The Sims Life Stories

The History of The Sims

Tiny happy people.

The Sims is 10 years old this week! To celebrate, we're dusting off our long look back at the series from the start of 2008, prior to the release of The Sims 3. For the full picture, make sure to check out our more recent reviews of The Sims 3 and The Sims 3: World Adventures. What's "happy birthday" in simlish?

The Sims Life Stories

The Sims Life Stories

Life is life (nanananana).

Being super-experienced rock-hard gamers with enormous thumb muscles it can be difficult to comprehend the notion that some people find The Sims daunting. After all, its reputation in hardened gaming circles is generally one of silly fluff, a frivolous distraction, a - heck, let's not beat about the bush - a girl's game.

Buying sofas? Cooking meals? Choosing hats? This is not the path of hardcore gaming and so we stagger onwards with our epic RPGs and gory shooters, mostly oblivious to the enormous number of curious would-be-gamers who are intrigued by the "virtual life" concept behind The Sims, but a bit put-off by the often manic resource juggling it seems to require. Luckily for these confused souls, with their little inquisitive noses pressed up against the window pane of gaming, the Electronic Arts cyborg intelligence in charge of demographically pigeon-holing every last person in the world scanned their brains, identified their needs and set the Sims Spin-Off conveyor belt to work on a title just for them. All hail the democracy of consumerism!

As it turns out, all the pre-release banter about this new range of standalone story games being nothing more than Sims Lite for twittering low attention span idiots proves more than a little unfair. The range of options has certainly reduced, but Life Stories actually feels streamlined as a result, rather than gutted.

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