SEGA will "probably" let Suzuki make Shenmue 3
"It's simply a problem of budget."
Legendary game developer Yu Suzuki has said SEGA will "probably" let him create Shenmue 3.
"Probably SEGA will let me make it," he told an audience at the Game Developers Conference. "I think. It's simply a problem of budget."
SEGA put an end to the expensive, revered Shenmue series after a second Dreamcast instalment. Simply, sales didn't justify the investment.
"Well, I want to make it," Suzuki said of a third game in the series, as reported by Gamasutra. "About 200 people will buy it, I think. But funding is an issue."
The first Shemue game, apparently, "only" cost $47 million to make – and that was in 1999. "Well, maybe I shouldn't say only," he joked. "We spent it on development and marketing... actually where did we spend it again?"
Last year Suzuki tantalisingly teased that Shenmue 3 was much more than a fantasy - it existed. "The concept for Shenmue 3 already exists, so..." Suzuki said.
"Shenmue 3 doesn't expand outward, but inward," he said at the time. "A lot of the dialogue is used for the main character and especially dialogue with Shenhua [the girl]. They [Shenhua and Ryo] talk about a lot of different, deeper things.
"This is not actually in the game, but an example to give you an idea of what I mean by deeper dialogue: when Shenhua and Ryo are at home, Shenhua will ask Ryo if he would like to drink tea or coffee and the player will select one or the other. Or, Shenhua will ask Ryo a hypothetical question like: 'There are four animals; a monkey, cat, dog and bird. You are crossing the river but you need to leave one behind. Which one will you leave behind?' And the player has to choose one.
"Shenhua will ask lots and lots of questions like these and the answers will get stored in the game and affect the outcome of the player's relationship with other characters. It's like a personality test. For example, the person who leaves behind the monkey is the type of person who leaves their wife."
Shenmue 2 was released in 2001, and may have been the most anticipated Dreamcast game ever.
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Comments (71) Latest comment 11 months ago
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FIND THE MONEY. WE DON'T CARE HOW...JUST DO IT.
Yours,
Everyone.
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SERIOUSLY.
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This is the SEGA I miss. D:
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Take it Sega. You know what to do with it.
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While the Japanese version sold relatively well (in the limited Dreamcast market) and the European version sold many units due to the high import demand, the long delayed American release on the Xbox sold poorly. This is largely due to the fact that given the high price of the Xbox and availability of a European Dreamcast version, a significant proportion of the fanbase (largely the market of Dreamcast owners) did not own an Xbox to buy it for. The rest of the market responded poorly due to poor marketing and lack of exposure to the series, resulting in a lack of awareness or interest in the heavily story driven game, which commences on a cliffhanger from a game that was not available to those who had not owned a Dreamcast. Without an installed fan base on the console it was exclusive to, the sequel failed to have any word of mouth promotion and did not find more than a niche audience. Sega and Microsoft did not release an Xbox version in Japan.
So this wasn't the developers fault of it being a bad game, to the contrary it was highly praised. Sega just fucked the whole thing up from the get go.
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Need money? re-release 1 and 2 on Xbox LIVE and PSN, not enough money? Just use the Yakuza engine. Not the most top notch engine, but it should do the job. By now probably nobody cares if it looks perfectly amazing as long as Shenmue 3 is getting released at all.
For the record I leave the bird behind it can fly over the river by itself, now what personality do I have Suzuki san?
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No it's not, and also I honestly I don't think Sega will take a chance on Shenmue 3, I mean they almost pretty much went bankrupt with the failiure of Shenmue 2, what makes you think they'd want to go ahead with a third game if it's likely to do just as bad as the previous one did
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I'd be a guaranteed purchaser for one. It's the best way to get round the costs of HD console development and the best compromise for fans.
(Note, I'm leaving out the NGP because its' graphical grunt WOULD require a lot of update to the Shenmue titles to sit against other games on the format)
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Oh that Suzuki, what a tease. Seriously though, they could use the Yakuza 3 engine quite nicely; by this stage it's matured through several development iterations which should help cut costs quite dramatically, that and the concept development time should be shorter than usual too considering the time Suzuki has had to flesh out the concept.
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I'd be all over this. As others have said, they really should chuck the first two on XBL/PSN to get a bit of a headstart on the budget.
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I can just it now - 25 hours into the game, the two of them are at the kitchen table solving Professor Layton puzzles together...
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This is not news. Since Sammy (a pachinco company) took over Sega shenmue has been pretty much dead and, much as it pains me to say it, this remains the case. Prick teasing name drops and shitty browser games aside we will never get to know what happened in that cave or what's so special about the sodding white tree/s. Yes, this blows, but the truth hurts. I'll be damned if I'm getting my hopes up again.
/runs to shenmue dojo to see if he should get his hopes up again
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They should just let this overambitious series rest in peace.
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/201
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THIS is why shenmue was so awesome. Made by a crazy man with a crazy imagination for people with equally crazy ability to get lost in their fantasy.
Shenmue: Fore crazy, yet awesome people.
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This series of games really grabbed me in the days of the dreamcast and created a genuine emotional attachment with so many gamers, if this was ever released I think sega would sell massive amounts of it.
I work in gamestation and have for 6 years and believe me when I say that shenmue is long but forgotten I think its as wanted as any AAAtitle. Come on sega make this happen and back it up with good media promotion.
You will be v v suprised IMO
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Caps
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(JOKE)
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Could not agree with you more!!! I've been thinking this for a years. M$ could easily whip together the money to make this.
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The lazy way to do this would be to stick the original 2 games on XBLA/PSN, but I'd love to see Sega recreate the game from scratch, create a big 'mega-game' consisting of the the entire Shenmue saga.
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Um... why would it be? What would SEGA confirm exactly? That they haven't agreed to make a new Shenmue but would if it seemed remotely financially viable? Because that's all Suzuki's saying here, and I think we can kind of take that as read.
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Well if choosing coffee over tea means releasing shenmue 3? well thats a really hard question to answer...its almost like saying make the game appeal to the western market more or make it the way how they want to make it...
Well its either that or im just downright crazy with my thoughts, because when i think coffee i think west, and tea east.
OR it can mean choosing your fate in the game, choosing coffee will make the game story progress more action packed. and choosing tea will mean you will play shenmue the way u remembered.
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-Previous game cost €47 million.
-In the new game you can choose a bullet point that shows you are the type of person who leaves their wife.
-Previous game cost €47 million.
Wonder why sega are so nervous about making a 3rd game
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Never got into a game like I did with this game, come on its been years now and I still think about this game
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