Picture of Dan Whitehead

Dan Whitehead

Senior Contributor, Eurogamer.net

Dan has been writing for Eurogamer since 2006 and specialises in RPGs, shooters and games for children. His bestest game ever is Julian Gollop's Chaos.

Featured articles

FeatureGeorge Romero and the politics of panic

How the master of zombie cinema helped to change gaming forever.

FeaturePreserving the past: why emulation matters

The option to play games released 15 years ago shouldn't be a novelty.

Your reaction to Fallout 4 will depend greatly on your expectations. If you're a fan of the series - or at least Bethesda's rebooted first-person take on it - then you'll find everything you wanted, and more. If you despair of Bethesda's creaking game engine, with its frequent glitches, stutters and occasional fatal crashes, then you'll also find everything you feared.

The Park review

Tragic kingdom.

The rise of the narrative adventure presents fresh challenges for both developers and reviewers alike. The reliable old mechanical barometers of quality become less important when your only interaction with the game world is to walk through and occasionally pick things up - features that are now pre-baked into every middleware game engine, and thus nearly impossible to get wrong.

Gaming has focused so much on the Warhammer 40k universe, with its zealous militarism, sci-fi trappings and outlandish weaponry, that it's easy to forget that there was always normal Warhammer as well. The original's fantasy setting has rarely been visited in games, and the extravagantly punctuated Warhammer: The End Times - Vermintide does a good job of showing us what we've been missing.

RecommendedBroforce review

Fist bump and grind.

Broforce should be unbearable. It has all the worst features of indie hipster PC gaming in 2015. Cute pixel art winkingly combined with lashings of extravagant gore. Retro-styled side-scrolling gameplay and stiff difficulty. Most of all, an obsession with tongue-in-cheek 1980s B-movie culture.

Sublevel Zero review

We all float down here.

Of all the pioneering PC games of the early 1990s, when 3D accelerated graphics cards drove gameplay into new dimensions, Parallax Software's 1994 hit Descent stands out as a beloved title that got left behind.

RecommendedSOMA review

Between the devil and the deep blue sea.

It's only been five years since Frictional Games unleashed Amnesia: The Dark Descent on unsuspecting PC gamers, revolutionising horror games in the process. Its combination of utter helplessness, disorientating sanity effects and physics-based interactions made for an experience that was unusually absorbing and truly scary. That it was light on story and simple in mechanics felt beside the point.

The BBC's Grand Theft Auto drama was weird and meaningless

Poorly written and intellectually hollow, Daniel Radcliffe's take on Sam Houser was a missed opportunity.

If one thing sums up the pointlessness of The Gamechangers, it's the announcer who spoke up over the end credits following its broadcast. "If you're interested in coding..." they said, launching into a promotion for the BBC's admirable Make It Digital season.

Offbeat indie specialist Devolver Digital has launched "point and click hugventure" Dropsy for PC and Mac. The crowdfunded adventure casts the player as the titular clown, seeking to clear his name after a horrific circus fire.

Freemode Events coming to GTA Online next week

UPDATE: Rockstar says no more updates for 360 and PS3 versions

UPDATE: It appears that the days of updates for all versions of GTA 5 are at an end. Rockstar has told Kotaku that the reason next week's update is PS4, Xbox One and PC only is because the last gen consoles can no longer cope with the things they want to add to the game. "We always knew there might be a point where we would reach the technical capacity of what the older generation of consoles can handle as each downloadable update requires additional memory both for assets and for additional scripting," says Rockstar. "We have continued to optimize the entire game over time in order to squeeze as much memory as we possibly could out of the last-generation hardware and at some point, continuing to add content for those systems could cause the risk of instability to the game overall."

Apparently concerned that the world is not nearly excited enough for its upcoming quirky indie game Fallout 4, Bethesda has launched a new web series based around the post-apocalyptic RPG's S.P.E.C.I.A.L. stats system.

In what is arguably one of the weirdest Nintendo videos in a long time - and that's saying something - Shigeru Miyamoto has taken to YouTube to bust some Mario myths to celebrate the launch of Super Mario Maker.

Hardware: Rivals announced for PS4

It's a sequel to one of the very first online PlayStation games ever.

After a mere 13 years, Sony has announced a sequel to the 2002 vehicular combat game, Hardware: Online Arena. The PS2 title was one of the earliest PlayStation games designed exclusively for play over the nascent PlayStation Network.

Mobile RPG Star Wars: Uprising is out today on the App Store and Google Play. The title, from Kabam, helps to bridge the narrative gap between the end of Return of the Jedi and the events of new movie, The Force Awakens.

Players won't get to vote on which multiplayer maps are played next, or veto ones they don't like, in Halo 5 Guardians. That's the word from 343 Industries studio head Josh Holmes, responding to a fan question on Twitter.

Shovel Knight's Plague of Shadows expansion dated

Out next week on 17 September.

Yacht Club Games has dug up a release date for Plague of Shadows, the completely free expansion to its critically acclaimed retro platformer, Shovel Knight. Plague of Shadows will be available for every format of the game from 17 September.

Ubisoft reveals Art of Siege

Earn beta access via "online training platform" for Rainbox Six.

Ubisoft has launched Art of Siege, a new "online training platform" designed to get players up to speed on the sort of strategies needed to survive in upcoming tactical shooter Rainbow Six: Siege.

Silent Hill composer Akira Yamaoka to tour UK

He'll be performing live in five cities for Halloween

Konami UK has announced that Akira Yamaoka will undertake a five date tour of the UK in October and November, performing music from the Silent Hill series with a live band.

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