Xbox Live Arcade "past tipping point"
Less competition on PSN but fewer users.
The Xbox 360's download games service Xbox Live Arcade may have passed its tipping point, one of the platform's most successful developers has said.
According to Foundation 9, the parent company of the developers behind download games OutRun Online Arcade, Super Street Fighter II Turbo HD Remix and Deadliest Warrior: The Game, around 30 per cent of Xbox 360 owners are buying games through XBLA.
"Certainly XBLA is past tipping point now," CEO James North-Hearn told Eurogamer.
"We estimate there are about 16 million game purchasers out there currently. The 360 numbers are somewhere between 40 to 50 million, depending on who you listen to.
"It's pretty healthy. 30 per cent of the hardware base is not only online and using Xbox Live, but it's all those and buying games. It's got to be encouraging for that type of distribution going forward."
Xbox Live is currently a billion dollar business, buoyed by sales of movies, avatar gear and game add-ons.
According to Microsoft about half of XBLA's 25 million users paid an annual fee to play games online in the year ended June 30.
But what of Sony's rival service the PlayStation Network?
"Clearly with PSN the market's not as big and therefore the data is not as established," North-Hearn said.
"Even though it's a smaller user base, and even though it's generally accepted as currently not being as successful or as popular, it's definitely growing. We can see that.
"There's less competition on PSN but currently a smaller user base."
As of June this year, the cumulative number of registered accounts on PlayStation Network had exceeded 50 million worldwide.
North-Hearn should know about XBLA and PSN. Foundation 9 claims responsibility for nearly 15 per cent of the 300 or so games on Xbox Live Arcade. Its top five XBLA games by revenue have generated more than $22 million.
Foundation 9 owns six studios: Backbone Entertainment, Double Helix, Griptonite, ImaginEngine, Pipeworks and Sumo Digital. It reckons it's the world's "largest independent game developer".
Looking to the future, North-Hearn predicted big things for digital downloads, and Microsoft and Sony's platforms.
"We're strong believers that the market will move to both online and to digital distribution at some point, almost exclusively. The unknown is just what the timing of that is.
"PSN and XBLA are both great platforms for that to build upon.
"Connectivity and digital distribution, and dare I say cloud solutions are all where the market's going to go. XBLA and PSN are in a great position."
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Comments (36) Latest comment 2 years ago
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Still even with the vaunted advantage that comes from FREE non subs option of PSN to play MP etc, we should see market force at work which would result a faster closing of gap and eventual win by PSN?
I do appreicate XBLA but come on MS cant keep it up with the silver/gold whereas PSN got sub and standard which in comparasion are better on PSN?
I would hope that MS get the message that there are a damn lots of X360 owners who are taking stance of not renewing gold subs but for me its still worth its weight in gold with my online gaming.
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I'm not sure drawing a conclusion from XBLA arcade sales necessarily backs up the argument of "digital downloads as an exclusive delivery method for games".
Surely, it makes sense to look at the % of people who've bought into the whole "Games on Demand" service, rather than XBLA titles? At 20 quid a pop, I'd wager the figure is far lower.
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What the hell does the remaining 70% do. Many of the best games this gen is on xbla!!!!
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Dunno, just don't think it's worth the money and have really been cutting back on XBLA and PSN games and content. Really not sure how all the content I've brought in the past will transfer over to next gen consoles either and I must have over 50 downloaded games.
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Say what you want about XBL and PSN, but to me it says a lot that I've played (by default) more games online on my cousins PS3 than my own Xbox 360. And the prices on the PS Store are in real money too.
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There are many others like me and I don't think packaged media will be dead for a long, long time yet.
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Being able to play demos of all the games like XBLA.
Being able to view the list of games on offer in release date format rather than just sub genre.
Having more games available and Sony Europe releasing more PSOne classics. I'd like to download the old PSOne Resi games that Sony US have released.
Cross game chat.
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I do also thing the PSN store is free debate is irrelevant now. It has been proven over time that a sub standard free product is not "as good" as a great one you pay for. I would be happy to pay for PSN if it made it better. PSN+ isnt that option yet either as its not an improvent on the overall service - just gives you a few nice perks.
I also do not understand why the UK PSN store is so different to the superior US and Japanese stores of which I use. They are easier to navigate (even in blooming mandarin so that should teach sony something) and the categories are much better than the UK store. I dont see why they have three layous for the three regions - perhaps if they pulled together to make on uniform PSN layout for all regions it would be an improvement to the service for everyone - and then perhaps more people will use it, in turn more people buy games from it, in turn more GREAT games like Joe Danger, Crash Commando and the like will me made.
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About half of the 360s out there aren't even online.
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@ TSB: Tosh. There are lots of great titles on PSN too, you just might have different tastes - just because they don't appeal to you it doesn't mean that they are bad. There's only one exclusive for XBL that I fancy (Limbo) and everything else doesn't interest me much. That would have been my first ever XBL purchase if my 360 hadn't died, whereas I've got lots of PSN titles. It's really down to what appeals to you, and PSN fits my tastes more. Neither is better or worse empirically, only subjectively.
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I'm on a 50Mb line and it took me less than 30 minutes to download that demo and I also do not have Plus.
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There's potentially some speed improvements to be made if you switch to static IP addresses and put the PS3 in the DMZ, something about closed ports or whatnot, but static IP addresses have their own issues too...
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A T1 line is 1.544 Mbit/s not 300 MBit/s. It's approx 0.193 MByte/s, you sure it's a T1?
Or has your ISP just christened it a T1 to confuse me?
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You can get cheap deals on PSN cards too! Microsoft points are a deliberate con to confuse people absolutely no question. You ask the average Xbox user how much they paid for the latest map pack and they really won't be sure.
@Biker_Bob - You've obviously got a problem with your router or internet connection as there is no problem with PSN itself.
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If anything; the Server based model that Sony 1st party games use can in some cases put PSN ahead. It annoys the hell out of me getting a 'Finding new host' message in Halo Reach especially when I'm paying for the service.
I use both XBL and PSN and I'm still amazed at how many people truly believe that XBL is 'superior' for online play. The truth depends on what you value the most: server based online play, cross game party system, price, where your friends are etc.
If PSN ever do provide the cross game voice chat rooms where you can take the whole room from game to game etc. then I would put PSN ahead and very reluctantly renew my XBL sub. If MS use servers for 1st party online gaming then XBL may nudge ahead and I'll happily forward on my £40 sub.
Until then, they're as good/bad as each other.
As for software, well I've personally spent more money on PSN simply because I've found more interesting titles on there such as Flower and the Pixel Junk games. Not only that but the store on XBL is a bit of a mess compared to the PSN store. The PSN store is easy to navigate, has a search feature and suggests other related titles (a bit like how iTunes does).
To counter that: XBL has demo's versions of every XBLA game on the store. This was a smart move by MS and one I hope PSN adopt too (Sony, showing a preview video just isn't enough).
So there's my two pence worth on this... they're about the same... just in different ways
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It's very limited. On XBLA I can view in the following order-
Alphabetically,
Based on release date,
Top downloads,
Highest rated
Genre
...and in the following catergories seperately-
Arcade,
Games on Demand
Indie Games
Demos
Game Video's
Themes
Gamer pictures
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I think they'd sell more on the XBL Marketplace if they ditched the points system.
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"Firmware 3.50 or PSN Plus (or my 6th faulty PS3...)"
If you had replaced the words PS3 with 360, I would still not believe that 6 different consoles died on you. If it really is true, and I seriously doubt anyone will believe it is, then you must have your PS3 stored in a microwave with it constantly running on full heat. There is no other explanation.
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Roughly speaking they break down like this:-
160msp = £1.25
800msp = £7
1200msp = £10
Beginning to get used to it all after 5 years using their silly points system
@ Mooseman
Except that most US prices don't include the sales taxes that vary from state to state, so exchange rate alone does not work as a comparison.
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Of course thats what MS want you to do. Wasn't there a story some time ago where their pricing (or the lack of) was under scrutiny?
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So much this. And you have to wonder if a reason behind the points system is so MS can claim that these games have no monetary value if they discontinue the service. I don't imagine this would happen for a long time, but I also didn't think they would have already turned off the Xbox 1 servers...
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I wouldn't say Xbox content is almost always cheaper than the same stuff off PSN, there are plenty of occasions where it works the other way. This just highlights that the pricing for both is all over the place, while PSN does seem to favour a 7.99 price point they'll happily throw in the od 9.99 or 11.99 in the name of variety (confusion?). You compare the PSN 7.99 with an XBLA game @ 800 points to suggest MS stuff is cheaper but in reality that's not their standard pricing these days is it? Seem to recall it changing around the time of the first summer of arcade to mostly 1200.
So yeah, some stuff is cheaper on each service. I bet with their crazy pricing there is nothing coming in at the same price on each.
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Edit: Oh and then BlinkeredAxis said something pointless and highly predictable.