Nintendo: Wii wasn't intended as a casual console
Failed to "gain adequate consumer understanding."
It was never Nintendo's intention that the Wii and DS be tagged as consoles primarily for casual gamers, the platform holder has explained.
CEO Satoru Iwata admitted to investors last week that it had failed to adequately inform customers that there was much more to both systems.
When asked about Nintendo's current market strategy Iwata explained that it still aimed to pursue "gaming population expansion", but added that releasing games for "casual or light users" isn't the only way to go about it.
"There was a misunderstanding that Nintendo was dedicated to such games at some stage of the lifespans of the Wii and the Nintendo DS," he said.
"We have made efforts to develop video games that are in tune with various consumer tastes; however, we have not been able to gain adequate consumer understanding regarding our intentions, while in the common perception there are no or few core users playing Nintendo platforms, which is not the case."
He went on to insist that Nintendo plans to develop games that "can be accepted by a wide variety of consumers, irrespective of age, gender or past gaming experience."
"As it is natural that Nintendo alone cannot provide every kind of software, we would like to achieve our goal in cooperation with various developers."
Elsewhere in the presentation, Iwata revealed that the pressures of maintaining four separate platforms at once means that it has had to outsource titles that it might normally have developed itself.
"The time always comes when we must prepare for the next platform. When that time comes, rather than trying to do everything by ourselves, we must try to narrow down what we really have to do inside the company and think of how we can best collaborate with people from other companies.
"For example, the teams led by Shigeru Miyamoto of Nintendo's Entertainment Analysis & Development Division have already been cooperating with external developers in order to create titles which would have been developed internally at Nintendo in the past.
"Now that we realise there may be times when we need to take care of four platforms at once, we are initiating these new challenges, and I believe that such a fixed notion as, 'we have to do everything by ourselves,' has faded inside the company to a large degree."
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Comments (55) Latest comment 7 months ago
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..which was strange, because we really thought that getting people like Girls Aloud to advertise games such as Nintendogs would be a runaway hit with hardcore audiences."
..Iwata didn't go on to say.
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I thought all the "core" grannies loved it!
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They also could have fixed their marketing, and implemented a decent online strategy.
It's all their own fault, as they're inept in the online space, and made some ridiculous blunders with downloadable games and ESPECIALLY insulting people who requested a fix to the Wii's limited storage issue earlier on. This left their highest spending online customers high and dry. I'd not be surprised if after the 'geeks and otaku' scandal, that they all went out and continued their online purchases on the Xbox 360 instead.
Nintendo did the same thing with the Gamecube, when they announced that online is unimportant. I immediately cancelled my Gamecube plans and looked at buying an Xbox, as they basically announced that they didn't want my business.
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What's next: cats and dogs living together?!
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See, this just sounds to me like more Wii Sports-esque games. And while it's true these games can technically be played by anyone, the more experienced gamer will most likely find these games unstimulating and boring. Conceivably we CAN play them, there's nothing stopping us, but it appeals to such a low common denominator we have no desire to.
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or something.....
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I doubt 3DS will ever catch on like the DS. The 3D gimmick isnt enough.
I think theyll have a hard time with the WII U aswell, that gargantuan controller will alienate the hardcore fans, although the capabilities of the console look very impressive.
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Of course they knew what they were doing with stuff like Wii Fit and Just Dance.
Unfortunately, the casual software overwhelmingly outperformed any "core" software. And as a business, N were right to focus on what's giving their console success. It's not as if Sony and MSFT try to distance themselves from the "casual" crowd either.
But now it's back to more of a middle ground.
The wii still has some of the brilliant "core" games. Even if they were few of them.
And don't forget Skyward Sword coming soon!!
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It's gonna be awful difficult to woo core gamers now though.
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...and yet your avatar is Warioware. Now, I'm not saying that hardcore players like yourself haven't lauded Warioware for its refreshing back-to
-basics gameplay, but I personally find them unstimulating and boring.
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Agree! The GameCube has always been looked back at as a poor console too, yet also had some brilliant games. Zelda: WW, Metroid Prime 1 and 2, Mario Sunshine, SSBM and Paper Mario are just a few.
All Nintendo have to do to send the hardcore gamers to the shops is release a Mario or Zelda title. That is why the 3DS will now no doubt, be heading in the right direction.
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For me it was mainly the lack of HD, otherwise i may have held on to it.
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In fact, the reason I have Mister-Wario as a username is because I had Son of Mario as a 360 Gamertag, but then it turns out it was a US account, so I made Son of Wario as a UK one. The Mister-Wario name is just for consistency.
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Just saying.
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Now they are having to take it on the chin for each 3ds sold (and probably the Wiiu if they price it right) they will need to sell more than a game to recoup the loss before turning a profit.
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Nintendo: "There was a misunderstanding that Nintendo was dedicated to such [casual] games"
Capcom re Resident Evil: "we were trying to do different kinds of scary experiences. That's maybe something that's got a little confused in terms of the messaging."
Yes, it's our fault for not getting it.
*Principle Skinner: "Am I so out of touch? ...No, it's the children that are wrong"
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When I say the GC was poor I mean it by sales compared to the xbox and PS2. I know many of the games you've mentioned are also great however if you check my previous post again, you'll see I said the ones I mentioned were just a few. I'm a die hard Nintendo fan so would never look back at the GC with disappointment.
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How about, don't use Ant & Dec slapping each other's bums in adverts for your hardware??
How about, you put good hardware in your console to attract other developers??
How about making a good controller and not trying to spoonfeed your audience really innacurate motion control??
Your piss poor online service makes PSN look like a godsend.
All of the above are why you've got the Grandma and baby audience, and why all savvy core gamers have migrated away from your company.
Don't even try to pretend that this wasn't your intention. You turned your back on gamers for PROFIT. That bubble has now clearly burst.
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Nice try rewriting the history books, but unfortunately there are way too many people around who remember E3 2008 for that to work.
What is WRONG with Nintendo lately?
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Wii Music and Animal Crossing City Folk do not a hardcore Christmas make...
New franchises: Wii Music, Wii Sports, Wii Sports Resort and...
"Core" gamers like a wide variety of games, from a wide variety of publishers. Third parties couldn't port their games to Wii because Nintendo cheaped out and repackaged the Gamecube to maximise profits. With no third party releases to help nourish the audience, it was all down to Nintendo, and they split their time between Casual stuff, and occasionally throwing out Mario shaped bones.
Iwata knew what he was doing, he's just trying to claw back consumer trust now he's realised fads and casual audiences aren't the best thing to stake your companies future on.
I forsee history repeating itself.
2012 Wii U releases, it gets current gen ports.
2013 720 is released and the next gen cycle begins.
2014 alot of people have moved to next gen, PS4 is released. Wii U still gets decent third party support.
2015 Most gamers and publishers have moved on to the next generatiion, Wii U, which is only 3 years old loses all third party support as developers are not able to port their games to the trelatively weaker hardware.
To conclude
Nintendo are mind bogglingly short sighted for a company thats been around for the best part of a century, and in the games biz for over 30 years.
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I also love the Wii aswell despite its weak hardware
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I hope Nintendo have realised this, but I have respect for what they've tried to do. As it is, the Wii was a success, has many great games and the DS is one of the top 5 games consoles of all time. At least in my opinion. A brilliant console with an amazing number of brilliant titles.
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If the Wii was a core console and that's what Nintendo intended, someone needs fired in marketing, seriously.
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The sad thing is most of you probably wouldn't have bought a Wii even if it HAD been a more "hardcore" kind of console. Nintendo hate is so ingrained into the minds of European/UK gamers these days that absolutely nothing Nintendo will ever do will ever be enough. I mean, the celebration and Nintendo-bashing of the announcement of the Chronicles games (which I hesitate to add aren't actually that brilliant. No seriously. I'm being serious here. You will see.) is as good an example of this as anything. Even average stuff when ported from the Wii is gold, right? Right?!
It's a fantastic double standard. Yes, this Nintendo PR is bullshit - a lot of PR is bullshit damage limitation, deal with it. But we gamers by and large are as guilty of it as Nintendo, because we historically aren't really supporting them in the way we've supported Sony or Microsoft. You do have to, you know, buy the console and games en masse for the devs to want to make more games. They don't do it because they love you. They do it to make money from you. The state of Wii games was because it was well-marketed towards a new audience of gamer who, as a result of us high-and-mighty core gamers leaving the Wii because we felt slighted by this marketing ploy, became the main demographic of that machine. So duh, of course there are fewer "core games" on the Wii. People have been kicking the shit out of it for over four years now. You really think people are going to make games for a demographic that is proportionally tiny on the machine?
So let us all be careful on this moral high horse. I really wouldn't want anyone to fall off and hurt themselves.
Until then, those of us who ARE customers can say that whilst the good games on the Wii were actually very VERY good (average ratings are the highest on Wii, quelle surprise!), there was an awful lot of filler shit as well. But this doesn't surprise me. And it shouldn't surprise anyone else either, as many of us core gamers who still have and play their Wii know we're in the minority of the consoles audience.
So let's see Wii U launch games. That will determine whether or not I am a launch customer. The tech demos from last E3 weren't really enough - Zelda HD was lovely, but everything else was a bit... rushed. I want to see games running on it, I want to see that controller being used properly, and I want to see at least one main Nintendo franchise on it at launch that IS NOT MARIO. Metroid, Zelda, Star Fox, Donkey Kong, Golden Sun, Pikmin, Eternal Darkness, Super Smash Bros. (I don't class this as a Mario game even though it does have Mario in it, yes I am that picky!) - you know, something that says "We were ready for the release this time!". I'd say Metroid or Eternal Darkness would be very good choices as these are very much titles that "Core Gamers" would go for, especially in HD. Golden Sun I'd kill to see on the Wii U in full HD, but it's an RPG. Those traditionally take some years. so as much as I would want it, I suspect like Zelda HD, it won't be a launch title.
Considering the Wii U is due for sometime next year, I think an E3 reveal would be cutting it... awfully fine. Perhaps a bit TOO fine for my liking... but then, what do I know, eh?
Clearly I don't stand about moaning about how Nintendo hate me. Therefore I can't possibly be a core gamer.
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Nintendo is only a hit with people who like platformers or classic nintendo games. It really has nothing else to offer.
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Thank you for setting me straight.
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FFS Nintendo aren't even releasing casual games let alone their traditional ones
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Yes, they have targeted their ads to the mainstream and casual gamers, but I would hope core gamers would be informed enough not to need ads to see the core games Nintendo have provided for us. I'm thinking of games like Metroid Prime 3, Disaster: Day of Crisis, Super Mario Galaxy 1 and 2, Super Smash Bros. Brawl, Donkey Kong Country Returns...
I think Nintendo itself has done a decent job, especially considering they also have to provide games for their handhelds and develop hardware too. There's only so much one company can do.
If anything, I would say that third parties have failed to rise to the occasion, mostly pumping out minigame collection after minigame collection.
We as gamers of course are a big part of the problem. Whenever there's an interesting third party core game coming out for Wii, it almost never fails to get disappointing sales. Epic Mickey, for instance. Third parties won't put in any effort if all we want is seemingly the next Mario, Zelda or Metroid game.
See also the 3DS. People keep complaiining that there is nothing to play on it but The Legend of Zelda: Ocarina of Time 3D, roundly ignoring more than excellent 3rd party games like Tom Clancy's Ghost Recon: Shadow Wars and Dead or Alive: Dimensions...
@FenderMaster
I don't feel difficulty in porting games to Wii absolves third parties of any responsibility for not bringing enough good games to Wii. If you're serious as a third party developer, then you should make a game to a console's strengths, not try to make easy money with easy ports.
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Actually, I bought 2 Wii's at different times and apart from 2-3 games each time, it was not to my taste. To be perfectly honest I think you have it backwards. Core gamers didn't not buy the Wii and that's why there's no core games, it was more like core gamers bought the Wii and then abandoned it when the proportion of core games for it was tiny. Nintendo chose a market and the market they ignored ignored them in return.
If it had more core games I would have kept it, here's no high horsing or double standards going on. The fact is the good or innovative games that came out of it failed because everyone had lost interest in the console. You don't keep something that you can get your money back on because you might find it useful once in a blue moon, you get rid of it, get the money, go without and get over it - which is exactly what I did. I would've liked a few of the games that have come out since I got rid of the Wii, but I'm not going to spend another £100+ to get them.
So yeah, if we're talking about double standards maybe don't make sweeping generalisations about people you are accusing of doing exactly the same thing.
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To me, Nintendo offer "core" gaming, maybe more than most companies today. I certainly don't consider COD/FIFA/Uncharted "core" games. Nintendo have released so many quality 2D/3D platformers this gen, and their franchises have never been better. I think you will find it's actually the so called "hardcore"/"core gamers" that turned their back on Nintendo and not the other way around.
Some gamers just cannot take a game with cartoon gfx seriously, or a machine that's not as powerful as the competition. It's quite clear to me that gameplay isn't their main consideration as they are too wrapped up in realism tehse days, from Military FPS to Virtual football matches,anything else and they turn up their nose. Is THIS a "core" gamer then?? If so I'm glad I'm not one.
IMHO Nintendo have stayed true to the "Core" elements of gaming (fun > gfx/storyline) more than any other company I can think of (as Sega would of done had they still be around in the same way). Watch all these "core" gamers positively FLOCK to the new Nintendo machine when it's more POWERFUL than their 360/PS3 and features more gory military gun-kill game than you can shake a stick at.