VibratingDonkey Comments

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  • Until Dawn review

  • VibratingDonkey 27/08/2015

    Ever since the overhaul it's looked quite promising. The Heavy Rain inspired game design just seemed like a really good fit for the slasher-horror theme, it's like perfect. Good to hear they did well on the execution of it. It also looks really good. Performances seem good. Peter Stormare is in it. Just, well done.

    Sony deserves some kudos for taking a chance on this, and also sticking with the game through its change of direction and platform. Granted Heavy Rain did well for them and I think horror games were doing alright on the Youtubes at the time(?), but regardless, this is hardly a standard kind of game, and it's not immediately apparent how you'd turn this into a franchise. Rarely the type of thing a publisher puts a significant amount of resources into. Which Sony clearly did here.

    I would buy this game really hard. But I have no PS4.
    Reply +3
  • Devil's Third review

  • VibratingDonkey 27/08/2015

    I'm kind of looking forward to the "free to start" Devilís Third Online on PC. Saw some Wii U multiplayer footage one time and it looked like the good kind of stupid. Reply 0
  • Video: Metal Gear's storyline explained just in time for Metal Gear Solid 5

  • VibratingDonkey 22/08/2015

    I didn't understand the MGS storyline until I watched like 70 hours of Metal Gear Scanlon over the course of the past year. I think I get it now.

    As you get to the end of MGS4 and look back at and try to unravel this giant nonsense of overlooping threads, it's just fucking insane. Like, the very first friendly character you meet in MGS1...

    "You knew?!"
    No, I did not. I did not.
    Reply 0
  • Mafia 3's setting is great

  • VibratingDonkey 10/08/2015

    @AndroidVageta
    If I misread or misinterpreted your words, then I apologize.
    Reply 0
  • VibratingDonkey 09/08/2015

    @AndroidVageta
    Why is it a problem exactly?
    Because you just said there's "plenty of black characters in games." Which seemed to be the whole basis for why you thought those who give kudos to 2K for having a black main character are being silly.

    And now you're trying to reason that it makes sense if there are few roles for PoC in games because "that's just the way it is" and seem to be implying that if there is a black person in a game, it's probably because it was forced by people who shouldn't be listened to.

    That's a problem.

    Whether our friends care about Gamergate or not, we should care about all the people it hurt and continues to hurt, how it makes communities hostile and unwelcoming.

    So instead of putting the blame on the white man why not ask why there aren't more black writers and producers in the games industry? Is that also a white problem?
    Oh good lord.

    To have a proper discussion about that, one would need to do research, source studies and basically prepare essays on multiple complex topics, but I think that generally, if there's a disproportionate amount of white people in power, then yes, that's probably something to do with privilege and racial inequality.

    But regardless, white people are also capable of greenlighting and writing decent black peeps, and vice versa. Basically you "just" need to be a good writer.
    Reply +2
  • VibratingDonkey 08/08/2015

    @HoloDust
    You bring up one example from an 11 year old game and you wonder why this game should be recognized for having a PoC main character?

    There are others. Prototype 2, Fight Night Champion, Urban Chaos. Oh, The Walking Dead, The Typing of the Dead: Overkill...although, you know....

    Those are all I can think of at the top of my head. Was there anything between San Andreas and Typing of 2009? It's like a black black hole. Maybe Will Smith was in something.

    1999, 2004, 2009, 2011, 2012, 2016.

    Point being that acting as if a MCPoC is not worth pointing out, is more ridiculous than that term I just made up. Especially in the context of the era the game takes place in.
    Reply 0
  • VibratingDonkey 07/08/2015

    @AndroidVageta
    You're being a bit too bitter about it maybe, but I agree with the general gist of your point.

    I didn't play Mafia 2 a lot, but in Mafia, the realistic way it handled cars and traffic rules was laudable. That adherence to accurate portrayal of the era gave it a respectable identity, helped make it feel grounded (albeit slow and dull as hell with those hopeless 30's cars).

    Mafia 3's world, at least when cars are involved, looks like some ridiculous cartoon. The flimsy, consequence-free stuff that happens there looks like it has no business being in a game that's aiming to be serious, grounded, believable. Which kind of makes you wonder about other parts of the game. It's at least a weird contrast.
    Reply +5
  • VibratingDonkey 07/08/2015

    Yeah the setting, era, main character and the issues it's gonna have to delve into is interesting, but then you look at the game being played and it's




    and you're like, hmmmm...
    Reply +10
  • Assassin's Creed Syndicate's Evie can become invisible

  • VibratingDonkey 09/08/2015

    @MrTomFTW I guess, assuming she's carrying some magical Jesus artifact that only works when you're being still and no one is watching you, because of reasons.

    It just seems like a raw game design thing. She can turn invisible because they couldn't think of a better way of dealing with whatever problem that alleviates.

    It seems lazy and I can't suspend my disbelief. For that or the vision mode that allows you to see people through walls because of reasons.

    It really is like something out of Splinter Cell, isn't it?
    Reply 0
  • New article on Konami paints a bleak picture

  • VibratingDonkey 03/08/2015

    It's not important at all to note that whatever shambles of Konami retaining some manner of operation in the video games field will produce a "Metal Gear" under these working conditions. Doesn't matter what Konami says, The Phantom Pain will be the last Metal Gear.

    I have no doubt there's qualified people still at Konami who are more than capable of creating great games, and I hope that in not too long, they will find employ elsewhere and do just that.
    Reply +1
  • King's Quest charms and delights in its episodic revival

  • VibratingDonkey 28/07/2015

    @zzkj
    I mean, the source was sketchy as fuck. But still...one got mild pause considering what a giant mess this could turn into if there's any truth to that story.

    http://www.neogaf.com/forum/showthread.php?t=1075244

    Until that hopefully never happens, good to hear it's so far so good.
    Reply 0
  • Bethesda literally cannot produce any more Pip-Boys

  • VibratingDonkey 28/07/2015

    I don't understand why people want to pay money for this giant plastic wrist-mounted phone holder.

    Oh well. That's ok. People value different things. And I suppose at this point you'll be able to incomprehensibly make some money by reselling it.

    I wish it wasn't a thing though, because it's made it blatant that the Pip-boy is a real dumb idea. Before, you kind of went with it, but now you consider how shit it must be to have this big bulky weight strapped to your wrist. And simple stuff, like, if you've got deep pockets, how do you fish bottlecaps out of there?
    Reply +8
  • H1Z1, PlanetSide boss steps down following online harassment

  • VibratingDonkey 23/07/2015

    Hope they get some mileage out of the guy they caught, i.e he rats out other members. Gotta catch them all. Then they'll stop. At least the shithead kids and sadistic sociopaths with a narcissistic streak who get a kick out of being part of some cool famous hacker group.

    The criminal acts they committed will continue being problems. Law enforcement needs to catch up with online harassment, swatting, doxing etc. And particularly social media companies need to get their shit together.
    Reply +1
  • Minecraft movie is being directed by Rob McElhenney

  • VibratingDonkey 21/07/2015

    @AmorousBadger
    Except Warcraft, which might be great.
    http://www.rottentomatoes.com/m/10009075-moon/
    http://www.rottentomatoes.com/m/source_code/
    Reply 0
  • Shenmue fan recreates the Hazuki Residence in Unreal Engine 4

  • VibratingDonkey 21/07/2015




    Fans might just recreate Shenmue I&II in HD before Sega does.
    Reply +4
  • Meet the man cleaning up after the Godus disaster

  • VibratingDonkey 18/07/2015

    @Eldritch
    Your N is crooked in the middle.
    Reply 0
  • VibratingDonkey 17/07/2015

    @Eldritch
    I agree that it would be great if people didn't have to be moderated for making insulting jokes about someone's appearance.

    Hopefully you'll eventually learn that it is generally a shitty thing to do. :)
    Reply +3
  • VibratingDonkey 17/07/2015

    Well. Good luck to them. Reply 0
  • Shenmue 3 breaks Kickstarter funding record

  • VibratingDonkey 17/07/2015

    @rashedmokdad
    You made that? Well done. About as encompassing yet succinct one can get about Shenmue.
    Reply +4
  • VibratingDonkey 17/07/2015

    Shenmue 3 won't be complete without 1+2. Make it happen Sega. :) Reply +7
  • There's a new Shenmue 3 trailer starring Ryo and Shenhua

  • VibratingDonkey 17/07/2015

    @Gigaflop Sure.
    Sorry to reply to all that with one word, but I don't really feel like there's anything to argue here. :D

    You prefer one thing and I prefer another. And that's ok.

    Kojima once entertained the thought of a game that'd somehow self-destruct if you died. Not a particularly commercially viable idea. But the general notion of permadeath being used to drive players and get them more involved is cool. Until Dawn will basically be doing that. It's like perfect for what that game is aiming to be. Yay experimental ideas that end up making for interesting game design!
    Reply 0
  • VibratingDonkey 16/07/2015

    @Gigaflop
    If you want to understand why people like Shenmue, there's a bunch of videos on Youtube. I think these two about sum it up.


    Especially 15 years ago, but still to this day, games with the type of focus, direction, detail and pacing of Shenmue are extremely rare.

    In the midst of game design that pushes players from one icon to another for no apparent reason other than this arbitrary motivation that it'll make a meter go up so you can unlock a new ability that you previously couldn't do because this meter didn't have enough numbers in it. There's no grounded reason or logic to it. It's progress and world design primarily driven by this metagame.

    Shenmue was the anti-thesis to that type of design. It strives to provide a natural sense of place and purpose for everything. This is an NPC you walk by.

    If you didn't know where to go next, you didn't follow a marker, you would ask people, remember directions and descriptions, read signs.

    It featured traditional game design concepts, but like for instance, the way you added moves to Ryo's repertoire; you met a master who was willing to teach you a move, you listened to their instructions and based on them tried to figure out what sequence of directions and buttons you needed to press to pull the move off.

    And the story. You can definitely argue things about the writing and particularly the delivery of it...and hopefully that's something that will be improved for 3. But the journey that Ryo takes, the places he goes, the characters he meets and the overarching themes of revenge and friendship, it's charming and epic on a more personal scale.

    I hope that once again Shenmue will manage to inspire other game developers, and that this time, they take something different from it.
    Reply +2
  • VibratingDonkey 15/07/2015

    Rough, early work using placeholders for a game that hasn't yet begun development. In-game trailers typically don't exist at this stage. And people are used to "trailer" meaning highly polished showcase of a near finished game, or vertical slice CG target footage.

    Anyway, you can tell what tone and mood they're going for with this scene.

    The kickstarter has passed $5 million by the way. :D
    Reply +2
  • Prototype's HD Biohazard Bundle is a big disappointment

  • VibratingDonkey 17/07/2015

    So basically they sent a corpse to die.

    I get that given how Activision reckons these would sell shit, they didn't put much effort into it. But it's like...why do it at all really? If they were planning on testing the waters for a potential revival of the series or spur interest, then this certainly isn't the way to do it.

    Speculative fabrication:
    Someone in Activision reckoned Prototype could be ace if they gave it another shot. Higher up suit was like: "We'll do a thing and see how it performs." But secretly thought it was a shit idea and just wanted to shut it down, but the pro-Prototyper was friends with Santa and the suit didn't want to burn that bridge by outright stonewalling them.
    Reply +2
  • Sega adds Shia LeBeouf meme to Sonic marketing

  • VibratingDonkey 15/07/2015

    Shenmue 1+2 HD Collection.
    Reply 0
  • Don't call the new Hitman an early access game

  • VibratingDonkey 09/07/2015

    @KORNdoggy
    You're left waiting the same amount of time you'd have to wait anyway (end of 2016). They're not holding back content for funsies, they need to actually make it first.

    I don't understand how this serves to kill trade-ins?
    Reply 0
  • VibratingDonkey 09/07/2015

    @danger.to.others
    They haven't really treated customers in any way yet though.

    If you think you're getting anything for free I think you have the wrong idea. The December release will be a chunk of the game which they'll add to throughout 2016, to complete it. What the value proposition will look like remains to be seen.

    The December release needs to be substantial and by the time it's out, they also need to detail a complete roadmap for the planned updates throughout 2016.
    Reply +1
  • VibratingDonkey 09/07/2015

    They should just say:
    "It's like this but $60 and not on early access."
    Reply 0
  • Dirt Rally to get RX Supercars and tracks

  • VibratingDonkey 09/07/2015

    I mean, "for free", we paid for this stuff when we bought the game. If they up and charged us for the content updates they promised I'd request a refund.

    Anyway, cool that they're keeping up with their release schedule. Rallycross is a worthy addition as it adds the only competitive racing that makes sense to have in a rally game. Or folkrace, which is basically the same thing, just worse/better.
    Reply +2
  • Ayrton Senna joins the cast of Angry Birds Go!

  • VibratingDonkey 08/07/2015

    What?

    edit
    Reading the comments this seems significantly much more ok than it can look at first glance. Should probably update the article with those bits of info.
    Reply 0
  • There's a new FlatOut game in development

  • VibratingDonkey 08/07/2015

    I have just about no expectations whatsoever for this. Flatout only ever worked because of the people who made it. It was distinctly Bugbear's the same way Max Payne was Remedy's. And while Rockstar had the talent and money to pull off something that was still at least partially good, I am somewhat less confident in this scenario. Flatout 3 doesn't exactly help.

    Neither does this.
    http://www.metacritic.com/game/playstation-4/motorcycle-club
    http://www.metacritic.com/game/xbox-360/the-cursed-crusade

    Anyone who is a fan of Flatout should probably opt to be part of the Wreckfest process instead.

    Best of luck to the Flatout brand custodians though. Hopefully it'll be decent.
    Reply +1
  • Brothers pledge $20K towards Shenmue 3 to spotlight underprivileged Chinese school

  • VibratingDonkey 07/07/2015

    He posted some updates in the Shenmue Dojo thread.

    Thank you everyone for the kind words.

    We have received an unimaginable amount of press over this. Most good, some bad. There are some places that seem to think we took food from the mouths of the kids and gave the money instead to the game.

    http://n4g.com/news/1754367/chinese-school-for-underprivileged-kids-pledges-20-000-to-shenmue-3-kickstarter

    We were made aware of this place a few minutes ago. My brother decided to respond to these people.. This is just one of several places giving us bad press.

    All the outside money we receive goes to the kids. All advertising costs come from my brother and I. We have spent plenty of money in advertising over the years but none has ever got us the exposure we have received now. All the advertising we did in the past only got to western parts of China, now we have been getting attention not just in ALL of China, but globally. The best part is the money we spent didn't go to some large marketing corporation but to Shenmue and dinner with Y'S. It was the smartest decision we ever made.

    We have been getting ton's of gaming sites in China trying to interview us. We have been on the news in Guilin (5M people). Even Eurogamer.net posted our story on Twitter a few minutes ago.

    https://twitter.com/eurogamer

    I'm having a hard time with the criticism, frankly. I have only had the intention of helping the school. I wish people would look at this and think about giving of their time and energy to helping others but some people only live to hate and criticize. If people are thinking we are spending our money unwisely, let's hear what they are doing to help the world and what better ways they are spending their money on charity...
    I wish I would have avoided listing my requests. They were no more than day dreams. It really doesn't matter if Yu does anything for us or not. I don't want him to feel we are forcing this on him. We wanted to get people interested in the school and get more people involved in being teachers. Donations aren't even that important at the moment. We have local organizations that donate some and the attention we have been getting will encourage them to donate more.

    Some people have accused us of doing this for fame yet no one even knows our real names. My brother has posted in a few places on Facebook so some people know him now but I have remained anonymous. I like it that way. :D
    And his brother's comment on the N4G post.
    I need to clear things up. I'm surprised to read the comments but I can see that the article doesn't explain this. We receive donations and that money always goes directly to rent, books, cafeteria, housekeeping, etc. Some will go to advertsing costs but a majority of advertising comes right out our pocket and it's always about $30,000 a year. Because Shenmue was our inspiration we decided to pledge our own money (not donated money), to Shenmue III. The recognition we received in the last few weeks is more than $30,000 got us last year. In the world of branding It was honestly a no brainer. What's better click-ads online or a dinner with Yu Suzuki?
    So it sounds like it's already proven to be a good decision, regardless of where Ys Net lands on their requests. Which by the way also receives some positive exposure from this. Win-win for everyone.
    Reply +2
  • VibratingDonkey 07/07/2015

    @IronSoldier
    They're not making threats or demands, they're making requests. If they wanted to ensure their requests would be granted they could've contacted Ys Net privately to work something out. They're pledging $20k, which is twice the max tier, so arguably they could deserve some additional "reward".

    But they apparently prioritized the exposure of going the public route, which surely creates some pressure on Ys Net, but it's more of the benevolent kind, you know? "Help these guys out?" No "or else!"

    Whether Ys Net will grant anything is up to them and everyone ought to understand there are no guarantees when you approach it this way. Ys Net is not obliged to grant them anything.

    Don't you ever get tired of being cynical? The general you who reside in the comments and forums of gaming communities.

    This is a game that fans have wanted to see for over a decade, and I believe most of us expected it was never going to happen. Then it's miraculously announced at E3.
    "Sony abusing Kickstarter and fleecing fans!"

    And then these guys are looking for exposure and support for their school.
    "Unscrupulous attempt to force Ys Net to comply with demands or face public outrage. Also they're pedophiles."

    Like...why? Why do you look at a cool positive thing and what you see is this terrible negative thing? I know the world is often a negative place, but seeing negativity where there really doesn't seem to be any just makes it more negative. I've reached that threshold at least where cynicism just makes me exhausted and I'd rather not if I can help it. Skepticism is alright, but assuming the worst will just bum you out.
    Reply +1
  • What makes Shenmue 2's open world so special?

  • VibratingDonkey 05/07/2015

    I don't remember 2 as clearly as 1. Think it's mostly a matter of Shenmue having more of an impact because so much of it was new to me, but also that with Hong Kong you lost that sense of being in your hometown, the familiarity and feeling like you know this place. While that was certainly an intentional part of Shenmue 2's design, I'm glad Yu Suzuki is planning for Shenmue 3 to basically return to the smaller but deeper feel of the first game.

    I really hope Sega decides it's a good idea to do Shenmue HD Collection, because I kind of want to play through those games again.
    Reply 0
  • Bungie hired Tobias from Arrested Development to write jokes for Destiny's script

  • VibratingDonkey 03/07/2015

    @Toaster05
    Reply +1
  • VibratingDonkey 03/07/2015

    @alevan @dogmanstaruk
    https://youtu.be/DgVRV1yusG8?t=56s

    Reply 0
  • Reddit drama prompts gaming boards to shut themselves down

  • VibratingDonkey 03/07/2015

    So basically they removed a person in a key position without telling any of the people she worked with or communicating the plan in place for offsetting her workload, or if they even had one?

    Reading that "the story thus far" post, it sounds like mods had been unhappy with the lacking communication from admins for a long while, this was bound to happen eventually and this acted as the camelbreaker.

    If this is why NeoGAF is down they better get to fixing this shit.

    Also, why sites been switching to this ajax.googleapsis.com recently?
    Giant Bomb yesterday I believe, for their videos, Eurogamer today for the comments. Stop doing that. I get confused as to why things are no longer working until I check NoScript several seconds later.
    Reply +3
  • Dying Light dev takes the piss out of Destiny's Red Bull promo

  • VibratingDonkey 26/06/2015

    @zzkj
    I don't know about the DLC this game has received, have not been paying attention to that. They eventually reneged on the shoddy thing I mentioned, before the game was released I think, so some may simply not be aware of it.

    But that being a thing they thought was ok to do makes it look a wee bit fishy when they try to score points by making fun of another company for deploying some ill-perceived, significantly less shoddy, promotion.
    Reply -4
  • VibratingDonkey 25/06/2015

    Dying Light's marketing people tried to rip out a MP mode and use it as a pre-order "bonus". They should maybe stop talking.
    http://www.neogaf.com/forum/showthread.php?t=904886
    Reply -3
  • DICE: why Star Wars Battlefront AT-ATs are on-rails

  • VibratingDonkey 26/06/2015

    Eurogamer: One thing our readers care a lot about is getting the full value of any triple-A game they purchase. Will there be any kind of micro-transactions or in-game purchase system?
    PR: Again, we're not talking about any DLC. Just what we're showing at E3.

    Eurogamer: Micro-transactions aren't really DLC... They'll be in the game from day one, if they are in there.
    PR: We're not talking about that today.
    Assumptions, Eurogamer. Grid Autosport and Garden Warfare introduced microtransactions some time after the game was released. As did BF4 I believe.

    Anyway, let's just expect the worst, not pre-order or buy day one, and then hopefully it's not shit.
    Reply +2
  • VibratingDonkey 26/06/2015

    Eurogamer: Hopefully they don't die. I'll be upset if they die.
    Ingvarsdottir: [Laughs] We won't make you upset.
    Well, you failed.

    Hopefully there will at least be some Jar Jar Binks easter egg where you smash him in half with a hammer and then set him on fire.
    Reply +5
  • Warner suspends Batman: Arkham Knight PC sales

  • VibratingDonkey 25/06/2015

    @bad09
    I'm talking about the video I posted and how it's seemingly purposely altered to present performance and effects that are not possible in the consumer build. It runs at a solid 60fps, which is not possible, there's no stuttering and it features the rain texture that simply does not exist in the PC version.

    At 0:24 you hear thugs sounding all chipmunky, indicating shenanigans. I.e. Nvidia might have run the game at a locked 30fps, but at half speed, and then sped it up to make it look like a solid 60, but neglected to also edit the audio.

    It would be interesting to hear a Nvidia spokesperson explain this.
    Reply +1
  • VibratingDonkey 25/06/2015

    These are not Nvidia graphics card-specific issues, the spokesperson added, but PC-specific issues.
    That misleading, misrepresentative, seemingly purposely altered, Gameworks commercial Nvidia put out certainly is Nvidia specific. Please ask this spokesperson some follow up questions about that.

    Reply -4
  • Phantom Dust turns to vapourware

  • VibratingDonkey 22/06/2015

    Jason Schreier wrote a thing about the development and eventual demise of Darkside's Phantom Dust.
    http://kotaku.com/how-a-small-game-studio-almost-made-it-big-1696997142
    Reply 0
  • Yu Suzuki wants $10 million to make a truly open world Shenmue 3

  • VibratingDonkey 22/06/2015

    @MattEvansC3
    [snip]
    Once again look past the fact its for Shenmue 3 and look at the business practice being employed.
    You can argue pre-order culture this and risk aversion that but I just don't think it's relevant in this context. And I'll only ignore that context when it's not present. For instance when Sony starts using Kickstarter as a greenlighting process for their games. You're getting way ahead of yourself with that stuff.
    Reply +2
  • VibratingDonkey 22/06/2015

    @BizarreK
    Shenmue 1 had a lot of detail in its relatively small locations. I was hoping they would go down that route.
    Yeah it was more personable, quaint, familiar and all this. It was your home town. I'd like to think that's a significant part of what makes its locations more memorable than Shenmue 2's, and not just that the first game had a bigger impact, or made you backtrack a lot.

    When I think back, from Shenmue 2 I remember the rooftop, the temple, and bits of the forest at the end. From Shenmue I remember most of the layout of Yamanose, Sakuragaoka and Dobuita. I still know where that old lady's house is. The travel agency is on the corner of that intersection on the left.

    The story goes where it needs to, and it seems for the third game it makes sense to bring it back to that sort of "smaller but deeper" feel. Based on what I've read, that is what they're planning on doing. I basically expect Shenmue's style of locations in rural China/the end of Shenmue 2 with some moderately sized villages.

    It'll be weird though because there probably won't be any loading transitions. In the previous games they used those to well, load a new area, but also to basically skip past the traveling between the areas they wanted to focus on. It sort of made the world feel like it was larger than the areas you could go to.
    Reply +1
  • VibratingDonkey 22/06/2015

    There was some rabbling and confusion about not knowing about investors, Sony gauging interest etc. Hypothetically, if Sony used Kickstarter to gauge interest and ends up throwing $50 million at it, then...that'd be great. People who think that would be a problem are just weird. What would be the problem with a $50 million Shenmue 3? You asshats. 14 years, nothing. If you think this game would've happened without fans splurging on this kickstarter, just like, fuck off, or something. Save your complaining and worrying for when Activision throws up some Call of Duty DLC.

    I would just like to know enough about the total budget to get an idea of what kind of Shenmue 3 to expect. And Yu Suzuki has said he expects the majority of the budget to come from this kickstarter and has given these loose, arbitrary goals of $5 and $10 million, which is enough for me at least.

    I reckon the kickstarter will end up around $6 million. $10 million does not seem plausible, but with additional funding, maybe? They'll certainly be in a decent position to convince investors.
    Reply +1
  • Ne'er Dwell: a few hours with Fallout Shelter

  • VibratingDonkey 15/06/2015

    I was excited about this for a while, and equally upset about the Android situation (apparently it's coming "some time later") but it's sounding like it's merely worth trying, not necessarily worthwhile. I will try it out though...some time later. Reply 0
  • Fallout 4's £100 Pip-Boy Edition includes an actual Pip-Boy

  • VibratingDonkey 15/06/2015

    So dumb. So so dumb. It's a big, bad-looking plastic phone holder that attaches to your wrist and displays the UI of a game. It is the dumbest thing I've seen. Dumber than that one time Phil Harrison or whoever used the PSP as a rear view mirror in a racing game. Dumb. Reply -2
  • Afro Samurai 2 gets a debut trailer

  • VibratingDonkey 13/06/2015

    How to the what now? Reply 0