VibratingDonkey Comments

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  • PlayerUnknown's Battlegrounds developer slams Fornite for "replicating" gameplay

  • VibratingDonkey 23/09/2017

    You can't copyright a mode or genre ffs. Especially when it's questionable if it's yours to begin with. Arguing that your game should be the only one of its kind is daft Tim Langdell nonsense. The gaming industry would cease to exist if people like this were in charge. I hope he's not. Reply +1
  • Atomega review

  • VibratingDonkey 22/09/2017

    Had no idea this game was to exist or that it does exist. I'm simultaneously glad Reflections were allowed to make another game as they are clearly talented game makers, and sad that this has gotten like no marketing whatsoever. Reply 0
  • VibratingDonkey 22/09/2017

    Yeah fine, 2017 is an ok year for games. Reply 0
  • Divinity: Original Sin 2 review

  • VibratingDonkey 22/09/2017

    Yeah fine, 2017 is an ok year for games. Reply +4
  • Heat Signature review

  • VibratingDonkey 22/09/2017

    Yeah fine, 2017 is an ok year for games. Reply 0
  • SteamWorld Dig 2 review

  • VibratingDonkey 21/09/2017

    Yeah fine, 2017 is an ok year for games. Reply 0
  • Call of Duty: WW2's new story trailer reiterates that war is hell

  • VibratingDonkey 19/09/2017

    You know, Hitler, the more I hear about that guy the less I like him. Reply +6
  • Bungie removes "hate symbol" from Destiny 2

  • VibratingDonkey 15/09/2017

    @Chumleigh
    So?
    There are no unjustifiable, only sensible reasons for Bungie to have made this right decision. I don't particularly care which ones they went for.

    The result is a win-win for everyone. Except for those who think it's bad when a hate symbol is removed. And who gives a shit what they think. Bungie evidently doesn't.
    Reply -1
  • VibratingDonkey 15/09/2017

    @Banacheck
    Now he's not using the OK sign any longer, like he did in both his previous posts in this thread.

    That's how easy that is with these white supremacist alt-right Gamergate idiots. 👌

    Do you support free speech?
    If you do, then why are you arguing against Bungie being the arbiter (Keith David) of its creative vision and deciding what should be in their game?


    Do you think it's ok for radical extremists to murder innocent people?
    If not, why are you supporting it with your attempts at normalizing and aiding the spread of neo-Nazi symbols by arguing "it's just a joke", and aligning with the alt-right neo-Nazis?
    Reply 0
  • VibratingDonkey 15/09/2017

    @Banacheck
    Please put more hate symbols you say are parodic in games and get fired. 👌

    Or do PR for your other symbol. 😂
    Reply 0
  • VibratingDonkey 15/09/2017

    @joeyclemenza
    Well yeah.
    Making Nazi propaganda would be a bad idea.
    Reply -1
  • VibratingDonkey 15/09/2017

    @H_D_Swagger
    Yes, it is a very real white supremacist symbol. As you can tell by Bungie removing it for that reason. And by everything else.
    http://www.neogaf.com/forum/showpost.php?p=248828939&postcount=987
    https://www.splcenter.org/hatewatch/2017/05/08/what-kek-explaining-alt-right-deity-behind-their-meme-magic

    The thing with saying you're an ironic Nazi or whatnot, is that it doesn't really matter. You are spreading Nazi ideals, terms, symbols. Helping normalize it, which is something actual Nazis are incapable of doing. You are actively supporting Nazism.

    Like I said in a previous post:
    "Haha! You thought the art I snuck in was a white supremacist symbol and now I'm fired! Don't you look silly!"
    Reply 0
  • VibratingDonkey 14/09/2017

    @H_D_Swagger
    Kekistan is some nonsense lore they ramble about to each other, no one really minds or cares. Or about mom's spaghetti memes.

    The Kekistan flag/symbol is something the alt-reich publicly flaunt and claim as representative of their movement and ideals, and as such is a very real white supremacist symbol.

    So no, it's not like that at all.

    Bungie will remove hate symbols from their fictional future sci-fi game which they did not intend to be in it, and probably fire the person responsible for sneaking it in. They are protecting their creative vision from being co-opted by white supremacists.

    Activision has published Call of Duty and Total War games for over a decade to huge success and little if any at all pushback to Nazis being in them. So the removal of references to things which are significant to them, is not something anyone needs to worry about.

    Call of Duty WW2 and Wolfenstein II are out soon.
    Especially for the latter, it's rather been praised for its inclusion of Nazis.

    Arguing that a game should spread a hate symbol against the will of its creator because other games purposely deal with history that Nazis are a part of, is stupid, fucked up, illogical garbage.
    Reply 0
  • VibratingDonkey 14/09/2017

    http://www.neogaf.com/forum/showpost.php?p=248828939&postcount=987
    https://www.splcenter.org/hatewatch/2017/05/08/what-kek-explaining-alt-right-deity-behind-their-meme-magic

    "Haha! You thought it was a white supremacist flag, but in fact it was a flag used by white supremacists! Don't you look silly!"
    Is basically how they're using the Kekistan flag/symbol.

    "Haha! You thought the art I snuck in was a white supremacist symbol and now I'm fired! Don't you look silly!"
    Is basically how that works outside of their imaginations. Or at least at companies that aren't alt-reich sympathizers.

    It is the association with the alt-reich and their actual ideals that define the symbols they adopt. As long as the mindshare of whatever that symbol is, is low enough to be overcome by their push to adopt it (Pepe the Frog), or has none because it's something they created (Kekistan flag) it will become a hate symbol. There is nothing they can do about that, unless their ideals stop being guided by racism, Nazism, white supremacy, misogyny etc.

    This association taint is why they've tried adopting common symbols with previous definitions, like milk and OK-hand symbols. To try to make people look silly for arguing something that innocuous and commonly used is a hate symbol. To make them look like idiots when criticizing someone for using them and make them bicker with each other instead of doing something more useful.

    Some people unfortunately do fall for that.
    But again, if they can't overcome the existing mindshare, they can't change the meaning of a term or symbol. If I decide "fish" now means "dog", that doesn't change the meaning of the word for anyone but me. Ditto for a group. The OK hand signal only means "white power" when white supremacists use it. It only means that for you or anyone else, if you decide that's what it means. So don't do that. It's like doubly helping the ones you're trying to oppose.
    Reply +2
  • Blizzard's Jeff Kaplan says toxic behaviour is slowing Overwatch development

  • VibratingDonkey 14/09/2017

    Is there no universal third party software or services that could help with this? Neural network AI terminating accounts found guilty of voice chatting out of asshole? Reply +1
  • PewDiePie apologises for racial slur

  • VibratingDonkey 12/09/2017

    Whether this apology is actually worth anything is for the future to decide. I ain't holding my breath. If people are sick of his shit at this point I'd say that's fair enough. Reply +2
  • Firewatch dev threatens Pewdiepie video takedown, following YouTube star's use of N-word

  • VibratingDonkey 12/09/2017

    @bsolar
    I didn't quite have the right context to your post. Thanks for providing it.

    The difference between being an actual racist, and a "normal person" supporting actual racism by using actual racist terms, has little relevance to the harm caused in instances like this. Actually, it could be argued that by helping normalize racist terms, the latter are causing more.

    They may be more idiot than scumbag, I can acknowledge this, but they deserve chastising nonetheless. If someone calls them a racist because they act like a racist, that's not a particularly great injustice, nor should it be a priority to cater to their poorly motivated hurt feelings over being called something apt. They're not the main victim of their own idiocy.

    The point in making a distinction between idiot racists and scumbag racists would be in regards to how you address them, and aside from saving the outright scorn for the latter, I don't really care.
    Reply 0
  • VibratingDonkey 12/09/2017

    @bsolar
    It is not the case that nword has lost its racist connotations, meanings, contexts and history.

    Nword is not a Swedish term. Swedish culture is only relevant insofar as we're extremely bilingual and Americanized. Adults are generally very aware of what nword means.

    Not to mention that Pewdiepie is also aware that he is speaking to a global audience, a large part of whom are American. So even if the term did exist in our language and wasn't considered racist in our culture, it would not matter. Also, in the video he instantly shows that he knows he fucked up. He absolutely, undeniably knows what it means.

    People are bending over backwards digging for excuses and scenarios that would make it ok for this white guy to say racist slurs.

    You in specific may have just made a thoughtless mistake out of ignorance and some impulsive speculative interest, rather than being intentionally malicious. But it's still bad to suggest and spread the idea that it's cool for white people to say nword, because of some blatantly false and easily rebutted bullshit that you didn't bother verifying at all. Apparently you didn't even watch the video.

    These attempts at defending the indefensible and making it acceptable, points to the general issue of toxicity and abuse in gaming culture.
    https://www.gameinformer.com/b/features/archive/2017/09/11/opinion-we-need-to-talk-about-pewdiepie.aspx
    Gaming culture is such fucking garbage. Cleaning up this festering abomination is an arduous task, but the least you can do is not be complicit.
    Reply +1
  • VibratingDonkey 12/09/2017

    @SuperShinobi
    Rightleaners are more likely to be forgiving of racism specifically.

    Attempting to limit the severity of what he said by arguing he didn't say it, but "muttered it quickly" is some dumb bullshit reaching to defend his use of the nword.
    He said it twice. The second time when chuckling quoting a message saying "say nword."
    That it was said live and he said "sometimes I forget that I'm livestreaming" indicates that this is a word he is used to saying casually in private.

    When he says it again in the livestream, he does so after he has caught himself and made this "apology of sorts", which indicates that he is absolutely aware of the severity of the word, he just doesn't care.

    There is no excusing or defending this. All there is, is sincere proper apologies, amends, change.
    You say people should move on, before he has done any of this or shown any indication that he cares to.

    https://waypoint.vice.com/en_us/article/qvvgqw/pewdiepie-doesnt-deserve-a-pass-for-using-the-n-word-because-he-was-angry
    Reply 0
  • VibratingDonkey 11/09/2017

    @Skia11
    (2 comments in three years, aka alt account)

    If you're attempting to use their right to try to reclaim a racist word used to hurt and oppress them, as an excuse for why white people should be able to call black people racist slurs without consequence, you're an ignorant fucking moron at best.

    "Virtue signaling" is a term made up by alt-reich shitheads to try to attack the idea of empathy. Which suggests that you are not the "at best".

    But you'll be happy to know that you lot have successfully managed to convince me to dismiss with empathy for people like yourself.

    Sick of you racist, misogynist, transphobic "free speech" assholes and your bad faith illogical garbage regurgitation. Fucking idiots.
    Go stand in a gazebo.
    Go stand on a sidewalk.
    Reply +4
  • VibratingDonkey 11/09/2017

    Not everyone is as vehement as Vanaman, as some Pewdiepie fans have argued that he "didn't mean it in a racial way," as his target wasn't black
    It's not the defending of people using racial slurs that shocks me, rather the logic and thoughts of the people defending it. It's offensively bizarre and illogical. Like...what the fuck? He didn't mean it in a racial way? What? Whayt?

    Words mean things, you racist fuckscum.
    And you can't be offended by me calling you that, because I didn't mean it in an offensive way, and according to you fuckos, words don't have any power and don't mean anything anyway. Also I'm a European in Europe, which is supposed to matter for some reason.

    What a bunch of incomprehensibly moronic drongos. Spouting poppycock out they asses. And all purely in order to support the noble endeavor of white people who want to say racial slurs without consequence. Go fuck yourselves. And fuck Pewdiepie.

    vehement as Vanaman
    Good one.

    The stance I have on Campo Santo considering a DMCA takedown is that there should be a better avenue for developers to address issues like this, the same way companies can pull ads from sites when this kind of thing happens.

    A DMCA takedown is not the right tool for this task, but is apparently the only one Youtube makes available?
    Youtube is also the entity responsible for minimizing the DMCA abuse that people are worried about and that has happened plenty before today and will continue to happen regardless of whether Campo Santo ultimately decides to issue a DMCA takedown for a good cause for the first time ever probably.
    Reply +15
  • Ark: Survival Evolved is out of Early Access but still needs work

  • VibratingDonkey 09/09/2017

    This still sounds like a vast improvement since the last time I saw the Xbox One version running about a year ago, or stumbling and limping rather. Don't think it ever went above 20fps.

    I don't understand how this game can run this bad while looking that subpar. It is almost impressive. But is ultimately just brazen considering they're selling this as a finished game, and raised the price to $60 for this unfinished, buggy, technical budget mess.

    But whether that's actually unacceptable is for consumers to decide I guess.
    Reply +9
  • YouTubers escape fine for promoting CSGO Lotto site they secretly owned

  • VibratingDonkey 08/09/2017

    Under the FTC Act, according to the spokesperson, the commission typically can't assess civil penalties on the first violation. Today's consent agreement will be subject to public comment until October 10th, at which point the commission will decide whether to make the order final. Once the Commission issues a consent order on a final basis, it carries the force of law with respect to future actions. Each violation of such an order may result in a civil penalty of up to $40,654.

    ...

    The FTC adds that the two also ran an "influencer program" which paid other gaming influencers between $2,500 and $55,000 to promote the CSGOLotto site to their own social media circles, and prohibited them from saying anything negative about the site.
    So basically the FTC is next to useless in protecting consumers and discouraging scumbags from misleading - and paying other influencers to mislead - children into gambling on sites the scumbags themselves own and where the odds are manipulated.

    Like...is the FTC spokesperson seriously effectively saying that the first violation is always free, or am I missing something? What the hell is that?

    And then the max penalty if anyone bothers to report them again, is less than what they paid an influencer. £40k is barely anything to these sites that bring in millions.

    First the FTC sends out warning letters that do nothing, then they take a year to render a judgement that does nothing, and then they fine an amount that does nothing. Three strikes and you're still in.

    You can reportedly leave public comments until October 10th, if that might have an effect. How you would do that though I don't know.
    Reply +3
  • Destiny 2 has a microtransaction problem

  • VibratingDonkey 07/09/2017

    I didn't bother with Destiny because it seemed a bit flimsy in the story department, but was thinking of checking this game out.

    "Progression systems" are always dubious to me as they balance on that line of offering goals/rewards and being an annoying grind you're forced to endure before you get access to items that make you enjoy the game. Too often it's been something I've had to tolerate.

    "Offering players timesaving options", AKA paying them more for the game you already paid for to circumvent the shitty design they intentionally implemented to encourage you to pay them more, is something I can not tolerate. Loot boxes and consumables are the cherry on top of the cake.

    Like, they won't even let you buy what you want, you have to pay for a chance to get what you want. Absolute garbage.

    So no thanks.
    And there's a season pass? What?
    And it's always online, and it's reportedly broken on PS4 Pro.
    Steering indefinitely far clear of this one. I don't care how yummy the rest of it is when there are so many layers of AAA shitcake.

    Saving that money for them sweet CE's for Yakuza 6 and Wolfenstein II instead.

    Reply +3
  • Warner Bros. insists it won't profit from the Shadow of War Forthog Orc-Slayer DLC

  • VibratingDonkey 05/09/2017

    @foxmulder55
    That could be valid criticism, if there was something to reasonably pick up on.

    I wouldn't fault a site for not scouring through all of the game trailers for fine print language.

    Unless the press release mentions the donation restrictions, the blame for outlets failing to mention them in turn in their initial articles about this DLC, would lie with WB.

    If any EG staff are around who could answer this question; what did the press release say verbatim?


    And that could be valid criticism, if applied fairly. Jim Sterling didn't pick up on this. He covered it because others picked up on it, same as Eurogamer.

    The more that cover an issue the better. Increases the impact and gets more people looking into it. Which in this case led to a statement from WB. Something I doubt Sterling would be able to get.
    Reply 0
  • VibratingDonkey 05/09/2017

    "Neither Warner Bros. Interactive Entertainment nor Monolith Productions will profit from any sales of the Forthog Orc-Slayer DLC regardless of the territory in which that DLC is sold."

    Now, this statement, while frustrating in its lack of clarity, does suggest that no matter which territory you buy the Forthog Orc-Slayer DLC from, Warner Bros. will make its $3.50 donation.
    But, why wouldn't they just say this if this is the case? Are they stupid?
    This lacking statement leaves room for things like them transferring the money to any other company in the Warner Bros network.

    They've previously stated that no percentage of the sales in other regions will go towards donations. They have not said that this has changed. So I assume it has not.

    I was hoping WB would take this opportunity to turn this into something positive and match DLC sales with a donation. Seems the sensible thing to do both from a moral and PR perspective. But perhaps not from a legal one? I'm just confused about why this is their statement.
    Reply +1
  • The Metal Gear Solid movie's director plans to stay faithful to Kojima's vision

  • VibratingDonkey 31/08/2017

    The director knowing what's up and being able to call shots is key, so maybe this could turn out alright?

    Danny DeVito as Solid Snake
    Arnold Schwarzenegger as Liquid Snake
    Reply +19
  • Life is Strange dev Dontnod working with Bandai Namco on new narrative adventure IP

  • VibratingDonkey 23/08/2017

    Arguing that narrative adventures don't require game design is wrong and stupid.

    Dontnod is a good studio, good to see them getting more work. But with this game not even being announced until some point in 2018, I'll instead forget about it and look forward to Vampyr, which is out in November.
    Reply +4
  • This is when you can play The Crew 2

  • VibratingDonkey 22/08/2017

    In theory this game sounds great and like a lot of fun.

    The physics in The Crew were like that of a lesser open world game from 2008. Hope they get the vehicle handling right this time. Kind of key to a racing game, and I'm not sure that adding more vehicle types will make that task easier.

    It's always online? Why? Test Drive Unlimited and Forza Horizon are not. This should not be either. Ensures I'm not touching it for the first month or two, probably until the price drops.

    Always online is always detrimental to the user experience. When there are connection issues, which 99% of games suffer during launches, some more than others, you will be unable to play the game. And it effectively turns your purchase into a rental, although be it one that will last several years. Don't know what the minimum is in these situations. But I know that publishers have no interest in game preservation and are in fact actively working against it. When they eventually shut down the servers, they want the game to stay dead forever.
    https://www.eff.org/sv/deeplinks/2015/04/videogame-publishers-no-preserving-abandoned-games-even-museums-and-archives

    So if that's not justified and offset by some functionality or design beneficial to users, that actually does require a constant connection, then I think it's fair to offset it myself by paying less for the game.
    Reply +4
  • Microsoft's final sales pitch for Xbox One X falls flat

  • VibratingDonkey 21/08/2017

    I mean, they're not lying when they say there's a lot of diverse games, it's just that 100% of them are also available on PC, or PS4. And Xbox One.
    I guess if you want Xbox backwards compatibility, that will never be available on PS4 and is not available on PC, yet anyway.

    The point that the XBX will offer high-end PC performance at a lower price is fair (and one they're not really making but I recognize) but not something that will convince people like myself who are already in the whole PC ecosystem. We could just spend the same amount on upgrading our hardware instead. Probably why they're not making this point.

    There's some group out there for whom the XBX is an appealing offer, but I'll continue either looking for deals on physical Xbox One games, or waiting for Microsoft games to drop to a reasonable price in the Windows Store.
    Yet to buy a single game from the Windows Store.
    ----------

    The one thing i would like to see from Microsoft is the Windows Store providing users with the option to purchase just the PC version. Unless I can gift the Xbox version, I have no use for it. The only thing "Play Anywhere" accomplishes, is making Microsoft PC games more expensive by tying the price to the Xbox version.

    I typically buy new PC games for sub-£35 from GMG. How much that actually is depends on the exchange rate, but generally below 400kr. Microsoft games are at least 599kr, and usually for a long time. Forza 7 is 649kr. They say you get the Xbox version for free. I say fuck off.

    Microsoft is asking me to pay 50%+ more, for less. The Windows Store is bad, UWP is bad. It's just about the worst offer ever. If they could make it at least a reasonable one, that'd be great.
    They won't.
    Reply 0
  • PlayerUnknown defends Battlegrounds' controversial key and crate system

  • VibratingDonkey 01/08/2017

    Spending $2.50 on the chance of getting the thing you want to buy is dumb. Bullshit gambling ass revenue stream.

    For $2.50 you should just get the thing you want. It's a single piece of clothing FFS. It's already horse armor. Also making it a random drop is insult added to insult. It's a twinsult.
    Reply +15
  • The Long Dark to receive live-action film via Resident Evil producer

  • VibratingDonkey 01/08/2017

    @SiroccoJetProp
    I think the movie producer will be producing the movie?
    Reply +1
  • Hit comedy sex game to be modified after Valve pulled it off Steam

  • VibratingDonkey 28/07/2017

    Steam has the right to decide what's ok to sell in their store, but I would disagree that depictions of sex or nudity should be grounds for removal, assuming that is the case here. That's not the problem with this game.
    This is.

    What I get out of his blog post is that Steam needs to be clearer about where they draw the line for what they're ok with. Obviously Steam is not ok with something this game was doing, but what exactly?
    -----

    "I don't agree with Steam's decision, but I respect it." ...it seems the removal was either a case of the game falling through the cracks, or a response from the pressure of the community members who were very aggressively calling for Steam's removal of the game at the expense of those who enjoy it."

    "I am most upset about the people who have bought and enjoy the game, who will now receive a 'watered down' version of the game because for some groups, it's not enough to boycott or ignore a product they don't like. They have to ensure nobody else is allowed to enjoy it also."
    It's either this or that, but definitely that?
    Either Steam, in which case the game was respectfully removed.
    Or "some groups" are to blame for censoring and removing the game at the expense of others.

    In actuality, regardless of how Steam arrived at looking at this game, it is Steam that caused the removal of it, by deciding to remove it, and then removing it.
    They don't just remove a game if enough people complain. And if they did, that would be a bigger issue than the people complaining.
    Reply +4
  • PlayStation Plus price hike announced for Europe

  • VibratingDonkey 28/07/2017

    I'm already not interested in paying the current price. So they're not losing my business.

    Only a PS+ member when sale prices make it at least free. Could also justify a 1 month 2 game rental if I fancy the offerings, but I don't tend to keep track of them. Annual would be a waste for me. Now even more so from September and beyond.

    "We are changing the pricing to reflect various market conditions while enabling us to continue providing exceptional value to our members."
    Raising (not "changing") the price only serves to make the value proposition worse. Providing "exceptional value" is blatantly less of a priority, than these "various market conditions."

    I would feel sorry for this PR person having the impossible task of making a price hike sound good, but this is basically why marketers are devil people.
    Reply +3
  • Friday the 13th fans furious as studio moves on to new game

  • VibratingDonkey 25/07/2017

    The headline is bad. The URL thingie is better.
    Basing an article on what some randos on the internet said, is bad. Unless a reaction is by a significant portion of a community, it does not constitute news.
    If Eurogamer didn't give officials time to leave a comment before publishing, then that's bad.

    But hey, now people know more about what's going on with this company's plans, and that's good I guess.
    Reply +4
  • How Pokémon Go's disastrous first fan gathering undid months of goodwill

  • VibratingDonkey 25/07/2017

    @andronbr
    People liking a thing should only make you sad when it's things like Nazism.

    I don't understand this derision of adults who like Pokemon. Especially in the comments of a videogame site. By someone with a cartoon avatar.
    Reply +4
  • Dev confirms the Crash Bandicoot remaster is harder than the original

  • VibratingDonkey 18/07/2017

    @vert1go
    What year is it? Have you been away for the past 21 years?

    Like, seriously. It's been over 20 years and you're still hung up on some immature fanboy bullshit of your youth? Get it together man.
    Reply +10
  • VibratingDonkey 18/07/2017

    Remakes don't have to be perfect recreations, changes can be good if they're improvements. But how is this an improvement? Just seems to create more frustration and ruffle the main audience for no reason?

    Making a game more challenging by purposely making it control worse, seems like a questionable design choice at best.

    Especially when the game already was difficult to begin with.
    Reply +7
  • Rainbow Six Siege deploys update to add loot boxes

  • VibratingDonkey 12/07/2017

    Random loot boxes/microtransactions can be ok if it's only cosmetic items, and this setup is used to provide DLC at no cost to users. I reckon less free visual customization in exchange for more maps etc. and the playerbase remaining a whole, is an acceptable tradeoff.

    I don't know if that's the case here.
    If they're adding microtransactions to a premium DLC game, then that's kind of bad.
    Reply 0
  • Ultra rare Mega Drive game goes for £3380 on eBay

  • VibratingDonkey 12/07/2017

    There's something amusing about an ultra rare £3380 collector's item being a goddamn EA sports game. Reply +2
  • ZeniMax faces lawsuit from singer Dion over Fallout 4 promo

  • VibratingDonkey 07/07/2017

    “Alternately, he could have priced into his fee adequate compensation to safeguard himself against the potential loss of goodwill from being associated with the immoral images in Defendant’s scripts,” the suit adds.
    Haha, this is such garbage. The idea that getting paid more nullifies the negative impact of being associated with something deemed immoral. If anything it enhances it. Does this shit actually work in courts?

    Anyway, we don't know Dion's exact terms, and I don't know what ads his lawyer is referring to, just that it can't be the one in this article. So it's just about impossible to guess how this will end up. I tend to hope that Zenimax will lose though.
    Reply -4
  • How internet trolls became Mass Effect fans' public enemy number one

  • VibratingDonkey 03/07/2017

    When investigating the company, reddit users began poking into the background of people who had simply received PC help from Sinclair Networks' Facebook page. Names of these people were published online as possible co-conspirators. I spoke to one person who had previously received help from Sinclair who had woke up, panicked, to messages on his phone telling him reddit was looking into his connections to the company.
    This transgression is considerably worse than the one they were upset by.

    Sinclair's shitty troll is relatively harmless. Some DLC you didn't know existed won't exist, because it never did. Whoopdedoo. Believing this almost non-trickery makes it righteous to list the names of and invasively dig into innocent people's lives, now that is upsetting.
    Reply +56
  • Micro Machines World Series review

  • VibratingDonkey 30/06/2017

    Bummer. Reply 0
  • Valkyria Revolution review

  • VibratingDonkey 30/06/2017

    Bummer. Reply 0
  • Hellblade's Q&A will be with its heroine mo-capped in real-time

  • VibratingDonkey 27/06/2017

    @---___---
    Do we have any idea about the game length? 30€ is a very decent price and it's great that not every game has to be twice that - but it also sounds quite low for a game featuring so advanced mo-capping.
    They say it's priced appropriately to its size.
    http://www.eurogamer.net/articles/2017-06-06-hellblade-senuas-sacrifice-sets-release-date-and-price
    Which hopefully means a focused game free of filler. I appreciate shorter/smaller games when it means the developer gets to focus on what they reckon will strengthen the game. Some games are just a struggle to get through, because they have to offer "value", or compete with other games that do.
    Reply +3
  • Nintendo confirms SNES mini, including never-released Starfox 2

  • VibratingDonkey 27/06/2017

    Retailers in Sweden are taking pre-orders at twice the MSRP and beyond.

    Hopefully Nintendo has learned from last time.

    ...I'm never gonna get one of these am I.
    Reply 0
  • Metro Exodus looks like the STALKER 2 fans have waited years for

  • VibratingDonkey 20/06/2017

    If it's supposed to be a spiritual sequel to Stalker, then that super scripted trailer was super bad.

    What stands out to me as a defining characteristic of Stalker, is that the world felt natural, dynamic events happened, people and creatures were just roaming around. You were never quite sure what you'd come across or what was going to happen. Added to the tense atmosphere and the sense of being on your own in the unknown. It felt simulationy.

    Metro has always been Stalker's fancy cousin. Similar theme, developers, but focused on reigning in the unkemptness of Stalker and making it more accessible to a broader audience. It was and felt guided, more like a normal FPS.

    I don't know how much this will actually end up feeling like Stalker, but the notion of them looking to it for direction and getting closer to it, is a welcome one.
    Reply +3
  • How Call of Duty: WW2 handles swastikas and female soldiers

  • VibratingDonkey 19/06/2017

    A lack of swastikas is not exactly something I'd be mourning, but it's kind of weird to try to turn Nazis into Notzis by removing only certain Nazi symbology/aesthetics. They'll still quite noticeably look like Nazis. It's just kind of a difficult thing to get away from, when you're depicting Nazis.

    Sacrificing historical accuracy to make your already historically dubious multiplayer more welcoming is a fair direction. Just this one aspect is a bit quirky. But eh, whatever.
    Reply 0
  • Here's how The Crew 2's vehicular triathlon will work

  • VibratingDonkey 17/06/2017

    What they're showing in this video is technically impressive, but I reckon the cars still look funky, not terrible, but not right. It's like half the laws of physics aren't real. The physics governing the vehicles seem impervious to outside forces, AKA colliding with things. It's a subjective thing, but I don't like it. I don't like this kind of dry, static artificiality. Like, when they ramp onto the rooftops, it's supposed to be exciting, but it looks boring and uneventful. Basically, I like my racing games to have dynamic elements to them. Whether that lies in the physics or something else.

    In that regard I think the boating and flying looks better. Boats have to deal with waves and weaving between things. In planes you'll be compelled to try to do various stunts depending on the environment.

    This game might have that "something else". It's bound to feel dynamic in that there's just lots of stuff, lots of variety, and similar to Steep, you can just switch vehicle type at will. The scope is pretty ridiculous. So regardless of how I end up feeling about the cars, this game will have an appeal. ...I just wish physics were real.
    Reply 0
  • Beyond Good & Evil 2 lets you create your own character

  • VibratingDonkey 15/06/2017

    This is basically the original vision for Beyond Good & Evil, so to say that this is removed from it, is both fair and inaccurate.

    While I still think it seems to retain the spirit and look, of the world, character, thematically, what they're doing here is obviously different from the original in many ways. But I don't see that as necessarily a bad thing, just because it's not the same.

    BG&E obviously had its inspirations, but before that existed, there was nothing like it. That's what they made when they were allowed to do their thing.
    Ancel and Montpellier has more than earned the benefit of doubt that their ideas and direction is valid and can end up making for some outstanding games.

    So to sit here and say "Boo, why aren't you making the same game again? I don't want your vision, I want what I think I want, which is your previous vision." feels both unearned, misguided and disrespectful to me. Many fans probably aren't actually like that, just kind of mourning the BG&E2 they had in their head. But like, get over it? Instead get excited about this big ambitious thing Montpellier has been allowed to make. They've been wanting to make this for like 15 years, they are quite a talented group of people, and now has seemingly gotten a sizable budget to realize their vision. In that context, people being sad about this, is kind of weird.

    That's not to say that you can't have concerns about new or unknown factors. My main one (aside from the game being like three+ years away and being unsure if it'll ever actually be released) was how the co-op element will affect the singleplayer structure/design.

    And now of course we've learned that it's proper ambitious (AKA risky) with its aims. Procedural worlds is....well I hope they find a way of doing it right. MEA and No Man's Sky tried.
    Reply +6