Back in the distant heyday of the Dreamcast, we should probably have seen the trouble on the horizon. Despite featuring a great selection of titles in general, Sega’s underappreciated box of wonders featured a mere two RPGs that anyone deemed worth talking about; Sega Overworks’ Skies of Arcadia, and Game Arts’ Grandia II.
Skies of Arcadia was the only one it was really acceptable to genuinely like. However, I’m going to have to now stand up and admit it.
I preferred Grandia II.
Grandia's going to spawn a massively multiplayer online RPG within 2006, according to the president of one of developer Game Arts' major shareholders.
Square-Enix has confirmed reports that PS2 RPG Grandia III will be released in the USA. Fans of the series that also once called the Dreamcast its home can expect to track it down through importers next February.
"In all of our games, we want the player to be left with an overwhelmingly positive feeling that they can achieve anything they desire in life," said the game's director Hidenobu Takahashi, a man who's clearly never tried to escape a random battle. "In Grandia III while there is strong conflict in everyone's lives, those who are strong will overcome it."
Game Arts producer Katsunori Saito said we should all watch out for the battle system. "We're really proud of what we were able to achieve utilising the command wheel; the battle system can be very complex but is very easy to learn," he commented.
It looks like the latest instalment in Square-Enix's Grandia series is heading to US PS2s - but there are no plans for a European release at present.