silke Comments

  • Heavy Rain

  • silke 11/02/2010

    @UltimateWarrior

    Well, I would have to say that it’s even more ”retrograde” to condemn something entirely based upon your own presumption of what Heavy Rain is and what a game should have to entail to even be allowed to be called a "game". To me, this seems like a sincere opportunity to be somthing else than the regular super human out to defend the galaxy by putting holes in aliens.

    And at the same time, it's reminding us that the most fantastic aspect of videogames, is the possibility to actually just be someone else. By putting us in the shoes of an adult man with a wife and children, Heavy Rain also shows us that what actually is retrograde, is the prevalent continuation of the theme about saving the world and killing shit in the process.

    But then again, what the fuck do I know, I’m one of those four people who love arthouse movies. But that love doesn’t need to stem from them being ”enjoyable”, as in entertainment, it’s usually based on something much deeper. A widening of perception, human emotions not categorized in simple Hollywood dramatics.

    And it’s certainly time for video games to eclipse the point of just being entertainment as well, and if you don’t want to take part in that, fine by me. But you certainly sound like you could need it.
    Reply +7
  • Uncharted 2: Among Thieves

  • silke 27/04/2009

    Fuck. I knew I wished for too much. Well, at least now I know what to blame when the singleplayer campaign proves to be four hours in length and not even near the first game in quality. I for one certainly didn't want any multiplayer. Let some games remain singleplayer affairs, please.

    But of course, if they do prove me wrong, I'll be more than happy to admit it.
    Reply 0
  • Noby Noby Boy

  • silke 19/02/2009

    "Using the Sun as an intermediary, you can report the total number of metres you've stretched BOY to GIRL, who will grow by the same amount. It won't get her far - but everyone else playing the game is doing so too, and it's the cumulative amount of stretching done in Noby Noby Boy by PS3 users across the world that drives GIRL's voyage into the stars.

    Eventually - Takahashi reckons it will take players a couple of weeks - she'll link Earth to the Moon, and then Mars. (Who knows if more planets in the solar system could be added at a later date?) Once she's got that far, these celestial bodies can be visited, bringing new sets of maps with even crazier toys and even stranger inhabitants. GIRL also serves as a global high-score table, ranking every player by the amount they've contributed to her solar-system-spanning stretch. Every ranked player gets their own procedurally-generated, yet unmistakably Takahashi-designed, avatar perched on GIRL's back, and there's a plethora of stats and records to browse. You can take video footage and upload it directly to YouTube, too."

    Brilliant, brilliant.
    Reply 0
  • Noby Noby Boy's Keita Takahashi

  • silke 18/02/2009

    Keita Takahashi is 2009's definition of "Cool". I have to have this. Reply 0
  • Ratchet PSN download is 3.2GB

  • silke 19/08/2008

    the mechanical answer to banjo kazoie

    Surely that ought to be Banjo-Kazooie: Nuts & Bolts?
    Reply 0
  • Braid

  • silke 06/08/2008

    Great review, Mr. Whitehead. This seems like the game I've waited years to get to experience. Reply 0
  • BioShock rescued shooters, says Levine

  • silke 04/08/2008

    My god, when will this fellow shut his trap? He's been going on and on about how very different Bioshock were and how it never could have been a success for over a year. And now this. Well, I still see a game with guns and moody atmosphere Mr. Levine. Now, please tell me, when didn't the public appreciate those parameters? Oh, you're refering to System Shock and Deus Ex? Well, neither System Shock nor Deus Ex had the PR that your game had. Which actually only proves one true thing: that with good PR, you can sell anything. And if that game DOES include weapons, a first person perspective, and some quality; your chance for success just went up.

    Come back when you've made something a bit different, like Bangai-O Spirits, sell through the fucking roof.
    Reply 0
  • PlanetSide

  • silke 02/08/2008

    Yes, I agree, Planetside was definitely something. Sure, it had a quite prevailing tendecy of repetition, but it was also one of those few games which really could inspire awe. Reply 0
  • Microsoft's Don Mattrick

  • silke 24/07/2008

    What a fellow.....never open your mouth again, pretty-please?

    "You kidding?"

    "You kidding?"

    "Yeah! [Shouting] Yeah! How good is that? No come on, let me put you on the spot: who won? Who won? Who did the best show?"


    Americans. They're not like you or me.

    Reply 0
  • Noel Gallagher links games to knife crime

  • silke 07/07/2008

    @WaxBrazillian

    Haha, a big hello to you too Liam!
    Reply 0
  • silke 07/07/2008

    Haha, the great mind himself has spoken!

    I need to be myself
    I can't be no one else
    I'm feeling supersonic
    Give me gin and tonic
    You can have it all but how much do you want it?
    You make me laugh
    Give me your autograph


    Enough said.
    Reply 0
  • Sid Meier's Civilization Revolution

  • silke 24/05/2008

    It's the DS version that will reign. It also exclues those awful graphics. Viva! Reply 0
  • LittleBigPlanet

  • silke 24/05/2008

    King of the year. Reply 0
  • Dragon Quest: Zenithia Trilogy

  • silke 23/05/2008

    Now, this is true love made into a picture(s). Reply 0
  • Crap XBLA games to be delisted

  • silke 23/05/2008

    65% is absurdly high in this respect. Reply 0
  • Haze

  • silke 22/05/2008

    Oh dear. Reply 0
  • Dragon Quest trilogy coming to DS

  • silke 22/05/2008

    Happiness. Reply 0
  • Bangai-O Spirits heading to Europe

  • silke 21/05/2008

    Indeed, this is wonderful news. I also found out that Dragon Quest IV-VI will find its way over here, starting in september. So yes, I think I'm allowed to feel a bit happy. Right? Reply 0
  • Gears Of War 2 - Gameplay

  • silke 12/05/2008

    Hah, now look who's drawing inspiration from his own games and characters. But Cliffy, I still don't really like you. So sorry. Reply 0
  • Kojima not dissatisfied with PS3 at all

  • silke 12/05/2008

    The result is that Kojima may not do any more interviews with the English press, at least until his anger subsides.

    Oh Edge, what have you done?

    Kojima: "I am the amazing Metal Gear guy!".

    Reply 0
  • echochrome

  • silke 08/05/2008

    Well, it seems quite apparent that we have different opinions on this. I haven't found it particulary hard though, even it is by no means perfect. It has more to do with a fundamental discovery and then understanding of exactly how you need to rotate it in a particulary situation to succeed. But when you do achieve that understanding of the game's more, well, difficult elements, it suddenly becomes quite clear. Reply 0
  • silke 08/05/2008

    Well, to eaches own. I find echochrome to be a definite 8, and the "problems" pointed out here to be nothing more than logical hurdles to overcome. Which you will, if you commit. Reply 0
  • Microsoft claims GTA IV victory

  • silke 07/05/2008

    "Well, it certainly tries to enhance my unfortunate resistance to irritating fanboy levels."

    You clever devil. Now, what I really meant with the comment was more in response to all the PR bullshit that every gaming corporation throws in your face, rather than take a side for the PS3 and Sony. I do have a 360, and I do like it.
    Reply 0
  • silke 07/05/2008

    "Grand Theft Auto has a new home on Xbox 360, and consumers are discovering how our platform can enhance the experience like no other."

    Well, it certainly tries to enhance my unfortunate resistance to irritating fan levels.
    Reply 0