SOE calls time on Star Wars Galaxies
Plug to be pulled on 15th December.
Long-running MMO Star Wars Galaxies goes dark on 15th December, publisher Sony Online Entertainment has announced.
A post on the game's official site explains that “SOE and LucasArts have mutually agreed that the end of 2011 is the appropriate time” to bring the game to a close.
Just in time for the arrival of Star Wars: The Old Republic perhaps?
“We are extremely grateful to all of the SWG fans," read the announcement. "We have had the rare opportunity to host one of the most dedicated and passionate online gaming communities and we truly appreciate the support we've received from each and every one of you over the course of the past eight years.”
Prior to the full 15th December shutdown, 12, 6 and 3-month subscription packs will be turned off today while the TCG store is also now closed for business.
As of 15th September, the MMO and its trading card game will no longer available for sale or subscription and no new or reactivated accounts will be accepted. Billing will then be turned off on 15th October.
However, there's still some fun to be had before it shuffles off to the great MMO graveyard in the sky - SOE is planning a “galaxy-ending in-game event”.
“We're going to end with a bang and we want the final chapter of the galaxy to be written in part by the dedicated and passionate SWG community. Details will be announced at a later date.”
SOE is also offering all those with active subscriptions a free two month trial of any of the following between 15th October and 31st December: Free Realms, Star Wars: Clone Wars Adventures, EverQuest, EverQuest II and DC Universe Online.
Full details of how to sign up are on the SWG website.
While it never really built up much momentum, it's not had a bad run. It originally launched back in 2003 scoring a healthy 7/10 in Eurogamer's Star Wars Galaxies review.
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Comments (36) Latest comment 11 months ago
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Really wish this wasn't the first MMO I played because every other MMO feels shallow and limited in comparison.
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And yet Smedley & Co all kept their jobs. Look at SOE now. To think they were once the biggest MMO player on the block.
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I see what you did there. I guess some people will miss the reference and downrate you as usual, though. Tough crowd.
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Obvious this was going to happen given that ToR is out later this year, you dont want 2 mmo's in the same universe running at the same time. Its just not good business sense really, they want as many people as possible heading over to the new one when it launches.
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As for SWG, it's been in its death throes since SOE moved Raph Koster from design to marketing and the new designer starting modifying into EQ in Space to try and lure people back from WoW. The whole draw of SWG was the complexity and when they removed that people left in droves never to return.
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Long live SWGEMU
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Just get fucking eaten by a wolf already, tragic shower of cunts.
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I truely believe SWG was ahead of its time. It was never really given a chance by SOE/LA to fullfil its potential. Greed and arrogance (with a dash of stupidity) killed it.
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It's depressing how awful most communities are these days. You can find good people, sure, but the community as a whole more often than not sucks. Selfish, arrogant and aggressive some up most of my post SWG experiences.
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[link url=http://www.swgemu.com
]http://www.swgemu.com
[/link]
Been going for years.
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ps. I agree with everything SirFuzzyDunlop said (25/06/11 @ 11:53).
my fav bit maybe going into Mos Eisley cantina, and seeing ppl dancing and chatting away.. sigh
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Also...isn't Free Realms free anyway, hence the "Free" in the title?
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Fun was to be had, especially if you decided to do one of the non-combat occupations, but is Star Wars really about healing, playing music, and being the mayor of a town? The game totally missed the mark, and arguably needed some sort of massive overhaul. Though the fact that pre-NGE is fondly remembered nowadays is a real testament to how awful and worthless the NGE really was.