5000 applied to work on COD
Infinity Ward and Sledgehammer ranks swell.
Activision has so far received 5000 applications to work at Call of Duty developers Infinity Ward and Sledgehammer following the sacking of Vince Zampella and Jason West.
The eye-watering figure suggests Activision's high-profile falling out with Zampella and West hasn't put game developers off working under the publishing behemoth.
Three studios are currently working on the Call of Duty franchise: Modern Warfare creators Infinity Ward, Black Ops developer Treyarch, and the newly formed Sledgehammer Games, which is hard at work on a Call of Duty first-person shooter.
"We have and will continue to strengthen our Call of Duty Studios with additional talent and financial resources," chief financial officer Thomas Tippl said during an investor call last night.
"Year-to-date, we have received approximately 5000 applications for positions at our Infinity Ward and Sledgehammer Studios alone. And out of that incredible pool, we've selected approximately 60 extremely talented individuals to join our teams.
"These additions have been important, and we've been very pleased with the game development you've seen from both studios to date."
Tippl said Activision has developed "a number of new initiatives" in relation to COD and a mystery first-person shooter – is he on about Sledgehammer's game?
"In addition to Black Ops, we had developments on a number of new initiatives, each of which are being specifically designed to expand and improve the Call of Duty single player and online experience, including our next first person shooter, which is expected to launch next year," he said.
"By establishing a standalone Call of Duty business unit, we have been able to focus our resources against this large and growing franchise.
"In just a few months, we have already realized significant synergies and benefits which were never before possible, including better communication and greater collaborations among our studios, all of which should benefit the launch of Black Ops and future Call of Duty initiatives, and most importantly, will provide our highly engaged Call of Duty community with an improved and seamless player experience."
So, what do we know about what Sledgehammer's up to?
In June it relaunched its website and revealed it had hired more than 50 people to work on its new COD game.
In January Dead Space creator and Sledgehammer head honcho Glen Schofield said his game will be "quite unique" and "bring something new and exciting to our fans".
But what of Modern Warfare 3?
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Comments (44) Latest comment 2 years ago
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I haven't heard anything yet.
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Probably not actually far from the truth.
"There are desks, Zampella. Endless desks. Where programmers are not born . . . they are grown."
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The industry's already chock full of giant twats. No room at the Inn.
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5000 applications is NOTHING... ESPECIALLY for the studio who worked on COD for fucks sake!
This is NOT something for them to brag about! But yet to the average joe it SOUNDS like a large number... So it's good publicity..
Making news out of no news is something molyneux learned YEARS ago.. looks like the rest of the industry is beginning to catch up.
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Edit: Damn, smelly got there first.
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i kid
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I mean, "We had 5000 applications" means nothing. How many of them were good enough that you decided to bring them in for interview?
edit: I type too slow.
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We had nearly 2000 applications for a single office admininistrator role at work, and we are a pretty small, relatively unknown company.
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"fifteen thousand people..."
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You fucking what?
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5000 applications is NOTHING... If you advertise for a game job, expect 1000's of applications
5000 is thousands's (1000's)
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In Call of Duty that is. I don't think I'll be buying any more...
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What an odd coincidence: that is exactly the same number of people that applied to work on the Death Star.
I just sprayed my breakfast over my monitor. Anyone know how you get cornflakes out of the space between the LCD and the frame without damaging the LCD fabric?
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"Apply for this job or you'll lose your current one".
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These days I don't consider anything less than 10m a hit.
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Name: //~~NinjaKillA~~\\
Age: 8 1/2
Address: USA
Qualifications: KD Ratio of 2.5
Knife Skillz
Own headset
Why do you want to work on CoD:
cos I is da bestest n****r killa around. Man itd be sweet playin gamez all day.
I am #1 baby!!11!11!!!1!
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On one hand i bet....stop putting it in!
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I wud lik to wurk on yor gam. I am 14 nd play games a whole lot and no I wud be good at makin them lol.
L8rs
Edit: Ahhh, sickpuppysoftware got there first really
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Making three CoD games at once might be overkill though and reeks like oversaturating the market.
Also, I hope the old infinity ward guys are working on a small scale shooter with some original elements, like a focus on small scale tactical play instead of twitch.
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This Just In:
PEOPLE IN WANTING JOBS IN RECESSION SHOCKER!!!
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Fantastic news - I've been waiting for the CoD franchise to give the FPS genre a try. You can only play so many turn based puzzle games with assault rifles before they all start to look a bit too familiar.
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