VibratingDonkey Comments

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  • Mirror's Edge Catalyst closed beta registration now live

  • VibratingDonkey 04/02/2016

    This beta signup could've used a beta. Just loops around n around. Reply +1
  • "It was tempting to retire…"

  • VibratingDonkey 03/02/2016

    While I can't say I'll miss it, in a way I appreciated old Molyneux's exuberant passion and weaving of ambitious tales and visions to the press, because you know, most PR and marketing is essentially about bullshitting, and Molyneux's bullshitting was...colorful, compelling and sort of honest. You wanted to believe, and then after your first Molyneux ride, you tempered your expectations, but the next ride was still sort of pleasant despite knowing it's 90% hot air.

    It was basically target footage, wasn't it? These ideal ideas which he was hoping to realize, couldn't, was probably never possible, but the games were still pretty good and interesting. Which is why I could be disappointed by, but never actually upset about his overpromising.

    That's basically the problem with Godus, it's a bad game that's not really even in the same vein as what was promised. That and the whole management of that crowdfunded mess. Godus is his one true fuckup, and while it is a major one, considering the career he's had, that's not enough for me to condemn the man for all eternity. I'm glad he's decided to keep making games. I've enjoyed most of the games he's worked on and I believe he's still capable of putting out good, interesting ones. I just probably won't help fund them.
    Reply +5
  • Need for Speed: Most Wanted is free on Origin

  • VibratingDonkey 03/02/2016

    Previous On the House offerings have included Dead Space, Battlefield 3, Plants vs. Zombies, Peggle, and Command & Conquer Red Alert 2.
    You forgot about Zuma's Reven͞g̛é,̀ ̴th̷e̢ ̶ćla̸śs̷i̕c̀ frog̶-ba̶sed͝ ͠pųz̡z͌lͨ̅ͣ̃ͦ͊͒e̔r̀.̓͆ͯ̐
    Don't rember when I last playeed it.
    Reply 0
  • The Division beta PC players are giving themselves godlike powers

  • VibratingDonkey 01/02/2016

    Don't know how long it would take for Ubisoft to change the way this works. So far there's no ETA for a fix, but I probably wouldn't take the word of the random Reddit person quoted here. Reply +1
  • Beyond Good & Evil developer has an incredible story to tell

  • VibratingDonkey 29/01/2016

    @alimokrane Ubisoft likes to pretend it's not officially announced, despite everyone knowing about it specifically because of the teaser Ubisoft put out.

    Note how that article notes the teaser doesn't actually reveal the title. It could be anything!
    Reply +9
  • VibratingDonkey 29/01/2016


    Take my ride, take my clothes, take me to the countryside. I don't care, I'm still free. You can't take BG&E from me.

    Bet it was Miyamoto.
    Reply +10
  • Killing crows and closing car doors

  • VibratingDonkey 29/01/2016

    It's not the closing of the door that was impressive about the E3 demo, but that the player character's arm naturally went up to close the door as the player passed it. You rarely see animations like that. There's a term for it probably.

    I assume that animation isn't actually in the game, because with all that's been recorded of the alpha-beta at this point, you'd think someone would've put up footage of it already.

    So RIP door closing(?)
    If it's out I would actually be interested in knowing why. Technically, why this sort of thing is difficult to do.
    Reply 0
  • Almost every comment on EA's Instagram is "Skate 4"

  • VibratingDonkey 28/01/2016

    Skitchin' 2 Reply +3
  • Sony is trying - and failing - to trademark "Let's Play"

  • VibratingDonkey 28/01/2016

    Thanks McArthur.
    Wonder what Sony's plan was for this. I just can't imagine Sony doing anything that would upset streamtubers and their audience of millions of people. So, what was the plan here?
    Reply -3
  • Star Wars open-world RPG Kickstarter bites the dust

  • VibratingDonkey 08/01/2016

    Still not sure whether this was a joke all along or not, either way, it's been a run ride. Thanks, Devin. Reply 0
  • The 50 most exciting games of 2016

  • VibratingDonkey 06/01/2016

    No. Stop. Too much. Reply +1
  • Soma mod makes enemies harmless (but still super creepy)

  • VibratingDonkey 06/01/2016

    I'd been starting getting interested in this game after reading GOTY lists portraying it as being more atmospheric sci-fi than horror, and doing a good job at it.

    There seemed to be a consensus that the enemy encounters were frustrating or more of a hindrance. And I am indeed a wuss. So this seems cool.
    Reply +3
  • Readers' top 50 games of 2015

  • VibratingDonkey 02/01/2016

    This just goes to show that more people need to play Grow Home. Reply +1
  • Steam in hot water after admitting security lapse exposed 34,000 users' details

  • VibratingDonkey 01/01/2016

    @IronSoldier
    Other than leaking personal identifying information on a significant scale, Valve's DDoS mitigation indeed did work out a-ok.

    Ain't that like finding a whole nut in a turd sandwich.
    Reply +5
  • VibratingDonkey 01/01/2016

    @cptmold
    Valve needs some fire under their butts. Good on ol Biscuit. He's generally alright when he's doing actual consumer advocacy stuff.
    Reply +1
  • Steam security error leaves personal information exposed

  • VibratingDonkey 26/12/2015

    @Gemini4273
    I don't think anyone is being too complacent, just not worth getting in all of a twist about it as some feel we should

    It happened, it's not good and needs to be looked at, but beyond that? Demanding an apology or for Gabe to give up a pint of his own blood to appease the masses? Life's to short, man. It happened, move on.

    Anyway, I was enjoying Christmas Day too much to even notice it was going on until someone text me the news. :cool:
    That actually comes across as quite complacent. Complaining and causing PR shitstorms is how to accomplish change in this industry as a consumer. But nah, let's just move on. It needs to be looked at though, but let's just move on. Like, if there's no pressure from us, why do you think they would bother to look at it? Nothing will change (granted with Valve, nothing might change regardless) and then in another six months we get another fuckup.

    I don't understand what's supposed to be unreasonable about pushing for a company to take responsibility for and addressing its failures.

    No one is demanding a blood sacrifice, as that would be wholly unhelpful. We're simply seeking for Valve to improve aspects of itself, as it is blatantly needed. An apology would be welcome, but is just lip service unless Valve also commits to rectifying what's causing these failures.
    Reply +9
  • VibratingDonkey 26/12/2015

    The "cached page information" that was viewed, was usernames, emails, purchase and license histories, last 4 card numbers, full names, addresses and phone numbers. In short, a lot of personally identifiable information. Which malicious entities may have had sufficient time to scrape up. This is a big ol fuckup.

    Valve vaguely describing this as "information" is real shitty.

    And "...allowed some users..." Google doesn't have a Steam account, yet it has cached some poor Mexican guy's account information. Anyone, not just "some" Steam users, anyone with access to the internet could view this information simply by visiting https://store.steampowered/account

    It would behoove Valve to be honest and forthcoming about this severe fuckup. I would hope they take this opportunity to shape up and rectify their poor communication, and management of security. If you recall, Steam had a different severe security failure just six months ago, where people could log into the accounts of others by just inputting the username. I don't know what Valve's problems are, but they need to talk about how to fix them, and then do so.

    And I'll just quote this for those who don't think this is a big deal or whatnot.
    In the increasingly service- and account-based Internet, every piece of personally identifiable information a person hands over to a service should be treated as a potential attack vector for phishing or hacking attempts, (not to mention doxxing), not just for that specific service but for any other service the user might have registered for. As such, it is (or should be) of paramount importance for service providers to keep all personally identifiable information completely secure as much as possible. Two pieces of obscured information like username and billing address might not be enough to quickly login as that person through the login page, but if the user uses any of the same information on another service, hackers only need to gather a few pieces of information like that to try to get through security questions or to social engineer their way into the account, which might in turn yield the clues to gain access to even more accounts, etc.

    It's overly simplistic to only list the specific fields that were leaked and decide that nothing useful can be done on the Steam storefront with them. It would have been trivial during the breach for someone well versed in web scraping to write a script that repeatedly hit the account details page and saved all the information it could about however many users were getting exposed. All of those represent potential attack vectors. If those users have been the victim of other data breaches for other sites (you may have noticed this is happening with disturbing frequency), their email addresses might already be in hackers' repositories of breached users, and so the info from their steam page can be added into whatever is already known about them. Their billing address or last 4 CC digits or phone number might used as security questions by another service provider, and that would be enough to get in. This is how modern identity theft works.

    None of this is certain to happen to any particular user, of course, but I hope it explains why service providers need to be held accountable for any sort of data breach and treat any breach as a massive liability concern, and why users should be encouraged to be safeguard their own information carefully and treat any data breach as a potentially legally actionable cause.
    http://www.neogaf.com/forum/showpost.php?p=190445460&postcount=3439
    Reply +10
  • Hacker group Phantom Squad launches DDOS attack against Xbox Live

  • VibratingDonkey 18/12/2015

    @weebleman That's new. Typically Twitter lets these accounts run, presumably in order to collect data.

    Would be funny if gathering data is no longer required for the reason you mention.

    Severely doubt it, but wouldn't that be nice?
    Reply 0
  • VibratingDonkey 18/12/2015

    I don't think a person's entire life should get ruined because they were an empathy-deficient piece of shit as a teenager. And I'm talking about people like this Kivimaki here, who was a real shitbag. But the punishment should fit the crime. And I hardly think it did in his case. Online monitoring and two year suspended sentence. Think he might still have pending cases though, or at least we don't know how those wound up.

    Taking down Xbox Live and PSN for some days is like, who cares. While it's criminal and Sony and Microsoft probably care a great deal, for us it's basically just an annoyance. But who knows what the members of this new group are otherwise responsible for or might do in the future. Hopefully they'll get caught quickly.
    Reply 0
  • VibratingDonkey 18/12/2015

    @Faramis Hahahah! 20 somethings getting raped! So funny. Reply 0
  • VibratingDonkey 18/12/2015

    @Faramis Hahahah! Kids getting raped! So funny. Reply 0
  • Yakuza 5 review

  • VibratingDonkey 17/12/2015

    I'm gonna plug my PS3 back in again. Reply +6
  • Square Enix exec quits after decade at Crystal Dynamics

  • VibratingDonkey 16/12/2015

    Only thing I could maybe fault the guy for is Hitman Absolution. But that was probably about done by the time he stepped up to manage the western branch. If anything he ought to be more responsible for the direction of the next Hitman, which is a pretty good one.

    I have no idea about the finances behind the Rise situation, pointless to speculate. And the game will be released on PC and PS4 next year, so no one really knows until those numbers have been added in.

    He seems to have done an alright job as far as I can tell. Just in terms of the types of and quality of games that's popped up while he was in charge. Someone else might not have greenlit Life is Strange. So godspeed to him.
    Reply +1
  • Report: Kojima starting up new studio, in talks with Sony

  • VibratingDonkey 16/12/2015

    Don't know how far into the future this partnership is bound to last.
    Kojima says
    the first title from the new studio is a collaboration with Playstation
    but then says
    I'm thrilled to embark on creating a new franchise with Playstation.
    So he intends for this to be a franchise, but at this point they've only agreed to collaborate on the first title?

    Oh, I see this has been answered in the Q&A thing. And I interpreted things correctly. Yay.

    Anyway, cool. Now we'll just have to wait another 3+ years.
    Reply +1
  • After six years in space, Noby Noby Boy's GIRL returns home

  • VibratingDonkey 15/12/2015

    God bless Keita Takahashi. Reply +2
  • EA announces Competitive Gaming Division, led by Peter Moore

  • VibratingDonkey 11/12/2015

    Well, godspeed to them. Reply 0
  • SteamWorld Heist review

  • VibratingDonkey 10/12/2015

    Availability: PS4, Xbox One, Wii U, Steam, Vita and iOS versions due next year
    But...I want now?
    Reply +1
  • Just Cause 3 developer promises PC bug fixes, asks fans for patience

  • VibratingDonkey 03/12/2015

    Game's weird.

    I saw plenty of bugs (ranging from Global Illumination making textures flicker, to the vanishing of a bus I was in, to the menu UI bugging out, making it impossible to progress past a tutorial etc.) the first day I played it, and then nothing since.

    The by far largest issue is the stuttering and hitching. The game will run perfectly fine, and then it'll start intermittently. It's relatively fine when it's infrequent and just goes BRRP as you arrive in a new region and it loads stuff or whatever. But eventually it feels like it becomes more frequent and starts hitching like this seemingly at random. It looks, sounds and feels bad, and it will inevitably interfere with your control. During my first session it got real terrible one time, freezing for seconds at a time with seconds inbetween, rendering the "protect Mario's truck" mission an unplayable mess. Was considering requesting a refund. Still might if it approaches getting anywhere near that bad again.

    I updated to 359.06 and moved the page file to the SSD. Don't know if that helped.
    2500k@4Ghz, 8GB, 970, installed on SSD.

    edit
    Now the sound effects for my SMG's disappeared.
    Reply 0
  • 50 vs 50 FPS Squad hits Steam Early Access next month

  • VibratingDonkey 24/11/2015

    I tend to just feel like a stressed out numpty when I try to get into games like these. Prefer the more laid back nature of the game this one evolved out of.

    But I sort of appreciate the endeavor from a distance. From a design standpoint I like that there's no BS with these games, there's a purity to games that aim more for simulation. It's cool that this campaign was successful. Hopefully the game will be too.
    Reply 0
  • Green Man Gaming will now tell you where game keys come from

  • VibratingDonkey 18/11/2015

    Cool. This is more or less exactly the outcome I hoped for. Reply 0
  • Jade Raymond building "Assassin's Creed-style game" for EA

  • VibratingDonkey 17/11/2015

    It is actually kind of weird that EA's not done this type of game before. Hope they won't just make what you expect. Reply +1
  • Zoe Quinn's memoir Crash Override picked up by Ghostbusters reboot producer

  • VibratingDonkey 07/11/2015

    Yup, we sill have a long way to go. Reply -1
  • SXSW adds Online Harassment Summit after canceling panels due to threats

  • VibratingDonkey 07/11/2015

    @NeoTechni
    actually it was as revealed to be true. She did have a romantic relationship with a kotaku journalist who promoted her game. She did falsely accused a site of harassing her and the admins said it came from her own ip address, she falsely accused her photographer of horrible things, she falsely accused TFYC of transphobia and used her connections with kotaku to sabotage them. She also sabotaged a previous gaming event. She also falsely accused herself of stabbing a guy in the eye. False accusations seem to be a running gag with her
    The allegation was Kotaku wrote a positive review.
    It was not positive and there was no review.

    Then the goal posts got shifted to "her game received positive coverage".
    It was not positive and it was not about her game.

    The history of this allegation was proven blatantly false in mere minutes by doing the simplest fact checking last August, Since you managed to get this wrong, yet happily believed the bullshit you were spouting to be true, I'm not gonna bother untangling the rest of the likely rubbish you're trotting around.

    And since you apparently missed it, I'll mention again that she is not a journalist. The "digging" Gamergate did and you're presenting, had absolutely nothing to do with ethics in games journalism and blatantly everything to do with smearing, defaming and harassing this woman who was previously just some random indie developer. All you are doing is furthering that. It's shitty. Please stop.
    Reply 0
  • VibratingDonkey 31/10/2015

    @smelly
    @VibratingDonkey : please stop harassing me.
    Even if you delete your comment, it will remain in the inbox of the recipient.

    A reason why some of Gamergate are supportive of harassment, is that they don't view it as such. It's not harassment, people are just being oversensitive, or deserve it, are professional victims, or the internet is just goofy fun times etc.

    Your attempt at mocking the oversensitive strawman, equivocating my rebuttal to your comment with the level of harassment in the examples I provided, belittling the very severe impact it had on these people's lives, is just blatantly delusional, harmful and makes it appear like you're incapable of empathy.

    But, you deleted that comment, hopefully indicative of you realizing something along those lines.
    Reply -1
  • VibratingDonkey 31/10/2015

    @ecu
    Why do you believe people are against Gamergate? Why do you think people have this reaction to support of Gamergate?

    Because you want to discuss disclosure? Because you want to show support and empathy for a man fighting cancer? Because members are friendly to each other? Is that what makes people refer to Gamergate as a hate group, a harassment campaign? I'd agree with you, that would be straight up bizarre.

    Or is it all the blatant, frequent, public harassment and hate that Gamergate's showcased since over a year ago?

    How do you think Gamergate started?
    What did you think when the obviously fabricated accusation intended to defame and ruin the life of an indie developer woman, was revealed to indeed be false? How did you reckon that was furthering discussion about ethics in games journalism? She wasn't even a journalist.

    I too want to discuss games journalism (or you know, I'm bad at it, so I'd rather listen to and learn from others) and show support to people who have it tough. I do not understand why people believe Gamergate to be necessary to achieve any positive change, and I can not comprehend how people can ignore all the harm it's caused.
    Reply -1
  • VibratingDonkey 30/10/2015

    @MrTomFTW
    Are there any plans on improving the voting system? I feel like it's long overdue.

    Downvoting comments you disagree with to hide them from other users, is crap.
    Reply +2
  • VibratingDonkey 30/10/2015

    @smelly
    Not sure i'd feel unsafe about a load of internet nerds too scared to come out behind their computer screens.

    Also - i've never heard of "Brianna Wu" before all this kicked off. Seems like she's done all right out of all of this. Must be benefits to getting involved in this sort of ridiculous nonsense.
    Do you know what you can do from behind a computer screen?

    Here's one recent example.
    Here's another recent example.
    And a more relevant example.

    You know, harmless ridiculous nonsense like that.

    And yeah, if you haven't heard of the person who's facing this sort of harassment, they probably purposely brought it onto themselves, you know, because of the benefits.
    Reply +8
  • VibratingDonkey 30/10/2015

    What a trainwreck. SXSW just seems hopelessly clueless and inept. Considering there's several months left before this event is supposed to take place, I suppose it's possible they could manage to get their shit together and salvage this, but maaaan. Reply +13
  • SXSW considers harassment conference after pulling game panels over threats of violence

  • VibratingDonkey 29/10/2015

    @ecu
    KiA linked to panels featuring Gamergate targets. After which nasty posts started appearing in the comments for at least one of those panels. It's a mystery.

    Creating an equivalence between what Gamergate did and what you claim these other people did, does not work. As you say; "You vote for the things you want to see, that's the point. It's a way of getting your voice heard." Which is what the people who wanted to see those panels would've done in this case.

    It was also possible to downvote panels. Which is a way for organized mobs of attempting to silence the voices of others and is just a plain dumb idea, for that reason and because the point of the votes was to gauge interest, not controversy.

    Wholly agree with your final paragraph. Assuming it's in the context of gaming sites.

    It seems impossible to not have at least stumbled upon it. But I suppose some may have opted to purposely avoid the whole subject matter. For a while I wish I would've steered clear. Things got fucking rotten. But in the end, and as I told myself back then, that was the first step in overcoming these issues. And I do believe we're continuing down that path, slowly but surely. For instance, here sizable media companies like Buzzfeed and Vox threw in their support with no hesitation. And as a result, SXSW looks like it might see some improvements.
    Reply -1
  • VibratingDonkey 28/10/2015

    Yup, SXSW screwed up a whole bunch.
    http://www.thedailybeast.com/articles/2015/10/27/this-is-not-a-game-how-sxsw-turned-gamergate-abuse-into-a-spectator-sport.html

    I'm glad to hear SXSW has reinstated the Level Up panel and is "considering an all-day event that focuses primarily on combating online harassment". And hopefully they will keep communication channels open for the people they failed, and improve their approach and management for these kinds of situations in the future.

    Difficult not to notice how Eurogamer's article goes out of its way to not mention Gamergate. Gamergate shouldn't be the focal, or necessarily even a, point of discussions surrounding online harassment, as it is a much wider issue, but acting like Gamergate isn't relevant to this particular story when it's all entwined in it, seems odd.

    The above linked article is the most "insider" report I've seen on this and touches a bunch upon Gamergate's involvement and how that makes SXSW appear extra inept.
    Reply +7
  • Battlefield 4 map community helped DICE make is out tomorrow

  • VibratingDonkey 26/10/2015

    I have to wonder what's up with the Bad Company feel that's going on here. Hope it's an actual hint (at BC3) and not just fan service marketing. I prefer Conquest over Rush, so if there is a BC3, I'd be more interested in the campaign. It's probably not happening though.

    Anyway, this update and its two free maps will make me start up BF4 for the first time in like 6 months or something.
    Reply -2
  • Assassin's Creed Syndicate review

  • VibratingDonkey 22/10/2015

    Yeeeah... From what I've seen of it, if what it has to offer is not more of the same, it's of the same "jack of all trades, broad but shallow design mantra. It's supposedly a stealth/action series, but neither the stealth or action is particularly good.

    Anyway, maybe I'll be willing to have a dabble when it's cheaper.
    Reply +1
  • PayDay 2 community erupts in anger at addition of stat-changing microtransactions

  • VibratingDonkey 16/10/2015

    It's like publishers had a secret meeting where they decided to make a simultaneous push with this crap. Reply +28
  • Star Wars: Battlefront beta data-mined, Leia, Han Solo and Emperor found

  • VibratingDonkey 08/10/2015

    @bad09
    Yes, we know how many total, EA's said as much, and that "Some of the maps support our epic modes like Walker Assault", because "Our goal is to bring a variety of battle fantasies to life, with map design catering to the modes that will play out on those maps."
    http://starwars.ea.com/starwars/battlefront/news/creating-the-planet-sullust-for-star-wars-battlefront

    What I know for a fact at this point is that there will be 2-12 maps (13 with Jakku) for Walker Assault. AKA "some".

    That maps available for Walker Assault and Supremacy is the entire basis of this game's value to me. So it's kind of important.
    Reply 0
  • VibratingDonkey 08/10/2015

    Oooh. Hopefully people will unearth the number of maps available for what modes. Since EA apparently isn't interested in sharing this information. Reply +3
  • Storytelling in Mankind Divided: Choice, consequence and cynicism

  • VibratingDonkey 08/10/2015

    Only skimmed some, but I like the sound of this bit.
    Similarly, the team say they're also working hard to make side quests feel more like they're an important part of the narrative, a parallel experience rather than a contrived tangent. "Adam Jensen is out to save the world," says DeMarle. "Or at least he's always on a serious mission. Anything that pulls him out of that has to have weight. It has to reflect the themes of the game or maybe shed light on the factions or characters of the game."

    "I hate 'side quests,'" adds gameplay director Patrick, who has no interest in having players running fetch quests or wasting time that should be valuable to their character. "Now, for players, they might not even know they're on a side quest. It'll feel like a main quest." The idea is to always make the mechanics of the storytelling far less transparent. What exactly is a side quest? What even is a big decision? What exactly are you getting yourself into? "You're never sure as a player," he continues. "You have to think about what you're doing before you do it. You even have to make sure you're comfortable with your line of action."
    Reply +1
  • BBC Three to livestream League of Legends World Championships

  • VibratingDonkey 08/10/2015

    BBC Threaten League of Legends World Championships
    Every time I glance that headline.
    Reply 0
  • Metal Gear Online needs major work

  • VibratingDonkey 08/10/2015

    Most everything about how MGS5's online functionality is implemented is just a stupid mess. MGO with fucking P2P with no host migration, FOB with its ridiculous microtransactions and forcibly being tied to campaign progress. I feel like the game would've been better off without any of it. Maybe by instead diverting those resources to the story, that could've been finished.

    #Fuckonami
    Reply +9
  • Capcom pulls Ghost Trick from iOS App Store purchase history

  • VibratingDonkey 07/10/2015

    If publishers could let customers know about this before they suddenly make games people have bought unavailable to download, that'd be great.

    Also, "soon" is pretty vague. As is "some" fixes.

    Why do these iOS games need to be taken down to get fixed in the first place? Why can't they be patched?
    Reply 0
  • Adam Jensen voice actor portraying Far Cry Primal's lead character

  • VibratingDonkey 07/10/2015

    @ozthegweat
    Oh you. :)
    ...

    This seems like it might be a weird game in terms of language. Did they invent one? Will the player understand what is being said? I imagine to tell a story, they eventually will do subtitles or (more likely) morph it into English.

    It would be interesting if they didn't, and had to work around that, but I can't imagine Ubisoft would do such a thing with one of their AAA franchises.
    Reply +2