfare 3 review.
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Comments (68) Latest comment 7 months ago
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Survival's wonderful though. The attention to co-operative play in this should be an example to other developers.
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Otherwise might as get a Doom level and throw everyone in that. Damn there was steps in some Doom levels, cant use that.
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I Hope MW3 is way better...
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All in all, good job!
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Oh and he's just made a load of red dots appear on your mini-map by pressing <select> instead of having to get a few kills in a row. Cheers for the assist lar!
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A) Battlefield 3 isn't snipe or camp happy at all (at least not in conquest)and
B) It and DICE piss all over your sorry excuse for a game.
Away to fuck.
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run, RUN? One doe's not RUN in BF3 . One simply rides with ones squad chums in a big fuck off tank.
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More of a cheap shot!
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Unless we count defending objectives in conquest as camping too, but that'd be pointless also, considering you'd be a terribard player if you couldn't perform a simple task of defending an objective.
Besides, like anyone who has played BF3 would know, if you die from sniper and never saw them, you're either staring at the ground or admiring the dogfights going above the sky. You'd have to be utterly blind not to see the glowy torch like lens from a sniping recon. Not to mention, it is highly unlikely to even be sniped across the map in BF3, heck you'd have to at best pull a over 1000m headshot on a moving target, so far anyone who has done such an achievement did it on a target that wasn't moving at all.
Let's tackle the point of not getting to the fight soon enough, eh? you're most likely allways in a squad, you can spawn on captured objectives, spawn beacon or your squad mate, so getting in the fight is only matter of waiting to spawn, unless you do not have any captured points of squad at the field, the fight is anyway at your base, so you're gona be spawning right in to the fight again.
Not to mention, there's allways the vehicles there to take you fast where you want to go.
So erh, if this was supposed to be a pot shot at bf3, it realy is an utterly failed attempt.
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People moan about defenders camping in Rush mode, well they are in defensive position that we attackers have to overrun. What you expect them to do? jump around in the open for you. Think people mistake camping and objective defending. Conquest different game altogether, mini battles flowing all round the map as flags are taken/retaken so the action is flowing round the map instead of being funnelled into a certain area.
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MW3 is probably great but it and BF3 couldn't be more different.
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Nothing more annoying than some cheap.twat who literally doesnt move out of a room, and when killed comes straight back. It is however hilarious walking in a bit of a circle, knowing they will come back, and killing them again. Four times is my record for that trick. How thick can one person be lol ?
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yeah most people loved nuketown, and i absolutely hated it. much preferred the more expansive maps
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Not because they kill you from massive distances, but because it is your entire fucking team and noone does the objectives.
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How about you just stay neutral Mr Dutton instead of inflaming and therefore perpetuating this ridiculous BF3 vs MW3 farce.
MW3 will sell far more than BF3 that'd a given. MW3 is a good game. So far the single player campaign is much better than BF3's but the multiplayer in BF3 is a different beast to MW3's altogether its all about teamwork and all the better for it too.
I'd like to see the storey telling and set pieces from MW3 in BF3's Frostbite 2 engine. That would totally rock.
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Complete fool.
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Sorry but 'camping' is not some universal slur that you can throw at any game. All games are different believe it or not, and some of those games can have campers without losing any of the fun.
Anyone that moans about campers clearly only plays twitch-reaction games in tiny badly designed maps. not my cup of tea thanks.
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Never had this issue tbh
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"Camping is fine, it creates a good challenge"
Bollox.
Camping and campers are neither fine or challenging. No one likes a camper, cheap and lazy game play and don't give me any tactical reasoning for it. I love to melee campers, always very fun. Fuckin trollin campers!
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I don't have MW3 or BF3 its full of campers!
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Yourself?
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Surely moaning about camping just means you can't kill them? Sorry but it is war in these games. Men constantly running about without stopping is so fucking stupid it hurts my brain. It also means that every match is the same and gets boring. Campers create emergent gameplay by creating artificial chokepoints. Stop whining about being killed by someone who is stationary because it just sounds like your throwing your toys out the pram.
Say it out loud, 'I can't stant being killed by someone who is not mmoving'...it sounds ridiculous doesn't it. whats the difference between being killed by some who is moving or stationary? Really!?
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The game was already heavily biased to run-around-like-a-6-year-old-at-playtime-with-fire-held-down-and-scream-like-a-brat-if-anyone-playing-differently-stops-you. Atleast the previous developers gave some leeway for people to play a bit differently some of the time, but even that was too much for the cry babies Sledgehammer have chosen to pander to.
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He also should play some BF3 because i rarely have to run several minutes to get back into the fight. I tend to spawn on my team mates or a spawn beacon, or (listen to this CoD) i jump into one of the many vehicles available.
I don't have a problem with CoD MP at all. But comparing it with BF3 MP is like comparing apples and oranges. BF3 is larger scale and leaning slightly more towards war simulation (thankfully without going all the way), and part of that experience is sniper cover, LMG support positions etc. In BF3 that works because for every trick the enemy has there is a counter measure.
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There's been plenty of times where my squad have been killed, only to find all the bloody boats gone - long swim to shore.
Or even better - spawning in Caspian Border to find all the tanks and jeeps gone. That's one hell of a boring run.
I don't think BF3 is half as bad for snipers as BFBC2 (the man's talking BS basically), but you're more likely to spawn-die or spawn-run for 5 mins to the battle then you lot are making out.
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Yes, you mean the game is catered for ADHD casuals.
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would rather have balanced maps - open spaces, bottle necks, hiding places etc. rather than some mindless kill house.
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You gently squeeze it.
What an idiot.
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You can be revived in the BF series. Its called teamwork, and the threat of a long walk should encourage this. Unfortunately in BF3 its pretty broken...the respawn times are way too quick so everyone just respawns instead of being revived. BF2 nailed it but DICE have totally lost the plot this time around.
EDIT: sorry that wasn't actually meant to sound so patronising :S
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"Camping" to me, is someone who sits on spawn points claiming cheap kills, or hides within a poor design layout taking kills from opposing players who can't avoid such broken areas. That to me is true "camping", and I'm sure those gamers are finding available MW3 camp sites as we speak.
Perhaps Mr Condrey doesn't play as many games as he'd like people to believe.
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Give me BF3 on my beast of a PC anyday of the week!
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This is all opposite to having balanced maps that accommodate different tactics and player types, that are intelligently designed enough so that everyone can have fun most of the time, the other cods were more like that and they sold millions, the course taken by sledgehammer was not necessary, and is not an improvement, and is detrimental to the game and player satisfaction longterm.