Squenix working with US studio

On a new, unannounced game.

Square Enix has signed up to develop an as yet unnamed game with an as yet unnamed studio based on the West coast of the US.

According to Siliconera, the unannouncement came during a conference in Yokohama.

The project is described as large scale and the game will be aimed at core players. Squenix is hoping it will be a triple-A title with a Metacritic score of over 90.

Yosuke Shiokawa, previously director of Dissidia: Final Fantasy, has been named creative director. The concept artist is Yuki Matsuzawa.

Shiokawa said he had thought Westerners would want realistic, macho characters, but he found the American team wasn't so keen. Instead he's gone for "believable" characters.

Here's hoping we get to hear more soon.

Comments (10) Latest comment 1 year ago

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  • munki83 #1 1 year ago

    I'm guessing a third person shooter with cover mechanics
  • BuddyChrist #2 1 year ago

    Dissidia director.....?

    ..... It'll be a shallow rpg with "all new fantastic state of the art revolutionarily new realtime slots sword dance battle system".
  • iamian #3 1 year ago

    hoping it will be a triple-A title with a Metacritic score of over 90

    I'm sure there are exceptions but surely EVERY developer hopes their game is going to be triple-A with metacritic score >90!
  • shadowaspect #4 1 year ago

  • Lee_Morris #5 1 year ago

    That's what he thought Westerners (ie americans, not us) wanted in characters! Jeez, talk about out of touch and stereotyping.
  • sneetch #6 1 year ago

    "Yosuke Shiokawa, previously director of Dissidia: Final Fantasy, has been named creative director. The concept artist is Yuki Matsuzawa.

    Shiokawa said he had thought Westerners would want realistic, macho characters, but he found the American team wasn't so keen. Instead he's gone for "believable" characters."

    Amazed to find out that there's an apparent difference between realistic and believable characters. I suppose some people have trouble believing reality. ;)

    Aw... does that mean no:

    1) kids who for some reason aren't put somewhere safe as soon as the fighting starts
    2) young men who just want to goof off and don't believe they can do it (whatever it is) until they suddenly man-the-fuck-up on disc 2
    3) brooding characters, normally shown leaning against the wall with their arms crossed, looking sideways and smirking as they condescendingly tell someone they can't possibly do it (whatever it is) and how little they themselves care about anything but still, bafflingly, tagging along before they suddenly starting to give a shit on disc 2
    4) giggly air-headed girls
    5) earnest crusader types who just won't give up no matter what!

    Unlike, well, just about any JRPG then? I appreciate that these cliches may have great significance in Japan but they do get a bit tired.
  • iamian #7 1 year ago

    ^ you also forgot to mention going to war in what I assume is the equivalent of t-shirt and jeans and/or microskirt and vest top.
  • telboy007 #8 1 year ago

    Two comments above just about described every single JRPG I've loved over the years! :D
  • Alcock #9 1 year ago

    @Lee_Morris

    Can you blame him after Nier?
  • mushroomyakuza #10 1 year ago

    Sneetch, sounds you're describing Squall from FFVIII. In which case, I'd have to disagree - although all of what you said is true, Squall's storyline was very believable to me. That was back when FF characters actually had arcs and progression.