Diablo III heading to consoles?
UPDATE: It's a "Diablo-related concept".
UPDATE: Blizzard has posted a clarification on Battle.net.
"As some of you may have seen over on the Diablo III home page, we're currently exploring a Diablo-related concept for consoles. As we've said in the past, with proper care the gameplay could suit the console platform, and we're interested in seeing what talent out there might be interested in contributing to such a project.
"To further reiterate what's posted on the home page: this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs, and we have no intention of allowing a console interpretation to delay or otherwise affect the release of the game.
"As always feel free to discuss this topic here, but please note that we don't have any further details to share at this time."
ORIGINAL STORY: There's a console version of Blizzard's action RPG Diablo III in the works, according to job adverts posted by the developer.
The listing on Blizzard's site, spotted by Gamasutra, calls for a lead designer, lead programmer and a senior producer for a console version of the game.
The senior producer role calls for "Experience with shipping or porting multi-platform games." The candidate "must have shipped at least one AAA console title in a senior design role."
If Diablo III was to hit consoles, it would be the first time that Blizzard has left the PC platform since the Nintendo 64 release of Starcraft in 1999.
This news might well be connected to today's announcement that the studio was expanding its office space.
Diablo III is due out... one day, and is looking fantastic, as the below trailer adequately demonstrates. Eurogamer's Oli Welsh spoke to its creators last month.
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Comments (72) Latest comment 2 years ago
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Also, capitalisation happens after a full stop, not a comma.
Regardless, interesting news. As was discussed in the last Blizzard thread, Diablo's probably a far more suitable candidate for porting to consoles than something like Starcraft 2. IIRC some people had a massive hissy fit about Blizzard "hating" consoles for some reason, so hopefully this finally dispels that.
EDIT: Well, assuming it doesn't go the way of Starcraft: Ghost anyway. But since this is being done in-house, not really as likely to happen.
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Source please, because Steam, Valve and Blizzard (just to start) would beg to differ.
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As for the" PC Gaming is dying" comment, well that was already addressed last thread, you just ignored the points.As this topic hasn't really got to do with the viability of the PC platform in itself, discussion along those lines is pretty much off topic so I'm not particularly interested in going into it again here. However, if you like, feel free to PM me and we can continue the discussion further, Id be more than happy to go over it with you.
EDIT: And I was giving you advice. Which you pretty clearly heeded since you didn't start off your next post with a characteristic "Lol" like you usually do. Progress.
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Bitter much?
Are you? Every post you've written makes me think that a PC Gamer raped you as a child. Why do you have so much hate directed towards a gaming platform, FFS?
Grow the fuck up.
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If those are facts, then you'll have no problem sourcing them, will you?
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Like I said, if you want to discuss it, it's easy enough to PM me.
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So because someone plays games on PC they are a snob?
And I am quite sure that the vast majority of people reading YOUR posts find you pathetic and annoying.
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Yes, because a single game is really reflective of a Platform as a whole, isn't it?
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On the other hand, Blizzard already burned through a complete console team (Swingin' Ape) just for a cancelled StarCraft spin-off so there's no guarantee at all that something concrete will come out of this. Late and inferior port at the most is my guess, like with the original Diablo and StarCraft. The expansion structure Blizzard heavily supports won't work either on consoles. It's going to be a different game alright.
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EG is beginning to get a little bit sensationalist in its reports lately, what with this one and the Alan Wake 2 on Kinect report... come on guys you can do better than that... cant you?
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Viking: World of Warcraft is the most profitable game on any platform.
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Diablo is more suited to consoles anyway. Direct control witha pad as opposed to point and click.
Hah. Have you ever played Diablo? You may as well say C&C is more suited to a pad.
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No, but it is a genre that is completely designed around a mouse interface, relies on mouse accuracy for pinpoint accuracy and response times, and has extensive menu management as standard.
Just like... GASP! RTS.
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"Grandad, tell us again what is was like before Diablo 3 became available for everyone!" "Well son, it was the best of times, then the worst of times...."
This would be awesome.
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Hahahahahahahahahahahahahaha!
Oh, you're serious?
BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
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Edit: The update on the news really clarifies things. Apparently it would be an entirely seperate project, then - one perhaps based on D3, but seperate nonetheless. Glad this wont be affecting the development of the the currently known D3 in any way.
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Thanks for the heads up. Still good news regardless, a console oriented take on the Diablo universe could certainly be interesting. Probably more along the lines of BG: Dark Alliance if I were to guess.
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Six years on I am yet to see an FPS that manages to trump Half Life 2 (neg me as much as you want Halo/CoD fans, but I'm right!).
Finally, if we're really going to do this PC Vs console thing, I have three words for you, Erik: Mouse. And. Keyboard.
(Note to rational console owners - I own consoles, love 'em all, but my PC is still alive and kicking.
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BG
If Blizzard really are going to try and get back into consoles, I would much rather they resurrect Starcraft: Ghost (though this is unlikely, as large amounts of that plot were incorporated into SC2 and the novels).
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Same here. I love my consoles, but there is no way in hell they are "superior" to PC. Both cater to different audiences. Want deep strategy games, MMOs, deep RPGs, management games or sims? Go PC. Want endless shooters, racing games, beat-em-ups or platformers? Go console. Want them all? Go for both.
And yeah, MMOs alone probably generate more revenue than console gaming in entirety.
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Actually reminds me a bit of Relic and Space Marine in that respect. They know the subject material and they're ideally suited to be the studio to bring it over. Unlike Starcraft ghost, this is mooted an in-house product.
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When I'm down,the thought of it cheers me up.
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1. CODBLOPS not selling well on PC and Blizzard planning to release Diablo 3 for consoles says nothing about the state of PC gaming. I suggest you look into the concept of causality.
2. Your comment that "no one plays PC games anymore" shows that you're either ignorant or just trolling (I suspect the latter). 30 million Steam accounts \= no one playing PC games anymore. If you think 30 million = zero then there really is no help for you.
3. Your comment that "PC Gaming is dying off. Even Blizzard are into consoles now" is also ignorant. They haven't made a console game for a decade, and have developed some of the best selling PC games ever, but due to a few job adverts, they’re suddenly “into consoles now”? Think about what you’re saying. It makes no sense. They make hundreds of millions a month from PC gaming.
If you’d like to have a rational debate, I would be interested to hear your rebuttals to my points.
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I wouldn't bother. I asked him right from the start to present a source backing up his claim that PC gaming is dead. He completely ignored it.
Definite troll.
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Why?
They like to do their own thing, to their own standards. The second they work for console, they tie themselves to standards and obligations forced upon them by third party organisations. They tie themselves to release windows, they tie themselves to the stupid online rules incorporated by Sony/MS, they will effectively have to cede control over their own game to the hardware platform owners.
I will be *very* surprised if we see a console game by Blizzard in the near future. Remember Starcraft: Ghost?
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Not a PC gamer but I still think it's a bit crap when games are compromised on any system.
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If anything, PC gaming is actually on an upswing. Retail space means nothing, seeing as digital sales now account for (Estimates reckon) up to half of PC sales. Plus then you factor in MMO subs, and (shudder) casual gaming, and actually PC gaming actually accounts for more revenue than the consoles put together.
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Something tells me you never experienced the horror of Diablo 1 on PSX.
EDIT: Guessing this is EricTheViking negging me. Go back and play Diablo on PS1. It was fucking terrible.
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Keep waiting. Blizzard has been "working" on console titles for well over a decade. Nothing's come of it yet.
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Alan Wake 2 to be Kinect compatible?
Broccoli cures cancer?
Fred Dutton did not write one of those headlines. Can you tell which?
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I'm guessing it's because they are a closed platform and not a public company (and therefore do not need to release their figures), and on top of that you only have to look at the increasing shitstorm between retail and Steam. Most gaming companies only release their sales figures because they have shareholders to account to. Valve don't have that issue.
But ignoring Steam for a second, just look at the MMO scene. I'm not just talking about WOW (though that itself accounts for a shitwad of cash). Look at EVE, EQ, Runescape, Champions, and even the (spit!) facebook stuff. Add all that up, and PC gaming easily rivals consoles in revenue.
And that's before you look at the e-sports scene in the East.
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If Steam wasn't doing significant business and grabbing huge revenue, then why do the high-street stores seem so bloody scared of it right now?
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And again, if retail stores are making public statements against Steam, threatening to boycott any product that carries it, it has to make you wonder why they are so worried?
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Perhaps, but then cinema has undergone similarly massive transitions over the years. Remember the furore over VHS?
I think, if anything, we are rapidly approaching an era where mass-produced shite eclipses genuine gems. A situation that, to be honest, cinema has been in for over 30 years. The difference here is that the genuine gems are earning revenue on par with the mass-produced shite, which perhaps could undermine the large publishers. I
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Perhaps, but then cinema has undergone similarly massive transitions over the years. Remember the furore over VHS?
I think, if anything, we are rapidly approaching an era where mass-produced shite eclipses genuine gems. A situation that, to be honest, cinema has been in for over 30 years. The difference here is that the genuine gems are earning revenue on par with the mass-produced shite, which perhaps could undermine the large publishers. I foresee an organisation set up within our lifetime to protect the interests of prominent people in the games industry. The way I see it, at the moment industry talent is very much held to ransom by the big studios - similar to the situation Cinema found itself in in the early 40s.
We already have our industry geniuses - Kojima, Myamoto, Schafer, Gilbert, et al. But in our present model they are at the whim of publishers. I think within our lifetime we will see a shift where the publishers are more at the whim of the creators.
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And I reckon Microsoft (or whoever they work with) will give Blizzard a lot of leeway in their decisions. They do, after all, like to make money, and Blizzard games make oceans of dough.
And I'm sure Blizzard likes to make money too! So it makes perfect sense to spread to consoles, at least in this case. I'm sure they can find someone who is up to the challenge.
And no, it doesn't mean that PC gaming is dying, or gaming in general is dying. Please.
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I think the thread does some serious damage to idea that PC gamers are more mature although I notice many console gamers are struggling to preserve this notion. Conclusion; The word gamer and the word mature shouldn't generally be put in close proximity unless there is a negative involved.
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It will launch in 2020 anyway
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As for PC gaming going into decline, I've never had more games to play on PC. I don't really care that most are multi platform, certain games i prefer playing on PC, and they are still getting released. And next year looks insane. Deus Ex, Witcher 2, Duke Nuke em', the Old Republic, Crysis 2, Max Payne 3, Rage, X-com, Dragon age 2, more then enough to keep me going, or sit unplayed on the hard drive like so many other steam specials. PC is the strongest gaming platform, but not the for hardcore. 23 million play 2nd life, facebook games are huge, and indie gaming looks stronger then ever.
Personally i think one the biggest reasons for the decline of PC games is MMO's, they are a huge time investment. I am pretty surprised that Bio's Old Republic isn't coming to the 360, especially as they are now mainly a console company, maybe MS is afraid of MMO's for the same reason. Seems silly to deprive consoles of a francaise that originated on the 360.
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Wouldn't be surprised to see a Diablo game on the consoles. Like an arcade game or suchlike. Possibly even a third person over the shoulder view. And probably some plasticy thing to play it with. This is due to Activision wanting us to buy plastic things along with their "consumer research".
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You are ignored.
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I'm not the one trolling the internet making endless threads and comments about how PC gaming is dead and ignoring the evidence to the contrary.
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The original version of this story was pretty bloody shakey to be honest. Disappointing Eurogamer.
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You're ignored.
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Says the guy arguing on an internet forum. What a dolt.
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