LazyDan Comments

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  • Steam gambling sites such as CS:GO Lotto banned on Twitch

  • LazyDan 14/07/2016

    Twitch bans people playing pirated games? Given that I watch plenty of speed runners doing their thing via emulation, I'm going to say they're not enforcing that evenly. Reply 0
  • There's a new Micro Machines!

  • LazyDan 14/07/2016

    Microtransactions will sap the soul out of any game, but Toybox Turbos was pretty soulless to begin with. Not a bad game taken on its own merits, but nowhere near as detail packed and varied as the old Megadrive games.

    Cartoon racers today (including this) have a horrible habit of going for the 'collect stars to continue' route, rather than the focusing on grand prix style competitions. Completely removes that animosity you'd feel towards your nearest AI rival, and makes it feel like you're not racing at all when you're just replaying the same level over and over to qualify for a 3 star rating/collect coins/whatever other grindy mechanic.
    Reply +11
  • Pokémon Go officially released in the UK

  • LazyDan 14/07/2016


    Catch 'em all. Literally them all. Even those Pidgeys and Rattatas are useful for the exp you get for evolving them after claiming enough candies. And exp means levels, and levelling up is the best way to catch stronger and better Pokémon. Save star dust for your favourites or for when you need to edge out a gym leader.

    Nothing will happen while the 'loading' Pokéball on the top left of the screen is showing. It is known as Pokéball of Doom. If it gets stuck spinning forever, restart the app.

    Keep hold of Lucky Eggs, save using them until you have a bunch of eggs hatching at the same time and save evolving any Pokémon you don't need to evolve until you have a Lucky Egg active. Evolving and hatching each give you nice exp bonuses, which are doubled with a Lucky Egg. Timing your incubations and evolutions around this can have you jump multiple levels at once.

    Pokéstops and Gyms are at specific points on the map, and so are Pokémon spawn points. So for instance, if a Pokémon ever appears over a particular bin in your park, then in future that bin will *always* be a spawn point. If you have a regular route (dog walking, commute, etc.) learn where specifically the invisible spawn points are, so you can hit them efficiently without being glued to the app.

    Sometimes spawn points are empty, they most frequently will have a common Pokémon for your area, and naturally will occasionally have a rare Pokémon for your area. The spawns rotate roughly once an hour, but no one's quite figured that out yet.

    If you switch out of the app without closing it, go into another app for a bit, then switch back to Pokémon, in a lot of phones your GPS will be screwy for a few moments and your avatar will end up walking in a wide circle around your current spot. Useful for snagging a Pokéstop or spawn point just outside of your desk/house's current location.

    You don't need to tap the bubbles to claim the items from a Pokéstop, just quit back out once they appear - useful for quickly snagging Pokéstops when you're a passenger in a car/train.

    Once you're in battle with a Pokémon, you're free to move to the other end of the Earth - the battle won't end with you going out of range, but can only end with you catching it or it running away. So if you're doing the GPS trick or in a fast moving vehicle, if you manage to just get in range of a spawn point, tap the Pokémon as fast as possible to get in battle with it.

    When you level up, you'll get items. You'll get these items even if you're at your storage limit, and it'll take you over. Be aware of that when you're near your limit and grabbing Pokéstops.

    CP level isn't the be-all-and-end-all - you can take a Pokémon several hundred levels above your own if your moves are super effective and theirs are not effective. The game uses Pokémon X & Y's type chart, but only has Red/Blue/Yellow (generation 1) Pokémon in it.

    Mew, Mewtwo, Articuno, Zapdos and Moltres can't be found, and there are suggestions there'll be special events held at specific locations to catch them (similar to Ingres' Anomaly events.) In addition, Ditto also can't be caught in game at the moment. has a complete list of which Poké hatch from which eggs:

    While Team Mystic is a fine choice, Team Instinct and especially Team Valor are for scrubs and should stay out of my territory.
    Reply +23
  • Watch: 6 unexpected side effects of Pokémon Go

  • LazyDan 11/07/2016

    Pokemon Go is both amazing and a typical mobile turd.

    The virtual-geocaching aspect of hunting around for Pokemon works really well. Trying to get the strongest version possible of your favourites by finding and catching multiples of them sounds wank, but turns out to be the charm.

    The Pokestops are genius: keeping you stocked up, tying the real world with the Pokemon one and also making you suddenly aware of all the cool minor sights in your area you never noticed before. Although one of my local Pokestops is a strip club, so there's that too.

    Finally, the possibility of being the Gym leader of a local landmark is super super alluring - definitely gives you the drive to find those 100 Magikarp you'll need to make a Gyarados.

    The only flaws are the many bugs, needing the app open and active in order to detect Pokemon and have egg-hatching steps count, and the action aspects. Throwing Pokeballs is clumsy and irritating, and the combat (limited to Gyms only) is just a confusing tap-fest. It feels like Pokemon, but it doesn't feel like Nintendo - for good and for bad.

    It's not even out yet and someone dropped a Lure round the back of The Oracle in Reading - a group of about 10 of us quickly appeared and were chatting away to each other, half embarassed, half impressed.

    When they improve some of the bugs and flaws, this very simple, relatively shallow game could be getting mentioned in game of the year articles. Imagine it at EGX this year.
    Reply +7
  • We need to talk about Pokémon Go's lure feature

  • LazyDan 11/07/2016

    We need to talk about these obnoxious fad-y 'We need to talk about..." headlines. I'm sure I'm not alone in preferring Eurogamer to be Eurogamer, and not Buzzfeed Games - Millenials Please Read Us Too Edition. Reply +25
  • Steam warns users against gambling site after YouTube stars discovered as owners

  • LazyDan 04/07/2016

    I love how the internet keeps giving us industries and every time it's a wild west of shady practices you wouldn't get away with in a similar setup offline. Internet advertising has skated through because it was traditional businesses doing the advertising.

    How do you effectively regulate a US-based video service with global reach (Youtube) to fit every country's rules, preventing people who have become celebrities on that service (these guys) from using manipulative techniques to advertise their online gambling business (their site)?

    It'd be like Ant and Dec using one of their TV programmes to encourage viewers into spending money to cast a phone vote in a poll where they'd decided the results anyway.

    What do you mean that's alreCANCEL POST
    Reply +50
  • What does Brexit mean for the UK video games industry?

  • LazyDan 24/06/2016

    Fuck today Reply +215
  • Mighty No. 9 gets off to a rocky start

  • LazyDan 21/06/2016

    Mighty No 9 is a strong reminder that a great game is rarely down to one person alone. Hopefully this will be the wakeup Inafune needs to realise that *he* was not the secret recipe for Megaman's success.

    I mean, Smash Bros has been the best representation of Megaman in 3D - that says something by itself.
    Reply 0
  • Nintendo announces seven new Super Mario series Amiibo

  • LazyDan 14/06/2016

    That guy at Wrestlemania will be pleased

    Reply +24
  • Nintendo confirms there is no female Link in Breath of the Wild

  • LazyDan 14/06/2016

    @rock27gr Because this isn't Shakespeare or any other sacred institution and there are a variety of people who would appreciate a break from the 'hero saves the princess' mould for a variety of reasons - boredom, being one. Reply -2
  • LazyDan 14/06/2016

    Stolen from twitter:

    what if link were...
    - a bunny: ok
    - a wolf: ok
    - a chalk drawing: ok
    - a girl: first of all, link is an established character, you can't ju

    ...Honestly the people in here, it would've been fine. I'm not fussed either way but I'd have applauded Nintendo's guts in making that choice.
    Reply 0
  • Five years on, Nintendo 3DS passes 60m sales milestone

  • LazyDan 10/06/2016

    As if the 3DS is 5 years old... I remember Iwata on stage at E3 announcing it after telling us how old the *regular* DS was and that feels like last year.

    Come on Nintendo, gaming is in one of its worst creativity recessions right now - whatever you're cooking, please make it good.
    Reply +6
  • Nostalrius team meets Blizzard and says company wants legacy WOW servers

  • LazyDan 09/06/2016

    Since WoW came out Blizzard has slowly polished away any in game system which allowed for emergent gameplay. Luring boss monsters or virulent plagues to cities? Acknowledged as fun, cut out. Having to interact with people in order to progress? Slowly but surely cut out, so progression is an exercise in button pressing.

    The thing is, people asked for it all at every step. Yeah bringing that boss to Stormwind was fun, but if it happened every hour of every day, people would get annoyed. Dungeon finder was a great relief when it turned up, and a much requested feature.

    They've spent all of WoW's life answering to what people want, and they're doing it again now that 'want' has come full circle. I wish they'd focus on allowing more emergent gameplay, which means having less control of each player's experience, but in that there's a balance they could find. I might initially want to just get into the city to hand my quests in, but the big monster lured into the city stopping me is actually quite exciting - as long as it doesn't happen every day. I think that's the essence of why people are really into vanilla servers, because there was more potential for shenanigans back then.
    Reply +2
  • EGX partners with Amazon for 2016 show

  • LazyDan 06/06/2016

    @Eternal_Lee perfect then! Reply +1
  • LazyDan 06/06/2016

    So have Amazon just booted GAME out (good), or does this mean we also won't see Turtle Beach, Asus, Razer, Nvidia stands (very very not good)? Reply +1
  • The UK's only video game TV show canned

  • LazyDan 06/06/2016

    Most of us here have been despairing at the gaming TV situation in the UK since childhood. Thank goodness for Youtube and Twitch which have finally come along and made the problem largely irrelevant.

    I've now gone from despair to looking forward to the day when a major broadcaster, way too late, realises that UK gamers could be a huge audience and try their best to coax us back from online, shortly before the entire broadcast medium becomes obsolete.
    Reply +22
  • Editor's blog: Introducing Eurogamer's new Guides Editor

  • LazyDan 31/05/2016

    And he's hot! Reply +9
  • Pac-Man 256 is coming to consoles and PC in June

  • LazyDan 24/05/2016

    This is such a good game, my partner and I were getting properly competitive over high scores on it earlier this year.

    I ended up buying it with a pack which gave us the Beam weapon - obscenely powerful, especially fully upgraded. We stopped playing when I reached an absolutely insurmountable score of 87,000. PS4 co-op will spark another 3 month long obsession no doubt.
    Reply +1
  • Nintendo's mobile Fire Emblem and Animal Crossing games will be free-to-play

  • LazyDan 11/05/2016

    The vast majority of Animal Crossing players I would imagine are the crowd who appreciate F2P mobile games, despite AC being enjoyed by more traditional gamers also.

    I wouldn't have said the same for Fire Emblem... Maybe the Final Fantasy mobile ports have been successful and Nintendo fancy a piece?
    Reply 0
  • Metroid Prime: Federation Force to roll up in September

  • LazyDan 20/04/2016

    "The game's multiplayer mode is another departure from the franchise's norm: it is a Rocket League-esque sports mini-game named Blast Ball."

    Wrong, wrong wrong.

    The game has 4-player co-op of the main campaign, which take the form of Left4Dead-esque romps through missions with vague or specific objectives (e.g. 'investigate the strange signals coming from the power plant on this abandoned planet.') Blast Ball is just a mode, and almost certainly not the main one.

    The unveiling at last year's E3 was cack-handed and made Blast Ball the main focus, but more information has been shown since then which makes it look much more fun. You'd only know that if you'd have, you know, looked. It is a shame it's being released so late and likely to take more time from this E3, but I guess this article shows why they have to use their E3 platform to make the increasingly passive gaming press aware there's more to it now.

    Here's a good video of the campaign co-op being played:

    Reply +6
  • 15 years on, Runescape now has a new graphics engine

  • LazyDan 19/04/2016

    Speaking as a person who always sneered at Runescape as being the pikey MMO kids played back in 2005 because they didn't have access to a debit card, this looks... like I want to play it? Reply +17
  • Surprise! Battlezone 98 Redux is out now

  • LazyDan 18/04/2016

    Oh my GOD, I've been bemoaning the lack of games like the '98 remake of Battlezone for ages, this is amazing. No other game did the RTS/FPS mix as well - and it should be huge as a genre, not extinct. I am right on this as soon as I get home. Reply +6
  • Here's the most streamed Spotify music on PlayStation

  • LazyDan 15/04/2016

    I guess this is a comment thread where people rag on chart music, pretend not to recognise names of people who've made worldwide headlines many times outside of chart success, then humblebrag about their own oh so not-mainstream taste in music.

    Groundbreaking stuff.
    Reply +9
  • Nintendo fires marketer after sustained online hate campaign

  • LazyDan 31/03/2016

    @MrTomFTW "And don't even think about victim blaming in these comments please. I'll just delete the posts. Go take it to a blog or Twitter or something."

    That's a bit oversensitive. She was victim of a horrible harassment campaign for whatever reason that crowd deigned her guilty for, but she put strong views on record while acting as a representative for Nintendo, nevermind the moonlighting.

    If an EG member of staff tweeted seriously about having strong anti-immigration views on their linked-from-the-site Twitter account it'd make EG quite rightly nervous. People like to act indignant like it's some freedom of speech issue, but the fact is it's modern common sense - while you represent a company, don't publicly and on record (i.e Twitter) express views your company wouldn't express.

    The mistake on her part is an age and experience thing, not a gender thing. The harassment is awful, but unrelated to her decisions and Nintendo's subsequent decision. To connect the two and imply Nintendo are at fault for not riding to her rescue in a personal matter and firing her during it for something else is super weak.
    Reply +132
  • Nintendo plays down claim it will end Wii U production this year

  • LazyDan 23/03/2016

    If the Wii U is remembered as another Gamecube (i.e. a console which undersold but housed some amazing games,) then that's not the worst thing. Reply +52
  • Dara O Briain's Go 8 Bit is the UK's next video game TV show

  • LazyDan 21/03/2016

    BBC and Channel 4 10 years ago: "There's no market for gaming on TV"

    Today: "Turns out gamers are spending millions of hours watching games on Twitch and Youtube, quick, commission something"

    Too little, too late. In 2007 it really used to bother me that there were no gaming related programmes on TV, but time and technology caught up with us super quickly. Today, I don't even have a freeview box plugged in, I get all my viewing needs online - and only a tiny amount of that is from the national TV catchup services (such as the BBC-commissioned, though online only and excellent Videogaiden.)

    At this point, can any of us really be arsed with another attempt which will almost certainly feature patronising pandering to a non-gaming audience and low effort jokes? I can hear it now:

    "Street Fighter is a long running beat 'em up series, where two opponents..."
    "Cor, Chun Li with those powerful legs *wink wink*"

    It'd be like if Match of the Day spent 15 minute segments explaining what Football is and how penalties work.
    Reply +13
  • Fable developer Lionhead Studios to shut down

  • LazyDan 07/03/2016

    Another knock to big budget genre diversity in gaming. Before long it'll be only indies making games outside of 3rd person 'action-adventures', first/third person shooters, left-to-right 2D platformers and MOBAs. Reply +7
  • The best Zelda games: Readers' choice

  • LazyDan 25/02/2016

    I'm convinced that if Nintendo re-released GBA/Gamecube mashup co-op extravaganza that is Four Swords Adventures for the Wii U+3DS it'd be on this list. I was lucky enough to get to play it with the full whack of four GBAs and players once, it was magical. Reply +2
  • Our best look yet at the promising Planet Coaster

  • LazyDan 26/01/2016

    Rollercoaster Tycoon 3 was the weakest of the first three, but this looks so good. I'd call this the spiritual successor to Rollercoaster Tycoon 2.

    Gutted, Atari.
    Reply -1
  • Fire Emblem: Fates controversial scene changed for Western launch

  • LazyDan 21/01/2016

    "In the version of the game that ships in the US and Europe, there is no expression which might be considered as gay conversion or drugging that occurs between characters."

    You know we're in the future when it's Nintendo releasing a sentence as an official piece of communication like that.
    Reply +20
  • The Witness costs Ł29.99, pre-orders now live

  • LazyDan 19/01/2016

    Christ, Braid is nearly eight years old. I remember this was announced almost straight after that came out. I'm thankful that the hype in that time's been subtle and sporadic, because it doesn't seem like as painful a wait as it obviously was. Reply +9
  • Best-selling Steam games of 2015 list has a few surprises

  • LazyDan 05/01/2016

    Even if it's only somewhat accurate, I'm chuffed to see Cities: Skylines doing so well on that list. A city builder without wank all over it still sells, fancy that. Reply +34
  • Minecraft Wii U Edition confirmed, out next week

  • LazyDan 07/12/2015

    There's going to be a specific Nintendo Direct this month for Smash Bros, at this point I'd be surprised if there wasn't a level/miiverse costume, and maybe even new character (Steve) that's Minecraft related, given this.

    Miyamoto and Takahashi spoke quite a bit about Minecraft last summer, it's not as huge in Japan as they think it could be, and it's massive with kids - all massive signs and opportunities for Nintendo.

    EDIT: Also, Microsoft and Nintendo teaming up over IP isn't out of the ordinary - Rare made a Diddy Kong Racing port for the DS way after they were bought by MS. There was also a DS port of Viva Pinata. Someone high up in the Xbox team (I forget who) tweeted as much when talking about MS characters being in the Smash lineup before it was released.
    Reply +9
  • Reggie Fils-Aime pays tribute to late Nintendo president Satoru Iwata

  • LazyDan 04/12/2015

    Reggie is such a powerful, clear speaker - great tribute to a great person. Reply +14
  • Now you can be Frog Mario in Super Mario Maker

  • LazyDan 27/11/2015

    They haven't added the Frog Suit powerup, they've added a Mario-Bros-1-theme-only mystery costume which looks like a Frog Suit. It doesn't change your jump/walk/swimming like the real powerup did.

    Way to get my hopes up >:(
    Reply +19
  • Payday 2 developer apologises after paid-for boosts blowup

  • LazyDan 23/11/2015

    I don't understand it, they need the $$ to support further additions like maps, guns, modes, skins etc... So charge people for those instead of wanking up the game?

    If it's more about maintaining growth levels which would surely have been high during Payday 2's early days, surely this was a short term solution leading directly to a long term pain. What do you do when there's no one left to nickel and dime?
    Reply +9
  • Telltale confirms Games of Thrones season two

  • LazyDan 20/11/2015

    As long as that "huge role" equates to more than just:

    (GoT game season one spoilers)
    You rejected Morgryn and kept Mira alive? She dies anyway in episode one in a random ambush.

    You killed Ludd? Gryff does all the same things Ludd would've done, and dies early on anyway.

    You decide to march south with Gared from the North Grove? You're ambushed straight away in episode one and sent straight back.

    etc. A lot of the choices in season one ended up like the above (i.e. pointless, for those avoiding spoilers,) so I don't have a lot of faith. By the end I was kind of hoping that the whole story would wrap up in season one, just so some resolution would make the endless failing no matter what you do worthwhile. Even if they'd started season two with an entirely new set of characters.
    Reply +7
  • Super Mario Maker update to add mid-level checkpoints, new levels

  • LazyDan 27/10/2015

    Sweet, they'd been silent on the prospect of updates until now. We all kind of assumed they'd be coming, good to see probably the most asked for feature out there (checkpoints) included so soon.

    EDIT: Slopes, water+lava tiles (outside of underwater and castle themes, respectively) and Desert/Athletic themes next please!
    Reply +5
  • PayDay 2 developer defends microtransactions

  • LazyDan 26/10/2015

    The thing is, we all know that in a corporate-fantasy world, gamers would pay Ł60 plus a monthly subscription, suffer in-game adverts, fork out for Ł60 expansion packs, and include novelty and pay-to-win micro-transactions... All in the same game. That's their utopia, we get it.

    The problem is that Payday 2 is a grind-for-progress game and they sold themselves on not including pay-to-win micro-transactions early on. To about-face on that this late on is a kick in the balls at best and manipulative at worst. Some people would never give their time to a game that's up front about being a pay-to-win + grind-for-progress game. Payday 2 has been just a grind-for-progress game up till now, and the developers made a big song and dance about how it'd stay that way.

    They got greedy and Listo refuses to admit it or see it. Ironic, given the game's subject.
    Reply -1
  • Console Divinity: Original Sin gets a release date

  • LazyDan 05/10/2015

    Put over 100 hours into this on PC with my partner. Very tempted to do it again with the console version, looks like they've made the transition to console and split screen very slick.

    If you're the type of person who plays MMORPGs on their own or with just one/very few friends, this game is 100% for you. Playing with someone else it feels like an MMO where you have a real impact on the world.
    Reply +4
  • Surprise new DLC sails into Super Smash Bros. for Wii U

  • LazyDan 30/09/2015

    For a full run down of what's been added in this new DLC from a publication that can be bothered to more than half report on these things, see:
    Reply +9
  • UK chart: Super Mario Maker 2nd, Tearaway Unfolded 33rd

  • LazyDan 14/09/2015

    As someone who grew up with Mario (he's only 2 months younger than me!) Super Mario Maker is the most pleasantly surreal experience, closer in feeling to an interactive behind the scenes of the original games, and almost like what my 10 year old head would think working for Nintendo would be like. The nods to Mario Paint make me feel a special kind of happy as well.

    It seems silly to be happy about sales, but I'm really happy Mario Maker's done well as a result, it's one of those games that could have completely bombed and people would've said 'yeah that was obvious.' Hopefully this means we might see a sequel one day, or a bumload of extensions via DLC.

    It does make me wonder how there could ever be another New Super Mario Bros though. A few new enemies and powerups here and there surely won't be enough at this point.
    Reply +6
  • Shovel Knight the first indie game to get an Amiibo

  • LazyDan 28/08/2015

    It's been heavily rumoured recently that Shovel Knight is coming to Smash Bros as a new DLC character imminently, this lends a lot of weight to that rumour. Great sign that Nintendo are moving toward getting behind indie development full time. I always thought the brightly coloured, innovative stuff we saw on XBLA last generation (Braid/Castle Crashers/Spelunky et al.) would've been more naturally at home on a Nintendo console. Imagine a Castle Crasher Amiibo/Smash character! Reply +1
  • Divinity: Original Sin 2 Kickstarter funded in under 12 hours

  • LazyDan 27/08/2015

    @Sousuke_Sagara People worrying about multiplayer is a red herring I think. When they talk about the fun stuff you can have the different characters in your party do, that applies whether you're controlling the whole party yourself or if someone else is involved - as it did in the first game.

    Sure it might be a little hollow dicking over your dwarf when you control him too, but maybe you want to have a little fun and roleplay with it.

    Think of it more as putting the RP back in RPG, rather than being a multiplayer thing.
    Reply +2
  • Divinity: Original Sin 2's narrative is fuelled by dizzying, twisted multiplayer

  • LazyDan 26/08/2015

    YES! I recently finished the Original Sin 1 campaign in co-op with my partner. It took us 100+ argumentative hours (hey, if you don't like being stunned all the time, don't get in the way of my mage.)

    I'm so glad they're expanding on the co-op dynamics of the party. Things like the freedom to wander off, the inter-character dialogues and the occasional quests that separated you (the prostitute in Silverglen comes to mind,) all made it feel like your own personal MMO where both you and your co-op partner/other characters are actually central to the world.

    Being able to compete with and spite my partner while playing a co-op RPG for the second one sounds great.

    I hope they keep a consistent amount of ingenuity and balance through to the end for the second one though. Original Sin 1 really dribbles out towards the end with the final zone (PF) being nowhere near as rich and adventure-some as Cyseal. Our characters were pretty much fully realised Gods by that point as well, where all the fights were just minor inconveniences - including the final boss, who was 1 hit with a lava scroll we'd been saving.
    Reply +10
  • We've got 3000 Might & Magic Heroes 7 closed beta keys to give away

  • LazyDan 26/08/2015

    MMH 7 yes!

    Awkward Facebook stuff, boo!

    So the 'Coupons' app this whole thing is managed through requires access to your profile information and primary Facebook e-mail address when you hit 'get a code.' If you untick that permission, the app doesn't allow you to continue.

    They could only possibly want that information for marketing purposes, so I set up a new e-mail+Facebook account just for this. Took 10 minutes, minor inconvenience, will be interesting to see what other unrelated e-mails end up in that mailbox. Thanks for the code though!

    The real annoyance is having to log in via uPlay on their site to validate the code - a sour reminder of that this is a uPlay title. Right now logging in is hanging and eventually timing out on 'Please wait'. Guess there's some demand?

    Oh for the good ol' days where getting a demo involved taking the CD off the front of PC Gamer without ripping the cover and sitting through their awkward CD-ROM menu and various installers, only for nothing to work on your 486 PC.
    Reply +10
  • Now there's a Splatoon mod for Team Fortress 2

  • LazyDan 02/07/2015

    Goes to show how strong the idea was, for people to want to see it elsewhere so much that mods have appeared already. Reply +8
  • Zelda: Triforce Heroes' campaign won't support two-player mode

  • LazyDan 19/06/2015

    Well that's annoying.

    All I've wanted for years was a Four Swords Adventures remake on the Wii U (emulating the Gamecube) with players using 3DS', the Wii U Gamepad or online in place of the GBA controllers. It would've been amazing, that old game would've finally seen the play it always deserved but wasn't practical enough for.

    BUT NO.
    Reply 0
  • Mariah Carey signs seven-figure deal to promote free-to-play Game of War app

  • LazyDan 12/06/2015

    What blows my mind is that a highly derivative (even down to its search-abusing name) non-game is even able to shell out seven figures for this kind of thing. I knew this stuff was successful, but bloody hell. Reply +1
  • Hearthstone and Diablo make up for World of Warcraft subscriber slide

  • LazyDan 07/05/2015

    The gameplay has gone stale, there's nothing more to it. We've entered a world where simpler and more dynamic gameplay are coming out on top - fluid, cinematic action (Assasins Creed, Arkham Asylum), dynamic infinitely destructible environments (Minecraft) and cut down, fast paced strategy (League of Legends.)

    World of Warcraft is a world of numbers, static animations and a largely static world (save for the slightly awkward phasing system.) Relative to its competition in 2015, running up to an NPC with an exclamation over their head, reading some contrived lore and being sent to kill X amount of Y hundreds of times (and other WoW-cliches) makes it feel like it isn't a world at all. The opposite was true 10 years ago, somehow.

    People are moving on, slowly but surely. Given how well Blizzard have done with Diablo 3 (post launch), Hearthstone and Heroes of the Storm though, I can imagine they'll have all the right answers when it eventually comes time to retire it in favour of something new, even if it's an entirely new game with the same name.
    Reply 0