Picture of Richard Leadbetter

Richard Leadbetter

Technology Editor, Digital Foundry

Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. He's commonly known around Eurogamer as the Blacksmith of the Future.

Featured articles

There's no way to move PS5 games off the SSD

UPDATE: 'Explorations' on archiving to USB are under way.

Digital FoundryPlayStation 5 backwards compatibility tested - and it's fantastic

Key PS4 and Pro games run better than they ever have before.

Digital FoundryXbox Series X back-compat tested: up to double the performance in the most demanding games

UPDATED: More tests including Ark Survival Evolved, Just Cause 3, RDR2 and Assetto Corsa Competizione.

Digital FoundryGolden Axed prototype creators livestream with Digital Foundry

Get the inside story on the reboot that never was.

Digital FoundryOur first look at the PlayStation 5 user interface - and it could be a game-changer

Cards, Activities and the Control Centre have the potential to change the way we play.

Digital FoundryXbox Series X back-compat loading times: SSDs and HDDs compared

It turns out that off-the-shelf solid state storage works great.

Digital FoundryNvidia GeForce RTX 3090 review: a Titan in all but name

Decadent performance at an extreme price-point.

Digital FoundryThis is how Xbox Series S backwards compatibility really works

1440p for OG Xbox and enhanced 360 titles, 2x performance on select One S titles - and more.

Digital FoundryCrysis Remastered: this is what ray tracing looks like on consoles

An impressive technical feat for Xbox One X and PS4 Pro.

Digital FoundryXbox Series X silicon: the Hot Chips 2020 breakdown

How Microsoft architected its next generation processor.

Digital FoundryMarvel's Avengers: our first look at the upcoming generational divide?

Challenged on base consoles, great on enhanced - but is the next-gen the place to be?

Digital FoundryIntel's plans for gamers in focus: Tiger Lake and Xe graphics are coming soon

Plus: an enthusiast-class GPU with ray tracing due in 2021.

Digital FoundryHow Death Stranding PC delivers on Kojima Productions' original vision

Initially designed to run at 60fps - and now capable of much more.

Digital FoundryNext-gen consoles: why we'll still be playing games at 30fps

Plus: See how Marvel's Spider-Man looks running at 60fps.

Digital FoundryXMG Apex 15 review: Ryzen 9 3950X in a laptop - and we're not kidding

Can AMD's flagship 16-core CPU actually work in a 15-inch notebook?

Digital FoundryIn Theory: Can the PS5 Digital Edition deliver a cheaper next-gen console?

Removing the Blu-ray drive adds options, but the economics are still challenging.

Digital FoundryCall of Duty: Warzone declassified - the Digital Foundry tech deep dive

Infinity Ward reveals how it delivered 150 players on the biggest COD map ever at 60fps.

Digital FoundryNvidia uses AI to recreate Pac-Man on its 40th anniversary

No game engine, no rasteriser - everything's generated by a neural network.

Digital FoundryThis is next-gen: see Unreal Engine 5 running on PlayStation 5

A genuine generational leap that must be seen to be believed.

Digital FoundryYes, Switch's Streets of Rage 4 port is just as good as PlayStation 4

Xbox One is missing a few options, but it's still superb.

Digital FoundryInside Xbox Series X: the full specs

We visit Microsoft for a briefing on the impressive tech of its next flagship console.

Digital FoundryCould Xbox Series X's 12 teraflop GPU deliver even more power than we expected?

Confirmed: RDNA 2 tech offers more performance than any AMD graphics card available today.

Digital Foundry4A Games on next-gen: "We are fully into ray tracing"

And teasing even more exciting features in the pipeline.

Digital FoundryMetro Redux on Switch: the making of an 'impossible' port

4A Games reveals how its PS4 and Xbox One titles transitioned to Nintendo hardware.

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