Not all 3DS games will be in 3D
Miyamoto: that's "up to the maker."
Not all 3DS games will have to make use of the device's 3D capabilities, Nintendo has revealed.
Answering a question from Earthbound creator Shigesato Itoi in a new Iwata Asks interview as to whether the handheld will be compatible with DS cartridges, Nintendo guru Shigeru Miyamoto explained, "It's compatible with software for previous Nintendo DS systems, which will be viewed in the 2D mode.
"New game cards, however, will be specific to Nintendo 3DS, but whether they will be in 3D or not is basically up to the maker, just like how much to use the touchscreen was up to developers for Nintendo DS."
The Mario creator went on to explain that he thought it was too much to expect all developers to immediately start developing in 3D.
"Suddenly requesting all the game developers to only make 3D games on game cards exclusive to the Nintendo 3DS from now on would really raise the hurdle for them.
"We thought it would be better for developers, as well as players, if they could do as they please depending on the software, having images jump out just a little or making games based significantly on 3D."
Nintendo's new handheld is expected to launch in Europe and the US in March, with an official release date to be announced on 19th January at a showcase event in Amsterdam.
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Comments (30) Latest comment 1 year ago
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POTY
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Edit...
No slider = 3D always on. Slider = 3D optional, which includes the option of no 3D at all. Thus the slider being there gives you the choice of making a 2D game if you so choose.
Common sense...
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Slider will decide how in your face the 3D is.
This is saying there doesn't have to be the option of any 3D at all, so the slider won't change anything with those games.
Giving the developer the choice is the right thing to do aslong as they do as FuzzyDuck says and highlight it on the box - preferably with a standard icon or something so we can tell at a glance.
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Most likely.
It'll be the opposeite of how, say, PC and PS3 games are now - 3D support is currently a positive (if you like that kind of thing) with no 3D being "neutral".
On 3DS, 3D support will be neutral with lack of 3D being seen as a negative.
Noob question but do we know what kind of resources going 3D will use up? As in whether opting out of 3D can give the developers more scope for more detailed graphics etc?
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This sounds like Nintendo setting people up for disappointment that most launch titles will not be in 3D.
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Granted, the screen is actually a large part of why the 3DS is going to cost as much as it does, but there's also the extra power of the machine as well, which is the only reason people upgraded from one console to the next in the past anyway.
Besides, an awesome game will be an awesome game whether it has 3D or not - if you were planning to get a game day one, then heard it lacked 3D, would it honestly stop you buying it at all?
People saying they should make it compulsory just because the 3DS can handle it should also be wondering why developers have ever been allowed to release 2D sidescrollers on any hardware capable of running, erm, "not-pop-out" 3D software.
And anyway, we don't know how many developers are going to ignore the 3D option anyway, so going from "Not compulsory" to "Most games won't be 3D" is quite a jump.
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If all of that was too much to read, here's a summary: People are being silly.
P.S I wish whenever 3D was first proposed or invented or whatever, they'd called it "3D Vision" or something so we could say 3DV as opposed to 3D, which just gets very confusing.
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most wii games barely use motion controls these days, but some of them are still good... or at least better than they would have been with motion controls!
i really don't mind games not using 3D if it's not appropriate, just like i didn't mind SSB Brawl not forcing waggle into the experience, unlike Mario Galaxy...
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You could call it S.V for Stereoscopic Vision.
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