Opinion Building Better Worlds - an MMO Tale From the archive: If you come at the king, you best not miss. 14 Dec 2014 John Bedford 59 comments
Opinion Everything not saved will be lost What Destiny tells us about life, the universe, and everything. 8 Nov 2014 Nathan Ditum 161 comments
Opinion Death to the mini-map Why it's time to tear up the open world genre's greatest crutch. 1 Nov 2014 Martin Robinson 141 comments
Opinion Why we need more developers like Zoe Quinn To reach their full potential, games need to stop empowering the player and embrace the raw and personal. 30 Aug 2014 Dan Whitehead 565 comments
Opinion Unsubscribe? EA's Access service is good value, despite what Sony says - but it's still a less than ideal solution. 2 Aug 2014 Martin Robinson 217 comments
Opinion When too much is not enough Crowdfunding has freed developers from old production models, but at what cost? 26 Jul 2014 Dan Whitehead 98 comments
Opinion You've got male Marvel just announced that Thor is becoming a woman, but games don't need sex changes to be better at diversity. 19 Jul 2014 Dan Whitehead 206 comments
Opinion The best games of 2014 are actually from 2013 - and that's okay Why the flood of remasters and remakes should be embraced. 12 Jul 2014 Martin Robinson 138 comments
Opinion Ending the Minecraft fantasy Notch is right to clamp down on paid Minecraft servers, but at what cost? 21 Jun 2014 Richard Cobbett 48 comments
Opinion Stories with dice: the thrill of old-school D&D When is a role-playing game not a role-playing game? Most of the time, it turns out. 16 May 2014 Oli Welsh 59 comments
Opinion Game Boy got soul How the simple heart of Gunpei Yokoi's Game Boy has a legacy that goes beyond hardware. 26 Apr 2014 Martin Robinson 31 comments
Opinion Games are squandering their potential to truly immerse us To create truly believable worlds, they need to let go of what's safe. 8 Mar 2014 Rob de Vries 136 comments
Opinion Saturday Soapbox: The high cost of free-to-play Or How I Tried To Love Freemium Gaming But Came Away Hating It Even More. 3 Feb 2014 Dan Whitehead 135 comments
Opinion Valve plays the long game again Steam Machines are about protecting the PC, not beating consoles. 11 Jan 2014 Tom Bramwell 136 comments
Opinion Is 2014 the year of virtual reality? Come in Luigi, your time is up - why Oculus Rift is the true next-gen experience. 5 Jan 2014 Dan Whitehead 160 comments
Opinion Beyonce's onto something, you know Her new album-out-of-the-blue is a cool idea that would work brilliantly for games. 15 Dec 2013 Tom Bramwell 107 comments
Opinion In praise of early adopters Let's hear it for friends who splash out on day one. 7 Dec 2013 Christian Donlan 101 comments
Opinion They give us 500 gigs and expect us to smile?! Welcome to the digital future. 30 Nov 2013 Tom Bramwell 160 comments
Opinion What happens when free-to-play games aren't free? Microsoft's misappropriation of free-to-play mechanics is at the head of a broader problem this generation. 23 Nov 2013 Martin Robinson 330 comments
Opinion The fall and rise of the franchise titans With Assassin's Creed and COD sales slowing, their next-gen successors are waiting in the wings. 9 Nov 2013 Martin Robinson 108 comments
Opinion The strongest next-gen line-up from the unlikeliest source Why the Wii U is the best next-gen choice this Christmas. 26 Oct 2013 Martin Robinson 362 comments
Opinion Letting off Steam: Dissecting Valve's announcements With SteamOS, machines and a controller all a reality, where is Valve's new direction taking it? 28 Sep 2013 Eurogamer staff 133 comments
Opinion Questing for heroism in MMOs Dungeons and dragging on. 7 Sep 2013 Richard Cobbett 42 comments
Opinion The play's the thing Smarter writing in games is a good thing, but let's not forget the importance of intelligent systems. 4 Sep 2013 Chris Schilling 85 comments