Sonic Rush Adventure

SEGA to follow Nintendo's Mario model

When it comes to releasing Sonic games.

SEGA exec Alan Pritchard has revealed more about the company's plans to delist less-than-stellar Sonic games - suggesting the publisher may take a leaf out of an old rival's book.

And another thing: I hate the way the sun always gets in my eyes in winter. Sometimes it feels like the whole world is against me; it did last night when I glided unaware through some dog mess. Got right in the tread. Will probably need a toothbrush to get that out - I hope my flatmate doesn't mind. Still, when you run yourself a hot bath and sink into a cosy bed you can almost forgive the biting cold and animals - escaping the winter is what makes it memorable.

Sonic Rush Adventure

Sonic Rush Adventure

Ocean of noise.

Bad news, Internet. After years of unspoken understanding that if a Sonic game is going to be rubbish they would put "Adventure" in the name, whack a few jet-skis in it or make half of it 3D, Sonic Team has betrayed us all with this week's Sonic Rush sequel - a damn fine DS game that does all of the above. So where did it all go right?

Certainly not in the opening scenes. After Sonic and Tails crash-land on a beach, they find themselves having to collect rocks and minerals from a string of islands in the middle of the ocean, building various watercraft so they can scour further and further afield.

So far so what, but before long they become entangled with a mix of familiar and unfamiliar and unbelievably annoying talking animals who, in that immortal phrase, make the Ewoks look like f***ing Shaft. Marine, some sort of remedial woodland possum, has been written as an Australian and her dialogue gives the impression of a writer who heard the accent down the pub and then tried to remember how it all went. Dinkum! Strewth! Crikey! Bugger!

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Sonic Rush Adventure for DS

SEGA rubber-stamps it.

Crossing the road this morning is that little blue hedgehog on his jolly little way to star in a new DS game, Sonic Rush Adventure.