Feature Digital Foundry | Snake Pass on Switch holds up nicely against PS4 Our first look at Unreal Engine 4 on Switch bodes well for future multi-platform titles. 29 Mar 2017 John Linneman 78 comments
Feature Digital Foundry | What's up with Nier: Automata on PC? Amateurish issues mar what could have been one of Platinum's best PC games. 23 Mar 2017 John Linneman 52 comments
Feature Digital Foundry | Blaster Master Zero: Switch vs... NES? A retro classic finally gets the revamp it deserves - 29 years later. 19 Mar 2017 John Linneman 20 comments
Face-off Digital Foundry | Fast RMX showcases Switch's technological leap over Wii U Massively improved resolution, faster performance, better visuals. 11 Mar 2017 John Linneman 137 comments
Face-off Digital Foundry | Dragon Quest Heroes 2: Switch vs PlayStation 4 Our first look at how Nintendo's console hybrid handles a multi-platform game. 8 Mar 2017 John Linneman 73 comments
Review Digital Foundry | DF Retro Hardware: Analogue Nt Mini review An NES for the 21st century, with unparalleled functionality. 7 Mar 2017 John Linneman 44 comments
Feature Digital Foundry | What works and what doesn't in Horizon Zero Dawn Digital Foundry's comprehensive technical breakdown. 24 Feb 2017 John Linneman 102 comments
Feature Digital Foundry | World in Motion: Horizon Zero Dawn 4K time-lapse Digital Foundry showcases the scale and scope of Guerrilla's open world. 23 Feb 2017 John Linneman 38 comments
Feature Digital Foundry | Can Final Fantasy 15's new PS4 Pro patch hit 60fps? And has Square-Enix improved the 1800p 30fps mode? 20 Feb 2017 John Linneman 54 comments
Feature Digital Foundry | DF Retro: Revisiting the original Need for Speed How a state-of-the-art 90s racer kickstarted a franchise phenomenon. 19 Feb 2017 John Linneman 63 comments
Review Digital Foundry | Nintendo Classic Mini NES review A DF Retro special: just how accurate is Nintendo's emulation against virtual console and enthusiast NES hardware? 6 Feb 2017 John Linneman 89 comments
Face-off Digital Foundry | Face-Off: Nioh on PS4 and PS4 Pro 60fps, 30fps - or somewhere in-between. You decide. 2 Feb 2017 John Linneman 54 comments
Feature Digital Foundry | Life of Black Tiger is the worst PS4 game we've ever played Not for the Players. 26 Jan 2017 John Linneman 160 comments
Feature Digital Foundry | DF Retro: Halo - the console shooter that changed everything The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today. 22 Jan 2017 John Linneman 74 comments
Feature Digital Foundry | Tech Analysis: Gravity Rush 2 Unique, imaginative - and powered by excellent technology. 17 Jan 2017 John Linneman 43 comments
News Digital Foundry | Input lag issues fixed on PS4 Rise of the Tomb Raider Patch 1.04 improves gameplay, optimises PS4 Pro performance. 23 Oct 2016 John Linneman 67 comments
Face-off Digital Foundry | Face-Off: Gears of War 4 A technological masterpiece for both Xbox One and PC. 12 Oct 2016 John Linneman 133 comments
Feature Digital Foundry | Tech Analysis: Uncharted 4: A Thief's End The technological powerhouse we've been waiting for. 13 Sep 2016 John Linneman 577 comments
Feature Digital Foundry | Xbox One backward compatibility: every major game tested UPDATED: Does Bayonetta on Xbox One offer the definitive experience? Also: Forza Horizon, Mirror's Edge and many more titles added. 10 Sep 2016 John Linneman 565 comments
Face-off Digital Foundry | Face-Off: Resident Evil 4 Remastered The definitive edition? 3 Sep 2016 John Linneman 91 comments
Face-off Digital Foundry | Face-Off: Deus Ex: Mankind Divided Dawn of a new engine. 31 Aug 2016 John Linneman 41 comments
Feature Digital Foundry | Performance Analysis: Deus Ex: Mankind Divided Initial console and PC comparisons from Digital Foundry. 24 Aug 2016 John Linneman 67 comments
Feature Digital Foundry | Digital Foundry: Hands on with PS4 Rise of the Tomb Raider UPDATE: PlayStation 4 video shows Croft Manor, endurance co-op and a 'nightmare' zombie mode. 22 Aug 2016 John Linneman 279 comments
Feature Digital Foundry | Digital Foundry: Hands-on with DriveClub VR The most immersive VR racing game yet? 21 Aug 2016 John Linneman 139 comments
Feature Digital Foundry | Telltale Batman has tech issues on consoles too Puzzlingly low resolutions and wobbly frame-rates take the sheen of a high-profile release. 11 Aug 2016 John Linneman 47 comments