New NGP details emerge at private event

"It’s a developer's dream" says source.

During a presentation to around 20 UK developers at its headquarters in London yesterday, Sony shared a wide range of information about its new handheld platform, revealing significant new details on launch plans, hardware specifications, networking features and more.

One attendee, speaking to Eurogamer this morning under condition of anonymity, said: "NGP is a developer's dream – Sony is finally doing the things developers have been crying out for for years."

Studios had been expecting to collect development kits at the event, but were told "late shipments from Japan" meant SCEE would now be "prioritising". According to the source, for a kit to be delivered before April a studio must supply a "20-page concept document on a game they want to release at launch".

Eurogamer understands that key UK studios have had early kits for almost a year. But the source claimed the new shipment of kits would be "the first to have the final GPU in them".

Sony has not yet dated the system beyond plans to begin rollout worldwide by the end of 2011. But during yesterday's presentation, Sony listed the Wi-Fi only edition of NGP as "2011", while the Wi-Fi plus 3G version was listed as "Holiday Season 2011", implying that the 3G-enabled console would not be available day one.

SCEE did not share any solid information on date or price, only adding that details would be revealed "very soon".

Sony staff demoed a handful of upcoming first-party NGP titles, including Uncharted, Little Deviants and WipEout. The source said the latter was "the WipEout HD PS3 engine running on PS3 with no changes to the art platform. That means full resolution, full 60 frames per second. It looks exactly the same as it does on PS3 – all the shader effects are in there".

With Sony urging developers to create releases that work across PS3 and NGP, the implications of this are significant. "They want us to do cross-platform," said the source, explaining that the submission process has been streamlined, with only a single submission required for a title on PSN and NGP.

And developers were told: "All games at launch available on flash [the physical storage medium] would also be on PSN."

However, Sony is also insisting that it "does not want exactly the same game" on NGP and PS3 – there "has to be a reason for the NGP title". "They want at least some kind of interactivity between the two versions with NGP-only extras," the source added.

The rumoured addition of 'cloud saving' – seen as key for enabling gamers to switch easily between a game on PS3 and NGP – was raised by developers, but SCEE would not officially confirm it.

The publisher also moved to reassure developers that the technical hurdles of cross-platform development were being kept as low as possible.

"Any shaders for PS3 stuff will just work," said the source. "We won't have to rewrite. What would have taken two-to-three months before looks like it could take just one-to-two weeks now. The architecture is obviously different, but it's the same development environment."

Elsewhere with the hardware, it was confirmed that NGP features three gyroscopes, compared with one in PS3's controller, allowing for more accurate movement. And the front and rear touch panels are both capable of six-point multi-touch.

"The touch pad on the back is fantastic," the source said. "It does feel second nature, like you're having a real impact on the world." As an example of the potential, SCEE described squeezing an object in-game by pinching the front and the back simultaneously.

SCEE further outlined its vision for the first five years of the platform and its target audience, with year one focused on "hardcore" and year two on "hardcore and teens", with the expectation that the audience will expand younger and older after that.

Social networking and location-based features were also highlighted for their gaming potential. SCEE suggested, for instance, that "clues could be put on the social networking side" that could lead to "virtual gifts", that could in turn make use of the camera and augmented reality capabilities to distribute "new skins and avatars".

"Sony has made it completely developer-centric this time," the source added. "[The development kit] is really simple to plug in and use. It opens direct in Windows Explorer and you can see all systems on a network – so you could, for example, update the firmware of multiple NGPs at once.

"A PS3 dev station can take three hours to set-up. This looks like it will take under 20 mins. It just makes everything easier – they've really thought about it this time".

Comments (81) Latest comment 1 year ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • PixelPirate #1 1 year ago

    Sounds like Sony are giving the devs what they want.

    Hopefully this will lead to better games too.
  • andijames #2 1 year ago

    Well in the past Sony have made systems that have been notoriously hard to develop on and get the best out of from the get go (PS2, PS3) but sounds like they're making it much more developer friendly now (hopefully including the next PS incarnation) which can only be a good thing for the end user! Sounds like they've got their act together with the dev kits and shared libraries etc.

    Good stuff!
  • customfirmware #3 1 year ago

    I'm quite interested in the cloud saving prospect, but something tells me if it's suppose to happen I would have to buy the same game two times, here's hoping there is a cheaper alternative.
  • Peew971 #4 1 year ago

    That's good stuff although I will probably never be able to afford a NGP.
    Microsoft promised this last year, yet to see anything.

    Edit: I stand corrected! (almost)
    Edited by Peew971 at 04/02/11 @ 13:35
  • Markitron #5 1 year ago

    They havnt put a foot wrong with this so far. If they can keep the price in the same region as the 3DS and launch it with a decent software lineup it will sell itself.
  • Feanor #6 1 year ago

  • Goffee #7 1 year ago

    As long as it doesn't lead to the year of the endless ports, I'll be happy. Developers - do developing, not porting!
  • Peew971 #8 1 year ago

    @Markitron They put so many features and power in there that pricing around 3DS is utopia really.
  • jellyBelly #9 1 year ago

    Cant wait for some teen hardcore
  • Bradach #10 1 year ago

    credit where credit is due. well done sony. unless this is priced too high i'm there day one
  • jablonski #11 1 year ago

    Hardcore and teen? Publicly at least, that shouldn't be anyone's focus
  • bit-crusheRRRR #12 1 year ago

    What'd be a good way of doing the same game on ngp and ps3 would be to follow the blu-ray 3 play option. You buy the ps3 version of the game but it either comes with the game on cartridge or a code to download the game from psn.

    Another could be if its a psn game you could download it to your ps3 or ngp and when your signed in to psn on the other one, if you highlight the same game it could say download for ngp/ps3 and you get the game at a discounted price (unlikely but we can be hopeful).
  • Curion #13 1 year ago

    Nice to hear, so how much is going to cost me to buy the NGP sony?
  • infernox1 #14 1 year ago

    wipeout HD was 1080p 60fps on the ps3, so the least you would expect on the NGP is 60fps since the resolution is fairly lower.
  • Eoin #15 1 year ago

    They put so many features and power in there that pricing around 3DS is utopia really.

    You're almost certainly right, but just to play devil's advocate for a moment...

    In terms of hardware components, 3DS and NGP aren't all that far apart. Obviously NGP is considerably more powerful and obviously it also has extras (bluetooth, GPS, probably more expensive wireless card to support 802.11n, bigger screen), but 3DS shares a lot of the same type of components (and even has an additional screen, plus the 3D effect, plus a third camera - although it's clearly using the cheapest possible cameras).

    I don't think it's all that hard to imagine that the profit that Nintendo make on every 3DS unit could bring it up to a price that Sony could target by making a loss on each unit, in Europe at least....assuming of course that Sony are willing to take a loss. I don't think anyone would reasonably predict that NGP will cost the same as a 3DS, but getting the price fairly close (say, €25 close) might not be all that unlikely.

    It'd certainly be worth seeing the Nintendo reaction if Sony did manage to come within small-change distance of the 3DS.
  • FuzzyDuck #16 1 year ago

    Bodes well for the PS4 , nice.

    Did i pick this up wrong - NGP games available on the PSN? If that's the case WipEout will have the contents of my wallet thrown at it day one.
  • captain_Carl #17 1 year ago

    This all sounds very promising, well done Sony.

    Sounds like they got the SCE Worldwide Studios in on the development from the very beginning.
  • CrumpledPaper #18 1 year ago

    Wow @ Wipeout info. I thought it looked pretty much identical to Wipeout HD, quality wise, and it's impressive to have that confirmed.

    It would be amazing if PSN games started to come in flavours that play on either PS3 or NGP. Sony seems to be eyeing that scenario, and if porting is really that easy it would be an easy way for devs and publishers to add a small premium to releases. Like, I would pay €12 for what would ordinarily be a €10 game if it means I can play it on both systems with seamless save transfers.
  • MJHaylett #19 1 year ago

    please make it affordable Sony. I know I am hoping for a miracle but what is the point of devs being happy and making awesome games but the populace not buying it because its exorbitantly priced like Sony love to do to show how Tech Heavy their gadgets are.
  • toy_brain #20 1 year ago

    Sony returning to their PS1 days of thinking perhaps?
    That console did well because Sony asked developers what they wanted, and then delivered exactly that, and made the licencing deals more appealing than what Sega and Nintendo were offering at the time.

    So, a powerful, versatile, easy-to-develop-for console you can take anywhere. What could possibly go wrong?
    Yea I know, lots of things. But here's hoping Sony manage to keep it togeather this time.
  • jellyBelly #21 1 year ago

    So Sony's strategy is basically to create a top of the range home box every 5-10 years and in the middle of that cycle, technology permitting, shrink the hardware into portable form together with all the franchises. Its an interesting strategy and i really really want an NGP although i do have some concerns about the number of ports and redundant games that will just be better experienced on my ps3, ala ps2 - psp. I have preordered a 3ds and im sure i will have some great moments with it but NGP has incredible man-toy appeal
  • GamesProgrammer Verified Games Team Programmer, Eutechnyx Ltd. #22 1 year ago

    Sounds amazing cant wait.

    But that developers quotes near the end are a bit worrying, he's doing something seriously wrong if it takes him 3 hours to set up a ps3 kit, unless he means the first time he got it.

    And also both PSP and PS3 dev ktis can have there firmwares updated through a web browser already, to all units on the network, bad idea tho best to do 1 at a time, having a power cut when you were flashing all your dev kits simultaneously would be horrific.
  • ryandsimmons #23 1 year ago

    3DS uses very expensive screens that are custom made.

    The NGP uses the same stuff that is in your iPhone and other new mobiles, just ramped up a bit. These can hence be manufactured surprisingly cheaply. The iPhone costs $180 to make, the rest is just mark up. The NGP won't be that much more expensive to make and can be sold at cost, with the profit coming from software.

    I genuinely wouldn't be surprised if the NGP came out at 3DS price levels. At least for the basic SKUs.
  • drxym #24 1 year ago

    Isn't it a bit late to be thinking of a concept for a launch title? The NGP launches this year probably late autumn or early which leaves very little time to start writing a game from scratch.
  • bodypopper #25 1 year ago

    £250 at launch with a couple of games chucked in I reckon including Wipeout for the PS faithful.
    Sounds great though I won't be getting one straight away.
    Edited by bodypopper at 04/02/11 @ 14:38
  • Wyrm #26 1 year ago

    Why do we have to have a totally separate game on the NGP? I'd much rather I can continue my PS3 game on the move and pick back up again when I go home. Surely a port wouldn't be difficult if what they say is true? It'd be like those Blu-ray and DVD combo sets; get the PS3 version, play it on your NGP as well!
  • languedoctor #27 1 year ago

    Actually, I've read that the 3DS is not expensive at all to manufacture (where's that link...). The 3d effect is produced by a chip that costs $10, it uses resistive touchscreen, etc. Basically, the 3DS will have a healthy profit margin at launch.

    If Sony are willing to defer profits on hardware, and rely on software sales at launch, they can probably hit a price point that's very close to 3DS. Of course, Sony also seem to be under the impression that it is good business practice to market their products as "aspirational," which leads me to believe that they'll be satisfied to be within $50-$100 of the 3DS price when they launch.

  • des #28 1 year ago

    It's nice to have dreams...
  • Nuada #29 1 year ago

    I can't imagine the battery life will be anything near what it would need to be to make this worth carrying around along with a phone that can play pretty decent games as it is and I already have a ps3 at home so why would I want another?
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #30 1 year ago

    I tell you what, even if it costs £350 at launch, since they're finally using fairly standard hardware, the price ought to be able to come down a lot after a year or less. If all goes at its current rate, NGP equivalent processing capabilities should be in sub-£200 iPod Touches in September 2012.

    I'm a lot more excited by the prospect of this that I was expecting to be, especially if my employers manage to wangle a devkit.
  • el_pollo_diablo #31 1 year ago

    My guess would be that Sony will let owners of (lets say) Wipeout play both from one purchase, BUT they'll say that a subscription to PSN Plus is the only way to share across both devices.

    Nothing pleases a shareholder more than a subscriber, right?
  • Razz #32 1 year ago

    Anyone read the title as Pirate event? :D
  • The_Bag #33 1 year ago

    @ryandsimmons - "The NGP uses the same stuff that is in your iPhone and other new mobiles, just ramped up a bit. These can hence be manufactured surprisingly cheaply."

    Really, your iphone has an OLED screen does it?
  • Toothball #34 1 year ago

    I'm most interested to hear that the launch games will be downloadable at launch, something the PSP has needed for quite a while now. I do hope they'll manage to keep it up though
  • arcam #35 1 year ago

    @The_Bag

    "iPhone and other new mobiles"
  • SeesThroughAll #36 1 year ago

    If you've won the hearts of developers, you've got game(s).
  • TONYgr #37 1 year ago

    re edo bgike i tsoda tis tzoylias.me ti katheste kai asxoliste???
  • Zaiz #38 1 year ago

    Generic source says generic thing, no confirmation if this source is a Sony PR guy, or...anything else. I'm pretty sure it will be easy to develop for, simply because Sony has to know better after the PSP, which was a total flop in everywhere but Asia. And in Asia it was only saved by quirky japanese development and Monster Hunter.
  • ryandsimmons #39 1 year ago

    ryandsimmons - "The NGP uses the same stuff that is in your iPhone and other new mobiles, just ramped up a bit. These can hence be manufactured surprisingly cheaply."

    Really, your iphone has an OLED screen does it?


    "other new mobiles"

    Do you lack basic reading comprehension skills?
  • Ryze #40 1 year ago

    @bit-crusheRRRR

    I don't see why they can't bung the NGP version on the Blu-Ray, and have the PS3 pair to a single NGP unit.

    While they're paired, the NGP can copy and run the game via USB or WiFi-N. This would depend on Sony including internal storage, however.

    No internal storage would be a bad idea though, so this would be a damn good idea.
  • jonbwfc #41 1 year ago

    @The Bag
    Yeah and his phone has a quad-core CPU in it too. The idea the NGP and the 3DS are 'technically similar' is laughable. About the only thing they have in common is they have a few buttons and a battery. Beyond that, they're totally different concepts.

    Jon
  • jonbwfc #42 1 year ago

    "Do you lack basic reading comprehension skills?"
    Name an announced phone model with an A9 quad core. I think you might struggle.
  • ryandsimmons #43 1 year ago

    The Bag
    Yeah and his phone has a quad-core CPU in it too. The idea the NGP and the 3DS are 'technically similar' is laughable. About the only thing they have in common is they have a few buttons and a battery. Beyond that, they're totally different concepts.


    Sigh. I never said the 3Ds and NGP had similar specs. I merely said the NGP uses similar chips etc to phones. The CPU is actually a good example. As I understand it the ARM Cortex A9 used by the NGP will be used as a dual core model in the next iPhones and smart phone models (correct me if I am wrong.) Obviously they are not using the exact same tech as in phones, but they are using adapted smartphone tech.

    The fact they are using variants on existing chips reduces manufacturing costs. As I understand it the 3DS screen is pretty much bespoke technology.
  • ryandsimmons #44 1 year ago

    "Do you lack basic reading comprehension skills?"
    Name an announced phone model with an A9 quad core. I think you might struggle


    Blackberry have confirmed dual core A9. As I said it is variants on tech. I did use the word "similar."

    Edit: Actually I lie. That's teh Blackberry Playbook, not a blackberry phone.
    Edited by ryandsimmons at 04/02/11 @ 16:52
  • arcam #45 1 year ago

    The new iPad will use a dual core A9, along with most of the many new Android tablets and phones announced at CES.

    Seriously, that chip will be everywhere this year, and the quad-core or multi-core versions will be everywhere the year after that.
  • spongebob #46 1 year ago

    I wonder how easy it would be to convert a PS3 game to NGP. This way companies could give new life to old PS3 games on portable format and hey, who wouldn't enjoy playing some back catalogue titles on the go?
  • erp #47 1 year ago

    "All games at launch available on flash [the physical storage medium] would also be on PSN."

    I really really really really hope they remove the "at launch" from that sentence and just continue releasing /all/ games on PSN, with or without a physical counterpart.

    My original PSP is getting quite a lot of usage recently, but I only ever buy games on PSN anymore (and very happily picked up Peace Walker and Half Minute Hero in the PSN sales over Xmas).

    I've got absoultely nothing against physical media for home consoles - nothing at all - but for handhelds physical media just seems so antiquated now.
    Edited by erp at 04/02/11 @ 18:14
  • Dafridge #48 1 year ago

    They tried this cross connectivity with psp and Ps2 and all you ended up getting is extra content unlocked via saves...

    The most important question is still and always has been PRICE POINT PRICE POINT PRICE POINT!
  • Xensor #49 1 year ago

    looks awesome tbh and i'd deffo like one, but i wil be amazed if it's under £300 at launch with maybe one attached software if you're lucky. It'll probably drop to £250 when the 3G version is released.
  • yagisencho #50 1 year ago

    So the NGP is a handheld PS3 minus the Blu-Ray? But I thought Sony said that Blu-Ray is the future...

    Snark aside, that's impressive. It sounds like PSN games should translate straight across.
  • MeBrains #51 1 year ago

    i am not entirely convinced that making things easy is always the best way forward.

    cell might have been difficult to develop for and it results in misery ports, until this day, but... at the same time it was innovative and it was praised because of it. And I think we need innovation from time to time, no?

    anyhows. good news now I guess. At least Sony shows that it listens to the masses. And that is a good thing, right?!
  • NotSoSlim #52 1 year ago

    @yagi

    Err why would people was a mini blu ray drive when it would severely impact on battery?
  • SeesThroughAll #53 1 year ago

    I think that there is a reason there was no mention of internal storage...
    At E3, Sony will announce multiple SKUs with different capacities (I can easily imagine 8GB, 16GB and 32GB, for example), not to mention they stand to make a lot of money from the proprietary card format.

    Considering all the hidden costs that will inevitably be pushed to the consumer, I think they can sell the hardware at a loss, yes. In the best case, it could cost between 250€ and 290€, methinks.
  • amiga_dude #54 1 year ago

    The screen is probley going to made by Sony. If memory servies me right the deal between Sony and Samsung that Sony will make small screens whilsed the larger screens 40+ are built at Samsung factorys.
  • man.the.king #55 1 year ago

    Hoping to get fLower and Journey on the NGP. And oh yes, the Pixeljunk games. And Sam and Max, Tumble, Cuboid, etc.

    EDIT: WHY was I negged for stating that I'm hopeful that certain titles that I like will make their way onto NGP?
    Edited by man.the.king at 04/02/11 @ 22:07
  • Mr_Brown #56 1 year ago

    Holding my breath for the price reveal. Really want one of these, but this has Ipad price structure written all over it.
  • CrumpledPaper #57 1 year ago

    Journey on NGP would be sweet. They could hook you up with strangers based on people you passed or who were in the same locations as you during the day, for extra 'stranger-connected-ness'.
  • weebl #58 1 year ago

    The hardware is certainly impressive, but unless developers produce experiences that lend themselves to handheld gaming I fear that they will all miss the point. Yes, Uncharted on NGP will be amazing to behold, but I'd just prefer to play a superior PS3 version on a HD TV instead.
  • CrumpledPaper #59 1 year ago

    While I would prefer Uncharted's PS3 graphics and presentation, that doesn't mean I'm not interested in playing an Uncharted game on NGP. There's enough tools there for them to make something different from the home games.

    Unlike PSPPS3, the graphics difference is also rather small - that Uncharted game looks good enough to not make me too sore about playing it on NGP vs PS3. I never much felt the same about games like God of War or the like on PSP.
    Edited by CrumpledPaper at 04/02/11 @ 21:21
  • Azilis #60 1 year ago

    "However, Sony is also insisting that it "does not want exactly the same game" on NGP and PS3 – there "has to be a reason for the NGP title". "They want at least some kind of interactivity between the two versions with NGP-only extras," the source added."

    Looks promising overall, but I don't like this part. If it's actually possible to create the same game and release it cross-platform between the NGP and PS3, the devs should be allowed to do it that way (if they choose). The "reason for the NGP title" is that it's portable. The reason for the PS3 version is the higher screen resolution. The only reason to intentionally manufacture differences between the versions is to create incentive to hand over more money to buy both versions.
  • jaec #61 1 year ago

    The best use of the PS3-UGP system from my point of view would be playing, say, Uncharted 3 on your PS3, then later on while out and about on the bus or sat waiting for someone, being able to crack out the UGP and continue the exact same game from where you left off on the PS3. Vice-versa, when you returned home, you'd be able to switch to the PS3 and continue from where you left off on the UGP. A seamless gaming experience between devices that's (almost) essentially, platform independent.

    Plus, cloud-saving could finally make those locked save games able to be played on different console; I'm constantly paranoid of my PS3 going the way of the Dodo, but touch wood it's still going strong :)
  • Ashcroft #62 1 year ago

    I want one of these so bad I can taste it. I would shunt a bus full of nuns off a cliff right onto a school trip for one. A big bus, not one of those vans with windows that isn't really a bus.
  • Retroid #63 1 year ago

    This sounds rather excellent and all that but PRICE, PLEASE.

    Seriously, I love the sound of this machine. I just hope it's around the 3DS price (if not actually lower).
  • Kami #64 1 year ago

    We can dream Retroid... I think it's going to hover around the £350 mark myself. If they can keep it down to £300, then that's a great result. I love the looks of it, the sounds of it, the tech... but desirable tech like this ain't going to come cheap - and part of me does wonder if that is why Sony are keeping schtum on the price for the moment. Remember the PS3 price announcement? The "What the fuck?!" reactions? Yeah. I think Sony are just going to let the hype build for the tech before they punch us where it hurts - in the pocket!

    I doubt it'll be 3DS price. Although I would squeal with delight if this were the case... it'd be nice to see some actual competition in the handheld console market for once, you know? I don't think anyone would disagree that Nintendo have had too high a monopoly for too long...
  • InternetRed #65 1 year ago

    Will I be stuck then to owning a PSP 3k for my PSP games (digital or otherwise), and the NGP for the new games? I don't mind too much, but I'd rather not have to take two handhelds out with me, just because I want to have a session on a UMD game, and on one of the new NGP games.
  • ISmoke #66 1 year ago

    I can see it now...

    PSP - Angry gamers due to nothing but ports.
    NGP - Angry gamers due to not enough ports.
  • mrblonde #67 1 year ago

    I dont want to sound negative ,but ill believe it when i see this all come to fruition and the psp2 is out, successful, selling millions of great games. (not pirated obviously)
    This is SONY who somehow went about,seemingly like they were doing it deliberately by ruining one of the worlds most respected, well known brands , playstation. The psp and ps3 both were overhyped, over priced and for many years had lackluster games. (the psp didn't have any).
    Maybe all this has taught them a valuable lesson about respecting developers and that their blessings is a new systems biggest chance of success.(see xbox360), well see at years end i guess.
  • NotSoSlim #68 1 year ago

    In relation to price people need to dismiss this £350 idea. Sony will have different models with the view to allowing people choice as to what to pay.Dont be shocked if ther lower end version is £250 and top end £400 with a couple in between
  • SeesThroughAll #69 1 year ago

    The psp and ps3 both were overhyped, over priced and for many years had lackluster games. (the psp didn't have any).

    For MANY years? The PSP had one year of games drought, and that's it. Almost the same could be said of the PS3, except that every year since, quite a few appealing first party games got consistently released.

    I dont want to sound negative

    Could have fooled me... I could swear you were "deliberately" being "negative" in a comments thread about positive developer feedback.

    EDIT: I just saw your lovely comment in the KZ3 review comments thread. What a lovely little xbot troll you are!
    Edited by SeesThroughAll at 05/02/11 @ 10:55
  • redcrayon #70 1 year ago

    @MrBlonde

    Bit of a hyperbole fail here.

    This is SONY who somehow went about,seemingly like they were doing it deliberately by ruining one of the worlds most respected, well known brands , playstation.

    Isn't the PS3 about 3m sales behind the 360? It's lost it's market leader position but it's hardly ruined.


    The psp and ps3 both were overhyped, over priced and for many years had lackluster games. (the psp didn't have any).

    I dread to think what you class as a game if you think that the PSP didn't have any for years.

    Maybe all this has taught them a valuable lesson about respecting developers

    Sony, like Microsoft and Nintendo, are a large corporate company. I suspect that their relationships with developers that have worked with them for nearly a couple of decades are slightly more complex than the imagined playground pissing competition that angry people on forums believe everything can be reduced to.

    and that their blessings is a new systems biggest chance of success.(see xbox360)

    Oh dear. Suddenly all becomes clear.
    Edited by redcrayon at 05/02/11 @ 12:48
  • Syrette #71 1 year ago

    This sounds amazing. I can't wait.
  • Syrette #72 1 year ago

    @SeesThroughAll

    People who say stuff like "Xbot" aren't much better than the trolls they complain about.
  • YoungPayters #73 1 year ago

    anyone wanna write a 20 page concept document for me so I can get my hands on this dev kit please. and probably 50k as well to work on it for the year
  • jonbwfc #74 1 year ago

    @InternetRed
    Apparently, the NGP will emulate a PSP, so your PSN-bought games will still be playable. However you'll still need to keep a PSP around if you've got any games you want to play on UMD.

    CAVEAT : Sony currently say the NGP is backwards compatible, but we all know how that can change without notice...
  • SeesThroughAll #75 1 year ago

    People who say stuff like "Xbot" aren't much better than the trolls they complain about.

    Yes, I know. It's as childish as referring to the "SDF". I take back the "xbot" but the other guy still is very much a troll.
  • Kostas #76 1 year ago

    I have to ask, do we really need all this power in a system such as this? I always thought that the PSP was already mighty enough when it comes to visuals. Sure you can never have enough technology anyway but this is getting a bit too far for portable machines.

    If a machine is this powerful then surely the users will -expect- it to deliver visuals on par with its tech. Lets stop and think for a moment though which games are going to benefit from all this power. Do we really need all this power for a Loccoroco game? Or a new Patapon?

    A game on portable form has to be "clear" enough to see what is happening even on the move. A portable with an equivalent of a PS3 power will not be able to deliver (not even close) an experience such as Demon's Souls.
  • RawNinjaKid #77 1 year ago

    Can this beast do Uncharted 2!!? We all know it can do MSG 4, maybe we finally will get trophies for it too! LOL!
    MGS4 trophies an NGP exclusive would be enough for some people!

    Edited by RawNinjaKid at 06/02/11 @ 00:26
  • knocker #78 1 year ago

    @kostas I kind of agree. A lot of this power seems to be dedicated to making big screen games on a portable machine. The problem is I'm not sure I want big screen games on a portable. Would a version of assassins creed benefit from extra muscle power ?

    3G is also an odd addition. I work in mobile apps and even the most simple client/server relationships are a pig. Can't see real time interactivity - other than at the most primitive level working smoothly.

    I'll still buy it tho.
  • Loghorn #79 1 year ago

    @Goffee:

    I don't know about that. With the high development costs for the PSP2, I can smell a ton of downgraded PS3/360 games coming onto this device from 3rd parties (such as Lost Planet 2).
  • Bangaioh #80 1 year ago

    A PS3 that you can carry pretty much in your pocket? Let's see what happens when this is finally released but if it's released at a decent price count me in from day one.
  • attep #81 1 year ago

    I am very much looking forward to this and am itching to buy one. Sony please ignore this next sentance - i would probably pay a ludicrous amount for one on launch day. But if they can support it and like many others here you can continue your game straight from PS3 that would be truely gifted, i would not be overly found of buying a slightly different varient of a game i already own to play on NGP, rather a slightly higher price or PSN subscription to continue playing.Which is why i never picked up a great deal on PSP. Still fFingers crossed this coudl be truely awesome :)