Picking up a PlayStation Vita tonight? Already checked for the cheapest Vita retailer? You'll probably want some Vita games then.
The shorthand for ModNation Racers has always been Mario Kart meets LittleBigPlanet. Well, the Mario Kart bit is certainly true.
Sony's jouncing, knockabout title flings it players around hairpin tracks where they're free to collect weapons (although, in a WipEout-ish twist, they can now convert them into boost), tackle crazy jumps, zip through giant Tiki Skulls and even pick up a tiny, crucial jolt of nitro at the very beginning of a race if they can start their engines at just the right moment. It's borrowed almost all of its best ideas, perhaps, but it's a very entertaining homage.
The whole LittleBigPlanet thing is a bit misleading, though. ModNation is built around user-generated content, but it takes an entirely different approach to that offered by Media Molecule.
ModNation Racers: Road Trip studio Sony San Diego is "looking at" adding an online head-to-head mode to the game following fan outcry at news the game will ship without one.
Game director Erich Waas took to the comments thread on the original PlayStation Blog post that fueled the controversy yesterday, offering further explanation as to why his team had decided not to include online head-to-head play.
Waas argued that the percentage of gamers who used the head-to-head mode in the PSP version of the game was in single digits, hence the decision to cut it.
The Sony studio behind forthcoming Vita racer ModNation Racers: Road Trip has explained its perplexing decision not to include head-to-head online multiplayer in the game.
ModNation Racers: Road Trip does not offer head-to-head online multiplayer, developer SCE San Diego has confirmed.
The recently announced Vita entry in the ModNation Racers series has just got an official title.