Pasco_ Comments

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  • Activision bigs up Destiny 2 launch, without revealing sales

  • Pasco_ 16/09/2017

    @PowerJC You make the same mistake as the article, in thinking that Steam is the only (or even the biggest) part of PC gaming.

    Crossfire is bigger than any game on Steam.

    League of Legends beats out the top 100 Steam games combined by itself.

    Blizzard don't give out numbers, but WoW, Hearthstone and Overwatch are all self-evidently huge.

    PC gaming utterly dwarfs console gaming, always has and likely always will.
    Reply +2
  • Destiny 2's launch week uproar shows why developers need to talk about money

  • Pasco_ 16/09/2017

    As risk-laden and expensive as modern big budget games are, microtransactions of some sort are an inevitability.
    Self fulfilling bullshit.

    Activision Blizzard are not hurting for cash, this is just an exercise in milking their audience. It's not "must" it's "can", and one of the reasons they can is a lack of push back by corporate mouthpieces like EG.

    If the games media took a stand against the exploitation of consumers, which in many cases is the exploitation of children, then this sort of shit wouldn't be "an inevitability".
    Reply +26
  • Destiny 2 clan claims Leviathan raid world first, new PVP map unlocked

  • Pasco_ 14/09/2017

    @TheRealBadabing Raids generally take a long time at first, because nobody knows WTF they're doing, and people are going in with the minimum level of gear necessary.

    As people learn the mechanics they get quicker to do, as people get better gear they get easier to do, so what was once a 5 hour marathon becomes perhaps a 2 hour jog.

    Of course even setting aside a few hours can be difficult for some people, but I'd say that even if you never raided you wouldn't be missing *the* point, just *a* point.
    Reply +1
  • Hearthstone is nerfing some of its oldest cards

  • Pasco_ 06/09/2017

    The current problem with Hearthstone is Jade Druid. Anybody who plays the game can see this by playing ladder, the data demonstrates it, it is blindingly obvious.

    Blizzards response?

    Nerf Pirate Warrior, Murloc Paladin and Midrange Shaman, 3 of the only decks capable of standing a decent chance against Jade Druid.

    Tickle Aggro and Token Druid, two of the classes that benefit most from Jade Distorting the meta.

    Do basically nothing to Jade Druid itself, currently oppressive due to insane mana ramp and card draw, who will barely be touched by these changes.

    Absofuckinglutely bonkers.
    Reply +3
  • Balancing FIFA 18 sounds like a living nightmare

  • Pasco_ 05/09/2017

    @PickleJuice FIFA World wasn't perfect, but it's exactly what the people who complain about annual releases always say they want... except nobody played it. Reply +2
  • Despite low player numbers, there's more to come from Lawbreakers

  • Pasco_ 04/09/2017

    On Steam, Lawbreakers is not in the top 100 games based on concurrent player count, which means it has fewer than 1000 players at the time of publication on Valve's platform.
    That's a weird way of saying its 24hr peak was 362 players.

    Game is dead.
    Reply +14
  • Microsoft and PlayerUnknown dance around the thorny issue of Battlegrounds console exclusivity

  • Pasco_ 25/08/2017

    Bottom line, it's a PC game. You can play it, right this second. I was playing it last night.

    So why engage with Microsoft's and Sony's bullshit PR game, why play into the petty platform squabbling that seems to take up so much time in our hobby?
    Reply +2
  • LawBreakers review

  • Pasco_ 11/08/2017

    A bizarrely positive review for an online only game that has almost nobody playing it, and will have absolutely nobody playing it in a month tops.

    This could be the greatest multiplayer shooter ever made, but what does that matter if there's no-one to play it with?
    Reply 0
  • Destiny 2 blocks some popular game capture programs and Discord overlays

  • Pasco_ 07/08/2017

    Not selling this on Steam and now pulling this kind of shit.

    You can tell Bungie really cares about their prospective PC user-base.
    Reply 0
  • It's time to settle the PlayerUnknown's Battlegrounds blue zone debate once and for all

  • Pasco_ 04/08/2017

    People call it "gas" because it was gas in H1Z1 and so the terminology has carried over.

    Simplest to just call it the Blue and be done with it.
    Reply +2
  • Dean Hall's Stationeers due September

  • Pasco_ 31/07/2017

    Wow, Dean Hall's actually going to finish and release a game!

    That September release is a Steam Early Access release.
    Oh, no, my mistake, Eurogamer are just doing their usual Dean Hall PR routine. Why do you guys seem so intent on helping this flim-flam artist anyway?
    Reply +12
  • PlayStation Plus price hike announced for Europe

  • Pasco_ 28/07/2017

    "We are changing the pricing to reflect various market conditions while enabling us to continue providing exceptional value to our members."
    Translation: We're hiking prices because we're in a position of power, and we believe we can get away with it because our users are locked in.

    So glad this monopoly-style shit is impossible to pull off on the PC.
    Reply +11
  • The past, present and future of Battlegrounds - according to PlayerUnknown

  • Pasco_ 26/07/2017

    Brendan Greene seems like a good dude and I'm glad he's having this success.

    After the last few years, it feels nice to be able to say something like that.
    Reply +9
  • How developers really deal with bugs

  • Pasco_ 19/07/2017

    I really wish this article included more stuff from the QA / Testing perspective, but I'm heartened to see so many fellow testers and QA anecdotes popping up in the comments.

    I suppose the solo-dev/indie focus of the article somewhat precluded examining the fractious relationships within a company, in favour of fan / dev relationships.
    Reply +2
  • Stranger fangs: in defence of Altered Beast

  • Pasco_ 02/07/2017

    Altered Beast was bad and is now garbage.

    It's a part of history, but it should stay that way.
    Reply -1
  • PlayerUnknown's Battlegrounds players debate aim assist after dev mentions prospect of cross-platform play

  • Pasco_ 30/06/2017

    The real issue with cross platform play: Updates.

    I'd hate to see a massively successful PC game be hobbled by the ridiculous console update requirements. Goodbye weekly updates. Hell, goodbye monthly updates probably.

    Maintaining parity across platforms is a terrible idea when one platform is so regressive in such a crucial respect. Implementing cross play to the detriment of the PC would be a massive middle finger to the 4 million+ people who bought the game already, in favour of an audience that is yet to spend 1 on the game.
    Reply +3
  • BioWare's Anthem is a "science fantasy" like Star Wars

  • Pasco_ 27/06/2017

    Mass Effect being described as "hardcore science fiction" is true tragicomedy.

    Now I love the Mass Effect trilogy, love it, but it is the softest of soft sci-fi.
    Reply +3
  • PlayerUnknown's Battlegrounds is about to receive a key update

  • Pasco_ 27/06/2017

    You have completely misunderstood this change.

    The changes made are to the frequency of loot found in the game, either randomly on the ground or in air-dropped Care Packages. This has absolutely zero to do with the loot gained in the out-of-game Pioneer Crates.

    This is Camaro levels of miscomprehension.
    Reply +4
  • I'm not sure what David Cage is trying to say with Detroit

  • Pasco_ 21/06/2017

    @tennocyte Everything says something.

    Culture, Art, Politics, Society. These are not separate entities, they are entwined and enthralled with each other.

    If you can't see the political commentary behind the dichotomy of Space Marines and Orks, even with it being bashed against your head for 30 years, then I don't know what to tell you
    Reply +13
  • Pasco_ 21/06/2017

    Here's the problem:

    Detroit wants to evoke real conflicts without having anything meaningful to say about them, while at the same time evoking more interesting stories about the humanity of androids without being nearly as interesting as them. The things it's been shown to say so far are frankly idiotic, you'd be better off reading some Asimov, watching The Measure of a Man or playing Nier: Automata.

    Why is it "violent" to smash up a bunch of shops (with no people in them) but "pacifist" to simply graffiti them? When property damage becomes violence, it minimises the real violence both in the story (executing a cop) and in the real life conflict it's evoking (the execution of black people by cops).

    A story about slavery has a duty to be mindful of the realities of those enslaved, a story about resistance against oppression has a duty to be mindful of the realities of the oppressed.

    And a story about Androids has a duty to understand that the root of the word Android means "Having the form or likeness of Man", that the very first story about an Android covered this ground, and to branch off from there, rather than struggling to get there at all. It is in no way interesting, novel, or thought provoking to question the humanity of Androids. We've been there, done that, and got the fucking Tomorrow's Eve T-shirt.

    I have zero, zero faith that David Cage will succeed in those duties, but also that he'll succeed in the basic duty of a writer: To tell a coherent and interesting narrative with a beginning a middle and an end. Because David Cage is a hack.
    Reply +5
  • DF Retro: Soul Calibur on Dreamcast - beyond 'arcade perfect'

  • Pasco_ 28/05/2017

    Welcome back, to the stage of history.

    Transcending history, and the world, a tale of souls and swords, eternally retold.

    The legend will never die.
    Reply +9
  • Why can't Destiny 2 run at 60fps on PS4 Pro?

  • Pasco_ 22/05/2017

    For a start, operating at 60fps on Pro while base hardware remains at 30fps would give Pro players a big, big advantage.
    This is such apologist BS.

    The game isn't 60FPS because the Pro isn't much more powerful than the base PS4, end of.

    PC gamers have somehow struggled along with wildly varying FPS in even the most competitive of games, and just like the age old crys of LPBs and HPBs nobody takes any complaints seriously.
    Reply +1
  • Hands-on with the impressive PC version of Destiny 2

  • Pasco_ 22/05/2017

    The perspective of this piece is really bizarre.

    FPS come out on PCs and consoles all the time, it's a common and well understood factor of multiplatform development. Hell, even Bungie's own Halo and Halo 2 released on both console and PC.

    From the tone of this article you'd think this sort of thing had never happened before, or that Destiny was such a special and singular experience that this incredibly common platform shift somehow managed to "befuddle" the author.

    I get it, mouse and keyboard handles very differently to dual-analogue, but this feels like an article from 15 years ago.
    Reply +41
  • Rejoice! Danger Zone is Burnout's Crash Mode

  • Pasco_ 17/05/2017

    Dangerous Golf wasn't great, so I'm only cautiously optimistic about this. Reply +2
  • Sonic Forces will let you play as a custom Sonic character

  • Pasco_ 16/05/2017

    Furries are a tragically under served market and it's smart of big publishers to finally start targeting them.

    This feature is going to push a lot of sales, even as faux-outraged internet commentators bag on it.
    Reply -3
  • Is Kickstarter for video games dead?

  • Pasco_ 15/05/2017

    As always in this kind of thread, I have to plug the Double Fine Adventure Documentary, which is an absolute must watch for anyone who cares about games.

    I'm convinced that if everyone in the gaming community watched this documentary the world would be a better, more understanding, place.
    Reply +6
  • Square Enix trying to find a buyer for IO, future of Hitman in doubt

  • Pasco_ 11/05/2017

    The sad fact is that Hitman 2016 sold like shit compared to the abomination that was Hitman: Absolution.

    Hitman 2016 is one of the true greats, but it probably lost SE money. In our current capitalist society money talks and money has, in this case, walked.

    I hope IOI land on their feet and that Agent 47 continues to throw hammers at people for many years to come.
    Reply +2
  • The new Need for Speed lets you play single-player offline

  • Pasco_ 10/05/2017

    Maybe the next FromSoftware game can manage to implement this mysterious "pause" feature too. Reply +20
  • The Occupation and the perils of politics in games

  • Pasco_ 07/05/2017

    "We're not trying to push an agenda with this game,"
    Well you bloody well should be.

    Having an agenda is not a bad thing, everyone should have and be aiming to forward their own agenda.

    If you don't have the strength of your own convictions then why should I pay the first bit of bloody notice to your art? If you're not willing to get off the fence then what value will your milquetoast "both-sides" cop-out have to me.

    Try again when you grow a spine and have something to say.
    Reply +2
  • Dota 2 players must now register a phone number to play ranked matches

  • Pasco_ 21/04/2017

    867-5309 Reply 0
  • PlayerUnknown's Battlegrounds sells 1m copies after two weeks in Early Access

  • Pasco_ 11/04/2017

    Congratulations to everyone at Bluehole, I hope the everyone there working 14 hour days are being handsomely rewarded for this success. Reply +1
  • Battlegrounds' PlayerUnknown and the future of Battle Royale

  • Pasco_ 10/04/2017

    It's an enormously popular subgenre, and it's almost entirely the work of one man - a modder whose online moniker is now synonymous with the game mode.

    Brendan Greene, aka PlayerUnknown, is a 41-year-old father of one. He spends his time flitting between his home in Ireland, where his daughter lives, and his office in South Korea - home of Bluehole, the development studio doing the heavy lifting on Battlegrounds.
    "I went to Korea this time last year and even the producer said, 'We're going to do it in a year.' " Greene flashes a playful grin and continues: "I was like hmm, at the start. I was like, 'Really?! A year?!' But you know, the team is phenomenal. They put in super long hours, like 14-hour days and are really committed to making it good.
    This sort of uncritical glorifying of one man over the hard work and exploitation of developers is honestly sickening.

    14 hour work days are not some badge of honour, they are the result of horrible mismanagement and evidence of an exploited workforce.

    Shame on EG for promoting such practices without any sort of push-back or questioning, and shame on EG for perpetuating the auteur narrative that pervades our society.

    Nothing is the work of one man. Nothing.
    Reply +26
  • Drawn to Death review

  • Pasco_ 07/04/2017

    There are games out there with stronger mechanics, better animation, tighter shooting and smoother online connectivity
    There sure are.

    Not enough hours in the day for mediocre any-more, if you're not the best-of-the-best you're not worth my time.
    Reply +10
  • Dean Hall's Stationeers is all about airlocks, lung transplants and stress

  • Pasco_ 06/04/2017

    But is it a game yet?
    The real question is: Will it ever get finished?

    Why do EG keep giving this deadbeat dev the time of day? Maybe wait until he actually finishes something he starts first.
    Reply +11
  • BioWare apologises for Mass Effect: Andromeda's poor transgender representation

  • Pasco_ 06/04/2017

    This comments section is a disgrace.

    Have a word with yourself over the sort of readership you're cultivating EG.
    Reply -16
  • Why PC is the best place to play Mass Effect Andromeda

  • Pasco_ 01/04/2017

    Contrary to popular belief, you can polish a turd. Reply +3
  • Oculus co-founder Palmer Luckey departs Facebook

  • Pasco_ 30/03/2017

    Good riddance. Reply +8
  • Dean Hall reveals his new game Stationeers at EGX Rezzed

  • Pasco_ 30/03/2017

    Are Sean Murray and Peter Molyneux showing new stuff at Rezzed too? Reply 0
  • Eurogamer readership survey 2017

  • Pasco_ 28/03/2017

    Good gravy. Did this survey get run passed an editor? A proofreader? Anybody?

    So many sloppy mistakes (Which of the following services do use?), spelling errors (Nintendo Swith), really basic stuff.

    If you're going to do this thing every year you could work on making it a bit less shit.
    Reply +18
  • Playtonic to ditch JonTron from Yooka-Laylee following anti-immigrant comments

  • Pasco_ 23/03/2017

    Over the course of this two-hour talk, Jafari claimed that Mexicans were trying to conquer American land, wealthy black people commit more crimes than poor white people, and that Black Lives Matter was a violent movement.
    When a dude is spouting this sort of crap, you don't have to mince words.

    Playtonic ditched a racist asshole. Nothing of value was lost.
    Reply +81
  • Can Final Fantasy 15's new PS4 Pro patch hit 60fps?

  • Pasco_ 20/02/2017

    Here's hoping the PC version of FF15 will end up delivering the truly definitive experience.

    Such a shame that games are still being hobbled by these woefully underpowered consoles, Pro or not.
    Reply -17
  • Hearthstone will add three 130-card expansions next year, no adventures

  • Pasco_ 17/02/2017

    The problem is not too many cards, it's too many useless cards.

    In each set there have only ever been a few cards that see play at the top level, the cards which are completely broken and with insane synergies. Blizzard intentionally pushes this, most obviously with the C'thun or Jade cards, but also with many other "build around" cards like Reno or Kazakus.

    Now, having these "build around" cards is not a problem in itself, in fact it's a solid CCG principle and when executed well it works wonders for the metagame. The problem is there are so few of them.

    If you want to play Jade, you will play these cards, because there aren't any others. If you want to play C'thun you will play these cards, because there aren't any others. If you want to play dragons, pirates, etc, etc. They print so few good cards that all decks feel samey, because why would somebody play a bad card instead?

    So hopefully, in this torrent of new cards, there will be enough variety of good cards to push multiple deck archetypes per class at once, rather than the current Pirate / Jade / Dragon / Highlander / Miracle forced meta.
    Reply +2
  • Yet more bad news for SNES preservation project which lost $10k of games in the post

  • Pasco_ 16/02/2017

    This whole thing just gets shadier and shadier. Paypals and Patreons, a sender who's apparently committing benefit fraud, etc.

    I can't believe EG are aiding and abetting this potential scam by linking to the guy's Patreon page. Like, what the fuck guys?
    Reply -6
  • DayZ creator Dean Hall to show new game at EGX Rezzed

  • Pasco_ 16/02/2017

    I wonder if he'll ever finish this one? Reply +9
  • SNES preservation project "dead" after $10k of games lost in the post

  • Pasco_ 14/02/2017

    This is an incredible act of historic vandalism against video games. That it occurred due to the negligence of someone who claims to want to preserve the history of gaming makes it all the more galling.

    What sort of complete tool sends this sort of stuff through the USPS? Like, this guy clearly has brains considering his pedigree in the emulation scene, but how dumb can you get?
    Reply +1
  • Hearthstone fans unearth dinosaur-themed expansion

  • Pasco_ 06/02/2017

    @internisus They switched last year.

    It was originally Exp, Adv, Exp, Adv, Exp, Adv, etc.
    Reply +2
  • Torment: Tides of Numenera dev issues apology for missed stretch goals

  • Pasco_ 31/01/2017

    I'm a backer.

    Games change during development, hell, pretty much everything changes during development. Buildings are never exactly as architected, movies never exactly as storyboarded, etc.

    I have absolutely no problem with the changes being made, aside from the cut of the Italian language which seems pretty harsh, and I have no doubts they were made with the best intentions and for the right reasons.

    The lack of communication however, is inexcusable, and reflects extremely poorly on inXile and shows a lack of respect for those fans they should value the most.
    Reply +8
  • EA community chief tweets #Skate4, internet loses its mind

  • Pasco_ 30/01/2017


    And remastered versions of the originals on PC while you're at it, ta.
    Reply -1
  • Punching Nazis

  • Pasco_ 28/01/2017

    @Some_Goats I agree.

    Ideally Nazis should be shot, not punched. But we don't live in an ideal world, so sometimes punching has to do.
    Reply +2
  • Pasco_ 28/01/2017

    He's doing that because violence against neo-Nazis inside peaceful democracies is what neo-Nazis want.
    No, what neo-Nazis want is the systematic extermination of Jewish people, gay people, black people, Slavic people, etc. The same thing the Nazis wanted. Because they're Nazis.

    Punching Nazis is always and absolutely the correct course of action. Nazis should not be engaged in debate or treated as though the views they hold are merely different political opinions. Nazism, and all fascism, should be suppressed, violently if necessary.

    Nazis know this. Nazis knew this. Hitler himself knew this: "Only one thing could have stopped our movement - if our adversaries had understood its principle and from the first day smashed with the utmost brutality the nucleus of our new movement." Now, I'm not one for taking the word of Adolf Hitler on most subjects, but when he advocates beating the shit out of Nazis to stop Nazis I'm gonna go ahead and at least give him the benefit of the doubt.

    Treating Nazis as just another political wing has, historically, led to the murder of millions of innocent people. Appeasing and placating Nazis has, historically, led to the murder of millions of innocent people. Allowing Nazis any small amount of political power has, historically, led to the murder of millions of innocent people.

    Punch. Nazis.

    Reply +4