GoldenEye 007 Reloaded launches for the PlayStation 3 and Xbox 360 this autumn, Activision has announced.
It is a high definition remake of last year's Wii game, GoldenEye 007.
Developer Eurocom has created a brand new game engine to craft the game. The UK studio began this work last year as it was making the Wii title.
Included is revamped AI and better graphics. It runs at a sparkling 60 frames per second, too.
Standalone challenge missions, collectively called M16 Ops, have been added. This online leaderboard-fuelled extra adds over ten hours of gameplay, Activision said.
Elimination is a timed-based mission. Assault sees you attack a base. Stealth is for fans of quiet killing. And Wave Defense, which does exactly what it says on the tin.
Online has room for 16 players across 10 maps. Split-screen multiplayer is also included. Multiplayer modes are under wraps, although Activision is leaning towards James Bond being a spy in this area.
Also added is the Challenge Mission Designer, which allows players to apply modifiers to online game modes. Paintball, Golden Gun and Exploding Heads feature.
Eurogamer saw a pre-alpha build of the game last week, and played the Severnaya level updated and improved.
Comparisons with Activision's own Call of Duty series are sure to be made, but according to producer James Steer, gamers will be able to tell the difference.
"Because it's a first-person shooter and because Call of Duty is one of the biggest FPS brands it's inevitable," Steer told Eurogamer.
"The Severnaya level is similar to some of the snowing levels. But because we have James Bond as a character, and because we try and drive that home to you – when you see the start of a mission you're seeing the Bond model – and then you're getting reinforced with Daniel Craig's VO and Judi Dench talking to you, it's reinforcing the fact you're playing as James Bond in a James Bond adventure.
"That's a challenge for sure, but it's something we're working on."
Eurogamer's GoldenEye 007 Reloaded preview is now live.