Digital Foundry In-depth technical analysis of games and gaming hardware

Articles

FeatureHands-on with the deluxe PS4 Pro 500 Million Limited Edition

Plus: are new Pros quieter than launch consoles?

FeatureHow Red Dead Redemption 2 uses the power of PS4 Pro

Examining Rockstar's enhanced console debut.

FeatureAre mechanical keyboards really good for gaming?

How 'mechs' went from niche to mainstream - and which ones are worth buying.

FeatureForsaken Remastered - the welcome return of the six-degrees shooter

What made the original a classic, plus full analysis of the new release.

FeatureDF Retro: The history of water rendering in classic games

A refreshing antidote to the summer heatwave.

Face-offs

PC

Nvidia GeForce GTX 1050 3GB review: the best budget graphics card?

A cut-back design offers up surprisingly decent performance.

FeatureNo Man's Sky Next on PC: brilliant visuals but performance is concerning

Steep GPU requirements, v-sync bugs and a poor tweaking experience.

FeatureThe Hunt: Showdown's tech takes survival horror suspense to a new level

Cutting-edge CryEngine visuals create a unique experience.

PlayStation 4

FeatureGod of War is PS4's next big tech showcase

Digital Foundry checks out a new slice of PS4 Pro action.

FeatureStar Ocean 4 is a console game with a PC settings menu

The full suite of options is available to PS4 and Pro users - but is that a good thing?

FeatureSonic Forces focuses on PS4 with clear issues on other systems

Xbox One and Switch have big downgrades, while Pro and Xbox One X deliver meagre improvements.

Face-Off: Kingdom Hearts 3 vs Toy Story

Have real-time console graphics finally surpassed Pixar's CG classic?

FeatureWipEout at 4K 60fps is PS4 Pro at its best

The full resolution, full frame-rate showcase we've been waiting for.

Xbox One

FeatureXbox One S performance boost revealed

The new console has a faster GPU and we've benchmarked it.

The Division has graphics settings we're not used to seeing on console

UPDATE: Ubisoft Massive discuss further console settings that could improve performance.

FeatureTech Analysis: Rise of the Tomb Raider

Digital Foundry on what works and what doesn't in November's big Xbox exclusive.

FeatureFace-Off: World of Tanks

UPDATE: Performance analysis updated with Xbox One stress tests.

Switch

Guides

Best graphics cards 2018: every major Nvidia and AMD GPU tested

The DF guide to the fastest and best value video cards on the market.

Digital Foundry's guide to PS4 Pro game upgrades

UPDATE: Resident Evil 7, Steep, Gravity Rush 2 tested - and Assassin's Creed Syndicate fixed.

How to access smoother performance for The Last Guardian on 4K displays

How to trade resolution for higher frame-rates on PS4 Pro.

How to configure gaming HDR on Samsung 4K TVs

It's harder than you might think. Digital Foundry has a full guide for the best HDR settings on Samsung's 2016 displays.

The Digital Foundry 2016 graphics card upgrade guide

The best enthusiast GPU upgrades for all budgets.

What does it take to run Fallout 4 at 1080p60?

Digital Foundry's guide to the best PC processors and graphics cards for the Bethesda epic.

The Digital Foundry 2015 budget gaming PC guide

PlayStation 4 performance for 300. Can it be done?

What does it take to run The Witcher 3 at 1080p60?

Digital Foundry's guide to the best CPUs and graphics cards for CD Projekt Red's epic.

The best PC hardware for Grand Theft Auto 5

Graphics card, CPU and settings recommendations to get the most from every budget.

The Digital Foundry Team

Richard Leadbetter

Technology Editor, Digital Foundry

Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. He's commonly known around Eurogamer as the Blacksmith of the Future.

Articles by Richard

Thomas Morgan

Senior Staff Writer, Digital Foundry

32-bit era nostalgic and gadget enthusiast Tom has been writing for Eurogamer and Digital Foundry since 2011. His favourite games include Gitaroo Man, F-Zero GX and StarCraft 2.

Articles by Thomas

John Linneman

Staff Writer, Digital Foundry

An American living in Germany, John has been gaming and collecting games since the late 80s. His keen eye for and obsession with high frame-rates have earned him the nickname "The Human FRAPS" in some circles. Hes also responsible for the creation of DF Retro.

Articles by John

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