Zyklonbzombie Comments

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  • Bitmap Brothers' Z: Steel Soldiers relaunches on PC today

  • Zyklonbzombie 01/08/2014

    @melnificent That's generally the case with any re-released game. I think it's mostly just to do with the fact that they can only realistically offer support for more recent hardware/OSes, even if the game itself is largely unchanged. Reply 0
  • Sacred 3 review

  • Zyklonbzombie 01/08/2014

    A quick glance at the steam forums/reviews and my heart sank. Sacred isn't a particularly sacred (badum-tsh) franchise in my eyes, but the decision to strip it down to basically nothing is mindboggling. Reply +1
  • Another Ultima game bites the dust

  • Zyklonbzombie 01/08/2014

    @marmaduke I couldn't agree more. Ultima has been vastly bettered in terms of mechanics, setting and writing since the 90s, by many other RPG franchises (including several of EAs). I'd be perfectly happy for Ultima to just resign itself to gaming history and the nostalgia of PC gamers of a certain age. It's just not something that screams "we need a modern iteration!". Reply -2
  • Codemasters brings Colin McRae Rally to Steam

  • Zyklonbzombie 31/07/2014

    Tempted to pick this up, even if it is just a straight port of the mobile version. I poured so many hours into the original. Reply +3
  • The new Crazy Taxi game for iPhone and iPad is out today

  • Zyklonbzombie 31/07/2014

    Considering the ios port of the original Crazy Taxi is out there and brilliant, I don't know who on earth wants this Reply +2
  • The problem with fear

  • Zyklonbzombie 30/07/2014

    Horror games are like horror movies. I really love the idea of being scared by them, but it's incredibly diffcult to pull off. However, it's pretty special event when something at least comes close.

    And also, like horror movies, they're overwhelmingly amateurish. Horror is the easy default genre for making a successful game/movie with minimal investment, creativity or effort - because the basic formula is so easy to follow. And they sell a bunch because it's easy to superficially emulate 'good' horror and draw people in. That's why there are countless indie games in the genre (and similarly why there are countless superficially 'retro' titles). It takes a lot of talent to make Silent Hill (for example), but anyone can knock up a game that looks convincingly a bit like Silent Hill in Unity. That doesn't really apply so much in other genres.

    As such, I don't think evoking 'fear' is especially more difficult than evoking any other strong emotion from a game. It's just looks that way because the horror market is saturated with garbage. All the challenges mentioned in the artcle apply, but every genre (or emotion) has their own.
    Reply 0
  • Sherlock Holmes: Crimes & Punishment PS4 gameplay video

  • Zyklonbzombie 25/07/2014

    @Kew1Melon I feel the same way. Judging by the graphics alone, though, this entry seems like quite a leap in quality - so I'm hoping it'll also be a lot less clunky to actually play. Reply +1
  • Microsoft shows interest in eye-tracking visor FOVE

  • Zyklonbzombie 25/07/2014

    Unless you have a 360 degree TV, I can't really see the appeal of tracking minor eye movements. The only really obvious applications to me are for aiding disabled gamers and for collecting research data for marketing purposes (they already use eye tracking for researching moviegoers/TV test panels). Reply +5
  • It looks like EA is planning a Sims 4 Premium subscription

  • Zyklonbzombie 21/07/2014

    If it was like Battlefield Premium, where it essentially acted as a season pass with a couple of other bonuses thrown in, then I'd say it was ideal for The Sims (even if it just covered the bigger expansion packs). If it just allows people to "save" on them, however, then it sounds dire. Reply 0
  • You've got male

  • Zyklonbzombie 19/07/2014

    @jimmyhill11 I also used to hate it (and I still find it horribly cringe inducing). But it's an entertaining/useful barometer sometimes. If someone completely explodes with uncontrollable fury upon being presented with the concept of 'privilege', you know you're dealing with a lost cause. Reply -8
  • Zyklonbzombie 19/07/2014

    I actually hope we get more of these articles from Eurogamer. Firstly because it's an interesting issue, and one which will be a major focal point in how game narratives evolve over the next few years.

    ...but also because hopefully, eventually, it will filter out the sort of gamers who are offended to the core by a website's sheer nerve to write completely optional things on topics they aren't personally interested in. It's impossible to have any sort of mature discussion about diversity without it being drowned in a sea of "I DON'T CARE SO YOU MUST SHUT UP!".

    If you don't like Eurogamer's well established, pro-diversity/inclusivity editorial stance, then don't read the editorial articles. If you simply can't control yourself from clicking on them, there are plenty of other gaming news sites.
    Reply -1
  • Sniper Elite 3 has a three-part DLC campaign to Save Churchill

  • Zyklonbzombie 17/07/2014

    I like the idea of Sniper Elite, but gave 2 a try since it was given away on Steam and found it a bit too clunky and 'cheap' feeling to get into - and as a result surprisingly unsatisfying to actually snipe in (the kill cam lost its novelty pretty quickly).

    I'd be interested in trying 3 though, especially since I love the NA setting. Can anyone say whether or not the gamplay has been significantly tightened up since 2?
    Reply 0
  • EA ends support for The Sims 2

  • Zyklonbzombie 16/07/2014

    @jammers101 I'll grant you Dungeon Keeper, and Sim City, but the others there are pretty well recieved. I'm not sure a couple of 7/10 sequels (Dragon Age and Dead Space)and a divisive ending to an otherwise very highly regarded sequel (ME3) counts as "driving them into the ground". Battlefield 4, despite some wonky but hugely overblown launch issues (that are no worse than, say, Battlefield 2's launch back in the day) is similarly well recieved, stuffed with content and enteraining millions - minus the professionally-outraged-by-anything-contemporary subset of gamer, of course. Hardline and The Sims 4 aren't out, so you can't exactly pass judgement on them.

    If anything, EA are one of the few publishers who actually enforce a decent amount of quality control over their franchises. Not everything is going to be a 10/10, but an absoloute stinker from EA is proportionally quite rare. And that's quite an achievement for a company that outputs so many games, from dozens of studios, usually on multiple platforms. I can't think of any other publisher that manages it.

    Really, it kills me to find myself constantly defending a giant faceless corporation. But the amount of hyperbole, willful ignorance and hysteria surrounding them kills me more.
    Reply +3
  • Zyklonbzombie 16/07/2014

    @jammers101 But again, it's just make-the-shareholders-happy talk. Have you played any of the recent Battlefield games? These microtransactional shortcut packs have been in the series since Bad Company 2 (though no one whinged about them back then - it wasn't in vogue to despise Battlefield yet). They don't ruin the game. They don't take anything away. People aren't clamouring to throw their money at them. As far as I can tell, they're just an option there for a minority of hardcore players with more money than patience.

    And if you're trying to impress a bunch of people who only care about getting something out of their investment, of course you're going to talk this up as an example of how they're squeezing out profits at every opportunity. That's exactly what they want to hear.

    If anything, it's the stakeholders, not the gamers being fed bullshit here. 99% of the suits listening to that speech haven't a clue what he's on about, but I'm sure it sounds great to their ears.

    I'm sure if you heard everything more beloved companies like, say, CD Projekt, are feeding investors, without any sense of context you'd come away feeling pretty disillusioned with them too. But no one is interested in digging that up (until the Witcher 3 is inevitably branded "dumbed down" by virtue of selling well, and the backlash begins :-P )
    Reply +1
  • Zyklonbzombie 16/07/2014

    @andrewsqual Origin allows you to register most major older titles providing you have a CD Key and it's actually on Origin. Reply +3
  • Zyklonbzombie 16/07/2014

    @jammers101 I don't get it, if the "actual game side of the company seems pretty reasonable", what's the problem? What's the other side to EA? Have they started mining blood diamonds on the side?

    EA are far from perfect. Their approach to mobile gaming is silly, for example (though they're not aimed at "us", anyway) but most of the issues surrounding their games are completely blown out of proportion in ways that no other company endures. As for the whole out of touch corporate talk thing: the gaming press has cottoned on to the fact that Evil EA (or Activision) articles will get a lot of angry clicks. As such we get all these quotes pulled from shareholder meetings and the like, which, despite being typical of pretty much any large corporation (and too boring to publish), will conveniently get mouths frothing if heard from whatever the villain of the week is. Eurogamer aren't too bad for this, but they have their moments.

    The anti-EA hysteria really is astounding. Remember when EA made an absoloutely amazing humble bundle for charity? Remember when EA took a stand for gay rights in an unprecedented way in the industry? Remember when EA starting giving out monthly free games? Remember how people STILL managed to twist these things into their anti-EA narrative as being evil money grabbing publicity stunts/distraction techniques/schemes to get you to install Origin so it can kill your family... in a way that puts many conspiracy theorists to shame?

    EA could find and freely distribute a cure for cancer, and people would still percieve it as an act of pure evil.
    Reply +4
  • Zyklonbzombie 16/07/2014

    @jimr9999us Most devs "kill support" for games a lot sooner than this. Especially single player ones.

    I must be one of the few people on earth who actually likes EA (or as much as one can like a giant publishing corporation). Their output is consistently pretty good, I actually think Origin is pretty decent, I like their recent attitude towards charity/social responsibility/diversity, when I've had to deal with customer service it was fast and efficient, they took down Tim Langdell, and lately they've been pretty great with giving out free stuff.

    Sadly, every industry needs a pantomime villain, and EA is the biggest/easiest target.
    Reply +17
  • Autobiographical adventure Coming Out Simulator 2014 sure is tense

  • Zyklonbzombie 13/07/2014

    @ImpericalLegion I don't think the "struggles" of religious people (who are still the vast majority of the world population) having their beliefs looked down upon by atheists compares with the dehumanisation, violence and wall of sheer willful ignorance experienced by gay people (and many other minorities) daily.

    Opposition to an intellectual position - even if it's immature/disrespectful =/= oppression. That's not to say it isn't an issue, especially if it crosses over into bullying, but it gets frustrating when it's constantly conflated with actual bigotry.
    Reply +2
  • Alien: Isolation's Ripley DLC isn't just for pre-orders

  • Zyklonbzombie 11/07/2014

    Did anyone really seriously think that this was never going to be made available to non-preorderers? I'll preorder. The game looks amazing. The DLC looks amazing. I like Creative Assembly. If it turns out not to be good, I can live with that decision without blaming Sega for somehow decieving me by not proclaiming "this game is rubbish, don't buy it" in their marketing.

    Maybe I'm just lucky in predicting these things, but generally I can tell if a game is going to be dreadful before release. It seemed pretty obvious to me that Colonial Marines, for example, was poor a few months beforehand. Whereas this looks like something I will eat up as an Alien fan, regardless of the review scores and inevitable refund demands/metacritic user-score battering it recieves.
    Reply +7
  • Train Simulator dev signs Flight Simulator deal

  • Zyklonbzombie 10/07/2014

    @DreadedWalrus In fairness, FS games have traditionally had a LOT of expensive, commercial expansions. They just came about before the days of "DLC".

    Hardcore Sim fans aren't going to spend 2 grand on all the "DLC". But they might spend 20-40 on a very detailed simulation of their favourite plane/train/route/whatver.

    It has always been the case, and I think it's a little unfair to lump sim expansions in with more common DLC types. While there's a big overlap, the "sims" and "gaming" audiences generally have pretty different expectations, products and industry practices.
    Reply +22
  • Sigourney Weaver and original Alien cast to star in Alien: Isolation

  • Zyklonbzombie 09/07/2014

    I'm fine with this. I'll probably preorder the game (yes, boo, hiss, I'm such a shill) anyway, since it looks amazing, but this sealed the deal.

    For those who don't want to preorder, I imagine you'll be able to purchase it for a fiver a few weeks after launch. While it would be nice to have it included in the main game, I'm guessing that hiring the original cast cost a pretty penny.
    Reply +2
  • EA responds to fan outcry over The Sims 4 missing features

  • Zyklonbzombie 08/07/2014

    It's even less convincing than their explaination for Sim City being online only. I don't imagine that a box full of water and a few swimming animations is going to break their fancy new AI.

    Still, I suppose you need some selling points to put on the boxes of the inevitable 20 Summer Vacation and Generations packs.
    Reply +38
  • How Dying Light is keeping the zombie genre fresh

  • Zyklonbzombie 08/07/2014

    @null You've just fallen into the same trap you're trying to call out. There aren't all that many FPSes kicking about. Certainly no more (proportionally) than at any other period in the last 20 years of gaming history.

    Whereas I think it's fair to say that the last 7-5 years has seen a surge in the amount of zombie related games.

    Off the top of my head: Dead Rising series, Day Z, Walking Dead, Dead Island, Last of Us, ZombieU, Left4Dead, Killing Floor, Rust, 7 Days to Die, Project Zomboid, H1Z1, Contagion, Infestation Survivor Stories, Dead Nation.... I could go on for ages. And countless Zombie modes/DLCs for other games, of course. And even more countless indie DayZ/minecraft clones.

    I can't think of many outside the Resident Evil series from before the whole zombie boom, however.
    Reply +9
  • Zyklonbzombie 08/07/2014

    On the surface, it reeks of a design-by-committee approach to blockbuster development. It's got zombies. It's got an open world. It's got parkour. And stealth. And an upgrade tree. It even casts you as a generic badass dude with a woman who barks orders at you through a walkie-talkie.
    This is why I have zero enthusiasm for it. If it had a crafting mechanic it would almost come across as a parody of contemporary games.

    That's not to say it won't be good upon release. I firmly believe that games are greater than the sum of their parts. I just can't buy into any of the hype until then.
    Reply -1
  • "It's not historically accurate!"

  • Zyklonbzombie 05/07/2014

    @OliverH Well that's rather my point. The evidence is there, and it's as valid as just about anything else we've based our knowledge of Vikings on (that is, full of speculation). But that didn't stop the cries of "historically inaccuarate", or "but it's open to interpretation!". The complaints were less about historical accuracy, and more about something that jars with how vikings are traditionally percieved. Reply -14
  • Zyklonbzombie 05/07/2014

    @dirtysteve You asked who percieves sticking up for women as an attack against everyone else. Immediately followed by "And the first article really did have that tone of 'all men are sexist'". You answered your own question.

    A quick glance at your comments on this article indicate that, yes, you are definitely (small) part of what justifies feminism - that is, someone who kneejerks against anyone discussion social issues in gaming.

    As to whether you are explicitly sexist or not, would involve reading more of your posts than I have the stomach for - so I have no position on that one.
    Reply -20
  • Zyklonbzombie 05/07/2014

    @dirtysteve You just answered your first sentence with the second one. Reply -17
  • Zyklonbzombie 05/07/2014

    @Morte-360 I think the main problem with "historical accuracy", is that people only percieve "historical accuracy" when something adheres strictly to historical record. The fact is, creating a 'realistic' game world neccessarily involves filling in some blanks, and speculating about things (often entire groups of people: women, minorities) that have simply been written out of existence.

    I remember a recent minor controversy over the introduction of women in the game War of the Vikings, because of how open to interpretation the historical evidence for such women is (which is mentioned in the article). The detractors were, of course, oblivious to the fact that almost everything we "know" about Viking culture is based on flimsy evidence and open to interpretation. But because visible women go against our common perception of viking warriors, there were cries of "inaccuracy for the sake of political correctness!"

    I'd also like to say that my experience of homophobia has had a different impact on me. As a gay man, I'm all too aware of how people have ingrained homophobia, even if they don't mean it. Whether it's reflexively using "gay" as an insult after having it drilled into their vocabulary at school, or making 'harmless' presumptions about my interests. I'm also aware that growing up in a homophobic world has even left myself, internally, slightly, inescapably homophobic which has manifested itself as twinges of shame/embarassment. I think the same goes for sexism. As a man in a sexist society, who can never fully understand the experience of being a woman, my perception of the world is inextricably shaped by that. Saying "we're all sexist" is a very blunt way of putting things, certainly, but we can never fully divorce ourselves of social context, and there's never a point where you've learned everything there is to learn about how your behaviour impacts on women. Tom's article, to me, came across as an honest realisation of that, and nothing more.
    Reply -15
  • Zyklonbzombie 05/07/2014

    @Mugwum I think the problem with a lot of people who rail against this sort of thing is that they percieve sticking up for women/feminism/gays/whatever as an attack on everyone else. For a group who like to complain about 'professional victims', they're absoloutely set on pinning themselves as being on the bad end of some evil politically correct conspiracy. I really don't know how you break through that, but I applaud you for trying.

    I urge people to take a look at http://medievalpoc.tumblr.com/. It's a very interesting blog that tries to combat some of the "historical accuracy!" misonceptions people have (about people of colour in history specifically). When a group of people are neglected by traditional historical records, a lot of people seem to be happy to perpetuate the idea that they simply didn't exist, and find it jarring when works of art created today go against that. It's an exhausting fight, but an important one.
    Reply -23
  • Zyklonbzombie 05/07/2014

    @grassyknoll http://en.wikipedia.org/wiki/Helen_Lewis_%28journalist%29

    Lewis' Law - "the comments on any article about feminism justify feminism"
    Reply -22
  • Zyklonbzombie 05/07/2014

    @TZH I am? There is a common response that says "Just let developers make whatever characters they want!", which implies that they believe anyone is arguing that they shouldn't. I'm not attempting to make that any more ridiculous than it is. Reply -18
  • Zyklonbzombie 05/07/2014

    @TZH I was responding to @sega and specifically referring specifically to the "developers should just be left to make whatever characters they want!!" responses, of which there are many. Reply -18
  • Zyklonbzombie 05/07/2014

    @sega Some people just wilfully misunderstand the whole diversity argument. When someone says: "we want developers to know we wan't more diverse characters - they shouldn't be afraid to go beyond angry white male protagonists anymore!"

    They selectively hear: "we demand you stop making white male characters!".

    Developers are free to write and make whatever they want. As they always should be. But it's important to have this discussion about diversity, because once gamers demonstrate they have grown up and diversified, developers/publishers will start catering to more grown up, diverse tastes.
    Reply -14
  • Zyklonbzombie 05/07/2014

    @MrTomFTW It's a common silencing tactic. "There are worse problems in the world!". You can apply it to anything. Unles of course it's something they are interested in talking about. Reply -10
  • Zyklonbzombie 05/07/2014

    @BigDannyH It's just completely baffling, isn't it? All these people claiming they're "not sexist, but...." ...but take offence at the mere existence of articles about sexism in gaming. Articles they're not forced to read, on sites they're not forced to visit. And in a way that doesn't apply to any other oft-discussed topic.

    Article every few days criticizing the impact of Free To Play on gaming? Go ahead.

    Want to incessantly complain about EA or Call of Duty? Right behind you!

    Article about the impact of sexism in gaming every few weeks? SHUT UP SHUT UP GODDDD WE GET IT ALREADY!
    Reply -26
  • Zyklonbzombie 05/07/2014

    God I wish all the anti-feminist types would actually leave sites when they threaten to. If you spend any time on Eurogamer, you'll realise it has a pretty liberal, equality driven editorial policy, and as such, will talk about these issues. If it bothers you - don't read the articles. If it REALLY bothers you, piss off to IGN. Is it really that difficult? Reply -37
  • EA: FIFA 14 and UFC 4 demo price due to a "technical error"

  • Zyklonbzombie 04/07/2014

    @ghostgate2001 That's not a mechanism in place to charge for demos. That's simply how both Xbox and PS stores work - you have an account, and all downloads are linked to it. It just happens to work in a "transactional" manner. Reply +4
  • Zyklonbzombie 04/07/2014

    Nice to see the EA conspiracy theories out in force. Even if you buy into the idea that EA is especially worse than any other videogame publisher, charging for demos makes zero sense. The whole point of them in the first place is to get as many people to try it as possible. And if they're desperately worried about people just sticking to the demo, I'm sure they'd just try and enforce some sort of Nintendo esque number of plays limit.

    ...but nah, it's far more likely that EA's real agenda is to ruin gaming and annoy you (yes, YOU) personally. It's all they talk about at the board meetings.
    Reply -5
  • Fox News uses BioShock Infinite logo to defend the homeland

  • Zyklonbzombie 03/07/2014

    Seems they also ripped their political ideology right out of Bioshock Infinite too. Reply +86
  • Visceral outlines changes sparked by Battlefield Hardline beta

  • Zyklonbzombie 03/07/2014

    I'll give them the benefit of the doubt until the final product lands. The beta is very similar to bf4, but I'm guessing the main thing that sets the game apart will be a substantial, story based single player, which visceral have plenty of experience in.

    ...if not, it's still a lot of fun, though maybe not pay-full-price fun.
    Reply +2
  • Virginia is a first-person interactive drama inspired by Twin Peaks and X-Files

  • Zyklonbzombie 02/07/2014

    I think the style looks great. It reminds me of Little Big Adventure, or late 90s kids CGI shows (Re:boot, Crash Dummies).

    Besides, any indie game that doesn't look like either Minecraft or a snes game is refreshing at this point.

    Edit: @sergeysnegiryov you beat me to it - that was my immediate thought!
    Reply 0
  • Report: Murdered: Soul Suspect dev Airtight closes down

  • Zyklonbzombie 02/07/2014

    The middle has clearly dropped out of the games industry.
    I think this is a bit of a myth really. We still see lots of mid tier titles, even from big publishers. The growth of both indie and AAA has just stolen the spotlight somewhat in gaming press, but the middle is still there. And as it has always been the case, mid tier projects are the ones that tend to make or break upcoming studios.
    Reply +2
  • Zyklonbzombie 02/07/2014

    While it's incredibly sad that these people are out of a job, I find the "it's just because it isn't Call of Duty isn't it!?!" rants a bit eye-roll inducing.

    Murdered Soul Suspect wasn't exactly that hidden gem of a game tragically eclipsed by the AAA or the devloper shunned for defying the mainstream. Instead, By most accounts, the game is actually just a bit shit - and that sadly can spell death for mid-tier studios.
    Reply +21
  • Bungie to update Peter Dinklage's lacklustre Destiny performance

  • Zyklonbzombie 01/07/2014

    @null The hive line made me just about cringe inside out. That delivery was straight out of a primary school play. Reply +5
  • Gran Turismo 7 in the works, standard cars set to stay

  • Zyklonbzombie 27/06/2014

    I think we're past the point where sheer quantity of cars is still considered impressive. This philosophy seems to be a remnant from when "Look how much we can cram on to these newfangled CDs/DVDs" was a selling point. It's sad to see a franchise that was once famed for its detail and fidelity so utterly inconsistent in quality now. Reply +4
  • Space Hulk: Deathwing in-game trailer shows off Unreal Engine 4 visuals

  • Zyklonbzombie 27/06/2014

    Didn't realise it was the people who made E.Y.E behind this, and I can't think of a more perfect match for the warhammer universe. I still want my Space Marine sequel, though. Reply +2
  • Huge Witcher 3 leak reveals ending details, monsters, plot

  • Zyklonbzombie 23/06/2014

    @null the ratio of unrealistic heavily sexualised (for male titilation) characters leans way more towards women than men. I can't think of any 'sexy' male characters in either game.

    Think of it this way. Imagine the game pandered to lowest common denominator female fantasies. Imagine every other male character had the looks and personality of a twilight actor or member of One Direction. It would be pretty alienating and jarring.
    Reply -2
  • Zyklonbzombie 23/06/2014

    @rivuzu men aren't sexualised through idealisation. You're not meant to get a boner from playing most male characters. You're meant to want to be them, not fuck them.

    I'd love to see more diverse male characters, and the usual muscled, grimacing cliche is a shame. It's a separate issue from sexualisation, though, and the constant attempts to conflate the two issues is tedious.
    Reply +1
  • Zyklonbzombie 23/06/2014

    @zzzaac there's media portraying sexism, and there's media being sexist. The world being sexist and racist doesn't explain why the women are big boobed nymphomaniacs any more than it would explain having black characters devouring watermelons and chucking spears. Reply +1
  • Zyklonbzombie 23/06/2014

    @null The whole 'sexposition' thing is a pretty common criticism of Game of Thrones too, though. When you appeal to the lowest common denominator, it's usually to the detriment of everyone else. I suspect the amount of people who will buy the game solely because of the horny, big boobed wenches is smaller than the amount of people who will actually be turned off the game because of it. The whole 'sex sells' thing just seems to have become this ingrained, backwards philosophy in media, where creators reflexively feel they have to apply it, even if it doesn't fit at all. Whether it's GoT or The Witcher, it's disappointing to see great works of art dragged down by such transparent, condescending 'sex appeal', since it's so unnecessary.

    It's also worth noting that this game is both developed and published by cd projekt, so I don't imagine the development team had their hands forced in this decision.
    Reply 0