GoldenEye 007 Reloaded announced
PS3 and Xbox 360 game out this year.
GoldenEye 007 Reloaded launches for the PlayStation 3 and Xbox 360 this autumn, Activision has announced.
It is a high definition remake of last year's Wii game, GoldenEye 007.
Developer Eurocom has created a brand new game engine to craft the game. The UK studio began this work last year as it was making the Wii title.
Included is revamped AI and better graphics. It runs at a sparkling 60 frames per second, too.
Standalone challenge missions, collectively called M16 Ops, have been added. This online leaderboard-fuelled extra adds over ten hours of gameplay, Activision said.
Elimination is a timed-based mission. Assault sees you attack a base. Stealth is for fans of quiet killing. And Wave Defense, which does exactly what it says on the tin.
Online has room for 16 players across 10 maps. Split-screen multiplayer is also included. Multiplayer modes are under wraps, although Activision is leaning towards James Bond being a spy in this area.
Also added is the Challenge Mission Designer, which allows players to apply modifiers to online game modes. Paintball, Golden Gun and Exploding Heads feature.
Eurogamer saw a pre-alpha build of the game last week, and played the Severnaya level updated and improved.
Comparisons with Activision's own Call of Duty series are sure to be made, but according to producer James Steer, gamers will be able to tell the difference.
"Because it's a first-person shooter and because Call of Duty is one of the biggest FPS brands it's inevitable," Steer told Eurogamer.
"The Severnaya level is similar to some of the snowing levels. But because we have James Bond as a character, and because we try and drive that home to you – when you see the start of a mission you're seeing the Bond model – and then you're getting reinforced with Daniel Craig's VO and Judi Dench talking to you, it's reinforcing the fact you're playing as James Bond in a James Bond adventure.
"That's a challenge for sure, but it's something we're working on."
Eurogamer's GoldenEye 007 Reloaded preview is now live.
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Comments (26) Latest comment 10 months ago
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The game is pretty good
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They say that creativity is dead!!!
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They say that creativity is dead!!!
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Shame if it is only for the consoles as I was well up for this.
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The framerate fell to pieces on the last mission where you're protecting Natalya, it'll be nice to play that at 60.
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So down your preferred controller on either system, as with Killzone 3, Move is nice but waving my arms about throughout the campaign or resting with DualShock3... That more like it for FPS for me.
Great in short bursts...
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I also imagine that should I check the comments again later today the article will say MI6 and my comment will look somewhat stupid.
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My only concern is that the game doesn't really have any of the pomp and spectacle that MW3 or Battlefield 3 appear to have. What was fun and retro/nostalgic on the wii might not transfer so well onto the HD consoles.
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It was an absolutely competent, yet stunningly unimaginative shooter to be honest - a lot like the solid yet ho-hum Quantum Solace on 360/PS3. It featured some very decent SD graphics (wasn't there a rumour that some of the Dead Space Extraction team worked on this?) and the odd nice-open ended levels.
The best compliment I could give it was that moving between stealth and all-out gun play was smooth and seamless, and it nicked a few ideas from Splinter Cell conviction (hacking cameras, alerting 'elite' soldiers if you gave the game away...). The rest of the game consisted of identikit underground bunkers and empty featureless side rooms that served no useful gameplay or narrative purpose.
I'm not sure an HD remake will improve any of this, apart from the creaky framerate. Of course, most of us have 2-4 Xbox controllers these days, but not 4 remotes and 4 nunchucks/classic controllers, so we'll actually use the split screen!!
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Dead Space Extraction was co-developed by Eurocom and Goldeneye 007 does use a modified version of that engine.
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They say that creativity is dead!!!"
This is the first time I see someone complaining about upgraded graphics and AI. A rushed port with Wii graphics would've been so much better. Damn them for wanting to make their game even better.
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"Comparisons with Activision's own Call of Duty series are sure to be made, but according to producer James Steer, gamers will be able to tell the difference.
"Because it's a first-person shooter and because Call of Duty is one of the biggest FPS brands it's inevitable," Steer told Eurogamer."
What? You mean not all FPS are Call of Duty? What the hell? This information is staggering, I just can't take it in.
Anyway, when I can I be looking at handing over my £54.99 for Call of Duty 007?
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Not terrible, but a lot more comfortable on the Wii where there's less competition, than on the HD machines, where it has to compete with Bioshock, Fear, CoD, Battlefield, etc etc.