Remedy job ad hints at Alan Wake 2
Staff wanted for "AAA console project".
A cluster of new Remedy job adverts has dropped interesting hints at what may be Alan Wake 2.
Four of the five positions mentioned a "AAA console project". And one specifically referenced Alan Wake.
"You will be working on the next iteration of Remedy's unique world-class rendering engine that was previously used in Alan Wake," outlined the vacancy for a 3D graphics programmer.
Microsoft hasn't announced a second Alan Wake game. In June Microsoft Game Studios' Phil Spencer said he didn't think Remedy had signed the possible project with a publisher, which suggested Microsoft may not be involved at all.
And that, in turn, suggested that a second Alan Wake game could be multi-platform.
All we've heard about the future of Alan Wake is that there is one; Remedy told Eurogamer in May this year that more Alan Wake is coming. But the next Alan Wake won't, however, be Alan Wake 2 or DLC.
Does that mean the next Alan Wake will be an iOS or Android game, then? The fifth job advert, for a game programmer, supports that notion.
"As part of the digital team we expect you to live and breathe games and have a real passion towards creating the best game experiences on various platforms," the vacancy read. "The target platforms include iOS & Android, PC and Consoles."
Counted as "beneficial" is experience making PS3, 360 and Wii games; experience with online multiplayer implementation; and experience with the Unity and Unreal game engines.
It could be that Remedy's next Alan Wake project will be an iOS/Android/social title. The "AAA console project" could theoretically, therefore, be Alan Wake 2.
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Comments (27) Latest comment 8 months ago
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I would like a sequel, it was quite a good game but not without problems. They should take another shot at it.
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*EDIT why would anyone neg this down?
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[link url=http://www.ghacks.net/2006/09/29/alan-wake-demo-running-on-intel-quad-core/
]http://www.ghacks.net/2006/09/29/alan-wa...[/link]
It looks soooo daaaaamn goooood! Even today, still those original screenshots give me chills.
[link url=http://www.youtube.com/watch?v=4Fqb5VRtTL8
]http://www.youtube.com/watch?v=4Fqb5VRtTL8
[/link]
"..a huge seamless and dynamic gameworld.."
I want the game that Alan Wake was originally supposed to be: Twin Peaks in an open world!
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So a new Alan Wake (or surely, based on the actual game, it would be Alice Wake this time?) they need to believe in their concept. The danger that befell Alan Wake was simply one of trying to get the game somewhere through borrowed concepts, it was unlike the game they seemed to have envisioned all those years ago. It was a bit of a collection of genre tropes, full of cliche and predictability. I would pin this down to the project being rushed in the last year or two of its development - someone in a suit probably walked in and said, "Do it this way and sodding well release it or you get no more money!"
That said, I'm not entirely sure it is crying out for a sequel. I'd much rather see them try to take that original concept and refine it in a whole new game, than feel like they are suddenly limited by what actually happened with Alan Wake.
It's a difficult one. I feel sorry for them, looking back at the ideas they had, and then looking at what they ended up with. That is probably a really depressing thing for them.
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Buy Deadly Premonition then.
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