VibratingDonkey Comments

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  • Dying Light dev takes the piss out of Destiny's Red Bull promo

  • VibratingDonkey 26/06/2015

    @zzkj
    I don't know about the DLC this game has received, have not been paying attention to that. They eventually reneged on the shoddy thing I mentioned, before the game was released I think, so some may simply not be aware of it.

    But that being a thing they thought was ok to do makes it look a wee bit fishy when they try to score points by making fun of another company for deploying some ill-perceived, significantly less shoddy, promotion.
    Reply -4
  • VibratingDonkey 25/06/2015

    Dying Light's marketing people tried to rip out a MP mode and use it as a pre-order "bonus". They should maybe stop talking.
    http://www.neogaf.com/forum/showthread.php?t=904886
    Reply -3
  • DICE: why Star Wars Battlefront AT-ATs are on-rails

  • VibratingDonkey 26/06/2015

    Eurogamer: One thing our readers care a lot about is getting the full value of any triple-A game they purchase. Will there be any kind of micro-transactions or in-game purchase system?
    PR: Again, we're not talking about any DLC. Just what we're showing at E3.

    Eurogamer: Micro-transactions aren't really DLC... They'll be in the game from day one, if they are in there.
    PR: We're not talking about that today.
    Assumptions, Eurogamer. Grid Autosport and Garden Warfare introduced microtransactions some time after the game was released. As did BF4 I believe.

    Anyway, let's just expect the worst, not pre-order or buy day one, and then hopefully it's not shit.
    Reply +2
  • VibratingDonkey 26/06/2015

    Eurogamer: Hopefully they don't die. I'll be upset if they die.
    Ingvarsdottir: [Laughs] We won't make you upset.
    Well, you failed.

    Hopefully there will at least be some Jar Jar Binks easter egg where you smash him in half with a hammer and then set him on fire.
    Reply +5
  • Warner suspends Batman: Arkham Knight PC sales

  • VibratingDonkey 25/06/2015

    @bad09
    I'm talking about the video I posted and how it's seemingly purposely altered to present performance and effects that are not possible in the consumer build. It runs at a solid 60fps, which is not possible, there's no stuttering and it features the rain texture that simply does not exist in the PC version.

    At 0:24 you hear thugs sounding all chipmunky, indicating shenanigans. I.e. Nvidia might have run the game at a locked 30fps, but at half speed, and then sped it up to make it look like a solid 60, but neglected to also edit the audio.

    It would be interesting to hear a Nvidia spokesperson explain this.
    Reply +1
  • VibratingDonkey 25/06/2015

    These are not Nvidia graphics card-specific issues, the spokesperson added, but PC-specific issues.
    That misleading, misrepresentative, seemingly purposely altered, Gameworks commercial Nvidia put out certainly is Nvidia specific. Please ask this spokesperson some follow up questions about that.

    Reply -4
  • Phantom Dust turns to vapourware

  • VibratingDonkey 22/06/2015

    Jason Schreier wrote a thing about the development and eventual demise of Darkside's Phantom Dust.
    http://kotaku.com/how-a-small-game-studio-almost-made-it-big-1696997142
    Reply 0
  • Yu Suzuki wants $10 million to make a truly open world Shenmue 3

  • VibratingDonkey 22/06/2015

    @MattEvansC3
    [snip]
    Once again look past the fact its for Shenmue 3 and look at the business practice being employed.
    You can argue pre-order culture this and risk aversion that but I just don't think it's relevant in this context. And I'll only ignore that context when it's not present. For instance when Sony starts using Kickstarter as a greenlighting process for their games. You're getting way ahead of yourself with that stuff.
    Reply +2
  • VibratingDonkey 22/06/2015

    @BizarreK
    Shenmue 1 had a lot of detail in its relatively small locations. I was hoping they would go down that route.
    Yeah it was more personable, quaint, familiar and all this. It was your home town. I'd like to think that's a significant part of what makes its locations more memorable than Shenmue 2's, and not just that the first game had a bigger impact, or made you backtrack a lot.

    When I think back, from Shenmue 2 I remember the rooftop, the temple, and bits of the forest at the end. From Shenmue I remember most of the layout of Yamanose, Sakuragaoka and Dobuita. I still know where that old lady's house is. The travel agency is on the corner of that intersection on the left.

    The story goes where it needs to, and it seems for the third game it makes sense to bring it back to that sort of "smaller but deeper" feel. Based on what I've read, that is what they're planning on doing. I basically expect Shenmue's style of locations in rural China/the end of Shenmue 2 with some moderately sized villages.

    It'll be weird though because there probably won't be any loading transitions. In the previous games they used those to well, load a new area, but also to basically skip past the traveling between the areas they wanted to focus on. It sort of made the world feel like it was larger than the areas you could go to.
    Reply +1
  • VibratingDonkey 22/06/2015

    There was some rabbling and confusion about not knowing about investors, Sony gauging interest etc. Hypothetically, if Sony used Kickstarter to gauge interest and ends up throwing $50 million at it, then...that'd be great. People who think that would be a problem are just weird. What would be the problem with a $50 million Shenmue 3? You asshats. 14 years, nothing. If you think this game would've happened without fans splurging on this kickstarter, just like, fuck off, or something. Save your complaining and worrying for when Activision throws up some Call of Duty DLC.

    I would just like to know enough about the total budget to get an idea of what kind of Shenmue 3 to expect. And Yu Suzuki has said he expects the majority of the budget to come from this kickstarter and has given these loose, arbitrary goals of $5 and $10 million, which is enough for me at least.

    I reckon the kickstarter will end up around $6 million. $10 million does not seem plausible, but with additional funding, maybe? They'll certainly be in a decent position to convince investors.
    Reply +1
  • Ne'er Dwell: a few hours with Fallout Shelter

  • VibratingDonkey 15/06/2015

    I was excited about this for a while, and equally upset about the Android situation (apparently it's coming "some time later") but it's sounding like it's merely worth trying, not necessarily worthwhile. I will try it out though...some time later. Reply 0
  • Fallout 4's 100 Pip-Boy Edition includes an actual Pip-Boy

  • VibratingDonkey 15/06/2015

    So dumb. So so dumb. It's a big, bad-looking plastic phone holder that attaches to your wrist and displays the UI of a game. It is the dumbest thing I've seen. Dumber than that one time Phil Harrison or whoever used the PSP as a rear view mirror in a racing game. Dumb. Reply -2
  • Afro Samurai 2 gets a debut trailer

  • VibratingDonkey 13/06/2015

    How to the what now? Reply 0
  • Zeno Clash dev announces The Deadly Tower of Monsters

  • VibratingDonkey 13/06/2015

    @RedBeard729
    That's just like, your opinion man.

    Oh it's a thing from the thing.
    Reply +1
  • Katamari Damacy creator's next game is about pooping, exploding, and friendship

  • VibratingDonkey 11/06/2015

    Yes. Reply +4
  • Brothers: A Tale of Two Sons rated for PS4, Xbox One

  • VibratingDonkey 10/06/2015

    What was that Fares character up to again?
    Right. A new studio called Hazelight consisting of him and a bunch of ex-Starbreeze folk who worked on Brothers partnered up with EA. Probably still too early for anything substantial to show up at E3, maybe another conceptual target prototype teaser or some such.

    Brothers already looked pretty enough on 360 and especially PC, and it's not a game designed to be played through multiple times. A commentary track is interesting, but that's not the kind of thing you pay another 15 or whatever for. So I suppose they're targeting those who haven't already played the game with this. Those people are doing it wrong and absolutely should strive to rectify this mistake.
    Reply 0
  • Uwe Boll quits crowdfunding with expletive-laden tirade after third project fails

  • VibratingDonkey 09/06/2015

    @gravearchitecture
    well, given that you've apparently watched most of his back catalogue, apparently there's money to be made in dross? :)

    i bet significantly more people have watched bloodrayne than fitzcarraldo. that's the world we live in.
    Well...at the time I didn't feel morally obliged to pay to watch his movies. That was wrong of me. The right thing to do is to not pay and not watch. It's a win-win situation. I win by not supporting his cruddy movies, and I win again by not wasting my time watching them.
    Reply 0
  • VibratingDonkey 08/06/2015

    I don't get it. I know that he knows that the video game audience thinks he's a worthless hack, and for good reason. Did he really expect this to work? Why?

    Good as time as any to rank Boll movies.

    1. Postal
    It's almost as if Boll tried a little with this one, had a little passion. Granted beyond it looking alright, and that one job interview scene genuinely working, it's an overall dull, vacuous drag with unfunny, lazy jokes that on a recent rewatch I felt compelled to skip through before giving up entirely. In that sense I suppose it's accurate to the source material. Still, the lows overall being higher than standard Boll, and there being a high, makes it the best Boll movie I've ever seen.
    2. Alone in the Dark
    Tara Reid was unintentionally a decent comedic sidekick. Stephen Dorff was in it. At one point they dump bullets into the dark to some heavy metal buttrock. Sex scene out of nowhere. Probably not actually a good "so bad it's funny" movie, but it's better at being that than any other Boll movie I've seen.
    3. Far Cry
    The comedic sidekick was an annoying turd that should've been written out. Udo Kier (guess Boll liked Blade) was in it. That's about all I remember. Probably in the upper tier of Boll game movies in terms of overall quality, although that's not really a meaningful distinction.
    4. In The Name of the King
    Was actually disappointed in this one as this trailer made it look fantastic. The dialog is so dumb and the performances outstanding. Burt Reynolds is either really drunk or really tired, Mathew Lillard does good, and Ray Liotta is amazing. But then Boll had to take the material he had and make a movie out of it. And he sucked it all out, as he does. Only dopey Burt Reynolds remains in the final cut. Maybe there's bits of that trailer that remains here and there, but it's inbetween mountains of this hideously boring garbage.
    5. BloodRayne
    Somehow even more stuffed with boring garbage mountains. It's all there is. An arduous task to get through this movie. I didn't. Was Meat Loaf in this? And Ben Kingsley? How the hell could this movie be so boring? Fuck you, Uwe Boll, for squandering this opportunity.

    Oh, I also watched Tunnel Rats at some point, but I've literally forgotten everything about it.

    The four supposedly decent movies he's put out.
    http://www.imdb.com/title/tt1236471/
    http://www.imdb.com/title/tt2368553/
    http://www.imdb.com/title/tt1337057/
    http://www.imdb.com/title/tt3448226/
    Three of them are about some dude with guns rampaging. Guess that's a niche that works for him.
    Reply +1
  • We need to talk about emulation

  • VibratingDonkey 31/05/2015

    This Netflix for retro games sounds like a good idea. Until publishers start caring and make such a thing exist, instead of actively opposing game preservation as they are currently, I'll use whatever options are available to me and support those who put the work in to make it so. Reply +2
  • Need for Speed reboot requires online connection

  • VibratingDonkey 30/05/2015



    But to benefit aren't eyes.

    New meme to run into the ground. So at least there's that.
    Reply 0
  • VibratingDonkey 29/05/2015

    Forza 6, Wreckfest, Dirt Rally will hopefully be done around the same time. And hopefully, most of all, My Summer Car. It's amazing.
    Reply -1
  • VibratingDonkey 29/05/2015

    That PR person's getting a talking to. If they hadn't spilled the beans EA might've been able to drown the beans in the E3 soup. Now instead of just talking about how awesome their game is, they'll have to defend this dumb, shitty design choice.

    So far they're off to a dumb, shitty start with their official PR line.
    the benefits are nice. More variety and a more rewarding experience with friends.
    So you're telling me the benefit, the reason why people should accept the very blatant downsides to a game being always online, is you're able to play with friends online?
    Like TDU did a decade ago? (Whilst having an offline mode.)
    Like Forza Horizon 2 did a year ago? (Whilst having an offline mode.)

    Might have to retire that one guys. Didn't work for The Crew and it does not get better with age. Pretending like this sort of seamless online experience is not possible if a game has AI to stand in for other players, is blatantly daft and untrue.

    The fact that they expect us to believe that line, is insulting and genuinely pisses me off. People lying to me in order to convince me to buy their game is just sleazy and gross as fuck. I don't believe marketing people want to lie, but they will if they have to. And apparently in this case, the real reason why they went this direction, is so bad they felt compelled to make up some bullshit instead. That's what I'm getting out of this, and it's quite offputting.

    Always online is not necessarily a death blow to a game. But it guarantees I'm not buying the game for at least the first month, and in this case probably not until the price has been lowered to reflect the negative impact always online has on the value. At any time, for any amount of time, the game could cease to function. And the servers will inevitably get shut down forever. In general I think I'd just rather not deal with that at all. Not in games where the justification for it is so poor. At this point it looks like they're making the game worse for us purely to benefit themselves, while saying they're doing it to benefit us. And that's just shit.

    And doing this after SimCity and BF4 is just a laugh. Do they have no respect for us at all? They reckon we're stupid sheep with memories of goldfish who'll just keep pre-ordering their busted games?

    But before just completely forgetting that this game exists, I'll see what they have to say at E3.
    Reply +13
  • Feist brings ferocious physics-based combat to Steam this July

  • VibratingDonkey 20/05/2015

    Cool. Physics and AI are two of my favorite things. Reply +2
  • Guitar Hero Live reveals 24 song setlist

  • VibratingDonkey 19/05/2015

    How can they do Chop Suey and not the far superior Crocodile Chop? Come on.
    https://soundcloud.com/neilcic/crocodile-chop
    Reply 0
  • The Witcher 3: Wild Hunt review

  • VibratingDonkey 19/05/2015

    The first time I heard Geralt speak in this I thought he had a cold. Reply +1
  • VibratingDonkey 18/05/2015

    My 780 went and shat itself the other day. It's under warranty, 780's don't seem to be stocked any longer, and a 970 would be the most equivalent replacement. So unless they find some dank ass OEM hardware in the corner of a warehouse somewhere, I'm getting a small GPU upgrade, Arkham Knight and this game for free. Sometimes life's ok. Reply +4
  • Rich Stanton on: The Koj delusion

  • VibratingDonkey 16/05/2015

    @abigsmurf
    I would have a lot more time for this 'debate' if a lot of writers would stop pretending that Kojima/the MG franchise only panders to pervy males.

    Raiden was specifically written in to appeal to female gamers. The character was created after Kojima got a letter from a female fan who said she didn't like playing as old men. Even his tight fitting clothes were done purely to appeal to the Fujioshi crowd.

    Given by the number of Raiden yaoi doujins, they were pretty successful.

    It's not like the Raiden fanservice is even subtle. It's hard to take a lot of writers seriously when they ignore such obvious counterpoints. They don't care about having a balanced view, they just care about pushing their bias' on the audience.
    Rich Stanton
    One of the subjects Kojima is interested in is sex, and the way it's handled in Metal Gear games runs the gamut. There are fratboy jokes, like making Snake masturbate over a girly locker picture in MGS2, next to moments of sheer perversion like the underwear viewer of Peace Walker. Though Kojima also sexualises men, with butts in particular receiving loving care and the option to go on gay dates offered, overwhelmingly the gaze across the series is on women. And it's not something he's unaware of.
    It's not something anyone ought to be unaware of.

    Remembered something I read on NeoGAF a while ago. Believe it was related to this.
    She was a mentor, a lover, and much like a mother to Snake... they had a very complicate connection.
    But I knew that I would have to emphasize the maternal aspect more than anything.
    So when designing The Boss, I imagined a mother with one breast out, feeding her child a kind of mother-son nuance.
    So even with her breast exposed she would enter battle.
    When I first designed her, in the area around her chest she had a tattoo of a snake.
    So, when firing a gun, her breast would shake, making the snake look like it was laughing.
    There would be this legend; that when you saw the laughing snake, your life would soon be over.
    Supposedly a quote by Kojima from Metal Gear Saga.

    Could you imagine? Sometimes this man thinks up things that are just fucking stupid. Luckily he realized this was way too stupid and inappropriate for what turned out to be a pretty cool and pivotal character.

    Like, the bosses in MGS3 were blatantly just a means to the end. Less characters, more obstacles meant to present the player with a hopefully interesting piece of game design. Particularly that frog guy is just plain ol shitty, fuck that guy. It's relatively ok, or you know, less bad, if "characters" like that are stupid, because there's not much to be ruined there, but The Boss is supposed to be an actual character, arguably the most important one in the game. You can't treat those like that. That would suck.

    So that's basically what makes me give both concern and benefit of doubt regarding Quiet. Clearly capable of writing decent characters, the worst thing that could happen is if Kojima finds some absurd justification in his mind for having one of her boobs hanging out, and fails to snap out of it before it's too late.

    Could you imagine. Almost sounds like "Kojima" when you're saying that phrase. Kujumae. Kojimagine. There should be a deodorant called Hid BO. Could you imagine? Anyway...
    Reply +1
  • Gears of War Xbox One remaster footage leaks

  • VibratingDonkey 14/05/2015

    @bad09
    Fair enough. I'm starting to feel like "I don't like thing".
    Reply 0
  • VibratingDonkey 14/05/2015

    @TekMerc
    I assume this will be 19.99+. And you're ok paying that for a carbon copy re-release of a decade old last-gen game in a common genre (If it was a rare type of game I'd see the value in that).

    I understand being a fan of something, but I do not understand that. Battlefield's my jam. If EA re-versioned BF2* I'd either reinstall the old version, play BF4 some more, or wait for Battlefront. I'd rather they make something new, or nothing at all. "Here's an old game again!" isn't terribly appealing to me. Need more than that or it's just pointless and boring.

    Like all them nostalgia-fueled kickstarters. Or Battlefield 1943, now that was a good "remake". A new bite-sized game aiming to capture the spirit of the original. If this ends up being the Gears version of that then I'd be cool with that.

    *EA did in fact make an "updated" F2P version of BF2. I tried it once. It felt like garbage. Don't know what they did to it, but it wasn't anything good.
    Reply 0
  • VibratingDonkey 14/05/2015

    This is so boring. I don't understand why this needs to exist. There's not been a drought of coverbased third person shooters, Judgment was out just two years ago and there'll probably be a new installment next fall. Gears was known for being visually impressive at the time, and that's how everyone remembers it, so instead of it getting an overhaul we could just as well put on our rose-tinted goggles.

    That Phantom Dust remake they fumbled up and canceled, that could've been interesting.
    http://kotaku.com/how-a-small-game-studio-almost-made-it-big-1696997142
    Reply -1
  • Indie dev left devastated after troll ruins its Kickstarter

  • VibratingDonkey 14/05/2015

    @abigsmurf
    Why does everything have to be a 'troll'?

    This could have been someone having second thoughts, someone (with a lack of foresight) who genuinely wanted to do anything to get this approved, some kid who used their parents CC, someone who actually used a stolen card, someone who wanted to make the 7K payment but his bank blocked the transaction.

    Hanlon's razor is something lost on most journalists nowadays. It's a shame as it helps make the world a much less hate filled place.
    Kickstarter pulled the pledge before the kickstarter ended/transactions were initiated, because it was discovered to be fraudulent and banned the account. An innocent mistake seems implausible, stolen card seems likely.
    Reply 0
  • MGS5's seedy Quiet figure has squeezable boobs

  • VibratingDonkey 11/05/2015

    Was this posted already?

    Thought specifically this one figurine had soft chest material, for that one dubious reason. But apparently soft chests is a thing with some figurines meant to improve posing/articulation, including the Snake one above. I mean, this is still a half naked figurine with squeezable boobs, but there's legit justification for the latter. Whou'da thunk.
    Reply +2
  • VibratingDonkey 11/05/2015

    This figurine is just blatantly eyerolling and embarrassing, fit only for a room like this (NSFW). The character design is one thing, but there's no mistaking what that soft material is about.
    (EDIT Never mind. There is. http://www.neogaf.com/forum/showthread.php?p=163543219#post163543219 )

    You can doubt Kojima's ability to set up appropriate motivation for the character design, but until the game's out, we don't have much of that context. Until then[strike], this figurine, and [/strike]Kojima's reaction to it, does not help his case. Nothing wrong with being immature every now and then, but loling about boobies when he and this character design's been getting a bunch of criticism over said boobies, doesn't look good.

    So far everything about Quiet's design is solely for marketing and perv purposes (AKA sex sells). Which would be quite shitty reasons for making a character this way. And presumably the actor playing the character would know the character, so her being surprised by the design doesn't seem particularly encouraging either. Or maybe it could be, in a way, I don't know. Probably not much point to reading into what she's saying.
    Reply -2
  • Star Wars Battlefront: no classes or squads

  • VibratingDonkey 11/05/2015

    So, no pre-made classes. You unlock items through normal experience point progression.
    The idea of no classes I'll remain indifferent on for now. Could be good and/or bad or just different.

    Battlefront's progression system might possibly maybe potentially be a significant improvement from Battlefield's, which was terrible in 3 and 4. A general XP pool is good. No other bullshit gating on top of it, please. Give me points, let me spend them on whatever I want, don't make it this arduous ordeal. The metagame should GTFO of the way of the game. Ought to only apply to cosmetics.

    The one positive impact I can see locking away gear having on a game, is that initially, as the game is first released, you get this arc unfolding as players get access to and learn to use the various stuffs. Like at first no one has mines, so tanks just carelessly bumble around, then they start getting blown up by mines and have to adapt to that. It's interesting, but maybe after a month or so you've reached the threshold where the gating no longer helps this sort of staggered evolution, it mostly just pushes new players further down the food chain and annoys me in various manners.
    Reply +2
  • Turok: Dinosaur Hunter to receive a PC re-release - rumour

  • VibratingDonkey 08/05/2015

    Testing. Does this break the formatting?[/b

    Yes it does.

    This thing should probably check for unclosed tags, because if there is one, it applies itself to the entire comments section, presumably until there's a [/]
    somewhere.
    Reply 0
  • VibratingDonkey 08/05/2015

    Not sure if the Turoks were ever actually particularly good.

    The one good thing I remember about the first one is it had some quite silly weaponry. The only other thing I remember about it is that the dreaded N64 fog was ridiculous and made it annoying and disorienting to navigate. Almost made me fell ill it was so bad and claustrophobic. Looking at footage of it, it's the narrow FOV and cramped level design blatantly trying and failing miserably to hide the shitty draw distance that's the main problem.

    I played the one with the cerebral bore at some point, but that's literally the only thing I recall about whichever one that was introduced in. Think I played it on PC.

    Turok fog or Driver pop-in?
    Man, early 3D games were such garbage. No one really knew what the hell they were doing, how to do it, or have the proper tools/hardware to do it with. Amazing what we were forced to put up with.
    I bought Syphon Filter 3 a while ago, and it reminded me that controlling 3D shooters with a d-pad was a thing that happened. Syphon Filter basically had tank controls. You had to hold in shoulder buttons to strafe. Maybe eventually you learn how to work around the clumsy awkwardness, but going back to that is rough.
    Reply 0
  • Kerbal Space Program review

  • VibratingDonkey 07/05/2015

    @SvennoJ
    That seems silly. Paying $20 for a box.
    Reply +5
  • VibratingDonkey 07/05/2015

    @Zerobob
    Platforms are detailed on the front page and at the top left of reviews.

    On the mobile version this is not the case. The platform denotations on the front page are just gone for some reason. The "Games featured in this article" box is still there, but at the very bottom. They should probably relocate that to somewhere at the top.
    Reply 0
  • VibratingDonkey 07/05/2015

    Sometimes (always) it takes a long time before I play these early access games I occasionally happen to acquire in one way or another. I've generally no interest in the prospect of potentially getting tired of a game playing an unfinished version of it what with all the placeholders, bugs, design issues, performance issues, missing features, graphics, audio, animations and whatnot. When I play a game for the first time I prefer if it's the best version of it. Except for in cases like Besiege or Dirt Rally, where the game's kind of already there, just a smaller chunk of it, that's still worth the asking price. Might intentionally buy those even.

    Maybe Kerbal's been there for a while, but if it's not there yet when i get the game, I just kind of tune out until the game's proper done. I'll be installing this now. Was 13 when I bought it two years ago.
    Reply +1
  • Mirror's Edge 2 due in Q1 2016

  • VibratingDonkey 06/05/2015

    @bmx19
    That didn't happen either.
    https://youtu.be/ah8mhDW6Shs?t=6m16s

    Born out of proto-Gamergate, this fabricated bullshit is a real oldie, predating Gamergate by about two years.

    The fake quote regarding "difficult controls" is reportedly originally from some random anonymous 4chan post, and as far as I was able to tell, this blog post by some random person is the original source for the made up "hired as consultant" bullshit.
    http://www.destructoid.com/blogs/TheKodu/the-sarkeesian-the-dice-and-the-mirror--235992.phtml

    -----
    Good to get confirmation they didn't can Mirror's Edge 2...yet. I do wonder what that game's going to be like.
    Reply +11
  • Homophobic and transphobic game removed from Steam Greenlight

  • VibratingDonkey 06/05/2015

    Hasn't happened yet and might not ever, but I hope this guy has some sort of epiphany, because this is just...more than anything I guess it's just really fucking stupid. Reply +11
  • Goat Simulator getting GoatZ survival DLC

  • VibratingDonkey 05/05/2015

    Oh Goat Simulator was so dumb and novel. And now this expansion threatens to add the most boring things ever. I know it's meant to be commentary on how boring these things are, but that doesn't make them non-boring.

    I think they had the right idea before they decided to put this out. Fun while it lasted, but it's probably time to move on. But what do I know, maybe this people-avalanche will be into it.

    Either way, that sure is an evocative name.
    Reply 0
  • Batman: Arkham Knight season pass lets you play as Batgirl

  • VibratingDonkey 05/05/2015

    @Gemini42
    Steam thing is separate from the other thing. Just a tangential thought that happened.

    Steam is good for sales, bundles etc. It's the price for new AAA games that's rubbish. 60. Around these parts (Sweden), retailers sell physical PC copies for roughly 45. Authorized international Steam key resellers (need a better term for this) charge around 38.

    Publishers overcharging on Steam is not really a problem, as you can get a fairer price for Steam keys elsewhere, I just find it curious that people are buying those games from Steam at all, when the alternatives are so blatantly better.
    Reply 0
  • VibratingDonkey 05/05/2015

    @dogmanstaruk
    You get the same exact things by buying Steam keys from elsewhere, at a significantly reduced price.
    Reply 0
  • VibratingDonkey 05/05/2015

    @Gemini42
    25 for game+season pass, RRP of at least twice that. Above board? Fuck outta here.

    "We buy from all corners of the globe..."
    https://support.cdkeys.com/hc/en-gb/articles/200890562-Frequently-Asked-Questions#6a
    So they're doing at least that. And at a quick glance I can not find anything saying they're an authorized reseller, or anything guaranteeing the legitimacy of the keys. Does not detail the origin of the keys. I can also not find any information regarding where they're located.
    All purchases of Programs are final. We do not accept returns of Programs. Once you purchase an Program and we, or the Publisher make it available to you, you [...] bear all risk of loss thereafter...
    http://www.cdkeys.com/terms-conditions
    Not in the habit of reading these T&C things, don't know how common this is amongst digital sales. But this does say that if keys get revoked, they take no responsibility.

    Omnyex E Commerce DMCC is the owner. Could probably get their location from that somehow.
    Dubai, United Arab Emirates
    https://www.omnyex.com/

    ---
    Steam's rubbish. I wish people would stop being so irrationally keen on buying new AAA games from there so that maybe some day publishers will opt to charge humane prices. 60 is ridiculous. And games stay up there seemingly forever.

    I do not understand why people buy these games on Steam. You're literally giving Valve and publishers more money for no reason whatsoever. Is it purely an awareness thing?
    Reply 0
  • VibratingDonkey 05/05/2015

    @Gemini42
    Please buy from authorized resellers. With shifty ones like CDKeys you can't be certain of the origin of the keys. This matters in multiple ways.

    The keys could either be stolen or bought with stolen credit cards. In which case, apart from it being morally dubious if you're aware that you might be purchasing stolen goods, the keys may get revoked at some point.

    The keys might've been acquired en masse during a temporary deep discount sale/pay what you want, and now they're profiting by undercutting the price currently set by the developer, diverting sales. If you like games, you should want to support the people making them, not these parasites.

    The last thing is somewhat less black and white (cause Nuuvem does this and is authorized, plus there's the argument that consumers should also get to reap the benefits of a global market), but it doesn't sit right with me. Games are cheaper in certain regions, for a reason. Distributing these keys outside the intended region could lead to worsened conditions for the region in question. It's unfair to stores outside this region that have no way of competing with these prices. And then there's the matter of the prices of these games just impossibly being able to sustain development of them. These games are supposed to be XXX, and you're buying them for X? Seems naughty.

    If you're buying these keys, then at the very least you have no right whatsoever to complain about shady publisher practices, for you are a shady customer.

    Cheap's good, but I feel it's our responsibility to support the games and developers we like, by paying a fair price. 33 for this season pass is not fair, neither is 0.
    Reply 0
  • VibratingDonkey 05/05/2015

    At first my reaction to this game's season pass was "well that sure sounds like a poor value, no thanks".

    And it still is. Pre-ordering is dumb, especially when it's Warner Bros, especially when it's a season pass that costs about as much as the game itself. I can pre-order the game for 26 from GMG, while this season pass will be 33. This is clearly not right.

    I'll wait until the game's been out a week or so, and if it's good, I will buy it. Ditto for DLC, wait for a sale if of questionable value.

    It's interesting how Warner apparently were surprised by people wanting to know what it is they're buying. I assume the plan here was to get multiple articles on gaming sites covering their shitty season pass. They knew what the initial reaction would be, intentionally provoked it to spread awareness, and now this is supposed to be the convincer, arguing that it's good content actually worth the money.

    Or maybe they're just stupid.
    Reply +2
  • Playtonic launches 175k Yooka-Laylee Kickstarter campaign

  • VibratingDonkey 01/05/2015

    3D platformers are actually quite rare nowadays.

    Buy Grow Home. It's really good. Y'all complaining about Ubisoft this and that should especially buy it.
    http://store.steampowered.com/app/323320/

    There was that Tinker something or other a while ago... 73% off right now. Supposed to be ok by the looks of things.
    http://store.steampowered.com/app/260160/

    Steam found this game called Ostrich Island. Looks a bit questionable maybe.
    http://store.steampowered.com/app/337270/

    And that's probably seriously basically it for the past year. So, you know, bring it on.
    Reply +3
  • VibratingDonkey 01/05/2015

    @KrispyKrispy You're generic. Reply +16
  • VibratingDonkey 01/05/2015

    Oooooh. I just got the title. Reply +2