The Witcher 2: Assassins of Kings Review
Son of a witch.
Version tested: PC
Do you know that strange bit of gaming folklore that an RPG can be judged by its first town? It's true more often that not. Baldur's Gate 2 was a planet-sized experience that thrilled in first setting you loose in the intimidatingly vast city of Amn. The first Fallout's settlement of Shady Sands was a bleak scrap of nowhere where the primitive inhabitants could be saved, perhaps, but they could also be exploited.
The Witcher 2's first quest hub, the damp and drunken swamp town of Flotsam, is as true a statement of intent as I've ever seen in an RPG. If you didn't play the first Witcher and aren't aware of the setting and mythology behind these games, a description of Flotsam should bring you up to speed.
Flotsam is a gory place. On one side, the stinking, moss-coloured Pontar river dutifully carries a huge number of trade vessels, but also a legendary monster. On the other, a larger-than-life fairytale forest hides everything from colonies of burrowing, bloodthirsty imps ("Nekkers") to the Scoia'tael, a guerrilla army of elves.
In the universe of The Witcher, elves and dwarves are the subject of heavy racism from humans, and the Scoia'tael represent a furious, deeply political elf faction who Just Won't Take It Anymore. If they had their way, Flotsam would be reduced to ash. They can't have their way, however, thanks to Flotsam's similarly resolute commander and his disproportionately large, hateful, womanising militia.
Flotasm sounds like hell, right? Wrong. Flotsam's beautiful. Everything from the architecture, to the conversations you overhear, to the tasks given to you by the nervous inhabitants - it's all breathtakingly believable. Flotsam being a disgusting and dangerous place, both materially and morally, isn't the point. The point is that - as you watch a butcher hack a cow apart under a pale sun and listen in on a conversation about who shagged who last night - the setting is real enough that you'll actually be disgusted, and feel in danger.
Kate Middleton is so last month. 'The Geralt' is going to become the new most-asked-for haircut. Watch this space.
This is the most obvious of The Witcher 2's many achievements. It provides a world that's so well thought out and so lovingly crafted that the player is transported. Flotsam is a shitty place, yes, but The Witcher's is a shitty world. What CD Projekt has achieved here, more so than any RPG I can think of from the last five years, is bringing its (shitty) world to life.
This plausibility extends to the game's merciless plot. It's a tale of love, war, unlikely allegiances, unexpected rape and even more unexpected pregnancies, assassinations and accidents, with so many bent moral codes and political groups that any gamer who wants more than a vague sense of what's going on will often find themselves referring to the brilliantly written in-game codex of information.
For now, it's probably best to sum the plot up by saying that your character, Geralt of Rivia, is trying to prove that he is not, in fact, the titular assassin of kings, and move onto exactly who and what Geralt is.
Geralt is a Witcher, a rare breed of mutant notable for two things. One, they're legendarily strong and have a knack for magic, and make their living as monster slayers. Two, they're sterile, and therefore a hit with ye olde ladies.
Scraps of defeated monsters can be hung on Geralt's back. Which is nice, as the ladies love a desiccated troll penis.
The Witcher games have, a little sadly, come to be defined by all the sex Geralt has, with the "sex cards" you collected in the first game being a pretty memorable feature. The sex cards are actually gone this time around. While Geralt can still seduce his way around the world if you so desire, there's less sex in general (with one wonderfully venomous quest even using the promise of it to trick you). In part that's because this is a shorter game (clocking in at some 25 hours), but also because it's keener to press you into the fighting that defines Geralt.
Combat is also the key area where The Witcher 2 falls from greatness. When it works, which it does for most of the time, it's a joy. Simultaneously slow and panicked, you control Geralt from a third-person perspective, delivering heavy blows from one of his two-handed swords (silver for monsters, steel for everything else) with clicks from the mouse. A few key shortcuts handle magic, evasive rolls, throwing knives and traps.
Combat itself is a matter of crowd control. You get hits in where you can, cast spells when you can't, and live in terror of being flanked. Being totally surrounded results in you getting bounced around like a football with such incredible brutality that it might be funny if it weren't happening to you.
When it works, it's fantastic. The game routinely pits you against a half-dozen or more enemies, and surviving these encounters by the skin of your teeth through quick thinking and preparation feels massively satisfying. There's a sense that Geralt wins fights not because he's the hero, but because of talent, training and intelligence. Which, of course, makes him even more of a hero. He's a great protagonist.
The problem is one of balancing. The Witcher 2 has an inverted difficulty curve. Rather than starting you off gently and getting tougher as you learn, The Witcher 2 starts off ungodly tough after an inadequate tutorial, then eventually plateaus into being hugely tricky, before you finally end up progressing far enough into the game's skill trees that everything becomes too easy.
Where most games expect you to climb a mountain, The Witcher 2 is more like being thrown out of a plane after a parachute and then expected to walk the last 20 miles. This imbalance extends to the gear Geralt finds, which is all over the place. You might painstakingly craft a jacket from the carapaces of forest spiders only to find something better with relatively little effort not 20 minutes later.
Thankfully, the game lets you lower or increase the difficulty at any time, although I'm not sure if starting off on Easy is all that wise. Instead, I'd recommend you learn early on that the shield glyph and charm glyph - the two lowest magic attacks on the list revealed by pressing Ctrl - are your best friends in all those wildly unfair fights.
Besides, it's only when you're struggling with fights that you'll get involved in the many excellent ways Geralt has of preparing for them. By sitting Geralt down to meditate (a pose in which he looks so absurdly badass that I can't help but wonder how many gamers will take up meditation as a result) you get access to the alchemy and potion-drinking menus, where you can mix any number of poisonous tonics that will buff him slightly. There are also traps, which can be assembled and set in advance.
Bulletstorm had a four-barreled shotgun, right? I will give 10/10 to the first game to feature a four-handed sword.
The sum of all of this is a combat system with all the potential in the world, but that coughs up everything from perfect duels and nightmarish battles against ridiculous odds to dull cakewalks and fights so infuriating that you need to turn the game off for a bit to make a cup of tea and do some catatonic staring out of the window.
It's a little disappointing, but it's completely fixable should CD Projekt choose to put out an Enhanced Edition, as it did with the first game. And it's something of an achievement that 'combat that's all over the place' is by far the biggest complaint anybody could level at the game.
The rest of The Witcher 2's errors - which consist of small glitches, bits of exposition getting jumbled up because you did some quests in the wrong order, a couple of crappy scripted events and some of the worst doors I've ever encountered in a game - are all inconsequential things that leave you free to enjoy one of the most impressive RPGs ever made.
Combat might have its low and high points, but the talking and exploring is one long high point filled with upward spikes into brilliance. Without wanting to give away a single moment, I found myself routinely cheering at my monitor, laughing more times than that, and had even more occasions where I stared hopelessly at my conversation options, too captivated by the situation to make a choice.
You end up fighting with doors so much throughout the game that I was half expecting the end boss to be a giant enemy door.
Speaking of choices, one decision you make in the game's first half alters the rest of it more radically than I ever would have believed if I hadn't talked to a friend who followed the other path afterwards. Between this, correcting all your other mistakes and following a different path down the skill tree, there's so much meat to be found in a second play-through that it's barely even a decision. If you've a completist bone in your body, you will be playing this game again.
Fans of RPGs should consider The Witcher 2 a must-buy. There's simply no competitor that can touch it in terms of poise, characterisation and storytelling, or the way in which it treats you not as a player - someone to be pandered to and pleased - but as an adult, free to make your own mistakes and suffer a plot in which not everyone gets what they deserve.
Everybody else should approach excitedly, but with a little caution. The Witcher 2's opening ten hours are as impressive as they are clumsy, and a little patience is needed until the game hits its stride. What a stride, though. What bravery and gravity. With a little time investment, this game offers everything the fantasy genre can be.
9 / 10
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Comments (114) Latest comment 12 months ago
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We would like that
EDIT: spelling
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Or has your 8 key just broke from over use and now your giving the 9 a hammering.
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I knew you'd give this incredible game the score it deserves. Well done and great review.
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http://www.computerandvideogames.com/302117/previews/how-to-survive-in-the-witcher-2/.
Make sure you prep for battles, potion-up, quick save and then dodge-roll if surrounded.
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The best RPGs in my opinion are those that create a living, breathing world for me to lose myself in. Oblivion and Fallout 3 did it, Witcher 2 certainly is the best so far and I'm hoping Skyrim takes that one step further.
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Hmm if only it had a mechanical blue bird called Simon to go with it!
I will add though the game is shit when it comes to optimisation im getting 20-26fps max on high settings, even disabling everything and setting everything to low makes about 1-2 fps difference, hopefuly ATI 10.5b drivers will sort that out.
However i am only at the first village, im progressing rather slowly, well not that that opening flash backs are fucking long and make a decent tutorial.
And i will say despite the horrendous performance i can't stop playing the game is fucking amazing, i got the retail spec edition for Game for £29,99.... and JESUS FUCKING CHRIST even the content of that box is incredible, soundtracks and bonus dev diarys on separate disks, the manual... a second manual... which is more like a novel is so fat and it's only in English.... fuck black ops and its 1 sheet of paper.... this is TRUE toilet reading material.
Simply put.... even pirates should buy this game out of respect to the developers for giving so much, doing such a good job and saying fuck it DRM is sooo last century.
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The score at the end is fundamentally meaningless if the text is describing something you're not interested in. Or conversely, ARE interested in but the score is low anyway (heck, that's why I loved Alpha Protocol despite it getting slated).
People need to stop getting so bent out of shape over the flipping number.
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The review say's you can change the difficulty on the fly! How, I cannot find anything in the manual or in the options. Please can someone enlighten me, as I would like to change back to normal.
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The combat at the start is mental, though. I died about 20 times at the very start of the game (on Normal) where you fight the guards at the ballista. And, from what I've read online, I'm far from the only one.
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I'm pretty much almost literally on the minimum system requirements, but I'm actually running with a fair few settings on medium. It looks awesome and still runs smooth, so take that as you will.
In terms of actual performance I'd actually say it runs far smoother and loads MUCH faster than the first game (assuming it's running alright for your rig). Which is understandable since this is an engine built from the ground up for the game, and not a 3rd party one that they had to hack into working order for something it wasn't originally intended to do. Even so, I was actually really surprised with the short loading times after the first game.
I also must have spent a good few minutes just staring at the trebuchets in the opening chapter. For something you're not likely to see again, everything's animated right down to the loading crew.
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There's virtually no mention of how stunning the game looks, how terrific the musical score is or how surprisingly good the voice-acting is. True, EG seldom mention audio anyway but it contributes greatly to the game's atmosphere IMO. And what about the fact that the game has virtually no loading times at all? And the beautifully slick user interface isn't mentioned either nor the fact that this game can be played with a controller, preferably an Xbox 360 one, with all the correct button icons shown in game. I think CD Projekt RED deserve praise for implementing them so well, especially as most RPGs don't support them on the PC, but I guess their inclusion more or less confirms that console builds are on the way. Quite right too, everyone should get a chance to play this.
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I am in total agreement witht he score..... id go ten but then im a massive witcher fan. 9 far the mass is probably right
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reviewing The Witcher?
I realised the bitching
about bugs and glitching
was just an opinion
yes, my... onion.
For this game is bewitching
kitchy and fetching
it has scratched my itching
for RPGs with fletching.
Screeching and twitching
I found the game matching
the hype foretold
by news of old.
The Witcher
has cast a spell on me.
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It's gonna be very hard to choose my game of the year for 2011, The Witcher 2 is a contender though.
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Possible GOTY for me.
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Indeed, it really puts Bioware's effort to shame.
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If the immersion factor of a game alone can result in a review score, Witcher 2 would get a 12. The Witcher 2 has made me once again understand just why I became a gamer all those distant years ago. I doubt I've ever smiled this much when simply discovering a new game world.
Thank you CD Projekt. You are again the one true King of the genre.
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jokes aside, nice review, nice game, and I can't wait till it comes out for the home consoles.
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Well said that man. You have basically summed up the best points of this game that I have experienced so far. I have an 4 year old PC and that first level still looks fantastic and the game works really well with an Xbox pad. I found the combat hard as rock until I started using the "semi" pause all the time to dish out different magic and bombs and buy myself some time to decide whether to attack, doge or parry. Good job too, as I hate setting a game to easy just to get past a difficulty spike.
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It makes up for dissapointment of Dragon Age 2. It effortlessly outclasses Dragon Age 1, Oblivion and its lack lustre main story, and every other RPG for donkey's. Its also bloody pretty (I'm playing somewhere between high and ultra, on a GTX560 ti 1gb).
If it was'nt for Portal 2, and the best ending to a game ever, i'd be calling this a shoe-in for GOTY.
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But written by an RPS staffer.
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I'm having a flotasm right now. In my pants.
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Must remember to use "I'm a Jaffa, luv - fancy a shag?" next time I'm drinking in Bexley.
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By the way, please don't read too much into the page count. In terms of word count, this review is similar in length to L.A. Noire, which was over three pages. It's just a matter of how it looks when laid out, that's all.
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It took me about 40 hours to do most of the side quests and get the Vran Armor, etc.
I started out on a mouse and keyboard and then switched to the 360 controller, and the combat became a lot easier. The QTE command prompts even switch to the appropriately coloured A, B, X and Y if you use the 360 pad.
The hardest difficulty will also invalidate your game saves if you die even once... :S
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The game doesn't shout at you how to beat certain puzzle, combats, etc. These informations are masterfully placed, and you have to acquire them. You need to read, ask, prepare alchemy to suit the fight, enchance your weapons, for most big combats and boss fight like a real witcher would do. The game respect players and trust that they will be able to handle the situation themselves, in a mature way.
Having done all that and beat the combat on hard difficulty is truly satisfying. Granted, glitches and combat could be improved but it is mighty good as is.
Not to mention the greatness of the story. A true mature game every RPG fans worth their penny should not doubt to buy.
The game appears short, but don't forget that by the end of act 1 you will have to decide on a major plot line, which change most of the quests in Act 2 + 3. If you want to get both side you have to play twice! Only through this could be called a complete experience and true count of game time. If you play only one play through I doubt you get to see 65% of the game. Act 3 is pretty similar though.
Story spoiler, explaining how it accomplishes the RPG part so beautifully. Don't read if you haven't finished the game.
In my 1st playthrough I chose to side with Ioewerth on CH2 and save Triss on Ch3.
At the end of the game after talking to Letho I really felt that is there really a FACT in this game? Everyone is lying or hiding something they know to a certain extent. When I met Triss in the dungeon (as Geralt rightly said, I travelled half the world killed the whole Nilfguard camp just to tell you in the face that you has not been honest with me), even after all her explanation, and despite me choosing to trust her, I still really felt the story is not what she said.
When Sile established that Letho actually fooled everyone including her, made it even more curious for me when I talked to him in the end I started to think whether is he telling me the truth? In a sense I felt he did since he has nothing against me and probably "come clean". He has his own agenda working for the emperor granted. If anything Letho is probably the most straightforward character with Geralt.
The game play out so beautifully that it made me ponder hard what kind of people or story I can really rely on in this game? The thing is there is absolutely none! Every major characters have their own goals. I chose Triss because I wanted to try the romance path and see where that goes, but still she didn't come clean till the end.
After Epilouge, I have a feeling that what it is like to be the Witcher in the world that you can barely trust anyone. You are utterly alone and will forever be. There is just no best path, there is only you and your choice and perspective. This did it for me and for this I am willing to ignore most glitches and bugs and will give the game full score anytime. It accomplishes the RPG part beautifully like no other game in recent years has did for me.
Edit: If you leave Seska alive and when you came in the city to see Iowerth being captured and to be killed, if you pull out your sword and save him, you will receive the dagger than can lift the curse from Seska (you wouldn't have known this since the Dagger thingy only made clear to you if you choose to save the Phillipa instead of Triss and I only know this by reading the game guide). This means that Seska won't be forever curse in the next DLC or Witcher 3. I thought Siska is done for when I left her alive!
My only grief is abrupt the ending, but i came out really satisfied the way the story unfold.
13/10 for me. 3 more points for extra efforts developer put into that I haven't seen in any game for years. Plus free DRM through GOG, Free DLC forever (that in itself is a crime amongst most publishers these days now). You can't ask for more really, except The Witcher 3.
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Also turn of Ubersampling if you don't have £1500 rig.
If my laptop can run that, any PC in the pass 3 years can run much better.
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My only real criticism with this game (besides the combat mechanics and the insane difficulty, even on easy) is with some of the sound effects. I don't have background music playing because for me it kills the immersion - I'm one of those players who likes to hear birds sing and people getting garrotted in the distance. However, with well over half of the population of Flotsam walking barefoot, why then do I hear nothing but the sounds of heavy-booted footsteps from them? Yes it's minor, but it seems virtually all RPGs I've played have this problem and it can screw up immersion in some cases. For instance, Geralt sneaking around and breaking out of the castle without any of his gear basically sounded like he was walking with a full suit of armour. Yes it's minor, but it can be an immersion-killer, especially when your character is meant to be silent.
Oh, and the tutorial messages. It would've been nice if they stayed on screen for longer than two seconds each, or at least pause the game during the tutorial mission!
Other than those minor gripes, I'm enjoying this game, even if I have yet to leave Flotsam.
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although i have no idea who im supposed to talk to for this troll quest, been running around the village for over a hour trying to find them
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Instabuy as soon as I get my PC back in working order. Geralt you old dog
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PS very much looking forward now to getting "a Geralt" at my barber
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I almsot gave up on ever seeing a game that isn't a hand holding experience with hardcore difficulty setting thats the equivalent of the easy setting in the Witcher 2.
I hate games that tell me what I should do and how I should do it.
The Witcher 2 shines like a gem amidst the butchered wanabe RPGs.
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Eurogamer has become so irrelevant...
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Is this game alt-tab friendly otherwise?
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Those are in the boxed version at least I have paperdolls,soundtrack,a coin and a map and I believe I also have a poster.
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AMD phenom x4
4GB RAM
ATI Radeon HD4850
The website says this rig atches the recommended rather than minimum specs for Witcher 2.
Really want to play this at a reasonable (not necessarily maxed out!) detail/framerate.
Should this be OK?
Thanks for any advice...
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I just reached chapter 2 few minutes ago. And I already spent like 24 hours in the game. So...I guess my playtime will be closer to those 40 like CDP said. Yes I do all quests I find and explore everything, craft, alchemy etc..
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Think it was the premium edition, didnt realise there was one above that.
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So, better than Halo eh?
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Did you get into the first town and rush out this review by the end of act 2? I suppose you thought the first town told you everything you needed to know. I understand, the game is that awesome. Is it?
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Did you get into the first town and rush out this review by the end of act 2? I suppose you thought the first town told you everything you needed to know. I understand, the game is that awesome. Is it?
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Did you get into the first town and rush out this review by the end of act 2? I suppose you thought the first town told you everything you needed to know. I understand, the game is that awesome. Is it?
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Sadly don't have the pc power
Mine struggles with the first one
One day it will be mine though....
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My only bugbear so far is the framerate, which is all over the place - when the dragon first attacks my fps was absolutely butchered yet the bit after it's stable. I'm getting a new gfx card monday (Nvidia 560 TI) so hopefully that'll ease things a bit
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Now release it on 360 plz
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people, just get PC, it is worth it.
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That sounds like a cpu bottleneck, what spec are you running?
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ATi 4870X2
8gb Ram
Q9550 @ 2.83 (stock)
Windows 7 64bit
hope it isnt a bottleneck, haven't touched my computer in 3 years and im hoping not too for another 2-3
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It may well be, but it'll be a cold day in hell before I pay full price for a game and then a monthly sub to actually play it. I'll stick with Witcher 2 and Guild Wars 2 when it's finally released.
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also the game will run badly even on dual gpu cards with ubersampling on.
But yeah it is really good, the waterfall in the first town's woods is amazing, the lighting is exceptional, to put it another way it's one of the few games in which I don't object to false film effects (the purple fringing on dark extreme light transitions.)
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if you consider 30 - 25 fps playable at ultra settings playable then neg away on one card
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Runs fine here with everything on max on a single GTX570(slightly oc'ed) except überAA @ 1920x1080. You definetly don't need SLI or x-fire to get it running good.
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You can't tell us you think 6 is underrated without telling us what score you'd give it. Don't you know scores are everything? Personally I'd give the number 6 a 9/10, because without it we wouldn't be able to buy 6-can multipacks of Coca Cola.
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not sure why anyone considers the story mature through. Its far from it.
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sounds like a decent cpu, I wouldn't have thought it would be a bottleneck (at least not on a PC exclusive game), but normally thats what you're looking at if graphic settings don't change your fps. The only way to really know would be to measure GPU usage with something like MSI Afterburner, but I don't suppose it matters if you have no intention of upgrading anyway.
Up until fairly recently I had a Q6600 2.4 GHz, and once I upgraded my GPU (HD6870) the processor became a definite problem.
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And its really not that hard on PC requirements. Mine is a couple of years past being high end and the game runs amazingly!
If you turn on uber (super) sampling and the fancy DoF, it will crawl. But if you're trying to use supersampling without expecting a huge performance hit, you don't know what it is.
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Bioware look at the real pro's cause CD Projekt whooped your butt there.
Yes Witcher 2 is hard on medium difficulty. But its so satisfying when you defeat that boss or group of thugs. You really have to find a patern and adjust to it. Potions are a must. Making sure you got the right gear is a must. But unlike other games i haven't found it frustrating yet. Although i had to peek how to defeat the swamp monster cause the entire game you can't just jump on obstacles just like that and suddenly you have to without me knowing you could...died there allot of time dodging what he trew at me before i knew how to progress, then it was easy xD
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IMO they already proved this with the first Witcher. I've been finally getting around to finishing that in preparation for this (and it's taking me a lot longer than I budgeted
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Windows 7 64 bit
CPU: Intel core 2 - Q8400 quad - 2.66GHz
8 gig ram
Nvidia GTX 295
My question is will i be able to run this game on this rig? at least on medium settings
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sorry mate but Witcher 2 is about pc gaming
( ex: TotalWar series-modded better!-\ Arma series \ GTR series \ Half Life series )
Dirt3...ridicolous,you have no idea.
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I did however very much enjoy that it doesn't always provide you with a map marker, you simply have to find stuff by looking around, and that choices are always ambiguous.
As a reference I had a lot more fun with Drakensang: The Dark Eye and Fallout: New Vegas.