Killerbee Comments

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  • Here's a first look at Xbox One Scorpio's superpowered dev kit

  • Killerbee 12/04/2017

    Scorpio has the specs and looks great on paper, but I'm still not entirely convinced this is going to solve Microsoft's problem of playing runner up to PS4 in this generation.

    Basically, Sony just has the momentum and, if this first half of 2017 is anything to go by, the games to see off this challenge. I'm sure Scorpio will look great until we get into hype around PS5 and Xbox Two and then all this starts again.

    Of course, that's always the case with console generations, but I think the current .5 generation based on a specced up version of the original machine is only really going to appeal to the real hardcore gamers out there.

    I bought a PS4 around launch for all the reasons it was right to choose it over Xbox One. No need to rehearse that again.

    But since then, I've not seen one Xbox exclusive game that has me tempted. Too much reliance on Forza, Halo, Gears and not enough to really get excited about.

    But even if I did like the look of those games and I wanted a more powerful machine to play them on, I can't see any compelling argument in favour of Scorpio versus a decent gaming PC. The PC would win it hands down thanks to cheaper software, more flexibility and use for work etc. It'd probably win on the range of games available too.

    I'm sure some people will love Scorpio and if nothing else I really hope it makes everyone raise their game for the next console generation. But I don't think it's for me.
    Reply +4
  • How DICE's Star Wars Battlefront struck back

  • Killerbee 11/04/2017

    It was the lack of a campaign that stopped me buying this. Simple as that.

    But looking ahead, I'm inclined now to think that the traditional trio of game modes: story, PvP and a horde mode - are no longer good enough.

    I do realise many people found it massively flawed (and it was) but once you've played the end game PvE content in Destiny - the Raids and Strikes - the usual FPS content just pales in comparison.

    It doesn't have to be Destiny, although I do expect Destiny 2 to be massive, but the hooks presented by the loot game, the social context of that co-op PvE content and (most importantly) the flow and feel of play, has made it pretty hard for me to enjoy any other FPS nearly as much.

    Even with the Star Wars license, I think DICE and EA have a fair bit of work still to do to match, let alone beat Destiny's feature list.
    Reply 0
  • A Switch is for life, not just for Zelda

  • Killerbee 24/03/2017


    Heh. Fair point!

    But I did buy a Vita though. And a PS4. PS+ offering free monthly games was at least part of the reason for that.

    And to be fair, I would have bought more Vita games if support hadn't dried up. What I'm saying is the main reason I don't regard Vita as a bad buy is that PS+ support.

    Right now I'm yet to be convinced I need a Switch - as good as Zelda undoubtedly is, it's just one game....
    Reply +1
  • Killerbee 24/03/2017

    I'm not answering for leeroye, but I think if you were to make the same point in a slightly different way, he does have a point. i.e:

    "I don't see a collection of games, now or in the next year, that are worth paying 280 on a new console for. "

    I think that's the difference between Switch and PS4 / Xbox One. If you were an early adopter of either of the other consoles, even if pickings were slim at launch you could be 99.9% sure the games would come because those consoles enjoy reliable third party support on top of great first party efforts.

    I'm not for a moment disputing Nintendo's ability to deliver great first party games, but I don't think they can carry a console on their own.

    Those brilliant first party games are going to take longer to come simply because games are more complex to develop than they were two or three console generations ago. Without good third party support to plug the gaps, it's a less attractive prospect to buy into a console ecosystem.

    I'd say the same about Sony or Microsoft by the way - they both need third parties too.

    Thing is, the GameCube was the last time Nintendo really enjoyed decent third party support. It started waning on the Wii and the Wii U basically lost the lot.

    That's the context in which a 280 console looks - to me - like less of a good investment.

    Hence why I think Nintendo need to offer that PS+ service to plug the gaps in release schedules with older classic games (and Nintendo isn't short of those!) and indies.
    Reply +23
  • Killerbee 24/03/2017

    I get the same feelings here as I do with the Vita.

    Don't get me wrong, I absolutely love my Vita and it has more than justified the price I paid for it, but the crucial difference in the mix is PS+.

    I bought maybe 4 games for my Vita in total. That's an abysmal attach rate by any standards. But I've never been short of games to play because of those monthly PS+ "freebies". Some are pretty bad, but there have been some stellar full price games given away over the years and I've had the chance to play some great indie games I never would have bought.

    So for me, that's what Switch needs: a good PS+ style service offering up indie games and oldies from Nintendo's back catalogue for players to keep as long as their sub is active.

    That would comfortably bridge the gaps between Nintendo's own first party big hitters (and let's face it, there will be those gaps) and give the console a chance at success.
    Reply +5
  • Leaked Destiny 2 poster reveals September release date

  • Killerbee 23/03/2017

    Since the Taken King expansion sorted out many of the Vanilla game's problems, Destiny has been great. I never bothered with the year 1 expansions, was tempted back with TTK but had no hesitation buying Rise of Iron and still dip into the game now.

    Complaining about lack of content is just nonsense - if you've genuinely exhausted everything you've already clocked up 100+ hours of play.

    Ultimately, what keeps me coming back is the core gameplay loop. No other shooter is as satisfying to play and that's a combination of the guns, the movement and the super abilities.

    Then playing with others, whether that's 3-person Strikes or 6-person Raids - I haven't found another shooter that does that kind of gameplay even half as well.

    I know it's fashionable to hate Destiny, but I fully expect D2 to be massive when it hits.

    I know I'll be there day one.
    Reply +1
  • Mass Effect: Andromeda review

  • Killerbee 20/03/2017

    I'm genuinely gutted this didn't turn out well. I loved the original trilogy. Even ME3 which (in my opinion) still delivered a great journey up to its disappointing conclusion.

    I think the thing that I find most disappointing (and off-putting) is the clear influence Dragon Age Inquisition seems to have had. I really had to force myself to finish DA:I (leaving huge numbers of side quests incomplete - but why bother when they weren't fun?).

    It was also the first time I found myself skipping dialogue in a Bioware game. Far better to have a tightly scripted game and leave a little of the context to interpretation / imagination (ambiguity can still be a compelling narrative device) than pad it out with waffle and over earnest exposition and lore.

    Ah well. It gives me a chance to play some other games and perhaps I'll still get this one day when it hits the bargain bins.

    Sad it is such a missed opportunity.
    Reply +3
  • Monopoly ditches classic characters for T-Rex, penguin, rubber duck

  • Killerbee 17/03/2017

    Haven't played Monopoly since we bought Ticket to Ride a couple of years ago and it became our "go to" family game. I understand the collectors value of some of the sets (I did covet the Zelda one for a while) but...

    There are much better board games out there.
    Reply +4
  • PlayStation 3 production ends soon in Japan

  • Killerbee 17/03/2017

    My phat 80GB model is still going strong as a blu-ray / tv streaming device in the spare room. My lad still plays the odd game on it too, when the PS4 and /or main TV is in use.

    I will definitely remember it most fondly for its exclusives and PS+. Sony really knocked it out of the park with Uncharted, Infamous, Demon's Souls, Killzone (2 was great, ok!?), God of War, LBP, Last of Us, Journey, not forgetting second party stuff like Ratchet, Resistance (3 especially was great) MGS4 and No No Kuni.

    Even marmite games like Heavy Rain and Beyond: Two Souls were great to see made, whether you liked them or not. (I did like them)

    The 360 may always have had the edge on multiplat games, but I wouldn't have missed the PS3's exclusive library for anything.
    Reply +14
  • Horizon: Zero Dawn sells 2.6m copies in two weeks

  • Killerbee 17/03/2017

    "Admire - Recommended
    Inspire - Essential"

    I like that! :)

    I think my main complaint with the EG review of Horizon is it seemed to suffer at the hands of a reviewer who was clearly just tired and jaded by the open world genre.

    I get that sentiment, but I think when it's your job to review games you have to put that sort of thing behind you. Yes, opinions are subjective, but no one wants to read a review of FIFA 17 that complains about how similar it is to innumerable past football games.

    Comparison and context is fine - I don't have a problem with the argument that Witcher 3 was better in some respects; but don't dismiss a game's merits because you're tired of playing games in that genre. I'd imagine most of your audience won't feel quite that way (or if they do, they can determine for themselves whether or not they want to play another open world RPG). Just tell us whether this is a good game or not in that genre.

    I find it hard to believe Horizon isn't at least "Recommended" calibre in EGs review system.
    Reply +11
  • Killerbee 17/03/2017

    I can respect your opinion - I utterly failed to find any sense of fun in Skyrim and people seemed to love that, but did you really not find the combat with the Machines fun? I think it beats just about every open world game I've played in years hands down. Only Dragon's Dogma's climbing on bigger beasts to take them down comes close.

    The music is also pretty amazing. I highly recommend the soundtrack - just be warned it is 4 hours long!
    Reply +6
  • Killerbee 16/03/2017


    Why should another game blow any chance of getting it? Just... pick it up later when you have time to play.

    I'm putting off Mass Effect: Andromeda at least until I've finished with Horizon. Not saying one is better or more deserving than the other - it's purely down to having time to play.
    Reply +9
  • Killerbee 16/03/2017

    I'm thoroughly enjoying this game - it deserves the success. I'd rate it as my favourite open world RPG since Dragon's Dogma and I think that's chiefly down to the brilliant combat.

    The robo-dinos are fantastic fun to fight - some of the tougher battles really get you on the edge of your seat as you try to juggle healing, crafting ammo, switching weapons and targeting weak spots, all while getting the hell out of the way of the visceral attacks they dish out.

    Of course it looks gorgeous and I think the plot so far has plenty of intrigue to it. I'm 20 hours in and the story is still engaging.

    Zelda might find more favour overall, but this is easily up there as a GOTY contender in my opinion.
    Reply +24
  • Mass Effect Andromeda has a mobile companion app

  • Killerbee 16/03/2017


    Depends on the game.

    For a game that is so heavily based around dialogue and expects you to form relationships (including romance) with your crew, I'd say animation quality is pretty important, yeah.

    Anyway, having seen some of the gifs doing the rounds, it's not just cutscenes that are the problem. AI path finding and simple walking animations are bad enough to break any sense of immersion in the game. For a triple-A title in 2017 from a company as big as EA, that's pretty inexcusable.

    I hear the script is pretty awful too.

    Worrying, as this is (was?) towards the top of my wish list once I've finished some of the other games thatve been out recently.
    Reply +10
  • John Wick, Gateway, and my love for a good video game hub

  • Killerbee 13/03/2017

    Whenever I think of a video game hub, I always come back to the Nexus in Demons Souls.

    Among the many other brilliantly inventive bits of design in that game, I love the way the game sets up the Nexus as your one and only sanctuary; a place to trade, store things and level up without the threat of invasion or all manner of beasts intent on killing you.

    And then Yurt turns up...

    Utterly brilliant.
    Reply +2
  • Big No Man's Sky update out this week

  • Killerbee 08/03/2017

    I just bought this recently (12.99 new from Smyths Toys) and for what it's worth, I liked what Ive seen so far. Kudos to Hello Games for sticking with it.

    I can't help but feel that if the game had been priced around 20 from the start, a lot of the ill will could've been avoided.

    I'm glad I waited for a better, cheaper game. That doesnt really help those who paid full price though.

    I will definitely be going back to it once I've finished Horizon.
    Reply +5
  • Horizon: Zero Dawn is Sony's biggest PS4 franchise debut

  • Killerbee 06/03/2017


    "what other ps4 game has been both a franchise debut and not a turd"

    Driveclub (*eventually* not a turd, anyway)
    The Last Guardian
    Until Dawn

    To be honest, I also thought The Order: 1886 was great.
    Reply +27
  • Nintendo Switch off to solid sales start in UK

  • Killerbee 06/03/2017

    Much as EG seems intent on ignoring it in favour of stoking the Switch hype, I would just say how well deserved Horizon Zero Dawn's #1 chart placement is.

    Well done Guerilla Games!

    Edit: maybe that came across wrongly. I am disappointed Horizon only seems to warrant a footnote in this article. It's a fantastic game and a new IP making the impact it has (both critically and in sales terms) deserves a little more celebration in my opinion.
    Reply -40
  • The Legend of Zelda: Breath of the Wild review

  • Killerbee 02/03/2017

    Lovely review and the game sounds brave and truly epic.

    Seems such a shame that this will be the WiiU's swan song. Imagine what a game like this could have done for that console's fortunes had it released within 2 years of the console launching...

    So while I'm not buying a Switch just yet, Nintendo have done enough to push it onto my wish list. It just needs a few more great games to reach that critical mass that triggers me to buy one...
    Reply +5
  • PlayStation Plus March games announced

  • Killerbee 01/03/2017

    A good month!

    I bought Tearaway on the Vita and loved it. Very happy to give to PS4 version a spin.

    Don't know much about the rest but with Horizon Zero Dawn arriving today, I think my PS4 will keep me busy for a while yet.

    So very tempted by Zelda but think I will hold off on a Switch purchase for a while longer yet.
    Reply +4
  • Microsoft announces EA Access-style Xbox Game Pass subscription

  • Killerbee 28/02/2017


    Not criticising your post at all, but honestly - how do you find time to consume all that content?

    I currently pay for Amazon Prime and PS+ and my backlog of TV box sets and games I want to watch / play from those two alone is obscene.

    The main thing holding me back from having more consoles and tv streaming platforms in my life isn't the cost - it's the fact I know I don't have time to enjoy them all!
    Reply +13
  • Four hours with Mass Effect Andromeda

  • Killerbee 23/02/2017

    I'm still cautious about this one. I feel it's one I'll buy eventually, but probably not on release.

    Largely that's down to Dragon Age: Inquisition, which for me was a very pretty game that didn't really justify its considerable length due to some dull fetch quests, uninspiring characters, sprawling (yet often empty) maps and - crucially - unengaging combat.

    I realise Mass Effect is, and always has been, a very different beast, and at the very least the combat should be more fun.

    I do hope my current lack of enthusiasm is misplaced though - if they can recapture the highs of the original trilogy, this is definitely on my wish list right behind Horizon Zero Dawn.

    Roll on the full reviews.
    Reply +13
  • Horizon Zero Dawn review

  • Killerbee 20/02/2017

    Definitely keeping my pre-order.

    The consensus of reviews seems very positive and reading Martin's text actually didn't put me off in the slightest.

    I remember reading lukewarm reviews for Dragon's Dogma back in the day and thinking "but... this sounds BRILLIANT!!!" It turned out to be probably my favourite game of its generation, meanwhile Skyrim (which critics seemed to adore) sits unfinished on my PC's hard drive.

    Basically, this game sounds great *to me* so I've no hesitation in buying it day one.

    I can easily live with the fact other people might have a different opinion.
    Reply +9
  • Why Halo's biggest problem may be Halo itself

  • Killerbee 15/02/2017

    Halo: Combat Evolved was a truly great shooter. But I'm not sure I really cared much for the fiction even back then. Halo 2 made me pretty certain I didn't care.

    I think maybe it's to do with the genre of the game. I mean, I cared deeply about the story and lore in the first Mass Effect game, but I think a huge part of that is down to ME being a RPG and having (some) meaningful consequences to my actions. (Saving Wrex, Ashley or Kaiden- that sort of thing)

    In a shooter? Nah, just let me blast stuff and leap around gorgeous looking worlds having fun. For all its many flaws, that's why I like Destiny. It doesn't force its story on you; you're given just enough context for the bug hunt you're on. Yes, the Grimoire should be in game and not buried away in a Companion app, but I'm pretty sure most people still wouldn't read it anyway. Those that love that sort of thing are very welcome to it.

    Halo? By all means celebrate the series for delivering some great console shooters, but don't pretend it's anything more than that.
    Reply +1
  • Destiny 2 launches autumn, will be "more accessible to casual players"

  • Killerbee 10/02/2017

    I hope by "casual" they really mean "solo" players.

    I've stuck with Destiny since release and thoroughly enjoyed it. I've certainly got my money's worth out of it in terms of hours clocked up.

    The Raids definitely represent the best content in the game, but it's true that the lack of an in-game LFG function is a real barrier. If I have a couple of hours to play, I don't want to waste even 20 minutes of that time trying to find a group to play with.

    So giving solo players a way to join up - which isn't just random match-making- is a must for the sequel. That said, there's no reason why match-making isn't offered on Nightfalls and Challenge of Elders content so I hope they do broaden automatic match making a little further.

    But mostly, I'd love to see more end game solo content. I've pretty much given up playing Daily missions now, but that's more because they aren't rewarding than because they're any less fun. Destiny is a loot game, after all.

    I'm pretty sure I'll be there day one when this sequel rolls around. Can't wait.
    Reply +3
  • Video games don't love or hate you - they're just built that way

  • Killerbee 04/02/2017

    Great read! I've definitely had that feeling that a particular racer or computer controller player was out to get me. Turns out it was just paranoia all along!

    Although I never had a problem with the Aztecs in Civ. It was always Ghandi. The warmongering sonofabitch.
    Reply +4
  • Lego Dimensions gets Goonies, Lego City and Hermione in May

  • Killerbee 03/02/2017

    Bought the base game for my lad at Christmas. There's a great amount of content in it and lots of appeal to all ages. He has loved Ninjago and Batman; I've really enjoyed the Portal 2 and Back to the Future levels.

    Expansion packs are pricey at RRP but there have been plenty of discounts and BOGOF offers around. I recently picked up the Doctor Who Level pack which was excellent.

    As others have said, you don't have to buy the sets - you can temporarily 'hire' other characters to do tasks that require their special abilities using the in-game currency.

    If you liked any other Lego game, I'd say it's well worth giving Dimensions a go. Plus you get some actual Lego to play with!
    Reply +2
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • Killerbee 18/01/2017

    The point people seem to be forgetting is that Switch is, ultimately, a handheld console.

    That's means it has to deliver its gaming experience in a small enough form factor to be portable and to run off batteries. Set against that is the simple fact that "more power" equals more demands on energy and more heat.

    Home consoles like PS4 and Xbox One don't need to worry about those issues so much because they're connected to the mains electricity supply and they have bigger boxes and fans to dissipate all that heat.

    OF COURSE Switch isn't going to be as powerful as those consoles - it's inevitable.

    Now, you could criticise Nintendo for marketing a handheld as a new home console, when I think the reality is actually that the dock is just something to plug an HDMI lead into.

    Or you could accept it for what it is and agree that 720p out of handheld device giving the visual quality we've seen from Zelda is actually pretty damn impressive.
    Reply +4
  • Sony closes Rigs studio Guerrilla Cambridge

  • Killerbee 12/01/2017

    Very sad to hear this. Killzone Mercenary was a great title - better than Shadowfall in my opinion!

    Best of luck to all those affected.
    Reply +42
  • 2016: A year in review

  • Killerbee 28/12/2016

    Uncharted 4 was the highlight of 2016 for me. Even though I spent only just enough time with the MP side of the game to rinse the trophies (and not a game more) that was never the draw.

    For my money, this was every bit the perfect send off for Nate, Elena and Sully. Spot on writing and acting, gameplay beats that understood not to show off too often or too much and some of the most amazing visuals in gaming. I loved it from start to finish.

    Destiny once again wins the "game I spent the most time playing without really understanding why I'm putting myself through it again" award.

    My "WTF?" Award goes to Overwatch. I just don't understand why this is popular. Still, good luck to everyone enjoying it.

    Biggest debacle of the year is, I think, a tie between the No Man's Sky fallout (less the game's disappointments - more the frankly horrible reaction some people had to it) and the stupid Q4 release schedule where so many major publishers who should know better sent good games out to die.

    Considering the price cutting we've seen of games barely two weeks old, I think anyone would be crazy to pay full price to have something on release ever again. Is that really what Publishers want to achieve?

    Roll on 2017. I look forward to playing all of 2016's games at a fraction of the cost.

    (Oh okay, and Mass Effect: Andromeda and Horizon: Zero Dawn. I suppose I am still a bit excited for what's coming up after all!)
    Reply +5
  • The Last of Us fans have a huge Part 2 theory

  • Killerbee 06/12/2016

    Nah, I don't see this happening.

    Naughty Dog already used a very similar trick for the ending sequence of Uncharted 3 - this idea would be too close to their own work, never mind 6th Sense or whatever.

    Plus The Last of Us is firmly grounded in its fictional reality. I don't think going all supernatural would really fit.

    Nice theory though.
    Reply +4
  • How I learned to stop worrying and love Dishonored 2

  • Killerbee 23/11/2016

    You're not the only one who didn't really click with Dishonored - me neither. To the extent I'm not rushing to play this sequel. And I think the reasons for that are nicely summed up in this article.

    In the first game, I tried to play stealthily and "low chaos" but found it nigh on impossible to avoid detection throughout - and more to the point, it wasn't a lot of fun playing that way.

    But then whenever I did get spotted and tried to shoot / stab my way out, I ended up being utterly overwhelmed by murderous, relentlessly aggressive bad guys to the point where every time I was detected it ended up as a reload anyway.

    I get the strong impression this sequel is little different.

    I'm sure it is a great game - I love the visual style and the creativity in some of the protagonists' abilities is brilliant, but I fear it's just not for me.
    Reply +7
  • Dishonored 2 launch sales down 38% on Dishonored

  • Killerbee 14/11/2016

    I might be in a minority, but I didn't buy this because I wasn't entirely enamoured by the first game and I want to read reviews to see if the things I wasn't such a fan of had been sorted.

    (Mainly those concerns were around the lack of a viable gameplay route outside of stealth - nearly every time I got spotted, it forced a reload because the over-aggressive and powerful AI was too relentless and tough, and my combat arsenal too weak. Inside stealth, it was great and I loved the art and world building. But I'm not sure I really enjoyed playing it all that much.)

    Anyway, im still undecided and a few reviews before release might have tipped the balance towards a purchase.

    Problem (for Bethesda) is the longer we go past release, the more I figure I might as well wait for the price to come down and/or go for other new releases instead.
    Reply +6
  • GAME to open concessions in WHSmith

  • Killerbee 11/11/2016

    Price is and always has been GAME's big problem. I can accept they can't compete with Amazon (bricks & mortar vs online and all that) but when they are still far more expensive than the supermarkets, Smyths Toys and Argos (to name a few) why would anyone shop there?

    Aside from occasionally grabbing some sweets from one of their airport / station shops, I don't think I've bought anything from WHSmith in years.
    Reply +11
  • Mass Effect Andromeda ditches character classes, but lets you respec

  • Killerbee 08/11/2016

    Hmm... some good news and some bad there, in my opinion.

    I like the suggestion we'll be able to switch classes mid game - assuming it works something like Amalur's Fateweavers, i could see this being a great way of keeping the game's combat varied and fun.

    The various dialogue options I'm not so sure about - I clocked up 70+ hours on Dragon Age Inquisition and I had no idea what any of the dialogue symbols actually meant.

    I also don't want too many companions - DA:I had far too many which only meant some got neglected in both play and in story / dialogue terms because I never got to know them well enough to care. Give us 6 (max) but flesh them out really well and make them distinctive. Leave out filler like Jacob and the soldier guy from ME3... [James Vega - I had to look him up...]

    Provided they keep the combat fun, maps interesting and not too sprawling, avoid tedious resource fetch quests and deliver a good story and side stories, this should be towards the top of my wish list for 2017.

    Fingers crossed...
    Reply +13
  • The Wii U a failure? Far from it

  • Killerbee 04/11/2016

    Much as I love Nintendo games, I can't really agree with this article. Wii U is the one Ninty console (Virtual Boy aside) that just never reached critical mass in terms of having enough games I wanted to play to justify a purchase.

    Wind Waker is a brilliant game, but I still have my GameCube copy and can play it on my Wii. The 2D and 3D Marios just felt like more of the same (ditto Mario Kart) at a time when I want new experiences.

    No Metroid? No original, new Zelda until the console is already dead and buried? With the exception of Splatoon, and a few also-rans, no new ideas?

    For me, it was the software that failed the Wii U.

    No game really sold the hardware concept like Wii Sports did for the Wii, and there was far too much retreading of old ground amongst the releases we did see.

    Maybe - ironically - Switch will actually have more appeal to me for having skipped a generation, but I don't think Nintendo can escape from the fact they need to do a hell of a lot better on software if they don't want a repeat of the Wii Us fate.
    Reply +6
  • The final Wii U will roll off Nintendo's production line this week

  • Killerbee 01/11/2016

    WiiU's fate as Nintendo's least successful console is sad, but I think ultimately will be considered fair in hindsight.

    When I look at what the GameCube offered (and that was the next least successful), WiiU didn't come close to offering the quality of Metroid Prime, Pikmin, Luigi's Mansion, Mario Sunshine, Rogue Leader, F-Zero GX, Zelda Wind Waker, MK Double Dash, Paper Mario 1000 Year Door, Tales of Symphonia, Viewtiful Joe, Resi 4, Super Monkey Ball, Smash Bros Melee, Animal Crossing...

    Then when you consider it launched - launched! - at just 129, I still can't quite understand why it didn't succeed massively.

    By contrast, WiiU was just too expensive (and remains so) and despite a few stand out titles, never had anything like a good enough software lineup to compete with Playstation and Xbox.

    (Believe me, I say that with sadness - I dearly want Nintendo to succeed.)
    Reply +10
  • Bethesda's anti-consumer review policy comes as no surprise

  • Killerbee 26/10/2016

    "Don't pre-order" is undoubtedly good advice. I've almost managed to stick to it this year, with Uncharted 4 being my one exception.

    I do understand the temptation for gamers to be there playing day one and enjoy being caught up in the buzz of a new title though.

    If there's one thing I miss most compared to gaming in the early 360 / PS3 generation, it's the sense of shared discovery about a game.

    To take one franchise as an example - when Demon's Souls was still an import-only oddity, it was a huge source of excitement to discuss the game with other players and puzzle things out together. Dark Souls maintained this to a large extent too.

    But by the time of Dark Souls 3, the internet was awash with full walkthroughs and guides before the game had even released. It's like the gaming press were desperate to soil the experience for everyone in the hunt for clicks.

    You see the same everywhere now from massive games like Destiny to indie puzzlers. There's a guide and an article listing every secret within a game before your average player has even a chance of stumbling on it themselves.

    Eurogamer is complicit in this too, I should say.

    So I guess I'm torn - I kind of support the levelling of the playing field so we all get to play at the same time (although youtubers and twitch streamers getting early access should definitely never be a thing) but I do still value professionally written reviews to aid my buying decisions.

    I suppose it comes down to this:

    I want reviews, not spoilers. Buying advice, not guides. I want early access and pre order bonuses to die a horrible death. Let us enjoy gaming again as a shared entertainment experience.
    Reply +5
  • The Overwatch kid who challenged ageist stereotypes

  • Killerbee 14/10/2016

    I'm 38 now, and with hindsight, I think I was better at games before puberty too. Certainly my kids now beat me at Mario Kart. Oh the shame... Reply +3
  • Destiny: Rise of Iron raid has its hard mode release date

  • Killerbee 07/10/2016

    I've been really enjoying Iron Banner. I much prefer objective based games to straight death match, and on the whole even randoms seem to work out its best to stick together in this one.

    I've managed to go from 351 to 356 light so far, purely off the back of IB bounties and drops.

    I still feel some way off being ready for the Raid though...
    Reply 0
  • Destiny: Rise of Iron review

  • Killerbee 04/10/2016

    My take on this is that there's nothing in Rise of Iron to really tempt back lapsed players, let alone win new converts. The story is passable, but the writing and characters feel unengaging, especially compared to Taken King.

    Story missions are good, but completed all too quickly and there's nowhere near as much post-campaign content on offer. The Patrol zone is a little too empty and the Archon's Forge public arena is always empty when you drop in. (It is great fun when you do get a game going with a few other players though)

    PvP is as it was before. I've not tried the Raid yet as I'm still in the low 350s in terms of Light level.

    Overall, it's good for established fans, but I think the efforts to prevent the no-job ultra-hardcore rinsing it and hitting the level cap within days has unfairly hindered the sense of progression for the remaining 99.5% of players who have lives to lead outside of the game.

    There's still a lot to like in terms of the core gameplay, but I think Bungie needs to stop pandering to the Twitch / Youtube minority who are seeking to complete everything as soon as possible (and spoil every surprise the game might contain), and balance progression to keep it fun for the rest of us.

    Here's hoping they learn a lesson for Destiny 2.
    Reply +5
  • Amazon Prime now includes Twitch Prime subscription

  • Killerbee 03/10/2016

    On a related note, I had an email from Amazon over the weekend saying my Prime sub entitled me to 2 off certain game pre-orders.

    Is this a new thing? I seem to remember it happening in the US but don't remember the UK being included until now.

    I also noticed most pre-order games had gone up in price by 2.... so yeah... thanks for nothing and two fingers up to non-Prime customers seemed to sum it up.
    Reply +8
  • Behind the Scenes on Dara O Briain's Go 8 Bit

  • Killerbee 01/10/2016

    Love the show. I definitely hope it gets a second series.

    I also went to Steve and Rob's "WiFi Wars" show earlier in the week. It was utterly brilliant and i highly recommend it to gamers old and young. Best night out I've had in ages. (Google it - the UK tour is on at the moment.)
    Reply +4
  • Destiny 2 will launch for PC, characters may be left behind - reports

  • Killerbee 28/09/2016

    I've put many hours into Destiny but I'm absolutely fine with them starting over for Destiny 2.

    Creating a new character and gaining abilities, upgrading gear and so on is part of the fun. I've done it three times over with Destiny 1 - one of each class - and would be excited to do it again.

    I'm not sure the alternative of a Metroid-style sudden loss of everything you've come to find so familiar, just so you can earn it back again, would really work with Destiny.

    I'd much rather see new classes and sub-class abilities to learn.
    Reply +4
  • The push and pull of Destiny's microtransactions

  • Killerbee 27/09/2016

    I don't have too much of a problem with the whole Silver economy as long as the loot remains purely cosmetic - which, so far, it has.

    Rep boosters are easy enough to come by and the game offers plenty of ways to boost your ranking up with the various factions.

    I gladly bought Rise of Iron and if this stuff funds a few events and mini-expansions over the next 12 months, that's fine by me. Better that than they ask for another 25-40 for it in my opinion.
    Reply +6
  • Time crisis: Is this the end of the light gun?

  • Killerbee 10/09/2016

    I think my first introduction to light gun games was Operation Wolf on the Spectrum +3. It was brilliant fun.

    I think I still have Time Crisis and my PSOne gun somewhere in the loft. Doubtful it'll ever see the light of day again I suppose.

    The Wii has some worthwhile efforts in the genre though (those Resi Evil games) and Dead Space Extraction was good with Move on PS3.

    I wonder if VR might give it a new lease of life in a roundabout way?
    Reply +3
  • Bungie talks Destiny: Rise of Iron's future events, wolves and raid

  • Killerbee 02/09/2016

    I understand why matchmaking for Raids is such a point of concern but I do think Bungie is right to resist the calls to offer it. Raids in Destiny do demand much more in terms of communication and co-ordination than any other content the game offers. I just can't see them working with random parties.

    King's Fall, for instance, needs the following:

    - everyone to have a mic
    - everyone to speak the same language
    - everyone to be at roughly the right light level to hold their own
    - complementary classes (e.g. a couple of Titans for Oryx)

    Plus, of course, a bit of staying power and commitment to complete the thing - there's nothing worse than rage quitters or people who expect to be carried through. Making people put in that bit of effort to use LFG at least ensures they're serious about playing the game.


    All that said, I do think Bungie should add Matchmaking to the Nightfall and Challenge of Elders modes - there is no reason those other end game activities can't be matchmade, and it would at least give everyone a chance to pursue end game gear.

    To anyone who's never tried LFG and wants to raid, I would honestly just say: please just give it a go. I've only ever raided via LFG groups and the majority of them have been really good bunches of people who are happy to help, advise and have fun playing the game. Just be honest about your experience (or lack of) and ask questions. If someone is a dick about you being a first time raider, it's not worth playing with them. Most groups are actually happy to help out newbies.
    Reply +4
  • Catch up with today's 3DS Nintendo Direct here

  • Killerbee 01/09/2016

    I hate to say it, but this is another disappointing effort from Nintendo. Pikmin might be worth keeping an eye on, but Mario Maker 3DS seems pointless if you can't share your creations.

    I think what frustrates me most about the 3DS - and WiiU - is Nintendo's unwillingness to develop some of its best core franchises. Sure, there are exceptions and some new successes (Splatoon) but not enough of them.

    Basically, I want to see a new Advance Wars on 3DS and proper Metroid game for NX and I won't be happy until I do.
    Reply +1
  • Deus Ex: Mankind Divided tops UK chart but Human Revolution sales were "much stronger"

  • Killerbee 30/08/2016

    Agreed. The whole No Man's Sky thing has put it into perspective for me. I'm actually glad I didn't buy it on release as it sounds as though there might be a much better game waiting for me if I pick it up in 6 months' time.

    And I do still intend to play it!

    I'm currently wondering whether I need to play The Last Guardian on release.... After all, I've waited a console generation and a half, so what's a few more months?!
    Reply +7
  • Killerbee 30/08/2016

    I imagine I'm not alone in just not buying games on release any more. I've had just one pre-order this year (Uncharted 4) and otherwise been quite happy chipping away at my backlog and picking up new games for a fraction of the price once they're a few months old.

    I'm currently playing The Order: 1886 (which is pretty good value at a sub-20 asking price) and look forward to getting into MGS V next.
    Reply +12