Feature Digital Foundry | Doom's ray tracing upgrade launched on April Fool's Day - but this is no joke A PC classic transformed. 8 Apr 2022 Alex Battaglia 14 comments
Face-off Digital Foundry | Death Stranding: Director's Cut - still impressive on PC, but upgrades are thin on the ground Plus: what does it take to match or exceed the PS5 experience? 31 Mar 2022 Alex Battaglia 11 comments
Feature Digital Foundry | Ghostwire: Tokyo on PC debuts impressive new DLSS competitor But it's another port with stutter problems. 27 Mar 2022 Alex Battaglia 23 comments
Face-off Digital Foundry | Grand Theft Auto 5's 'next-gen' upgrade is the best version yet - but it could have been better PS5 takes on PS4 and the maxed-out PC experience. 18 Mar 2022 Alex Battaglia 63 comments
Face-off Digital Foundry | Shadow Warrior 3: a great game let down by frustrating technical issues And there's no native app support for current-gen consoles. 12 Mar 2022 Alex Battaglia 27 comments
Feature Digital Foundry | Halo Infinite's mid-season patch fixes key issues - but there's still a long road ahead Work in progress. 4 Mar 2022 Alex Battaglia 21 comments
Feature Digital Foundry | Elden Ring's PC performance simply isn't good enough Intrusive stuttering problems must be addressed. 26 Feb 2022 Alex Battaglia 114 comments
Feature Digital Foundry | Elden Ring performance: what to expect on PS5, Series X/S and PC Digital Foundry's early impressions of each version. 24 Feb 2022 Will Judd 219 comments
Interview Digital Foundry | How God of War was brought from PlayStation to PC A Digital Foundry tech interview. 13 Feb 2022 Alex Battaglia 26 comments
Feature Digital Foundry | Dying Light 2 PC is a graphics juggernaut that powers past the consoles Our selection for the best settings across a range of hardware. 4 Feb 2022 Alex Battaglia 97 comments
Face-off Digital Foundry | God of War on PC is a simply sensational port What's improved over console and how to get the best optimised experience. 14 Jan 2022 Alex Battaglia 99 comments
Feature Digital Foundry | The Matrix Awakens vs the original movie - and it's shockingly close Real-time rendering compared to UHD Blu-ray. 17 Dec 2021 Alex Battaglia 68 comments
Feature Digital Foundry | Halo Infinite PC tested: best settings, performance analysis and Series X comparisons It's a port that works - but still needs a lot of work. 7 Dec 2021 Alex Battaglia 41 comments
Feature Digital Foundry | Sword and Fairy 7 is the cutting-edge PC exclusive nobody's talking about A deep story, high-end visuals, ray tracing - this is an impressive game. 28 Nov 2021 Alex Battaglia 40 comments
Feature Digital Foundry | Halo Infinite tech preview: a promising campaign with tech issues to address Does Halo work in an open world? We finally have answers. 19 Nov 2021 Alex Battaglia 40 comments
Feature Digital Foundry | Forza Horizon 5 PC modded to add ray tracing in-game Dramatic improvements for photo mode too. 12 Nov 2021 Alex Battaglia 28 comments
Feature Digital Foundry | Forza Horizon 5 PC: can Playground's masterpiece scale beyond Series X? Plus: optimised settings, hardware requirements and more. 9 Nov 2021 Alex Battaglia 141 comments
Feature Digital Foundry | Age of Empires 4: an excellent RTS - but tech problems need addressing The DF tech review. 26 Oct 2021 Alex Battaglia 9 comments
Face-off Digital Foundry | Crysis 2 and Crysis 3 Remastered: how improved are the new games? PC and consoles covered. 18 Oct 2021 Richard Leadbetter 22 comments
Face-off Digital Foundry | Far Cry 6 tech review: it looks good and runs well - but needs extra polish PC, PS5 and Xbox Series consoles tested. 9 Oct 2021 Alex Battaglia 57 comments
Face-off Digital Foundry | The Medium on PS5 shows big differences compared to Xbox Series X Reduced graphics settings vs higher resolution and performance. 2 Oct 2021 Alex Battaglia 43 comments
Face-off Digital Foundry | Kena: Bridge of Spirits looks great on PS5, but what about PC? Plus a look at the PS4 Pro experience. 25 Sep 2021 Alex Battaglia 51 comments
Feature Digital Foundry | Deathloop PS5's graphics modes compared: which is the best way to play? The breakdown on all three options - and what ray tracing brings to the party. 14 Sep 2021 Alex Battaglia 67 comments
Feature Digital Foundry | Serious Sam gets a fully path-traced RT upgrade - and it's beautiful Extreme modding. 9 Sep 2021 Alex Battaglia 15 comments
Feature Digital Foundry | Horizon Zero Dawn's PS5 upgrade delivers a nigh-on flawless 60fps A great way to play the original game ahead of Forbidden West. 1 Sep 2021 Alex Battaglia 88 comments