NGP chips won't rival PS3 performance
"The battery would last five minutes."
At a Game Developers Conference session, Sony has moved to dispel the myth that its Next Generation Portable could rival PS3 for processor performance.
David Coombes, a platform research manager for Sony Computer Entertainment America, explained that although the NGP is equipped with a high-performance quad-core CPU theoretically capable of 2GHz, the clock speeds will have to be dialled down in order to preserve the PSP successor's battery life and prevent it from running too hot.
"Some people in the press have said wow, this thing... could be as powerful as PS3. Well, it's not going to run at 2GHz because the battery would last five minutes," he said. "And it would probably set fire to your pants."
In his engineering-themed tour of the NGP's features, Coombes shed some extra light on the handheld's specifications and performance.
He mentioned that the game cards - the solid state physical media on which NGP games will be available in shops - would come in 2GB and 4GB sizes.
NGP games will therefore have a maximum size of 4GB. He compared this to the 9GB size of a typical PS3 game on Blu-ray, or the 10MB size of an average mobile phone game.
Coombes couldn't reveal how much memory NGP will have, but stressed that it was more than enough. "I can't talk about actual numbers, but compared to PSP we have a lot of memory... we're closer to PS3 than PSP in terms of memory size."
NGP will come in two versions: one with wi-fi, and one equipped with both wi-fi and 3G network connectivity. Coombes explained that only the wi-fi plus 3G version would also be equipped with GPS sensors. However, "wi-fi only can still do quite accurate positioning" thanks to Skyhook, a positioning service that works out your location by cross-referencing the wireless hotspots in range with a worldwide databse. "In urban areas, it's more accurate than GPS," he said.
Location-based features would include "treasure hunts" for virtual items in the real world, Coombes said, although these won't be implemented until after launch.
He revealed that NGP's front touch screen and rear touch pad could detect how hard players were pressing on them. Rather than using pressure sensors, this "analogue strength reading" would be achieved by detecting how large a surface area of the player's fingertips were pressed against the screen.
Speaking of the device's beautiful 5-inch screen, Coombes boasted that with its 960x544 resolution and anti-aliasing turned on - 4xMSAA, Digital Foundry fans - "you really can't see the pixels on the screen, which is pretty nice."
Also at the panel, Tsutomu Horikawa, a director from Sony Computer Entertainment International's software solution development department in Tokyo, performed an augmented reality demonstration in which the NGP visualised a giant dinosaur - the T-rex famous from the original PlayStation's first graphics demo - in the aisle of the lecture theatre.
He stepped down from the stage, and craned upwards with the NGP in his hands to view the dinosaur towering above him.
NGP is due to make its first apperance before the end of this year. Check out our NGP gamepage for more infor.
You may also like...
-
Going Hardcore in Diablo 3 66
-
Ghost Recon: Future Soldier Review 123
-
Judge recommends US Xbox 360 ban 152
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 68
-
App of the Day: This Could Hurt 3
-
Growing Paynes: How Remedy's Hero Went Rockstar in Max Payne 3 37
-
Diablo 3 Review 242
-
Inside Xbox team set up on their own 31
-
Sony developing Shadow of the Colossus movie 39
-
Wii U Darksiders 2 graphics "at least as good" as PS3, Xbox 360 versions' 55
-
Street Fighter 25th Anniversary Collector's Set announced 40
-
Diablo 3: Blizzard nerfs monk in first hotfix 49
-
Face-Off: Max Payne 3 146
-
Dragon's Dogma Review 126
-
Diablo 3 fastest-selling PC game ever, biggest PC game launch in history 70
Comments (37) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Like we didn't see that.
Comment below viewing threshold Show
Comment below viewing threshold Show
The front and rear touchpads seem interesring. I can see that the back touchpad could definately substitute r2 and l2.
The more I hear about the ngp the more I really want it! Lets just hope the price and battery life are good which are the only things im concerned about at the moment.
Comment below viewing threshold Show
"Speaking of the device's beautiful 5-inch screen, Coombes boasted that with its 960x544 resolution and anti-aliasing turned on - 4xMSAA, Digital Foundry fans - "you really can't see the pixels on the screen, which is pretty nice." "
SWEET, NOW THE NGP WILL BE ABLE TO RUN ALAN WAKE.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
But i still look forward to what the NGP can do with its much improved graphics processor, even if its not anywhere near a current-gen console. Think of playing a PS2 title with virtually no cut backs on NGP and it looks like a very real possibility. Black for instance would play great.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Haha. PS2-game? Even the realtime stuff they've already shown blows every Ps2 game out of the water.. It's way past ps2 m8. . .
It is ofc alot more powerful than the ps2. Have you been living under a rock the last few months? Check the announcement videos for christ sake.
Comment below viewing threshold Show
Why would they run it on overclocked hardware? Doesn't make any sense. No, don't you worry mate
Comment below viewing threshold Show
"Haha. PS2-game? Even the realtime stuff they've already shown blows every Ps2 game out of the water.. It's way past ps2 m8. . .
It is ofc alot more powerful than the ps2. Have you been living under a rock the last few months? Check the announcement videos for christ sake. "
I'm aware of that. I'm only saying what i would LIKE to see on the NGP, which would be a ps2 game considering that its hardware could handle it. Jeeze, don't bite my head off
Comment below viewing threshold Show
So this thing has a screen with pixels you can't really see? That's going to make it pretty hard to use.
Comment below viewing threshold Show
I also hope they just put a damn SDXC card reader on the thing for downloaded and user data storage. Limiting that to 32GB would be a pain for some, especially those in the habit of carrying a dozen movies around with them.
Comment below viewing threshold Show
NGP games will therefore have a maximum size of 4GB
OUCH OUCH OUCH!
There are PSP1 games that big!
Quote:
Coombes couldn't reveal how much memory NGP will have, but stressed that it was more than enough. "I can't talk about actual numbers, but compared to PSP we have a lot of memory... we're closer to PS3 than PSP in terms of memory size."
So, does that mean between 64 and 512? That's another ouch, given the rumors were 1 GB.
Though technically 1 GB is still closer to PS3 than PSP.
Quote:
Speaking of the device's beautiful 5-inch screen, Coombes boasted that with its 960x544 resolution and anti-aliasing turned on - 4xMSAA, Digital Foundry fans - "you really can't see the pixels on the screen, which is pretty nice."
So, it'll be Sony's first AA-friendly system?
Comment below viewing threshold Show
Comment below viewing threshold Show
It's not just people from the press that said this. Rod Cousins (Codemasters CEO) said: “In portable areas you’re going to have statements, which already out in the press, saying PlayStation Portable 2 is as powerful as the PlayStation 3 – which is true".
[link url=http://www.eurogamer.net/articles/2011-01-24-is-psp2-as-powerful-as-ps3
]http://www.eurogamer.net/articles/2011-0...[/link]
I think it was pretty obvious to most of us that it couldn't be. Sony should have clarified the situation straight away, but I'm guessing letting people believe this is good for the sales.
Comment below viewing threshold Show
Comment below viewing threshold Show
Wasn't it SONY themselves who hinted at it being as powerful as a PS3?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
OUCH OUCH OUCH!
There are PSP1 games that big!
No there aren't. The limit to a PSP game size is the capacity of the UMD disc, and UMDs can fit no more than 1.8GB data.
Comment below viewing threshold Show
It was third party devs who said that, but the press took it out of context. Of course they meant that the games look about as good as PS3 games, taking the screen size and resolution into account.
Comment below viewing threshold Show
OUCH OUCH OUCH!
There are PSP1 games that big!
UMD discs are only 1.8Gb max, I don't recall any multi disc games for the PSP
It's nice to read realistic information about the NGP ie it will not be running at 2Giga Hz, so that'll be one less thing for Digital Foundry not to question, unless Sony can with a future firmware update find a way to up the clock speed like they did with the PSP
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It was only ever a question in our minds how closely results might compare to PS3-grade graphics on that 5" screen. I think it's done a pretty good job so far, hearing about and seeing Wipeout, the MGS/Yakuza demos etc.
Comment below viewing threshold Show
Comment below viewing threshold Show
I can see the NGP doing complicated games like Fallout 3 with only minor compromises. There are a lot of speed advantages of cartridges over optical discs.
I reckon this will be an awesome console but sadly still won't sell in the same numbers as 3DS I bet.
Comment below viewing threshold Show
Plus, the Cell runs at 3.2 and it's a complex octo-core architecture which has absolutely nothing to do with the much more modest NGP's Arm.
Comment below viewing threshold Show
If I was guessing, I'd do so based on that French site's leaked specs. They leaked the specs a couple of days before the NGP announcement, and they were spot on in everything they said. They said there was 512MB of main memory and 128MB of VRAM (actually 1GB of main memory in the dev kits, but it's not unusual for dev kits to have twice the main memory of final retail units).
Comment below viewing threshold Show
I have a fondness for the SGX it has its roots back in the powervr days with the dreamcast and I always remember how incredible the dreamcast was for its time.
Comment below viewing threshold Show
Umm, why should the wifi only version not have GPS as well?
3G and GPS combined chipsets are common, therefore GPS is effectively a freebie when you add 3G. I believe it is bacause they can all use the same antenna.
So it joins all the iDevices in that respect - iPad 3G only has GPS, etc
@Quak
Which means people will thin, delicate fingers will have difficulty with convincing the NGP that they're pressing hard,...
Er probably not. pressure will be relative rather than absolute size. i.e. the pressure is how much your finger area will grow.
However anyone with fat smudgy fingers will have difficult with teh real fine stuff... but that is life (and probably poor game design)
[link url=http://www.youtube.com/watch?v=8DtbPOXFk00
]http://www.youtube.com/watch?v=8DtbPOXFk00
[/link]