Every now and then, you play a mini-game - either in a collection of such games, or as a distraction in a larger game - and think to yourself, "hey, this would work as a full-size game!"
This isn't a thought that crossed our mind when we first encountered a NEVES-style puzzle. Simplistic in the extreme, the game's core idea will inevitably be familiar to most people - given a collection of geometric shapes, you need to slot them into position to make up a single shape. It's a classic puzzle game, but not, perhaps, the kind that makes for a full-scale game experience that you'd pay actual money to play.
Oh look, it's another compilation of mini-games for the Wii. Well knock me down with a lead feather, where do they get their ideas from, is it perhaps a cardboard box labelled REALLY OBVIOUS IDEAS FOR WII SOFTWARE containing a single piece of paper which reads WHY NOT DO A MINI-GAME COMPILATION.
This time it's EA that's raided the box. Then it plunged an arm into the tombola marked MINI-GAME COMPILATION THEMES, avoided the bits of paper marked 'Olympics' and 'Pisspoor funfair games no one likes the real-life versions of anyway' and plucked out 'Ninjas'.
So here we have Ninja Reflex, a game pretending to help you develop your reflexes but actually designed to help EA develop some more money. You can tell this because there are only six mini-games on the disc, and yet they've stuck a label that says "29.99" on the box. That's five pounds per mini-game, and not a one of them is worth the asking price.
Electronic Arts has been running around the world gathering up games again and this time it's come back with something called Ninja Reflex for Wii and DS, due for release next March.