Forbidden Siren 2

Forbidden Siren 2

Forbidden Siren 2

The song remains the same.

A little ambition is a dangerous thing for a videogame these days. Any game that tries to shake up narrative structures, mess with the player's perception of timelines, and throw a mass of different characters at you had better be worth the ball of confusion that comes with it.

For many, 2003's seminal Forbidden Siren represents the perfect encapsulation of Asian horror gaming; a title that skilfully draws on a myriad of the best movie concepts of the era and reinvents and distorts them for videogaming consumption. Telling a twisting, overlapping story through the eyes of multiple characters, it was a game where the horror came from knowing what your aggressors could see and the helpless terror of trying to avoid them. It was a game where your main weapon was being able to 'Sight-Jack' into their vision and take advantage of their momentary lapses in concentration and slip past them unnoticed. A brilliant idea that works wonderfully in a horror context.

But it was simultaneously the most wilfully inaccessible game we've seen in the genre. It wasn't just plain hard in that it was often ridiculously easy to get killed, but seemingly bloody-minded by design. For starters, there was no means of permanently killing the undead 'Shibito' enemy, meaning that the essential task of scouting out locations (for objects to solve the inevitable puzzles) could be sheer torture if you stumbled the wrong way and had to run the gauntlet all over again - and all without any checkpoints at all.

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Forbidden Siren 2

Keiichiro Toyama on Sony's latest horror title.

After the cult success of 2004's chilling Forbidden Siren, there was always hope that Keiichiro Toyama would take the concept further. Much like Silent Hill dragged the horror genre into a thoughtful new direction (a seminal game Toyama-san himself directed) Forbidden Siren introduced a wealth of completely original ideas that helped make it one of the scariest games ever conceived.

Forbidden Siren movie planned

Uwe Boll nowhere to be seen!

News has emerged that a big screen adaptation of Sony Computer Entertainment's Siren - known as Forbidden Siren over here - is set to hit Japanese cinemas next spring.