VibratingDonkey Comments

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  • Leading creators back latest Tropes vs Women video

  • VibratingDonkey 28/08/2014

    @LazyToad
    1. She used a questionable example.
    2. ????
    3. She is a fucking mentally disturbed, completely retarded liar who shouldn't be allowed out with the general population.
    4. If you disagree you are an idiot.
    5(?). Oh no, I'm banned.

    Why do you think it's acceptable, smart or necessary to insult people? It solely serves to make you look like someone who should be ignored and shunned. You're undermining yourself and your arguments. You're also getting your posts deleted. Time for some introspection, perhaps.
    Reply +4
  • VibratingDonkey 27/08/2014

    Schafer says "watch this video" and some twitter people just instinctively react as if he offended them to their very core. That he betrayed them and revealed himself to be in cohorts with the enemy. As if this is a war or something. Ridiculous.

    This is the first one of these I've watched. I'm sure there's plenty of debate to be had about the validity of some of the examples she brings up. And as I see it, that's kind of the point, right? To raise a discussion, to get people thinking about this stuff. You don't have to agree with everything she says to acknowledge that representation of women is an actual issue in games. And I feel developers considering all these things, diversity, representation, will in general lead to better stories. Only good things can come out of this movement. Or should, rather. I do not understand the extreme opposition to it. No one's forcing anyone to include or omit anything. It's a discussion around things to consider.

    I also feel like in the future I will now be acutely aware of when a game pulls the "this world is harsh, look at this woman being assaulted!" card. So I hope they stop it with that. The superficial instances, I should say. That one Red Dead sidequest actually bothers doing something with it.
    Reply +4
  • The Crew has artificial 30fps lock on PC

  • VibratingDonkey 27/08/2014

    I do not quite understand. How do you end up in a situation where you have to "aim for" a framerate on PC? Is there some peculiar dependency with their engine? Does bumping the lock up to 60FPS break something? Reply +1
  • PlayStation Network returns online following DDOS attack

  • VibratingDonkey 25/08/2014

    @CompetitiveDad Because weekends, I imagine. Reply +6
  • Until Dawn may be the horror-themed Heavy Rain you've been waiting for

  • VibratingDonkey 25/08/2014

    I typically don't care for horror games, but the idea behind this one just seems so perfect. Hope they'll pull it off.
    Reply 0
  • A couple of goldfish are playing Street Fighter 2 on Twitch

  • VibratingDonkey 21/08/2014

    You have to admit fish getting battered. It's getting battered all the time.

    RIP Ryan Davis.
    Reply +1
  • The Witcher 3 includes Gwent, a Hearthstone-esque card game

  • VibratingDonkey 15/08/2014

    So why is the Xbox One CE getting more stuff? Seems unfair to those getting the PS4 and PC versions. I assume Microsoft made some business arrangement with them, and without it, no one would be getting these additional items. Although considering the price tag, I'm not convinced a cloth map and some cards would have too big of an impact on the profit margin. But whatever, I guess, up to consumers to decide if this stupid thing is worth it without those items.

    A cloth map being exclusive to a console version sounds like the work of a crazy person though.

    Oh right, this game will come included with a full-fledged card game apparently. With all the things they're cramming into this game I'm almost worried they'll create a black hole. Can't complain about the stuff you'll be getting with the game itself.
    Reply +4
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • VibratingDonkey 15/08/2014

    Having played Black Flag for quite some time, I have absolutely no interest in Rogue. Looks like it could've been an expansion. Watching demos of it is anti-hype. Even if I only owned a PS3 or 360, I'd consider Rogue a pointless, trite addition which I'd skip.

    But that's ok. They didn't put their current-gen teams on porting that up and we're getting Unity instead.

    If you have the resources to make two different games for two generations, then that seems like a good idea to me. Game design being hamstrung by nine year old technology is stupid, and this is one way of getting around that and still push out an AC game to 200 million consoles.
    Reply +1
  • Video: Vehicles are coming to Far Cry 4's multiplayer

  • VibratingDonkey 14/08/2014

    The editor has always been the best thing about the MP in these games. And I believe in FC3 vehicles were missing. So this sounds nice.

    But Ubisoft looms. Who knows what they'll think up in order to "offer players more choice".
    http://www.gamespot.com/articles/far-cry-4-will-have-a-lot-more-multiplayer-than-far-cry-3/1100-6419681/
    http://www.gamesindustry.biz/articles/2014-07-03-gamer-resistance-to-digital-decreasing-ubisoft
    Reply 0
  • Konami's Metal Gear Solid 5 preview event

  • VibratingDonkey 13/08/2014

    So to sum it all up; poop. Reply 0
  • VibratingDonkey 13/08/2014

    Arsehole it out? Reply 0
  • VibratingDonkey 13/08/2014

    Is Michael Bay running the cameras? Reply 0
  • VibratingDonkey 13/08/2014

    Does the horse poop on command or is there a meter indicating when a release is possible? Reply 0
  • VibratingDonkey 13/08/2014

    What about the horse? :( Reply 0
  • VibratingDonkey 13/08/2014

    Kiefer Sutherland's first line: "Hyaa!" Reply 0
  • VibratingDonkey 13/08/2014

    I only wish there'd been swoshy sound effects. Reply 0
  • VibratingDonkey 13/08/2014

    That behind the back camera pan has already made this stream worth it. Reply 0
  • Battlefield Hardline single-player debuts, new multiplayer modes revealed

  • VibratingDonkey 13/08/2014

    Well, even if it looks a lot more like a Far Cry CSI spinoff than what Battlefield single player ought to be, that's still more and better than I expected, certainly far more interesting than the previous two games.

    One thing I'm wondering about is how they'll continue making stealth/non-lethal takedowns a viable option when you seemingly can't move or hide the bodies. It seems you'll basically be able to lower the odds by taking out people around the edges, after which you'll have to go loud. In this section I suppose you could just sneak back the way you came.
    Reply 0
  • Three new Xbox One bundles inbound this year

  • VibratingDonkey 12/08/2014

    So no price drop then. Oh well.

    Unless... Considering the Forza 5 + FIFA 15 bundle, the FIFA 15 bundle would force a price drop. That would be neat. I bet that bundle will not be available in tier 2 regions.
    Reply 0
  • Rayman creator Michel Ancel reveals new IP Wild

  • VibratingDonkey 12/08/2014

    Well this has pretty much guaranteed I'll get a PS4 at some point. Sony's garnered more momentum in terms of signing developers making games for the future. I don't think Wild even got a release year, so I assume late 2015 at the earliest. So for the moment, the present and near future, the Xbox One's got more stuff I care about, getting one of those first. Reply +4
  • Official custom game support for Dota 2 impresses modders

  • VibratingDonkey 07/08/2014

    Valve really wants everyone to play DOTA. Reply -1
  • Codemasters offers refunds on Colin McRae Rally after negative Steam reviews

  • VibratingDonkey 06/08/2014

    I don't get the sense that there was any malice behind this snafu, rather laziness or lack of forethought, but regardless, if the description misled buyers then they're just doing what they're legally obligated to by offering refunds. Not really something you should need to feel grateful for. Yet that's the natural inclination just because you expect companies to be assholes on account of that often being the case.

    Thank you Codemasters for pro-actively not being assholes in this instance, I guess.
    Reply +1
  • Activision notes industry-wide downturn in pre-orders

  • VibratingDonkey 06/08/2014

    Good news.

    Now onto solving the rising issue of undeclared microtransactions getting added X time after release, making it difficult to "don't like it, don't buy it".
    Reply +3
  • Resident Evil 1 remastered for PS4, Xbox One, PC, PS3 and Xbox 360

  • VibratingDonkey 05/08/2014

    They better not have re-recorded any lines. Reply +1
  • Dead or Alive 5's Bath and Bedtime DLC could be its creepiest yet

  • VibratingDonkey 04/08/2014

    Dead or Alive has kind of been grandfathered in. A term which in this context becomes appropriately creepy.

    It is creepy, I can tell by me thinking I'd feel embarrassed if anyone saw me playing this, an issue I'd solve by not buying it, but that's ok.
    Reply -4
  • Michel Ancel starts new studio, but remains at Ubisoft

  • VibratingDonkey 31/07/2014

    It's still far too early to give many details...
    Six years later and it's still far too early.

    I suspect what will happen is Michel Ancel will Carmack within a year, hopefully Ubisoft won't fuck him over like they did Patrice Desilets. Whatever Beyond Good & Evil 2 is at this point, with Ancel gone, it will finally get properly canned because there's not enough hooks for online social stuff and in-game revenue streams.
    Reply +12
  • Pigeon dating sim Hatoful Boyfriend gets a release date

  • VibratingDonkey 31/07/2014

    O rly? Reply 0
  • Abyss Odyssey review

  • VibratingDonkey 24/07/2014

    It's Abe's Oddysee.

    I'd forgotten about the see at the end, but I'm disappointed you've all forgotten about the odd. Except for that one guy.
    Reply +3
  • VibratingDonkey 24/07/2014

    Dammit. I confused this for the Oddworld remake again.
    If the inhabitants wanted to they could likely force a name change, but at this stage it'd just create a messy situation that'd be no fun for anyone.

    Wonder if Abyss Odyssey justifies its punny homage name? I bought it, so I guess I'll play it and find out.
    Reply -3
  • A few extraordinary pledges secure Areal Kickstarter success

  • VibratingDonkey 21/07/2014

    If this gets funded, I will feel zero sympathy for the people who've put their money in. All I might feel is a singe of happiness that this farce will keep on going. It's been so bizarre. Who knows what the future might bring? Reply +3
  • VibratingDonkey 21/07/2014

    In West Games Update #25, aside from accusing Forbes of slander, they make the actually valid maths point that with backers occasionally canceling their pledge, you can't use the total backer amount as an exact measure of how many backers were gained (or lost). If in one day, three backers leave and five are gained, that'll show up as two backers gained.

    This of course does not at all explain the insane boost the project received in those two days. But if you were to instead look at this letter from Putin, you would clearly see that it makes no sense. You must acquit!
    Reply 0
  • Yogventures studio reveals troubled development, how Yogscast "lost faith" early on

  • VibratingDonkey 21/07/2014

    That "innocent bystander" argument of shifting responsibility to Winterkewl doesn't work. Yogscast are the ones who convinced and pleaded fans to pledge to an ambitious project made by an inexperienced developer making their first game. Backers trusted this project solely because Yogscast endorsed it and lent it credibility. That's all on them. And they should feel sorry for it for their fans, not just upset or embarrassed by having been bamboozled or whatever.

    And while they made themselves look like blatant assholes by saying they're "under no obligation to do anything [regarding recompense for backers]" and "there's no value in going into detail", it is absolutely their obligation to go into detail regarding where this $100k went, that was supposed to go to hiring a programmer.

    With that said, that they are working to give backers something shows they're not completely beyond redemption and are willing to shoulder some responsibility. If they didn't do that they'd look like absolute garbage, especially what with this recent revenue sharing venture of theirs.
    Reply +5
  • It looks like EA is planning a Sims 4 Premium subscription

  • VibratingDonkey 21/07/2014

    @joferjoe

    http://www.neogaf.com/forum/showthread.php?t=845072
    Not listed in that post is that sims' personality traits have been decreased from five to three.

    As is customary, I was expecting this sequel to build on the foundation of its predecessor. Instead they've mostly been chopping away at it. The complexity of the town and sims being downgraded is what did it for me. No longer interested in buying this. When significant steps backwards are made in areas I thought were cool, then like, what's the point? I would say I'd rather just keep playing The Sims 3, but that game is five years old, I really don't want to keep playing it. I was looking forward to seeing The Sims get revitalized. Instead The Sims 4 just falls asleep in a puddle of its own piss. Really disappointed in this game.
    Reply +17
  • VibratingDonkey 21/07/2014

    In March there was an EA survey regarding DLC in which pools and such are included.


    http://simsvip.com/2014/03/20/thesims4-new-official-survey-making-its-rounds/
    Reply +4
  • Finally there's Areal prototype game footage

  • VibratingDonkey 20/07/2014

    This trainwreck just won't stop wrecking.



    Comments are full of spambots drowning out any legit criticism by calling posters trolls or claiming they're astroturfers part of Russia's information warfare against Ukraine. West Games acknowledges this as being true in one of their updates. The same one in which they entertain the idea of Putin being a fan.

    Apparently that's plan b after their initial strategy of accusing press and backers of taking bribes turned out to be unsuccessful.
    Reply -1
  • VibratingDonkey 18/07/2014

    Pre-alpha footage looking rough and using placeholders is fine, it just looks...
    Oh wait, never mind, in the Kickstarter update they literally say the video was made in two weeks.
    The first video shown above was made in two weeks. We hope that the early footage that we've demonstrated, shows you that we're a team that's actively working towards making a great game that we think you'll all enjoy. We hope that you'll help us make Areal a reality and support our Kickstarter!
    That's....so they actually didn't have any game footage to show until they made this video? What do they mean by pre-alpha? That they've prototyped out some concepts in various engines and have the design for some things down? It appears at this stage they don't have a tangible game. Which is technically fine, it's just...this whole thing is confused and weird.

    One thing identifiable as a positive though is they've acknowledged they made a mistake with the original pitch video, showing Stalker where Areal should've been.

    Regardless, this still leaves what I consider the main issue with their pitch; the finances.

    They appear to be saying the funds they've pooled together themselves will be paying the salaries of 10+ full-time employees until September 2015? This $50k is supposed to cover "the rest" for this 1+ year period. What is "the rest"? What is their actual budget?
    Reply +3
  • You've got male

  • VibratingDonkey 19/07/2014

    @ImpericalLegion
    Well, "male" is just one of the words in that quote. Admittedly it doesn't really need to be there though. The issue with Aiden is not that the he is male, it's...everything else.
    Reply +1
  • VibratingDonkey 19/07/2014

    @SpaceMidget75
    There's nothing inherently wrong with writing multiple articles on one topic or writing about one thing instead of another. What would be the specific issue in this instance?
    Reply -3
  • VibratingDonkey 19/07/2014

    @jabberwoky
    Decently written articles on the subject occasionally are fine but this trend is starting to look like a hijack of what was once my favourite site.
    Correct me if I'm wrong. The last article of this nature was posted two weeks ago. The one before that another two weeks back.

    There's roughly 40 posts per front page. Nothing's posted on Sundays. Takes roughly three days for the front page to get refreshed. Roughly four weeks. ~24 days. 320 posts. Three gender articles.
    Less than 1% = Hijacking?
    Reply -6
  • VibratingDonkey 19/07/2014

    @jimmyhill11
    The one that shoots acid? Well, it is REALLY powerful. Especially against living things.
    Reply +1
  • VibratingDonkey 19/07/2014

    What is this?! Playing as Jill absolutely did fundamentally alter the story.

    It's got nothing to do with Jill being a woman though. Might as well have been a sandwich. Resident Evil is all about Barry, who only accompanies you if you play as the master of unlocking. Perhaps that was the most important part!
    Reply +3
  • Battlefield 4: Dragon's Teeth review

  • VibratingDonkey 18/07/2014

    @Rarehunter_idol
    There's always been a demand and a place for infantry combat, and maps definitely should be designed with that in mind, but I agree that it should not be the focus or at the cost of what the real core of Battlefield is. Maps like Metro and Locker are garbage. A good Battlefield map is one that manages to balance as many facets as possible.
    Reply +2
  • Codemasters responds to Grid Autosport 2.39 Boost Pack DLC criticism

  • VibratingDonkey 17/07/2014

    A company which does not care about creating the perception that they're dabbling with design of questionable nature, likely would not mind actually doing it. Even if things may be fine when they first introduce this model, next time might be different.

    The sole purpose of selling these XP boosts and the like is to increase the company's revenue. Make progression more arduous in some fashion, and you'll make that XP boost more appealing, increasing sales. That is the natural and sole end goal to this revenue model that I can see. I view it as inherently detrimental with no potential positive outcome.

    So, therefore I will not buy games featuring XP boosts and such. And therefore I'm disappointed in Codemasters for not only failing to disclose their plans ahead of release, but misleading me into purchasing a game featuring a revenue model I strongly oppose.

    I'm also disappointed to learn that the newfangled EU consumer rights bill does not protect me in this case. A company representative lying to or otherwise misleading you in forums to get you to buy their thing, does not entitle you to a refund or anything at all, and comes with zero legal obligations or consequences to the company. Unless you're buying the game directly from said company.

    Here's a dog in a hat.
    Reply +1
  • There's a new Teenage Mutant Ninja Turtles game for Xbox 360 Kinect

  • VibratingDonkey 15/07/2014

    Seems safe to assume that this is going to be free. Reply 0
  • Codemasters unveils Grid Autosport DLC plan

  • VibratingDonkey 15/07/2014

    I could swear I saw Codemasters saying somewhere there wouldn't be microtransactions...

    Ben Walke, Codemasters Community Manager: Microtransactions - nope!
    http://www.neogaf.com/forum/showpost.php?p=109178100&postcount=332
    In April they apparently had no plans whatsoever, but evidently that changed.

    Fucking bullshit. And like, this is the worst kind of it too, where they add it X weeks after release. I will try to get a refund, because I would not have bought this game if I had known they were going to charge to make progression less slow. And I was led to believe this was not going to be the case.
    Reply +12
  • Video: The flattest performances by Hollywood actors in games

  • VibratingDonkey 10/07/2014

    Tim Curry is incapable of bad acting. Even when he's bad (intentionally or otherwise) he's still good. Reply +6
  • VibratingDonkey 10/07/2014

    Pretty much anyone in a Bethesda game gives a terrible performance. It's clearly got nothing to do with the actors, it's all Bethesda. Wonder how much they've wasted on hiring all these famed actors over the years? Reply +3
  • Project Spark release date set for October on Xbox One and PC

  • VibratingDonkey 09/07/2014

    @NathanDaviesUK
    They're positioning experience boosts as a value add. Is this a F2P game? Is there a free digital version? I assume there is because then things would make more sense.

    I haven't played the beta, but access to assets being gated by a grinding system which you can pay to circumvent, always sounds detrimental to design. Especially when this is less of a game and more of a creation tool. A tool that's not fully functional out of the box doesn't sound like a good tool to me.

    Charging for new assets is fine, and a necessity if F2P. It just seems prohibitive in terms of supporting the community of a game where the entire point essentially is them making content for your game by creating and sharing things made out of these assets. It's some kind of weird symbiosis, right?

    If you don't have a thing, can you still play a level which uses a thing?

    They should grant that right for a small fee.
    Reply 0
  • VibratingDonkey 09/07/2014

    I clicked this article thinking:
    "Hm, I heard about this thing some E3 ago. Seemed potentially neat."

    Starter Pack will be available.....experience boosts to unlock content quicker.
    Reply +8
  • Microsoft offers select Xbox 360 users $75 rebates for buying Xbox Ones

  • VibratingDonkey 09/07/2014

    @Esppiral
    Those day one bundles are decent deals, and there's an amount of games I'd really like to play, mainly Forza Horizon 2, D4 and Quantum Break.

    But no one should be under the illusion that Microsoft gives a shit about tier 2. Those bundle deals is going to be it. There'll be no more special treatment after that, and you should expect lots more US/UK only stuff in the future, both offers and features.

    I reckon the TV stuff will never work. I'd almost be surprised if the voice recognition does. At best I expect it to be super flaky. So if you're gonna get one, you should probably get it Kinectless.
    Reply +2