Digital Foundry In-depth technical analysis of games and gaming hardware

Articles

FeatureOverwatch on Switch: an overly compromised conversion?

It's playable, it works, but do the cut-backs go too far?

FeatureSony's latest PS5 details: the Digital Foundry analysis

Even the minor reveals count as major headline news.

FeatureHow could Red Dead Redemption 2 improve on PC?

UPDATE: The port is now official, so what can we expect from it?

FeatureShenmue 3: an Unreal take on a classic Dreamcast experience

The sequel that never was - seen through the lens of today's technology.

Face-offs

The Witcher 3 on Switch: a close-up look at a mobile miracle

A stunning handheld achievement, but does the docked experience hold up?

Metro Exodus DLC takes its ray tracing to the next level

The Two Colonels tech adds extra realism to the traditional Metro aesthetic.

Rebellion's Sniper Elite 3 Switch port hits the target

Scoping out some impressive conversion work.

Yooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere

Making Nintendo's console hybrid the lead platform pays dividends.

Stress-testing the Modern Warfare beta: cross-play, performance and more

Xbox One, PS4, PC - tested individually and together.

PC

Metro Exodus DLC takes its ray tracing to the next level

The Two Colonels tech adds extra realism to the traditional Metro aesthetic.

AMD Ryzen 5 3600X vs Core i5 9600K review

Which is faster for gaming - and do you really need a more powerful chip?

FeatureRadeon RDNA vs GCN: how much faster is AMD's next-gen architecture?

Performance rated teraflop for teraflop: what could it mean for PS5 and Scarlett?

Gears 5 PC feels like a spectacular preview of a Scarlett port

It's the best PC conversion we've seen in a long, long time.

PlayStation 4

VideoThe evolution of Tetris - and why Tetris Effect is "the perfect game"

UPDATE: New video with real arcade hardware and more games!

FeatureGod of War is PS4's next big tech showcase

Digital Foundry checks out a new slice of PS4 Pro action.

FeatureStar Ocean 4 is a console game with a PC settings menu

The full suite of options is available to PS4 and Pro users - but is that a good thing?

FeatureSonic Forces focuses on PS4 with clear issues on other systems

Xbox One and Switch have big downgrades, while Pro and Xbox One X deliver meagre improvements.

Xbox One

FeatureHow Xbox One S is falling behind - but also defining the future

X addresses the hardcore, while S tech is set to target new audiences.

FeatureXbox One S performance boost revealed

The new console has a faster GPU and we've benchmarked it.

The Division has graphics settings we're not used to seeing on console

UPDATE: Ubisoft Massive discuss further console settings that could improve performance.

FeatureTech Analysis: Rise of the Tomb Raider

Digital Foundry on what works and what doesn't in November's big Xbox exclusive.

Switch

FeatureOverwatch on Switch: an overly compromised conversion?

It's playable, it works, but do the cut-backs go too far?

Rebellion's Sniper Elite 3 Switch port hits the target

Scoping out some impressive conversion work.

Yooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere

Making Nintendo's console hybrid the lead platform pays dividends.

Divinity Original Sin 2 on Switch is the perfect handheld complement to the PC game

The cross-save mechanic is superb - but does the port itself hold up?

FeatureZelda: Link's Awakening tech analysis: a simply stunning Switch remake

Performance drops are noticeable - but the overall experience is unmissable.

Guides

Best gaming mouse pads 2019

Thick or thin, big or small, speed or control?

Best mechanical keyboard 2019: 11 great gaming and typing options

Digital Foundry's expert picks for quiet, compact and full-fat gaming keyboards with all the trimmings.

Best FreeSync and 'G-Sync compatible' monitors for Nvidia graphics cards

Our pick of the best adaptive sync screens, covering a range of sizes and resolutions.

Best gaming mouse 2019: DF's top wired and wireless gaming mice

Recommendations for all budgets, game genres and hand sizes.

Best gaming keyboard 2019: Digital Foundry's picks

Leading mechanical and non-mechanical keyboards tested.

Digital Foundry: the best 2019 4K TVs for HDR gaming

Updated with the latest models as of October 2019.

Nvidia GeForce RTX 2080 Super benchmarks: all systems nominal

An up-gunned RTX 2080 does not an RTX 2080 Ti make.

Nvidia GeForce RTX 2070 Super benchmarks: solid upgrade

Extra performance at the same price as last year's RTX 2070.

Nvidia GeForce RTX 2060 Super benchmarks: slower than RX 5700 XT

...although it comes with DLSS, RTX and VRS support.

The best gaming monitor 2019: Digital Foundry's favourites at every price point

Including 4K gaming monitors, 240Hz monitors and much more.

Best graphics cards 2019: every major Nvidia and AMD GPU tested

The DF guide to the fastest and best value video cards on the market.

AMD Radeon RX 5700 XT benchmarks: trading blows with RTX 2060 Super

This upgraded 7nm GPU excels at 1440p and even stretches to 4K.

AMD Radeon RX 5700 benchmarks: comfortably better than RTX 2060

Team Red's cheapest 7nm GPU is a worthy performer at 1440p.

Nvidia GeForce GTX 1650 benchmarks: chronic underperformer

Nvidia's smallest 16-series card tested against its closest rivals.

Best PC controller 2019: the Digital Foundry buyer's guide to gamepads

The best first-party and third-party controllers tested.

RTX 2070 vs GTX 1080: Which should you buy?

Benchmark performance, value and feature comparison included.

The Digital Foundry Team

Richard Leadbetter

Technology Editor, Digital Foundry

Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. He's commonly known around Eurogamer as the Blacksmith of the Future.

Articles by Richard

Thomas Morgan

Senior Staff Writer, Digital Foundry

32-bit era nostalgic and gadget enthusiast Tom has been writing for Eurogamer and Digital Foundry since 2011. His favourite games include Gitaroo Man, F-Zero GX and StarCraft 2.

Articles by Thomas

John Linneman

Staff Writer, Digital Foundry

An American living in Germany, John has been gaming and collecting games since the late 80s. His keen eye for and obsession with high frame-rates have earned him the nickname "The Human FRAPS" in some circles. Hes also responsible for the creation of DF Retro.

Articles by John

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