The case for forward compatibility.
With GPU power at a premium, new ideas and technologies must trump pixel-count.
Pascal on a budget.
Just how much faster are the new second-gen Polaris cards?
The entry-level Vega takes the fight to GTX 1070.
The mainstream 1080p graphics card you've been waiting for?
Titan X Maxwell performance just got a whole lot cheaper.
The best choice for 4K PC gaming at 60fps.
Is three gigs of VRAM enough for top-tier 1080p60 gameplay?
Crash-testing the new game from Criterion's founders.
Digital FoundryNintendo Switch piracy firmware uses 'brick code' to prevent itself from being pirated
Security researcher kills own console.
Does X deliver the best console experience?
CDPR's tech showcase runs well on today's top-tier kit.
And if so, what form could the new console family take?
Zen CPU cores paired with next-gen Navi GPU?
Hands-on with Xbox One X.
343's stunning engine demo under the microscope.
It's still a huge upgrade over the last-gen console releases.
A new GPU flagship is coming - but how powerful will it be?
The 'supercharged' console delivers higher frame-rates and smoother action.
Tear-free, smoother action for AMD GPU and Xbox One owners.
PlayStation programmer improving Ryzen support on a key developer tool.
How these machines defined mobile gaming, from smartphones to Switch.
Are extreme spec 4K displays the answer?
Hands-on with Valve's streaming tech for phones and set top boxes.
The great Intel/AMD hardware collaboration put through its paces.
To what extent is a current-gen handheld feasible?
With a high-res texture pack.
Linux already running, custom firmware in development.
Smoother, faster, better?
And what kind of spec can be realistically delivered?
Welcome to the next level.
The PS4 Pro original vs its new VR companion.
And we've played it on PS4 Pro.
The developer agrees, so what's the plan?
Nintendo wants Switch to last beyond 2021 - and improved tech is the natural solution.
And it's bigger in scope than Shadow of the Colossus.
CD Projekt Red's vintage 2011 visuals still look great - even on ultra HD screens.
Prettier and smoother - and the action is still immense fun.
Beyond the target renders, a vision for the future of gaming technology.
No remaster required: another beautiful back-compat showcase.
AMD's entry-level processor is a real gem.
And the results are closer than you might think.
Square-Enix's PC benchmark preview challenges even the most powerful hardware.
Minor visual boosts and performance improvements in both docked and handheld modes.
Low latency PC gaming you can take anywhere. Digital Foundry investigates.
Exploit only works on system software 4.05.
Security fixes hit some applications hard - but does that include gaming?
BFGDs are premium PC displays for the living room.
A full gaming PC in a miniature chassis revealed with laptops to follow.
Frame-rates improve, but performance is still poor overall - and netcode quality takes a hit.
Quality set to "very low", or "medium" on X - but is that really the case?
Early access code falls short of expectations.
Xbox One X provides a compelling proof of concept. Digital Foundry talks to Microsoft's ATG team.
Digital Foundry talks with Microsoft about Xbox 360 support, including the 4K-enhanced Xbox One X titles.
A gaming grade i3 in all but name, and yours for around £60.
AMD's cheaper eight-core CPUs cut little and offer big value.
The fastest gaming CPU money can buy.
AMD hits the sweetspot - Ryzen is the better buy.
Mainstream CPU performance taken to the next level.
The Digital Foundry verdict.
New patch delivers a solid improvement.
Digital Foundry on one of the biggest announcements in PC gaming history.
Dynamic res scales beyond 4K - but intense scenes look better on PS4 Pro.
A barebones upgrade.
How Bungie's engine evolved for the sequel, and why the game runs so well on PC.
Plus: details on upcoming review coverage.
"We've ended up in a really, really great spot."
What would it take for PC hardware to challenge consoles in the living room?
And can a PC specced to match Nintendo's hybrid deliver the same experience?
And Digital Foundry has the gameplay capture to prove it.
The red team brings the fight to GTX 1080 - but is that enough?
And there's multi-disc game support too.
Face ID shares DNA with Xbox's unloved camera - and seems to have similar problems.
Digital Foundry's first look at X scalability on a Play Anywhere title.
Digital Foundry on how budget PC hardware can deliver a superb experience.
UPDATE: Screenshot and video comparison assets added to the analysis.
Digital Foundry takes on Quantum Break, Titanfall 2, Gears of War 4, F1 2017, Shadow of War - and more.
Nintendo reveals first playable code at Gamescom.
Check out Digital Foundry's first PS4 Pro 4K HDR video.
Initial benchmarks from the top-end liquid-cooled AMD graphics card.
The hardware was terrible and bombed badly - but were the games worth playing?
The leaks are remarkable: six-core i5s and i7s with a big price-cut on quad-core chips.
AMD hits the sweetspot - Ryzen is the better buy.
Guerrilla Games on how it met the ultra HD challenge.
Eight, 12 and 16-core CPUs coming soon.
Two cards to challenge GTX 1070/1080 - and a liquid cooled GPU too.
Core i7 7800X, 7820X - and the monstrous i9 7900X - put to the test.
A generation of evergreen titles deserve a second chance on the new console hybrid.
The technology works - but where's the vision and content that makes it relevant?
Improved graphics are a given, but what about gameplay?
Native 4K vs 900p/1080p on Xbox One - plus back-compat metrics.
GTX 1080 graphics in a 15-inch thin and light laptop - is it too good to be true?
True 4K PC gaming on mainstream graphics hardware - can it be done?
Playful's sequel trades VR for ultra HD resolution and gameplay upgrades.
And is a true generational leap actually possible any time soon?
Plus: the full story behind Project Scorpio's 'uncompressed pixels'.