Killerbee Comments

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  • Four hours with Mass Effect Andromeda

  • Killerbee 23/02/2017

    I'm still cautious about this one. I feel it's one I'll buy eventually, but probably not on release.

    Largely that's down to Dragon Age: Inquisition, which for me was a very pretty game that didn't really justify its considerable length due to some dull fetch quests, uninspiring characters, sprawling (yet often empty) maps and - crucially - unengaging combat.

    I realise Mass Effect is, and always has been, a very different beast, and at the very least the combat should be more fun.

    I do hope my current lack of enthusiasm is misplaced though - if they can recapture the highs of the original trilogy, this is definitely on my wish list right behind Horizon Zero Dawn.

    Roll on the full reviews.
    Reply +12
  • Horizon Zero Dawn review

  • Killerbee 20/02/2017

    Definitely keeping my pre-order.

    The consensus of reviews seems very positive and reading Martin's text actually didn't put me off in the slightest.

    I remember reading lukewarm reviews for Dragon's Dogma back in the day and thinking "but... this sounds BRILLIANT!!!" It turned out to be probably my favourite game of its generation, meanwhile Skyrim (which critics seemed to adore) sits unfinished on my PC's hard drive.

    Basically, this game sounds great *to me* so I've no hesitation in buying it day one.

    I can easily live with the fact other people might have a different opinion.
    Reply +9
  • Why Halo's biggest problem may be Halo itself

  • Killerbee 15/02/2017

    Halo: Combat Evolved was a truly great shooter. But I'm not sure I really cared much for the fiction even back then. Halo 2 made me pretty certain I didn't care.

    I think maybe it's to do with the genre of the game. I mean, I cared deeply about the story and lore in the first Mass Effect game, but I think a huge part of that is down to ME being a RPG and having (some) meaningful consequences to my actions. (Saving Wrex, Ashley or Kaiden- that sort of thing)

    In a shooter? Nah, just let me blast stuff and leap around gorgeous looking worlds having fun. For all its many flaws, that's why I like Destiny. It doesn't force its story on you; you're given just enough context for the bug hunt you're on. Yes, the Grimoire should be in game and not buried away in a Companion app, but I'm pretty sure most people still wouldn't read it anyway. Those that love that sort of thing are very welcome to it.

    Halo? By all means celebrate the series for delivering some great console shooters, but don't pretend it's anything more than that.
    Reply +1
  • Destiny 2 launches autumn, will be "more accessible to casual players"

  • Killerbee 10/02/2017

    I hope by "casual" they really mean "solo" players.

    I've stuck with Destiny since release and thoroughly enjoyed it. I've certainly got my money's worth out of it in terms of hours clocked up.

    The Raids definitely represent the best content in the game, but it's true that the lack of an in-game LFG function is a real barrier. If I have a couple of hours to play, I don't want to waste even 20 minutes of that time trying to find a group to play with.

    So giving solo players a way to join up - which isn't just random match-making- is a must for the sequel. That said, there's no reason why match-making isn't offered on Nightfalls and Challenge of Elders content so I hope they do broaden automatic match making a little further.

    But mostly, I'd love to see more end game solo content. I've pretty much given up playing Daily missions now, but that's more because they aren't rewarding than because they're any less fun. Destiny is a loot game, after all.

    I'm pretty sure I'll be there day one when this sequel rolls around. Can't wait.
    Reply +3
  • Video games don't love or hate you - they're just built that way

  • Killerbee 04/02/2017

    Great read! I've definitely had that feeling that a particular racer or computer controller player was out to get me. Turns out it was just paranoia all along!

    Although I never had a problem with the Aztecs in Civ. It was always Ghandi. The warmongering sonofabitch.
    Reply +4
  • Lego Dimensions gets Goonies, Lego City and Hermione in May

  • Killerbee 03/02/2017

    Bought the base game for my lad at Christmas. There's a great amount of content in it and lots of appeal to all ages. He has loved Ninjago and Batman; I've really enjoyed the Portal 2 and Back to the Future levels.

    Expansion packs are pricey at RRP but there have been plenty of discounts and BOGOF offers around. I recently picked up the Doctor Who Level pack which was excellent.

    As others have said, you don't have to buy the sets - you can temporarily 'hire' other characters to do tasks that require their special abilities using the in-game currency.

    If you liked any other Lego game, I'd say it's well worth giving Dimensions a go. Plus you get some actual Lego to play with!
    Reply +2
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • Killerbee 18/01/2017

    The point people seem to be forgetting is that Switch is, ultimately, a handheld console.

    That's means it has to deliver its gaming experience in a small enough form factor to be portable and to run off batteries. Set against that is the simple fact that "more power" equals more demands on energy and more heat.

    Home consoles like PS4 and Xbox One don't need to worry about those issues so much because they're connected to the mains electricity supply and they have bigger boxes and fans to dissipate all that heat.

    OF COURSE Switch isn't going to be as powerful as those consoles - it's inevitable.

    Now, you could criticise Nintendo for marketing a handheld as a new home console, when I think the reality is actually that the dock is just something to plug an HDMI lead into.

    Or you could accept it for what it is and agree that 720p out of handheld device giving the visual quality we've seen from Zelda is actually pretty damn impressive.
    Reply +4
  • Sony closes Rigs studio Guerrilla Cambridge

  • Killerbee 12/01/2017

    Very sad to hear this. Killzone Mercenary was a great title - better than Shadowfall in my opinion!

    Best of luck to all those affected.
    Reply +42
  • 2016: A year in review

  • Killerbee 28/12/2016

    Uncharted 4 was the highlight of 2016 for me. Even though I spent only just enough time with the MP side of the game to rinse the trophies (and not a game more) that was never the draw.

    For my money, this was every bit the perfect send off for Nate, Elena and Sully. Spot on writing and acting, gameplay beats that understood not to show off too often or too much and some of the most amazing visuals in gaming. I loved it from start to finish.

    Destiny once again wins the "game I spent the most time playing without really understanding why I'm putting myself through it again" award.

    My "WTF?" Award goes to Overwatch. I just don't understand why this is popular. Still, good luck to everyone enjoying it.

    Biggest debacle of the year is, I think, a tie between the No Man's Sky fallout (less the game's disappointments - more the frankly horrible reaction some people had to it) and the stupid Q4 release schedule where so many major publishers who should know better sent good games out to die.

    Considering the price cutting we've seen of games barely two weeks old, I think anyone would be crazy to pay full price to have something on release ever again. Is that really what Publishers want to achieve?

    Roll on 2017. I look forward to playing all of 2016's games at a fraction of the cost.

    (Oh okay, and Mass Effect: Andromeda and Horizon: Zero Dawn. I suppose I am still a bit excited for what's coming up after all!)
    Reply +5
  • The Last of Us fans have a huge Part 2 theory

  • Killerbee 06/12/2016

    Nah, I don't see this happening.

    Naughty Dog already used a very similar trick for the ending sequence of Uncharted 3 - this idea would be too close to their own work, never mind 6th Sense or whatever.

    Plus The Last of Us is firmly grounded in its fictional reality. I don't think going all supernatural would really fit.

    Nice theory though.
    Reply +4
  • How I learned to stop worrying and love Dishonored 2

  • Killerbee 23/11/2016

    You're not the only one who didn't really click with Dishonored - me neither. To the extent I'm not rushing to play this sequel. And I think the reasons for that are nicely summed up in this article.

    In the first game, I tried to play stealthily and "low chaos" but found it nigh on impossible to avoid detection throughout - and more to the point, it wasn't a lot of fun playing that way.

    But then whenever I did get spotted and tried to shoot / stab my way out, I ended up being utterly overwhelmed by murderous, relentlessly aggressive bad guys to the point where every time I was detected it ended up as a reload anyway.

    I get the strong impression this sequel is little different.

    I'm sure it is a great game - I love the visual style and the creativity in some of the protagonists' abilities is brilliant, but I fear it's just not for me.
    Reply +7
  • Dishonored 2 launch sales down 38% on Dishonored

  • Killerbee 14/11/2016

    I might be in a minority, but I didn't buy this because I wasn't entirely enamoured by the first game and I want to read reviews to see if the things I wasn't such a fan of had been sorted.

    (Mainly those concerns were around the lack of a viable gameplay route outside of stealth - nearly every time I got spotted, it forced a reload because the over-aggressive and powerful AI was too relentless and tough, and my combat arsenal too weak. Inside stealth, it was great and I loved the art and world building. But I'm not sure I really enjoyed playing it all that much.)

    Anyway, im still undecided and a few reviews before release might have tipped the balance towards a purchase.

    Problem (for Bethesda) is the longer we go past release, the more I figure I might as well wait for the price to come down and/or go for other new releases instead.
    Reply +6
  • GAME to open concessions in WHSmith

  • Killerbee 11/11/2016

    Price is and always has been GAME's big problem. I can accept they can't compete with Amazon (bricks & mortar vs online and all that) but when they are still far more expensive than the supermarkets, Smyths Toys and Argos (to name a few) why would anyone shop there?

    Aside from occasionally grabbing some sweets from one of their airport / station shops, I don't think I've bought anything from WHSmith in years.
    Reply +11
  • Mass Effect Andromeda ditches character classes, but lets you respec

  • Killerbee 08/11/2016

    Hmm... some good news and some bad there, in my opinion.

    I like the suggestion we'll be able to switch classes mid game - assuming it works something like Amalur's Fateweavers, i could see this being a great way of keeping the game's combat varied and fun.

    The various dialogue options I'm not so sure about - I clocked up 70+ hours on Dragon Age Inquisition and I had no idea what any of the dialogue symbols actually meant.

    I also don't want too many companions - DA:I had far too many which only meant some got neglected in both play and in story / dialogue terms because I never got to know them well enough to care. Give us 6 (max) but flesh them out really well and make them distinctive. Leave out filler like Jacob and the soldier guy from ME3... [James Vega - I had to look him up...]

    Provided they keep the combat fun, maps interesting and not too sprawling, avoid tedious resource fetch quests and deliver a good story and side stories, this should be towards the top of my wish list for 2017.

    Fingers crossed...
    Reply +13
  • The Wii U a failure? Far from it

  • Killerbee 04/11/2016

    Much as I love Nintendo games, I can't really agree with this article. Wii U is the one Ninty console (Virtual Boy aside) that just never reached critical mass in terms of having enough games I wanted to play to justify a purchase.

    Wind Waker is a brilliant game, but I still have my GameCube copy and can play it on my Wii. The 2D and 3D Marios just felt like more of the same (ditto Mario Kart) at a time when I want new experiences.

    No Metroid? No original, new Zelda until the console is already dead and buried? With the exception of Splatoon, and a few also-rans, no new ideas?

    For me, it was the software that failed the Wii U.

    No game really sold the hardware concept like Wii Sports did for the Wii, and there was far too much retreading of old ground amongst the releases we did see.

    Maybe - ironically - Switch will actually have more appeal to me for having skipped a generation, but I don't think Nintendo can escape from the fact they need to do a hell of a lot better on software if they don't want a repeat of the Wii Us fate.
    Reply +5
  • The final Wii U will roll off Nintendo's production line this week

  • Killerbee 01/11/2016

    WiiU's fate as Nintendo's least successful console is sad, but I think ultimately will be considered fair in hindsight.

    When I look at what the GameCube offered (and that was the next least successful), WiiU didn't come close to offering the quality of Metroid Prime, Pikmin, Luigi's Mansion, Mario Sunshine, Rogue Leader, F-Zero GX, Zelda Wind Waker, MK Double Dash, Paper Mario 1000 Year Door, Tales of Symphonia, Viewtiful Joe, Resi 4, Super Monkey Ball, Smash Bros Melee, Animal Crossing...

    Then when you consider it launched - launched! - at just £129, I still can't quite understand why it didn't succeed massively.

    By contrast, WiiU was just too expensive (and remains so) and despite a few stand out titles, never had anything like a good enough software lineup to compete with Playstation and Xbox.

    (Believe me, I say that with sadness - I dearly want Nintendo to succeed.)
    Reply +10
  • Bethesda's anti-consumer review policy comes as no surprise

  • Killerbee 26/10/2016

    "Don't pre-order" is undoubtedly good advice. I've almost managed to stick to it this year, with Uncharted 4 being my one exception.

    I do understand the temptation for gamers to be there playing day one and enjoy being caught up in the buzz of a new title though.

    If there's one thing I miss most compared to gaming in the early 360 / PS3 generation, it's the sense of shared discovery about a game.

    To take one franchise as an example - when Demon's Souls was still an import-only oddity, it was a huge source of excitement to discuss the game with other players and puzzle things out together. Dark Souls maintained this to a large extent too.

    But by the time of Dark Souls 3, the internet was awash with full walkthroughs and guides before the game had even released. It's like the gaming press were desperate to soil the experience for everyone in the hunt for clicks.

    You see the same everywhere now from massive games like Destiny to indie puzzlers. There's a guide and an article listing every secret within a game before your average player has even a chance of stumbling on it themselves.

    Eurogamer is complicit in this too, I should say.

    So I guess I'm torn - I kind of support the levelling of the playing field so we all get to play at the same time (although youtubers and twitch streamers getting early access should definitely never be a thing) but I do still value professionally written reviews to aid my buying decisions.

    I suppose it comes down to this:

    I want reviews, not spoilers. Buying advice, not guides. I want early access and pre order bonuses to die a horrible death. Let us enjoy gaming again as a shared entertainment experience.
    Reply +5
  • The Overwatch kid who challenged ageist stereotypes

  • Killerbee 14/10/2016

    I'm 38 now, and with hindsight, I think I was better at games before puberty too. Certainly my kids now beat me at Mario Kart. Oh the shame... Reply +3
  • Destiny: Rise of Iron raid has its hard mode release date

  • Killerbee 07/10/2016

    I've been really enjoying Iron Banner. I much prefer objective based games to straight death match, and on the whole even randoms seem to work out its best to stick together in this one.

    I've managed to go from 351 to 356 light so far, purely off the back of IB bounties and drops.

    I still feel some way off being ready for the Raid though...
    Reply 0
  • Destiny: Rise of Iron review

  • Killerbee 04/10/2016

    My take on this is that there's nothing in Rise of Iron to really tempt back lapsed players, let alone win new converts. The story is passable, but the writing and characters feel unengaging, especially compared to Taken King.

    Story missions are good, but completed all too quickly and there's nowhere near as much post-campaign content on offer. The Patrol zone is a little too empty and the Archon's Forge public arena is always empty when you drop in. (It is great fun when you do get a game going with a few other players though)

    PvP is as it was before. I've not tried the Raid yet as I'm still in the low 350s in terms of Light level.

    Overall, it's good for established fans, but I think the efforts to prevent the no-job ultra-hardcore rinsing it and hitting the level cap within days has unfairly hindered the sense of progression for the remaining 99.5% of players who have lives to lead outside of the game.

    There's still a lot to like in terms of the core gameplay, but I think Bungie needs to stop pandering to the Twitch / Youtube minority who are seeking to complete everything as soon as possible (and spoil every surprise the game might contain), and balance progression to keep it fun for the rest of us.

    Here's hoping they learn a lesson for Destiny 2.
    Reply +5
  • Amazon Prime now includes Twitch Prime subscription

  • Killerbee 03/10/2016

    On a related note, I had an email from Amazon over the weekend saying my Prime sub entitled me to £2 off certain game pre-orders.

    Is this a new thing? I seem to remember it happening in the US but don't remember the UK being included until now.

    I also noticed most pre-order games had gone up in price by £2.... so yeah... thanks for nothing and two fingers up to non-Prime customers seemed to sum it up.
    Reply +8
  • Behind the Scenes on Dara O Briain's Go 8 Bit

  • Killerbee 01/10/2016

    Love the show. I definitely hope it gets a second series.

    I also went to Steve and Rob's "WiFi Wars" show earlier in the week. It was utterly brilliant and i highly recommend it to gamers old and young. Best night out I've had in ages. (Google it - the UK tour is on at the moment.)
    Reply +4
  • Destiny 2 will launch for PC, characters may be left behind - reports

  • Killerbee 28/09/2016

    I've put many hours into Destiny but I'm absolutely fine with them starting over for Destiny 2.

    Creating a new character and gaining abilities, upgrading gear and so on is part of the fun. I've done it three times over with Destiny 1 - one of each class - and would be excited to do it again.

    I'm not sure the alternative of a Metroid-style sudden loss of everything you've come to find so familiar, just so you can earn it back again, would really work with Destiny.

    I'd much rather see new classes and sub-class abilities to learn.
    Reply +4
  • The push and pull of Destiny's microtransactions

  • Killerbee 27/09/2016

    I don't have too much of a problem with the whole Silver economy as long as the loot remains purely cosmetic - which, so far, it has.

    Rep boosters are easy enough to come by and the game offers plenty of ways to boost your ranking up with the various factions.

    I gladly bought Rise of Iron and if this stuff funds a few events and mini-expansions over the next 12 months, that's fine by me. Better that than they ask for another £25-40 for it in my opinion.
    Reply +6
  • Time crisis: Is this the end of the light gun?

  • Killerbee 10/09/2016

    I think my first introduction to light gun games was Operation Wolf on the Spectrum +3. It was brilliant fun.

    I think I still have Time Crisis and my PSOne gun somewhere in the loft. Doubtful it'll ever see the light of day again I suppose.

    The Wii has some worthwhile efforts in the genre though (those Resi Evil games) and Dead Space Extraction was good with Move on PS3.

    I wonder if VR might give it a new lease of life in a roundabout way?
    Reply +3
  • Bungie talks Destiny: Rise of Iron's future events, wolves and raid

  • Killerbee 02/09/2016

    I understand why matchmaking for Raids is such a point of concern but I do think Bungie is right to resist the calls to offer it. Raids in Destiny do demand much more in terms of communication and co-ordination than any other content the game offers. I just can't see them working with random parties.

    King's Fall, for instance, needs the following:

    - everyone to have a mic
    - everyone to speak the same language
    - everyone to be at roughly the right light level to hold their own
    - complementary classes (e.g. a couple of Titans for Oryx)

    Plus, of course, a bit of staying power and commitment to complete the thing - there's nothing worse than rage quitters or people who expect to be carried through. Making people put in that bit of effort to use LFG at least ensures they're serious about playing the game.


    All that said, I do think Bungie should add Matchmaking to the Nightfall and Challenge of Elders modes - there is no reason those other end game activities can't be matchmade, and it would at least give everyone a chance to pursue end game gear.

    To anyone who's never tried LFG and wants to raid, I would honestly just say: please just give it a go. I've only ever raided via LFG groups and the majority of them have been really good bunches of people who are happy to help, advise and have fun playing the game. Just be honest about your experience (or lack of) and ask questions. If someone is a dick about you being a first time raider, it's not worth playing with them. Most groups are actually happy to help out newbies.
    Reply +4
  • Catch up with today's 3DS Nintendo Direct here

  • Killerbee 01/09/2016

    I hate to say it, but this is another disappointing effort from Nintendo. Pikmin might be worth keeping an eye on, but Mario Maker 3DS seems pointless if you can't share your creations.

    I think what frustrates me most about the 3DS - and WiiU - is Nintendo's unwillingness to develop some of its best core franchises. Sure, there are exceptions and some new successes (Splatoon) but not enough of them.

    Basically, I want to see a new Advance Wars on 3DS and proper Metroid game for NX and I won't be happy until I do.
    Reply +1
  • Deus Ex: Mankind Divided tops UK chart but Human Revolution sales were "much stronger"

  • Killerbee 30/08/2016

    Agreed. The whole No Man's Sky thing has put it into perspective for me. I'm actually glad I didn't buy it on release as it sounds as though there might be a much better game waiting for me if I pick it up in 6 months' time.

    And I do still intend to play it!

    I'm currently wondering whether I need to play The Last Guardian on release.... After all, I've waited a console generation and a half, so what's a few more months?!
    Reply +7
  • Killerbee 30/08/2016

    I imagine I'm not alone in just not buying games on release any more. I've had just one pre-order this year (Uncharted 4) and otherwise been quite happy chipping away at my backlog and picking up new games for a fraction of the price once they're a few months old.

    I'm currently playing The Order: 1886 (which is pretty good value at a sub-£20 asking price) and look forward to getting into MGS V next.
    Reply +12
  • Metroid Prime: Federation Force may point to a Metroid Prime 4

  • Killerbee 19/08/2016

    Metroid Prime was the reason I bought a GameCube and Corruption was a key factor for me to get a Wii.

    I skipped WiiU but I think it's fair to say that a new Metroid Prime title would be a big, big incentive for me to give NX a chance under my TV - much more so than Zelda or a new Mario.

    Come on Nintendo... You know it makes sense...
    Reply +10
  • Destiny's PlayStation-exclusive content stays exclusive for longer than expected

  • Killerbee 19/08/2016

    As a PS4 player who never got Jade Rabbit or Zen Meteor to drop in nearly a year of playing, this annoys me too.

    I really can't see how this benefits anyone - surely anyone still playing this game has made their platform choice by now?
    Reply +11
  • Curt Schilling's Kingdoms of Amalur company cleared of criminal charges

  • Killerbee 01/08/2016

    I really liked this game - the thing that let it down most was the cliche-ridden, sub-Tolkien lore and writing. After the main story was done, I skipped most of the dialogue and don't feel I missed anything at all.

    But the combat was really good fun and I liked the way you could completely redo you character development from scratch and change from a Mage to a rogue to a warrior build just by spending a little in-game cash.

    Shame there was never any sequel.
    Reply +13
  • Is Capcom about to announce a new Dragon's Dogma?

  • Killerbee 29/07/2016

    Despite its many imperfections, Dragon's Dogma ended up being one of my favourite games of the last console generation.

    The Pawns were a brilliant concept and I spent easily as much time carefully developing my Pawn into the best Sorceress / Mage she could be as I spent on my own Arisen characters.

    The thought of what could be done on current hardware to push concepts like the Ur-Dragon fight is really exciting.

    (I know I shouldn't get my hopes up too much... But Capcom really do need to make this happen.)
    Reply +7
  • Sony has nearly 21m PlayStation Plus subscribers

  • Killerbee 29/06/2016

    @elchongo When you consider the PS3 and Vita games in each month's "free" bundle, it's pretty good value. I've never been short of something to play, put it that way.

    But I do think it's probably time they dropped the PS3 and Vita down to 1 game per month and boosted the PS4 package a bit - say, 3 games one of which should be a retail AAA title.

    I think that'd keep the majority of their subscribers happy (well, happier).
    Reply +4
  • Microsoft's mixed messages at E3 aren't pretty for Xbox One owners

  • Killerbee 16/06/2016

    Whilst I agree with a lot of the concerns in this article about the future of Xbox, one thing all this has made me want to do is invest in some decent upgrades for my PC.

    I wonder if Microsoft would consider that a success?
    Reply 0
  • The E3 bulletin: Tuesday

  • Killerbee 14/06/2016

    There seem to be a few concerns about how the announcement of Scorpio will affect Xbox 1 (and X1S) sales, but I'm wondering more about how Scorpio hopes to compete against medium-to-high end PCs.

    Especially since all these games are coming to Windows 10 anyway.

    I wonder if Microsoft's real goal is to turn Xbox into a software delivery platform, rather than a hardware platform. A bit like Steam machines was envisaged.

    I think I'd actually be quite interested in that tbh.
    Reply +3
  • We don't know why Sony's making PS4K, but there are plenty of reasons it shouldn't

  • Killerbee 10/06/2016


    Because they've seen Apple release "S" updates to their iPhones every other year and they want a piece of that cash from two groups of people:

    1. Those for whom only the very latest and best tech will do; and

    2. Latecomers who might now be tempted by a new model.

    All I'm hoping is that the PS4K doesn't invalidate the PS4 I already own. I'm perfectly happy with my iPhone 6, even with the 6S out there. PS4 needs to be the same.

    Tbh my biggest worry is if Neo offers a fps advantage. Playing a console shooter or racer that pits 30fps players against 60fps players is blatantly unfair.

    A slight resolution boost over 1080p could also be an advantage I guess, but not so much. I reckon I could live with that.
    Reply +11
  • Apple iPhone SE review

  • Killerbee 24/04/2016

    I finally upgraded from my iPhone 4 to a 6 when Currys were selling the 128GB model for £499 a while back.

    Not sure that offer still exists, sadly, but even though the SE has since come along, I've no regrets. I like the slightly larger screen - and it still fits in a pocket fine.

    Okay I don't have the improved innards of the 6S or SE, but that doesn't really impact day to day. The battery life is fine too.

    Personally, I reckon finding a cheap 6 with more storage might be the best all round compromise.
    Reply +1
  • Destiny's April update welcomes back lapsed players, for now

  • Killerbee 19/04/2016

    I enjoyed returning, but it took me barely 3 hours to rinse through all the new content, meaning I'm back to the loot and light level grind.

    At least that grind has a few more options beyond the HM raid, and the more generous reward system is a definite improvement.

    I guess everyone's mileage may vary - how alluring is the endless quest for a new shiny...

    Personally, I'm pleased to be playing some other games for a bit.
    Reply +7
  • The secrets of Dark Souls lore explained and explored

  • Killerbee 15/04/2016

    "One of Dark Souls 2's greatest touches is that, if you enter the kiln to either link the fire or usher in an age of dark (the ending choices for Dark Souls) the same cutscene plays - showing your character entering the kiln and the door closing. Because it doesn't matter which one you choose, the cycle continues. There is no choice."

    Reading that makes me feel a bit sorry for Bioware over the whole Mass Effect 3 ending thing. :)

    This article was a great read btw. More like this please!
    Reply +1
  • What would you uninvent about modern games?

  • Killerbee 03/04/2016

    I would ditch enforced stealth.

    In fact, any aspect of mission or level design which seeks to restrict the way you play a game or limit your free use of a game's systems to make you play in a very specific way.

    If you build a sandbox, let me play in it the way I want to.
    Reply +30
  • Destiny will soon get microtransactions

  • Killerbee 06/10/2015

    To be fair, it sounds as though Bungie realise that trying to implement microtransactions for anything other than purely cosmetic items will cause uproar on the internet. Provided things stay that way, and if Bungie can use the cash to create some new Quests and gear from time to time and put it out for free, then this is a good thing. Reply +1
  • Activision reveals impressive Destiny: The Taken King launch stats, but not sales

  • Killerbee 17/09/2015

    Well I'm enjoying it a lot.

    Not finished the campaign yet (I think I've got two missions left) but everything I've played so far is much, much improved on the vanilla game.

    I like the "questification", and heading off to Mercury to gain my Titan's Sunbreaker class was a nice diversion. Even Patrol mode seems to have been stepped up.

    My only gripe is how easy it has been to get to the Level 40 cap (I was at 34 before TTK arrived), and that despite all Bungie's reassurances that they wanted to do away with grind-based levelling for "Light" and praying to RNGesus for random loot drops... I find myself at Level 40 praying for some decent Legendary gear to drop so I can push my light level that bit higher and take on some of the daily missions and Heroic Strikes.

    Maybe it'll improve when I do actually finish the campaign, but at this point, it feels like "40 is the new 20"...

    I look forward to EG's review, anyway!
    Reply +2
  • Destiny's big update 2.0 is now live

  • Killerbee 09/09/2015

    I totally agree - I'm probably in an easier position in that my 3rd Alt isn't at level 25 so I can always use the Spark of Light were getting from the Take King to boost myself beyond where I am now. I will be saving my gear of course!
    Reply 0
  • Killerbee 09/09/2015

    Had a brief play around on v2.0 this morning, after an overnight download.

    It seems pretty good.

    Nolandroid's new voice might take a bit of getting used to, but I probably need to hear it in the context of missions and cutscenes before I pass full judgement.

    The transfer over of my gear produced one unexpected consequence - many of my weapons seem to have had a free XP boost - several Exotics I was levelling up are now maxed, but strangely not all of them. I can't quite see any pattern here, but it's all good.

    The Speaker now sells Rare Ghost shells for Glimmer. I think I'm going to wait for TTK to launch before I buy anything, but it's nice to have.

    Quests seem well implemented. I immediately picked up some class-specific quests requiring me to kill 50 enemies with class abilities... hopefully they get more exciting than that, but hey... it's something to do.

    Faction rep also seems to work well. I paid 2500 Glimmer to (re-)join the Future War Cult, and it was good to see rep being earned for them alongside the Vanguard.

    Oh yes, I noticed that The Stranger's Rifle has now become a Legendary... I wonder if that might tie in with a quest to get the new "No Time To Explain" exotic??? Anyway, stats are a little lower than HoW Exotics, but still might be worth revisiting that gun.

    Most of all though, the changes have definitely made my mind up to roll a completely new character and start the game from scratch once TTK hits. Quests seem to make a big difference, so playing through the original campaign again, with Nolandroid and Quests and (hopefully) some new loot, should be good fun.
    Reply +5
  • Tearaway Unfolded review

  • Killerbee 07/09/2015

    Thanks! My interest is renewed!
    Reply +2
  • Killerbee 07/09/2015

    Wonderful game on Vita - and I'm seriously tempted by this. One thing -

    Do you need the ps4 camera to play it? (I don't have one and having to shell out 40 notes for a peripheral I probably won't use much besides this game is a bit of a concern)
    Reply +2
  • All Destiny players can try The Taken King's PVP next week

  • Killerbee 04/09/2015


    Incomplete Year One bounties will be auto-abandoned on 8th September, but incomplete Year One exotic bounties will be auto-completed.

    ... is awesome news for me. It means I'll get Thorn without having to slog through those 500 void kills in the Crucible!

    ... Just in time to see the gun get nerfed.

    Reply +23
  • Zero Escape 3 confirmed for Vita and 3DS

  • Killerbee 07/07/2015

    I played Virtue's Last Reward after it was free on PS+

    For me, it exemplifies why Plus can be so good - I'd never have bought the game in a million years, but it ended up being my favourite Vita title by a long distance. I saw every ending and got the Platinum trophy.

    You have to be prepared to spend more time reading than playing this game, but the story is more than good enough and you really need to see every ending too. I really can't recommend it enough.

    Very much looking forward to this and very glad they finally got to make the third game in the trilogy.
    Reply +7
  • 22 years on, Doom retains the ability to shock

  • Killerbee 07/07/2015

    I can still remember clearly when I saw Doom for the first time and it absolutely blew me away. I mean, I'd seen Wolfenstein 3D before, but this was a whole new level.

    It seems a shame in a way that the franchise is unlikely ever again to live up to the impression the first game had on me, but in still looking forward to this regardless.

    Also, (speaking as a lapsed Guardian Gamesblogger) it's great to see Keith Stuart on EG. More please!
    Reply 0