Wittus Comments

  • Meet the man with 1200 Platinum trophies

  • Wittus 04/05/2017

    "Other users might feel ashamed to play many games because they are weak and have no spirit."

    Jeez. And he says that with a straight face and his son on his lap. I simply do not believe his claim, that he only games a few hours a day. Even with guides, some of the Platinum trophies are very time consuming to attain. And it surely must detract from the value his family and his employer gets from him.
    Reply +8
  • Developer admits "we screwed it" after game website exposes review blacklist threat

  • Wittus 20/01/2017

    @Vinsta Ah, ok. I only looked up the PS4 version :) Thanks. Reply 0
  • Wittus 19/01/2017

    They could just have asked reviewers to take into account the asking price of the game, when comparing it to AAA games. Is it good value at 139DKK (15GBP) or not? Reply +3
  • PS4 Pro: specs, games, release date, price and everything we know

  • Wittus 18/09/2016

    @kraajkase Already did that with both of the household's two PS4's, but the difference was shortlived :( Reply 0
  • Wittus 18/09/2016

    @unclemonkey Thanks, will give it a go! Reply 0
  • Wittus 10/09/2016

    Again, no mention of the noise levels, which could be a dealmaker for me, as my old PS4 sounds like a jetfighter taking off... Reply +2
  • Fans divided over site that lets you "cheat" Pokémon Go

  • Wittus 21/07/2016

    ...And it's down. For maintenance, but still :) Reply 0
  • Face-Off: Dangerous Golf

  • Wittus 05/06/2016

    @riceNpea Exactly. And you also don't get to really appreciate the physics, as you cannot freely control the camera. I love the concept (love Burnout), but this is abit of a halfbaked game, sigh. Hopefully they patch it (faster loads, better camera) Reply +2
  • Just Cause 3 receives patch to "significantly improve" load times

  • Wittus 17/12/2015

    @ChockysChild FPS (on PS4) varies as well, yes, but it's seldom so bad, that you cannot enjoy yourself - and then it only lasts a few seconds before going back up to 25+ fps.

    By far the worst thing about this otherwise EXCELLENT game has been the loading times (fixed, thank God!) and the switch between online/offline mode. I have played for well over 30 hours, and I only experienced 3-4 crashes, so I won't complain in that respect either.
    Reply +3
  • Wittus 16/12/2015

    Have been playing all night, and I'd say the average loading time has gone from above 30 seconds to somewhere around 10. It feels very acceptable now.

    But the very, VERY annoying online/offline condition, the game switches incessantly between hasn't been fixed! I have to take my PS4 offline to play without interruptions, and that really makes my blood steam. A singleplayer game, that cannot even load a few leaderboards without coughing blood. Oh well, perhaps in 1.03...
    Reply +23
  • Face-Off: Just Cause 3

  • Wittus 05/12/2015

    Been enjoying the PS4 version for several hours now. Sure, a bit of stutter here and there, but as a very big fan of the last game, I can honestly say, that this is in no way a technical disaster. And I'm sure further optimizing will happen, so on-the-fencers will benefit from a late purchase, as I did myself with Assassin's Creed: Unity. Reply +22
  • King's Quest: Episode Two release date set for a fortknight

  • Wittus 01/12/2015

    I thoroughly enjoyed the first episode, and I played the originals when they first came out, for what it's worth :) Art style might not be to your liking, but in my opinion you're robbing yourself of an entertaining experience, if you're into adventure games. And since the first episode is free for many (PSPlussers) why not give it a go? You can only be positively surprised now, right? Reply +4
  • Video: The best end songs ever

  • Wittus 17/08/2015

    Contains spoilers for Arkham Knight...? Perhaps it was possible for such a feature to omit the absolute latest games, hmmm? No? I'll watch the video in a few months, then. Sigh.

    By the way, my favorite end song is from Dynablaster for Amiga.
    Reply +1
  • Beneath Assassin's Creed Unity's bugs lurks a surprisingly human game

  • Wittus 25/05/2015

    Played Unity last month (PS4) for about 50 hours, and I encountered 2-3 bugs. If you enjoy AC in general, it's safe to say, you will get your money's worth out of Unity. Black Flag is still my favorite, but not acknowledging the huge task involved in creating Unity is a bit harsh towards the developers, methinks. Especially at this time, where the game is cheap, and the bugs are mostly gone.

    Things like Nostradamus' Enigmas and the murder mysteries alone are good enough on their own for me to recommend the game - I must have spent 10+ hours on just those two things. The first of them requires quite a bit of exploring first/during, but the satisfaction of decrypting the intricate verses that tells of the placement of said enigma signs is enormous!
    Reply +17
  • WipEout: The rise and fall of Sony Studio Liverpool

  • Wittus 30/11/2014

    WipEout is the reason I became a console gamer and bought my first console, a PS1. I own all the games in the series and still love the concept, even though my 20 year older reflexes has trouble learning and mastering the games today as I did the first 3-4 games. I own around 700 games today, but the WipEouts are still my most treasured. And the music...? That's what got me started on the (primarily British) electronica, that is some of the world's best to this day. Reply +4
  • The pre-patch Evil Within we hope you'll never play

  • Wittus 21/10/2014

    Four hours. That's how long I spent with the game before applying the patch. FOUR HOURS OF EXCRUCIATING PAIN, while I contemplating sending my review copy back to the depths of hell, whence it came. After the patch was installed, the game became playable. It still has a lot of problems (stupid camera and unwieldy close combat), but now I can at least run it at around 30 fps. If only there was a way to remove the bloody annoying black borders on the PS4-version, and I might start to enjoy myself a bit when trying to investigate my surroundings.

    Either way, it could have been so much more than, what it is. And it doesn't hold a candle to Resident Evil 4!
    Reply +13
  • FlatOut dev's Next Car Game now Wreckfest

  • Wittus 06/10/2014

    @Outpostmodern Nope. The last thing, they did, was Ridge Racer: Unbounded, which was rather good, if you put in the time to excel at powerdrifting. Reply +2
  • iPhone 6 and Apple Watch revealed

  • Wittus 09/09/2014

    @blarty EG just got their suffixes wrong - it's not "50% faster", it's "50x faster" than the original iPhone! Reply +1
  • Halo review

  • Wittus 07/09/2014

    The most honest and fitting review of Halo I ever read. Reply +2
  • Somewhere in the multiverse exists a timeline where Mr Do! is as iconic as Mario

  • Wittus 03/08/2014

    Damn, I miss those days, were every fortnight (it seemed) new and wonderful platformers iterated on the former and blew my mind. Pacman, Dig Dig, Mr. Do!, Baggitman, Lady Bug, Bubble Bobble, Bomb Jack... My 2 Danish kroner (approx. 20 pence) disappeared into a black hole and came out the other side in a rainbow coloured world of fun and laughter. I felt like the little match girl, and I played until my pockets were empty.

    We have it good today, make no mistake, but nothing compares to the joy of being a kid and seeing these images and games for the first time.
    Reply +4
  • Rainbow Six Siege has male and female hostages

  • Wittus 25/06/2014

    I'm all for gender equality, but couldn't we just let the developers finish their games instead? Nobody gave Rockstar a hard time for their games' sexual slander, but uhoh, we cannot rescue males in Rainbow Six? Call in the cavalry. Give it a rest, already. There are more pressing issues in the world to get worked up over :) Reply +45
  • A glimpse at The Last of Us Remastered on PS4

  • Wittus 17/04/2014

    @Negotiator As you can see from a lot of the other comments, that's a matter of opinion. Let's just leave it at that, love :) Reply 0
  • Wittus 10/04/2014

    One question: Why?
    Why would you spoil a scene like that - and water it down by letting people know about it, as the period leading up to this is so intense, partly because you're left in the dark until the encounter? Also, who is this targeted for? I have played the game and as such don't mind seeing this scene again, but I'm not going to buy it again, am I? So, new players. Who now will know something best left to experience themselves, late in the game. Jeez, it's just a dumb trailer on all levels.
    Reply +1
  • Gaming's middle-aged crisis

  • Wittus 15/03/2014

    Lemme just get out of my wheelchair, so I can give you my standing ovation. I'll just lean a little on the wall meanwhile, as clapping makes me a bit exhausted these days. Reply +4
  • Why Xbox failed in Japan

  • Wittus 18/11/2013

    How's your math? If approximately 106.000 units were sold in 18 months (June 2011 - December 2012), how does that become 1.400 a month? I'm guessing you meant "a week", which isn't that impressive either :) Reply 0
  • Wittus 14/12/2012

    "Microsoft had created a version of Windows CD for Dreamcast."

    Windows CE. Other than that, great article!
    Reply +2
  • How to Play Video Games: A Women's Guide

  • Wittus 11/10/2013

    This was a waste of time. I doubt any of EG's readers look down on girls or women playing games, so I really couldn't see the fun in this (as another poster dubbed it, 'sneery') piece of non-journalism. The people who ought to see this is somewhere else and probably won't ever see this, so what's the point? Reply +14
  • Vanquish retrospective

  • Wittus 22/09/2013

    A perfect example of the possibility of actually advancing the tired cover-shooter genre. Reply +10
  • Beyond: Two Souls PS3 demo release date

  • Wittus 06/09/2013

    Why would I want to play a demo, when I have the full game to look forward to? The only incentive, that works for me, is a lower price. Reply +2
  • Xbox One to launch with FIFA 14 in Europe - rumour

  • Wittus 19/08/2013

    No thanks. Reply +2
  • Digital Foundry vs. The Last of Us demo

  • Wittus 03/06/2013

    I'm playing the game now for review purposes, and I really cannot fault the engine much. It's a beautiful game, and for most parts both environment and action moves smoothly. You can always nitpick, but if you let yourself be absorbed, it really is quite an experience. Reply +12
  • Stickets review

  • Wittus 01/06/2013

    Only iPhone after all? I cannot find it under iPad Apps :( Reply +1
  • Thomas Was Alone review

  • Wittus 01/05/2013

    "Ł2 for a new, 30-level expansion"

    FYI: According to Sony, it's "only" 20 levels. But the asking price is still ridiculously low, so...

    I have PSPlus, so I enjoyed this little game for free, and I certainly liked it. I didn't think the puzzles were difficult and the personalities and plot didn't really rock my boat, but I always enjoy these small and alternative experiences. I'd give it 4/6, which is the scale we work with, where I review games.
    Reply +3
  • Test Drive Unlimited retrospective

  • Wittus 28/04/2013

    It wasn't easily learned/loved, but it grew on you. Or, me, at least :) An acquired taste indeed.
    Reply +1
  • Wittus 28/04/2013

    The other huge success for Test Drive Unlimited was its famed online integration. It worked pretty much perfectly from launch

    Excuse me? Don't get me wrong, I loved this game to death: won all races, drove on all roads and even found the driving mechanics great, but trying to set up an online game with a friend was more luck than anything. With the game's second patch (I think), it became easier to spawn near friends and actually cruise/race with them, but it was never, ever perfect. Take it from one who played it from day one. Reviewed it even.

    But other than that, I wholly agree. Not TDU2 nor Forza Horizon can touch the epic experience of completing the Millionaire's Challenge around the island. Pure bliss, which I've only gotten close to within the vast expanses of FUEL's 120-by-120 square kilometers of (primarily) offroad cruising.
    Reply +3
  • Open world zombie base-building game State of Decay due June on XBLA

  • Wittus 15/04/2013

    No multiplayer? Not even a lowly splitscreen co-op? Then I really think, I got the zombie-killer-bases covered, when looking at my games drawers. Reply -3
  • Limbo on Vita is a straight port, dev felt touch controls wouldn't "suit" the game

  • Wittus 27/03/2013

    "Playdead doesn't expect you to buy it again."

    With that comment, I pretty much expected the news to be that existing owners could download it for free for Vita. Getting the true meaning only illicits a "du-uuh!", as few people have a habit of buying the same thing twice :)
    Reply -1
  • This is what top-level COD competition ****ing looks like

  • Wittus 21/03/2013

    Big sigh.It just makes me a little bit more embarassed to admit to playing games in public. I'm 42 by the way, which could have something to do with it as well :)

    But no, Oli, I really don't swear just as much alone, when the game works against me. This is just plain childish behaviour.

    And for the love of God, could people please stop calling these events for Sporting Events. Chess is not a sport, so videogaming sure ain't either. Sorry about the US/UK linguistic mismatch - I'm Danish :)
    Reply +8
  • Games of 2012: Journey

  • Wittus 23/12/2012

    I liked Flower more as a game, but both are equally beautiful memories. Reply 0
  • EA pulls Medal of Honor tomahawk promotion

  • Wittus 16/08/2012

    @Waffleaber My thoughts exactly, when the guy hypocritically tried to get us to feel guilty for stopping the charity moneyflow. What a low blow, Goodrich! Reply +8
  • Saturday Soapbox: Yearning Japanese

  • Wittus 04/08/2012

    @rudderless Good to get that sorted :) Reply 0
  • Wittus 04/08/2012

    Great article, and I normally agree about the covers from especially Japan being the prettiest/best version, but not so for ICO, I must admit. The EU cover blew the others away. What makes the US cover so special in your mind?

    I own several machines from both US and Japan (and several dozen imported games to go with them), but I don't really miss the import scene anymore. Simultaneous global releases for most of the games, I have interest in, has more or less removed that thirst for importing, and my spare time doesn't allow for the spending of hours upon hours translating games through quirky FAQs on the net - Tobal 2, I'm looking at you! :)
    Reply 0
  • Doctor Who: The Eternity Clock Review

  • Wittus 29/05/2012

    @ToAks Give it a few (more) weeks, then check Metacritic (http://www.metacritic.com/game/playstation-3/doctor-who-the-eternity-clock). They collect reviews across the board, so the average tend to give an okay estimation if the game is worth buying.

    Personally, I'd give it a 4/10, and that's because the bar for an average game (at 5/10) has been lifted a great deal the last couple of years.
    Reply +1
  • Wittus 28/05/2012

    ...Oh and by the way, I have also been reviewing games (in Danish, so excuse my broken English) for the last 15 years, so I didn't just pile hate on an undeserving game, because I got mad ;) It really is a mess, and the price is in no way fair, all things considered. I believe it is even more expensive as a physical purchase? Strange. Reply +2
  • Wittus 28/05/2012

    If so, she is more than welcome to say "thank you" for Tumble, which is a testament to a future for Move and a really wellproduced game. But their Dr Who game should have been half the current price and/or of double quality. Rocketbirds: Hardboiled Chicken is a good example of a small dev reaching some of the goals, Supermassive should have set out to reach with this kind of game.

    All in all, with such a precious brand and a generally declining Digital Download prices - just look at Apple's AppStore - there really isn't any excuse for this kind of production at that price. Hell, the game is only five hours long, which I don't have much against in principle, but that does put it in a comparative bracket with a lot of IOS titles.
    Reply +3
  • Wittus 28/05/2012

    Worth the price? Compared to what? I paid around 16 GBP/135 DKK, and most - if not all other PSN games is cheaper. That's what I would call "a rip-off", my friend :) Reply +4
  • Wittus 28/05/2012

    ...And the review is spot-on in its arguments. Handling is broken, puzzles is often illogical and don't get me started on the difficulty spikes - especially when the one player is a 6-year old boy. To top it off, it isn't even technically top-notch, with frame rate issues in splitscreen and - god help me - on the title screen. Reply +7
  • Wittus 28/05/2012

    I bought it for my boys, aged 6 and 8, who are big Dr. Who fans, even though I have to translate from English to Danish. I didn't expect much from the game, but I must say that this is an embarassingly poor game, that the boys and I only play through for the mood and the coop social aspect. Shame on you Supermassive Games, even at a budget price. Reply +5
  • TRON: Evolution

  • Wittus 29/11/2010

    Received it for review purposes and completed it in two short evenings. I loved the first film (having seen it as a kid, me being an oldie at 40 today) and is looking forward to the next film, but the game...

    This is possible a better movie conversion than most, but most is dire! This is an average game, at most, with wellknown and in no way inspiring gameplay elements - even if it looks fairly good and plays without major issues. If the metacritic average lands above 50 within a few weeks, I'd be real surprised. Me? I gave it a 2 out of 6, and the only way it would have scored higher was, if it had been a PSN/XBLA title costing 10 quid. At full price, this is cashing in at its worst - not that I really was prepared to expect much else from the people who killed of the Turok series. I may sound harsh, but poor games at full price really winds me up.

    Vote with your wallet and buy Mirror's Edge, Prince of Persia or the latest Assassin's Creed, if you want parkour done right.
    Reply -4