LazyDan Comments

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  • Amazon acquires Twitch for $970 million

  • LazyDan 26/08/2014

    Amazon buying Twitch makes a lot of sense given the obvious tie-in with advertising, the streaming service they're trying to expand and their immense existing infrastructure that already powers their online properties as well as *everything using Amazon Web Services*.

    The one thing that worries me is that Amazon aren't great at supporting a wide range of devices, and nor have Twitch been until very recently, meanwhile Youtube and Netflix enabled toasters wouldn't surprise me. Hopefully them coming together means we'll start seeing AIV and Twitch on more things rather than them listing on.
    Reply 0
  • Nintendo confirms limited edition 3DS XL for Super Smash Bros. launch

  • LazyDan 13/08/2014

    I've still got a launch regular 3DS so was looking forward to upgrading to a Smash special edition 3DS XL, but as theodule said... Ew, tacky. Oh well, at least it's time to get a non-special edition one.

    EDIT: And Megaman's not even on it!
    Reply +1
  • Monster Hunter 4 will let you dress up as Link

  • LazyDan 29/07/2014

    @J.C 3DS games suffer from a phenomenon where they look like blocky bollocks in videos and screenshots but on the devices themselves things look much smoother. Not magically PS3 quality visuals, but certainly not as bad as they appear when stretched to dimensions larger than the physical 3DS screen. Reply +18
  • Yogventures studio reveals troubled development, how Yogscast "lost faith" early on

  • LazyDan 21/07/2014

    Utterly inept management at Winterkewl by their own admission then. I've had the misfortune of working at startups for enthusiastic yet incompetent owners who do things like agree to pay a developer their entire salary and then contractually give them space to leave 2 weeks later, as was the case here. Wow. I don't blame Yogscast for losing faith at that point, nevermind the other massive red flags.

    As for the backers who ultimately paid for nothing, isn't this how investment goes? People seem to have a sense of entitlement about it as though Kickstarter is a pre-order system and not a crowd-investment platform. It's a failed investment, try and get the folks to release something (like making the code open source,) but there are no guarantees.
    Reply +10
  • Starcraft, Guild Wars and State of Decay designer reveals MOBA Gigantic

  • LazyDan 16/07/2014

    The one thing this genre's waiting for is the casual/party-friendly variant. Where you have Gran Turismo, there's Mario Kart. Where you have Street Fighter, there's Smash Bros (spot the trend.) I'm waiting for that equivalent to League of Legends. The closest so far I think are Awesomenauts and Fat Princess - the former wasn't too compelling and the latter, while genius, isn't really a MOBA (and really needs a sequel or PC release.)

    Give me League of Legends with its rules and bright colours that can be played with an Xbox pad with far less twitch-gameplay, item spawns in place of a shop (maybe dropping better stuff near losing teams,) and more map objectives.

    Gigantic, from the looks of that trailer, certainly looks like it might be aiming toward that area, so I'm excited. Poo poo to the MOBA moaners.
    Reply 0
  • Samsung's Gear VR headset revealed in leaked image

  • LazyDan 09/07/2014

    In theory it could be a natural marriage - something as light as the Galaxy S2 slotted onto the VR device in some sensible way with the graphical power of a more modern phone would mean you could play VR games without being tethered to a PC/console. Would more than suffice for Minecraft and the majority of the current Occulus tech demos that people have been enjoying.

    However in that setup I'd much rather the VR device continue to use its own dual screen system that's designed to be up close and personal with your eyes and attempts to cover as much of your field of vision as possible, rather than just putting a divider between two areas of your regular phone screen, which seems like it'd have a rubbish effect. So effectively the phone would just be clipped on for processing power.
    Reply +1
  • Kids react to Game Boy

  • LazyDan 07/07/2014

    "Another wondered why it couldn't detect your skin and forced you to push buttons."

    That's a fascinating reaction, makes you wonder if there's a generation of gamers growing up now who will prefer touch controls.
    Reply +30
  • Divinity: Original Sin Larian Studios' fastest-selling game ever

  • LazyDan 03/07/2014

    This is the best game I've played in a while - not being much of a fan of old-school western RPGs in the past. I've been playing it co-op and it's the closest a computer game's come to a pen and paper RPG experience for me.

    "OK talk to him so he won't see me picking the lock on the door to his supply room."

    "OK we need to go and talk to the captain." "There's a chest behind this wall... I bet I can teleport you to it. Ooh there's a trap door there too!" *5 HOUR DIVERSION LATER* "We have mastered the undead! How did we start this? Oh yeah, the captain."

    The turn based combat's really great too, it's almost like a turn-based Magicka with all the combinations you can put together, albeit from the environment rather than mixing elements.
    Reply +9
  • First playable games announced for EGX London

  • LazyDan 26/06/2014

    This'll be my 4th Eurogamer Exp... er, EGX and I'm hoping that queues will be less of a thing this time round (especially as for once there isn't any new hardware on the horizon.)

    Although Smash Bros WiiU+3DS are bound to be there and I'm already prepared for the 1 hour queue for 10 minutes on those.

    I advise anyone attending to make a list of what you want to see/play beforehand - particularly the indie games which don't always stand out on the show floor. It's so overwhelming when you walk in and it's like LIGHTS! NOISE! EXCITEMENT! PEOPLE! COSPLAYERS! and you end up doing the same excitedly bewildered loop the entire day.
    Reply 0
  • Fez dev Polytron partnering to release indie title Panoramical

  • LazyDan 16/06/2014

    Panoramical looks great, can't wait to see it published. Reply +6
  • Super Mario Land retrospective

  • LazyDan 28/04/2014

    The ending music is one of my favourite little pieces of music ever. It marries up an initial rising scale with chord progressions that makes it sound both happy and sad at the same time. There's basically no plot in SML, even relative to the rest of the plot-thin Mario games, but that music always makes me feel sad that I'm parting with Mario after helping him through his grand adventure, but happy he's riding off into the sunset with Daisy forever*.

    Here it is in all its plinky plonky glory (the remixes don't really do it justice, so this will only be relevant to people who already know it): http://www.youtube.com/watch?v=xYtBAbqJO9k

    (*until the bitter divorce once she cheats on him, bitch)
    Reply 0
  • SimCity can now be played offline

  • LazyDan 18/03/2014

    It can also still not be played. Reply +39
  • Gauntlet reboot announced

  • LazyDan 17/03/2014

    Big fan of Magicka so optimistic about this. The main problem with, well, Gauntlet-clones is repetition. If they can manage to avoid repetition in the game, or break up the repetition at least, then this is a definite winner. Repetition is what could stop this from being something you return to more than a couple of times, so I really do hope the repetition is handled well. It'd be a shame if such a prestigious IP were ruined by repetition. Reply +2
  • A new RollerCoaster Tycoon game has been announced!

  • LazyDan 17/03/2014

    The thing that bugs me the most about high production-value mobile gaming is the art. Has anyone else noticed that no matter the IP, no matter the subject matter, the graphics tend to have a very bright, glossy plastic vibe? It's always high quality, but there's an uncanny uniformity to it across the entire range of them available in the app stores that is completely soulless and dead eyed. It's such a waste that so many good artists are deployed to this stuff rather than paired with innovative developers on new ideas.

    It is madness that one of the most profitable forms of gaming these days is effectively what we all used to call 'browser based games' where you'd get so many actions per day, except now you can buy shit to increase the amount of stuff you can do. No gameplay, very little strategy, just stuff. Brightly coloured, glossy plastic stuff.
    Reply +24
  • Flappy Bird clones flood App Store, now with in-app purchases

  • LazyDan 10/02/2014

    So it turns out that portable consoles like the Vita and 3DS weren't safe from mobile gaming because of physical controls at all... It was because of this. This is the end result of games marketplace with a low barrier to entry, online connectivity and 69p culture - utter exploitative detritus.

    Those three things together are exactly why the mobile gaming boom isn't exactly the same as bedroom development on the Spectrum. Back then there was a low barrier to entry, but no online to exploit and even a £1 cassette in 1985 equates to £2.50 in today's money.

    This is what Iwata was talking about then, when he talked about the problem of devaluing games and why he was staunchly against it. I mean, Nintendo take it too far the other way with their prices, but you can understand why they don't want Mario and Zelda in this world, and also why they don't fit anyway.

    Flappy Bird, you're an odd story.
    Reply +4
  • Iwata: Nintendo must harness smart devices, no restrictions for dev team

  • LazyDan 30/01/2014

    Realistically, I can see them putting the Mii-stuff onto smart devices - like the Spotpass games on 3DS, that'd be quite neat. I'd be surprised if it were anything more... Virtual console stuff is a push - Super Mario Bros bought on your phone is not Super Mario Bros bought on your potential 3DS.

    Looking forward to another comment section full of words/phrases like 'third parties', 'sega', 'underpowered' etc. though.
    Reply +24
  • Nintendo slashes Wii U sales forecast from 9m to 2.8m

  • LazyDan 17/01/2014

    The tablet, outside of it's indestructibility and amazing lagless wireless streaming tech, is awful. The battery life and screen are terrible, not helped by the fact you can't turn the tablet display off and carry on doing other things, while most games and the OS force you to use it even where a wiimote would actually suffice.

    The OS is awful, it takes too long to get around, it looks cheap and some of the UI is unnecessarily confusing (Close software/Close home screen comes to mind.)

    The virtual console stuff is an utter rip off, to the point of removing itself as something you'd buy the console for.

    Nintendoland is too childishly presented and puts people off straight away in a way Wii Sports never did. The rules aren't conveyed quickly or concisely enough, the games lose their novelty, fast.

    Not one game inventively uses the Gamepad in a way that makes the whole thing worth it. Nintendoland, ZombiU and Rayman are the closest so far to even trying.

    I say the whole thing needs a relaunch. A redesigned tablet & OS, a PSN-style virtual console subscription and all of it packaged in new base bundles, shipped with Mario 3D World.

    ...What we'll get are further price cuts while they rely on Mario Kart, Pokemon and Zelda to save the day again.
    Reply +37
  • Developers' Most Anticipated Games of 2014

  • LazyDan 03/01/2014

    Did Ben Cousins piss on Wesley's kids at Christmas? Bit weird to slap the EG 4/10 score in his intro when no other developer listed had the same honour. Reply 0
  • FranknJohn, the brawler that requires skulls as well as skills

  • LazyDan 02/12/2013

    "Twin stick"

    Oh?

    "Roguelike"

    Oooh?!

    "Brawler"

    OOOH!

    This looks great, really looking forward to it. Procedural generation done right (Minecraft, Spelunky, Binding of Isaac) seems to stick really well with indie titles in terms of increasing longevity. Echoing above, it wouldn't be the end of the world without it (from the sounds of it,) but co-op could make this a superstar.
    Reply +1
  • PlayStation 4 UK launch sales hit 250k

  • LazyDan 02/12/2013

    The Wii U isn't sexy. The tablet's ugly, the OS is ugly and there was no 'wow' factor to Nintendoland (presentation a bit too child like, the rules took too long to explain each time.) Its killer app may only just exist with SM3DW, but it doesn't feel different enough - on the outside it's 'just another mario, oh wow cat suit great.'

    I bought a Wii U at launch and I love it, but to an outsider there is almost nothing appealing about it, and it's not as easy or intuitive to use as it should be. Please use the tablet, no! Put it down, get a wii remote! No, use the tablet again, no you fool! Wii remote! Want to play multiplayer New Super Mario Bros U with the tablet player playing as usual? Don't be stupid! Want to turn the tablet off while you watch a Netflix film? Fuck off!

    Needs a major OS overhaul and a re-released tablet that looks a lot more like an iPad/Nexus 7 than the ugly plastic resistive lump it is right now. More importantly, it needs a game that makes the synergy between tablet and TV players worthwhile.
    Reply +6
  • Amazon announces drone delivery service

  • LazyDan 02/12/2013

    I love waking up on a day and discovering a new technological advancement now exists.

    One day you woke up and the iPhone existed. One day you woke up and Google existed.

    Today you woke up and Super Robot Automated Flying Drone Mail Delivery System now exists, and this is probably only the first attempt we'll see.

    ...And it's definitely not an April Fool's, right?
    Reply +27
  • Free-to-play game Doctor Who: Legacy launches tomorow

  • LazyDan 26/11/2013

    If we're talking Dr Who games I'd quite like a full-er version of the Dr Who Google doodle off of the other day, it had an awesome ZX Spectrum-era vibe. Reply +1
  • Games of the Generation: Spelunky

  • LazyDan 30/10/2013

    Glad to see Spelunky mentioned in this feature, for me it has supplanted Braid as my favourite of the generation... It's a perfect game. More specifically a perfect modern imagining of how difficulty was (intentionally or not) represented in the Spectrum/NES era of games. Somewhere it became unfashionable for a sense of difficulty in games to be given via instant kills, no saving and being kicked right back to the start on game over. All we did was replace it with grinding and memorisation via trial and error and/or complicated button combinations.

    Spelunky says bollocks to that and gives us the old ways with modern trappings and randomised levels, and it's addictive. It can also happily be played in 10 minute or 5 hour sessions, which is excellent for those of us who don't have hours of certain game time per day anymore.

    Stick with it and little things like getting the key to the tunnel man, successfully navigating the worm or even finding a jetpack will be like mini christmas morning moments.
    Reply +4
  • UK chart: Pokémon, Beyond fail to dislodge GTA 5

  • LazyDan 14/10/2013

    Didn't Pokemon only come out on Saturday as well?! Is everyone forgetting that? Reply +11
  • Zelda: The Wind Waker HD was made in six months

  • LazyDan 08/10/2013

    What the fuck is that video at the end of the article

    EDIT: I laughed
    Reply +2
  • A horror game within an Oculus Rift game?

  • LazyDan 24/09/2013

    Wow. The new console generation is so utterly uninteresting to me in comparison to anything going on with the Occulus Rift - this concept is *genius* after the initial "why the hell would you want to do that?" feeling. Playing a game in a virtual room that the game lets you get oriented to so that it can fuck your pants up when it starts messing with it? You can keep your revolutionary controllers, modern shooters and annualised franchises, dear consoles - all my pennies are being saved to be launched at the Occulus world. Reply +17
  • Wii Sports Club is Wii Sports mini-games in HD for Wii U

  • LazyDan 18/09/2013

    People should watch the video before commenting. It's not '£9 for Wii Sports Tennis and that's it'. You can buy any individual sport for £9 (of which only Tennis and Bowling are initially available.) Alternatively you can buy a £1.24 day pass which lets you access all the sports for 24 hours. There's also a free 24 hour trial of all the sports.

    The difference between these the Wii versions? Online play, HD, Motion+ support. £9 for Wii Sports tennis with better graphics, controls and online multiplayer (including a regional competition mode) is entirely reasonable. £1-something for all of them for a day to have a knockabout with friends on the spur of the moment or Boxing Day is also entirely reasonable.

    There are perfectly valid times to criticise Nintendo for crap pricing, this isn't one of them.
    Reply +5
  • Sniper Elite: Nazi Zombie Army 2 announced for PC

  • LazyDan 06/09/2013

    If I were to hear a made up video game name on Family Guy or American Dad, I would expect it to sound a lot like Sniper Elite: Nazi Zombie Army 2. Reply +3
  • Puppeteer review

  • LazyDan 06/09/2013

    It's really annoying to see people complaining that this review sucks because it's a lower score than other sites... So what, all reviewers are meant to be a hive mind and anyone who doesn't fall in line is 'wrong'? It's a review, people are allowed to not like things and talk about it.

    These people are probably the same people who bemoan reviewers for not using the entire 1-10 range often enough and using 7/10 too much.
    Reply +10
  • Tickets for Eurogamer Expo 2013 have sold out

  • LazyDan 03/09/2013

    This'll be my third year, can't wait - grats on the sell out! It IS very busy, there ARE lots of queues, but like Thorpe Park on a bank holiday you just need to be sure of what you want to do up front and stick with it, and include some of the quieter/easier to access attractions in your plan to break it up (merch stalls, talks, retro area.) For gamers, there isn't anything else available to rival the atmosphere - feels like Christmas as a kid.

    Other than the atmosphere and any social side there are talks which are always good fun, and you get to try things that aren't out and may not have a demo/kiosk in GAME/HMV when they actually come out. The Wonderful 101 was there last year which has only just come out now, for instance.

    I'm aiming to have a go on Occulus Rift (pleaaase let the HD version be there,) and be swayed finally to either the XB1 or PS4 for the launch. Usually the Christmas Nintendo stuff is at EG too, so Super Mario 3D World/Mario Kart 8 hopefully too. Oh and as per usual I'll be putting Rainbow Islands on any of the arcade machines that let you choose the games in the retro zone and doing 10 PRINT BALLS LOL 20 GOTO 10 RUN on anything that'll let me.
    Reply 0
  • Eurogamer vs. Spelunky Daily Challenge

  • LazyDan 18/08/2013

    Ahhh, I finally got chance to get this on the PC and start playing it properly. Loving daily challenge and loving the EG vids! Is it cheating that I watch yours before I do my run to scope out the traps and loot?!

    Anyway, some tips/things to try after watching today's one:

    -The difference between the Udjat Eye and the spectacles is that the Eye will 'beep' when you're close to something special in the Jungle... As Stoatboy said, you missed it in the excitement of being ambushed by a blue frog at the entrance in today's one.

    -When you see those nasty dripping pink ball things, find a damsel, jump into it (carrying an alive damsel) and throw her/him/it so that you're both independently stuck on the pink thing. Wait a few seconds for something cool...

    -Sacrificing things to Kali gives you 'points' with her. Live damsels and shopkeepers give you the most points, dead tiki/cavemen give you the least. Two damsels nets you Kali's ultimate reward, and it's well worth the effort and the two points of life you give up...!
    Reply 0
  • Spelunky gets Steam, GOG release date

  • LazyDan 09/07/2013

    @Lunatic4ever It's an extreme 2D platformer in the 'easy to pick up, virtually impossible to master' vein.

    It's all about quick thinking decisions, controller dexterity, learning the individual types of obstacle and being able to deal with combinations of them on your feet. Slowly enough so that you don't go head first into spikes, quickly enough that you don't end up getting chased by the instant-kill ghost which chases you through walls for taking too long. You're punished for impatience and over-caution in equal measure.

    You come across a shop with a jet pack, but you can't afford it. Steal it, hope you escape and forever face shopkeeper shotgun wrath, or hope you get a legal opportunity for it later?

    Giant spider behind you, long drop in front. Turn and fight the spider? Risk the jump? Use a precious rope that you might need even more a bit later on to get down safely now?

    Health replenishing damsel up in an awkward section. Risk going back up and round to find him/her/it and getting nailed by the ghost or continue on without the health boost?

    It's super polished, there's a tonne of variety in the obstacles, almost as much again in the powerups you find and how they change the mechanics to make things easier/more fun, and then almost as much yet again in the amount of secrets there are to find. I'm not talking lame pop-culture reference easter eggs or achievements, we're talking entirely different worlds and weapons you can only find in these places.

    It has a proper 90s arcade feel, in that you can spend 5 minutes or 5 hours on it and because the levels are entirely destructible and random each time, for me it just doesn't get old.
    Reply +4
  • LazyDan 09/07/2013

    YESSS!!! I've been waiting for this since it was announced for XBLA. It's excellent on Xbox, but with the 360's days being numbered there's been a gaping hole for this in my Steam library. Best gaming news of the year for me so far. Amazing game. Reply +3
  • Mario Kart 8: Nintendo turns the series upside down

  • LazyDan 08/07/2013

    @Simonoly Sega owes you commission because I just rushed to Steam to buy before the sale ended based on your comment. 1 whole pence. Reply +5
  • Miyamoto unsure on F-Zero future

  • LazyDan 21/06/2013

    HD, 60FPS, online multiplayer. There's a version that'll sell by itself. Need a gimmick? How about the car transforming at certain points and suddenly you're in a flying section with Starfox-style controls? Yeah Sonic Transformed did it, but zipping through skyscrapers at mach speed would certainly be fun. Reply +2
  • Super Smash Bros. Wii U and 3DS story mode won't be like Brawl, creator says

  • LazyDan 17/06/2013

    That's a shame if they're not gonna do the whole CGI-movie type thing again, I re-watched all of the SSE cutscenes from Brawl on Youtube over the weekend to relive the awesomeness I felt when I played through it all (and it's still excellent,) but that's kind of his point in a nutshell - it'll all just end up on Youtube for free.

    I'm hoping they ditch the side scrolling aspect from the single player, as it got very tedious, very fast and felt very awkward for the most part. The having-to-do-it-all-again part at the end was cheap too. I was hoping for a story mode similar to Mortal Kombat 9's - where the fights were just regular staged fights with modifiers to spice things up with the cutscenes gluing it all together in between.

    Oh well, still can't wait either way though. Fuck YES NES-era Megaman.
    Reply +1
  • Double Fine's Massive Chalice will add gay relationships based on Kickstarter feedback

  • LazyDan 07/06/2013

    As an official gay (I have a card,) I am amused that this is a news point. I've been gaming all my life, devs forgetting or quietly intentionally omitting the forbidden love in games (particularly MMOs that have marriage systems) has never even been something you really think about.

    I appreciate Double Fine going to the effort though, it's been lovely heartwarming news for us in the UK recently /brofist. (No NO not that kind of brofist.)

    EDIT: It's only ever been where the gays have been half implemented or the intentional (rather than forgetful) omission was made clear, as was the case with one of the recent Harvest Moons (http://en.wikipedia.org/wiki/Harvest_Moon_(series)#Getting_married) where it's ever been saddening.
    Reply +12
  • Fired OMGPOP dev: "People were ripping up Zynga hoodies and T-shirts"

  • LazyDan 05/06/2013

    "Draw Something 2 launched six weeks ago to little fanfare."

    Case in point, the only fanfare for this sequel I've figuratively heard at all is that line right there.
    Reply +39
  • After Microsoft's divisive "TV TV TV" Xbox One reveal, Sony's Kaz Hirai insists PS4 is "first and foremost" a game console

  • LazyDan 31/05/2013

    These comments are amusing, 'core' gamers are so fickle. And if anyone believes Sony are the true heralds of next generation gaming with gamers at the heart of their minds, they're deluded. Microsoft and Sony are both primarily in the business of making money, they both have ecosystems from the other parts of their businesses they want to push via their consoles. AAA games take time and money and can still easily miss the mark to become 7/10 games or worse and/or not sell well enough despite the whizz-bang trailers.

    All Sony have learnt over the years is to over-promise then silently under-deliver. Look at the bluster surrounding the Vita pre-launch and then the state of it today for an example of that. Or the PS3's original hype with its ever decreasing specs, even post launch.

    I can't imagine at the end of it the XBO and the PS4 are going to be much different from each other (in a good way) in terms of quality games available, non-gaming guff and 'anti-features' (used game locking, etc.) Ultimately, there's nothing to worry about for anyone.
    Reply -23
  • Wii U Wii U Wii U: Is it time to call an ambulance for Nintendo's console?

  • LazyDan 26/05/2013

    Anyone remember this? http://www.eurogamer.net/articles/2011-10-01-saturday-soapbox-3ds-six-months-on-article

    Seems oddly familiar. Never declare Nintendo anything until after their first proper Christmas season. The only reason the Wii was different in its first year (before Mario Galaxy turned up next Christmas) was because of Wii Sports and how instantly people related to it.
    Reply -1
  • Mortal Kombat Komplete Edition for PC announced

  • LazyDan 22/05/2013

    Oh get in - my friend got this for 'free' on PSN+ a while ago and it's been probably the biggest surprise of this entire generation, it's amazing! It's not as fluid as Street Fighter, but for me it's loads more fun.

    I actually went back and played SNES versions of MK2 to see if somehow I'd missed something, because I remember them being arse back then. Nope, they're as clunky as I remember. MK9 is a phenomenally improved version and easily the pinnacle.

    I was well disappointed that there was no PC version to speak of... Until now! DLC!
    Reply +2
  • Wii U Virtual Console goes live in Europe tomorrow

  • LazyDan 26/04/2013

    £5.49 for a SNES game in general, is lunacy.

    £5.49 for Super Mario World is more understandable (but still probably 49p too much.)

    What irks me the most about Nintendo's approach is their insistence on how the platform determines the value, which is bollocks. Home Alone 2 for the SNES is not worth the same as Yoshi's Island.

    I wouldn't mind paying the top dollar for the big names, but the detritus should really be in the <£1 region.
    Reply +53
  • Wii U spring system update now live

  • LazyDan 26/04/2013

    "Software downloaded from the Nintendo eShop will include released updates and will no longer need to be updated after installation"

    Microsoft ARE YOU LISTENING. This has been my major bugbear with all of the console online stores since they've launched.

    I'm happy this update has happened, but not happy it had to happen.
    Reply +8
  • Next Xbox won't be backwards-compatible, report says

  • LazyDan 09/04/2013

    So none of the next gen are backwards compatible (Sony streaming it via an OnLive like service doesn't count.)

    I think we're going to see a sharp lesson on why the Wii U doesn't propose such a bad picture in relation to its next-gen sisters in the coming months.
    Reply +2
  • Nintendo teases a Wii U system update that will cut system loading times

  • LazyDan 27/03/2013

    Why they don't just put your installed games, apps and whatever's in the drive on the quick home button menu (like the 3DS) is beyond me. That way you'd have 100% of the full menu functionality in the already fast home menu and wouldn't therefore care about how long it takes to go to the home menu. Reply +3
  • SimCity review

  • LazyDan 15/03/2013

    Ouch, right in the Metacritic Reply +8
  • New Civilization 5 expansion Brave New World announced

  • LazyDan 15/03/2013

    Oooh sounds like they're giving the culture/diplomacy routes a well needed kick with this expansion. Those are my favourite play styles so I can't wait for this - brute force is too effective in Civ 5 as it is (though G&K diluted it a fraction.)

    Sanctions!
    Reply +3
  • Samsung Galaxy S4 has an Xbox 360-like gaming controller with an extendable clamp that holds phone

  • LazyDan 15/03/2013

    Argh, so close - I wish someone would make one of these that would turn the phone into a clamshell design, ala the 3DS. I've tried clip on widgets like the GameKlip before and it's just a pain in the tits carrying the extra thing around. Good start though, the more things like this exist the better they'll get. Reply +2
  • PlayStation Vita sales surge in Japan after price-cut

  • LazyDan 07/03/2013

    I kinda wish all sales articles were devoid of personality and opinion and simply listed as charts. There's no need to put a positive or negative tint on anything where the facts speak for themselves. Vita sales are up, Wii U sales are up - both good data points.

    The comments will add all the doom mongering, brand loyalty and vitriol the site needs.
    Reply +2
  • Gamer anger grows as SimCity debacle threatens to turn ugly

  • LazyDan 07/03/2013

    This game hasn't even been on my radar since the news it was going to require an internet connection. Not after Diablo 3. Not a single ounce of surprise is mustered from the gaming community to learn that this has been a disaster.

    It's a shame, because looking at the videos of it when it actually works, I would have a copy right now if the online only requirement didn't exist. Looks like that's true for a lot of people.
    Reply +8