Mario vs. Donkey Kong: Miniland Mayhem

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Out This Week - 04/02/2011

Earthrise! Mario! Arcana! Nail'd!

It's a relatively low-key week for shops, if you deal in blockbusters - but there are minor morsels succulent enough to be digitally devoured.

Mario vs. Donkey Kong: Mini-Land Mayhem!

Can a man really escape his destiny? Jumpman changed his name to Mario, moved to a Mushroom Kingdom, and went on to become a Walt Disney-like amusement park mogul. Just when he thought he'd left it all for good, he gets pulled back to face his oldest foe... construction work. Oh, and Donkey Kong.

Lording it over his theme park "Mini-Land", Mario gives away figurines of his original damsel in distress Pauline to his first 100 customers. Donkey Kong arrives late at the scene and misses out on what he believes is his rightful swag, so he kidnaps the real Pauline instead. Mario does what any reasonable person would do in that situation and unleashes his hoard of miniatures to get her back.

The plot is as relevant as it is in most Mario games: it's a bare-bones excuse for some platform-based puzzling. As with the last couple of entries in the series, you do not control Mario himself, but guide wind-up miniatures in the moustachioed mascot's likeness.

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