Killerbee Comments

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  • Xbox One lets you filter by 4K, HDR, Xbox One X-enhanced games

  • Killerbee 17/08/2017

    @Typhoid

    Ps+ existed and was giving away "free" games each month well before the big PSN security incident. Obviously Sony did it to make money as well as entice gamers to buy a PlayStation but I think it was absolutely in response to seeing MS charging for Xbox Live Gold
    Reply 0
  • Killerbee 17/08/2017

    @ChromeMud

    I think if you said that about PS3 I would entirely agree - playing catch up to the X360 really brought out some of the best in Sony in terms of some great exclusive games and, of course, PS+.

    Since Xbox One has been In second place to PS4 though, I'm not sure what Microsoft has really delivered. Yes, they've turned things around enough that the One hasn't been a total sales disaster, but looked at objectively I still think Sony has the lead in terms of exclusive games and in being the best platform on which to play multi-platform titles.

    Sure XOX will raise the stakes in hardware power, but they've not delivered the software to back that up.

    To my mind the best thing MS has done this gen is to get some of their console franchises onto PC. It has made it a far easier decision for me to invest in a new PC but made Xbox look totally irrelevant. That's good for consumers and gamers and perhaps MS as a whole, but it doesn't help Xbox.
    Reply +5
  • Uncharted: The Lost Legacy review

  • Killerbee 17/08/2017

    @jabberwocky
    Agreed, the writing is spot on.

    *U4 spoilers ahead*

    I know everyone loves to comment on the Crash Bandicoot scene in U4, but the one I think is so well done is the scene immediately after the escape in the jeep where you crash through the town. Nate, Sully and Sam are all full of macho bravado after the chase, but when they get back to the motel and find that Elena has tracked Nate down and his lies to her are exposed...

    It's such a pivotal scene in the game and really vital to the whole narrative thread of the impossibility of balancing adventure and danger with Nate's promises and commitment to his wife.

    Most games never make you question that human side of the adventurer's character. For me, it makes all the difference between having an avatar I use to play the game, versus a character I actually care about.

    Anyway, I think we agree ND are among the best in the business at this!
    Reply +6
  • Killerbee 17/08/2017

    Nice review!

    I'm not so sure I agree with this:

    the games' plot lines became more involved and soapy, and have-a-go-hero Nathan Drake got saddled with brooding backstories that Dr Jones would have dismissed with a sardonic shrug
    For me, the relationship between Nate, Elena and Sully (with all the conflicts therein when you throw a Chloe or a Sam in the mix) is absolutely the heart and soul of the Uncharted games. Yes, the MacGuffin hunt provides the setting but it was never really the draw in narrative terms.

    So leaving the main cast behind and focussing on Chloe and Nadine was probably my biggest concern about this title. Would they provide as compelling a relationship and sense of character as we get from the Nathan Drake games? I mean, I pretty much take the gameplay and exotic locations for granted. If they follow U4 I know exactly what to expect.

    So it's good to hear a positive appraisal of the game on those terms.

    Oh and I agree with the general sentiment in the comments that it's nice to see a game with AAA production values clock in at a reasonable 8 hours or so, on sale for a sensible price. More of this kind of thing please.
    Reply +4
  • Desperately seeking Destiny's Lighthouse before it switches off forever

  • Killerbee 16/08/2017

    Trials is the one part of Destiny I never tried. For me it was more about the PvE game, so I've no regrets at never seeing the Lighthouse, despite having done pretty much every other activity in the game at one time or another.

    I suppose the one concern I have with D2 is the apparent increase in emphasis on ultra-competitive PvP that Trials represents. I worry that moves to 4v4 and "competitive" playlists is going to make standard Crucible and Iron Banner less accessible...

    We'll see soon enough I guess!

    Anyway, well done Tom! Glad you made it and kudos to the Guardians who helped you get there.
    Reply +2
  • Mass Effect: Andromeda is heavily discounted on Xbox One and PC

  • Killerbee 16/08/2017

    @Dubya

    60? No. I'm pretty sure it was available on release day for about 47.99.
    Reply +9
  • The Division update 1.7 adds global events and loot boxes

  • Killerbee 14/08/2017

    Not sure anything would tempt me back now... it was good fun up to level 30 but once I'd finished the story and unlocked all the base upgrades there really didn't seem to be much left. I soon went back to Destiny's Strikes and Raids.

    I know plenty of people loved the realistic NYC setting but I found it far less memorable and exciting to explore than the sci-fi worlds of Destiny. Same with the weapons... they lacked the character that the designs and names (and perks) Destiny's guns had, which made it a lot less exciting to find and use new weapons - a pretty serious problem in a loot driven game.

    I'll be interested to see how Anthem approaches this issue, as it really is make or break for a game's longevity in this genre.
    Reply 0
  • BioWare has already plotted out "theoretical" Dragon Age 4 and 5

  • Killerbee 11/08/2017

    Im not sure of the logic in setting up franchise sequels in DLC that far fewer people will ever play...

    Inquisition was pretty dull - both to play and in story terms. I know I don't really care for any kind of follow up in the narrative and the gameplay - combat especially - needs a total reworking from scratch.

    To be honest, I'd much rather they had another stab at Mass Effect as it's a much more interesting and original universe.
    Reply +2
  • Destiny 2 has exclusive sparrow for Virgin Fibre customers

  • Killerbee 11/08/2017

    @Foxtrot-Oscar
    I've got the Limited Edition for D2 preordered, so I guess that makes me something of a Destiny fan, but I can't say it really bothers me personally...

    However I think the argument goes that Destiny is, in large part, a game about collecting loot. Most of it functional but a fair proportion - ships, shaders, e-notes and banners - purely cosmetic. The game (or at least, the first game) does encourage you to collect 'em all, Pokemon- style, by having collection kiosks. Latterly, with the Age of Triumph collection book, there were in-game rewards and challenges for having collected a given number of the available cosmetic items. So locking one behind an ISP that most of the UK can't even access if they wanted to is a bit unfair.

    Also note that I didn't name Sparrows in that list of purely cosmetic items, because they're not. Sparrows are functional, and in D1 have varying speed stats and abilities (e.g some let you perform tricks, some have a stronger boost and so on).

    Sparrow racing was a competitive mode in D1 so if a promotional item gives an unfair advantage then I can see why some people might quite fairly be upset.
    Reply +1
  • "Fundamental changes" coming to Xbox achievements

  • Killerbee 10/08/2017

    @Bigtoots

    Bollocks. I've got a certificate to show I passed my Grade 6 Piano. Is that any less pointless than any other accolade for any other hobby?

    The recognition or trophy itself isn't the problem. Although the tendency to dish out achievements for trivial things like starting the game or opening a menu arguably is.

    If I see someone with a Platinum on Demon's Souls, I know to respect what they've done (within the context of our shared interest, obviously).

    Platinum on Hannah Montana: The Movie? Not so much.
    Reply +5
  • Killerbee 10/08/2017

    There is still something nice about winning a Platinum trophy - a sense of achievement - and I'm currently enjoying my time pursuing the Plat in Horizon Zero Dawn.

    Yes, I've put many more hours into Destiny, but I'm not too worried that my Trophies don't reflect that because I'll never get Flawless Raider. My Achievements in Destiny are marked by my characters' light level and the gear I've collected. It's fine by me that that's evident in the game I'm playing - I don't really need to show it off to the wider world of Playstation.

    Still, I'll be interested to see what MS come up with. Achievements might have lost a bit of their lure and relevance, but it was an inspired idea back in the day.
    Reply +21
  • Let kids play video games to "save the country", UK spy chief says

  • Killerbee 10/08/2017

    @Gigifusc

    Spot on.

    When I was a kid, my "computer time" was often spent teaching myself BASIC on my 48k Speccy, largely via copying out pages of code from a magazine and then playing around with it all.

    Much as I have never lost my love for gaming as I've moved into adulthood, I'm less convinced the likes of Minecraft and Social media are going to end up as beneficial...
    Reply +3
  • PlayerUnknown: The glory of a gaming chemistry set

  • Killerbee 10/08/2017

    @Master09

    I'm generally pretty cynical of MP orientated games, but that's more because the design all too often tends to fall back on the same old Deathmatch template. Or even if there are objectives like zone control or flag capture, everyone just plays it like Deathmatch anyway.

    Best PvP design in my opinion was Killzone 2 - Warzone. The objectives changed during the match so you and your team were constantly shifting around the map to defend or attack specific points. By far the most exciting was Assassination which tasked one team with killing a particular player against the clock, with the target's team rallying to defend.

    Basically, the design worked to encourage spontaneous teamwork. There was far less selfish play of just going for kills and ignoring objectives to earn killstreaks like Call of Duty always promoted above all else.

    I guess the other thing I still love is co-op MP. For all its faults, Destiny really got the concept of Strikes and Raids spot on.

    I suppose what I'm saying is that playing with other people is fun and most people are basically decent and out to have fun too. If the game design promotes that, you'll have a good, inclusive and fun experience. But if the game only ever tries to be about killing everyone else you're going to end up with more of an aggressive and selfish experience.
    Reply +3
  • Jelly Deals: Ni No Kuni 2 collector's editions available to order now

  • Killerbee 09/08/2017

    Ugh GAME.

    Why do publishers insist on giving special editions to that shambles of a company?
    Reply +5
  • One year on, is No Man's Sky the game it should have been?

  • Killerbee 09/08/2017

    I bought it, but never got very far with it. Not because I hated it or felt let down, but more because I just found myself more inclined to play other games. It just never really got its claws into me.

    That said, I've not been back since the last update and if this new one promises to improve the story and give more context and direction to the planetary exploration, then I am very willing to give it another chance.
    Reply +2
  • Slicing game Severed has surprise release on Switch

  • Killerbee 09/08/2017

    Great game. I loved this on Vita - enough to persevere and get the Platinum trophy, which is pretty rare for me when it come to PS+ freebies.

    In case anyone is put off, it's worth saying that I really didn't get on with Infinity Blade at all, but Severed's combat is a lot more fun and there's a good blend of environmental puzzle solving and exploration too.

    It will be a great fit on Switch.
    Reply +2
  • Mass Effect Andromeda studio BioWare Montreal will be absorbed by EA Motive

  • Killerbee 01/08/2017

    A studio's reputation is only as good as the last two games they made. Anything else, no matter how brilliant, is just history.

    Given Bioware's last two games were Inquisition and Andromeda, I don't really feel I have much faith in them any more. I certainly don't want to play a game like Inquisition again, so the new Dragon Age has a big hill to climb. Anthem is too much of an unknown quantity - I loved Destiny but found The Division a tedious slog and I really can't tell where EAs stab at the genre is going to wind up.

    I feel bad for the tarnished legacy, but I don't think I'd really miss Bioware games any more.

    Oh, and Star Wars really isn't going to help rebuild the Bioware name now, is it...
    Reply +11
  • PlayStation Plus price hike announced for Europe

  • Killerbee 28/07/2017

    Glad I bought the Amazon Prime Day offer of 15 months for 30 even though it didn't remotely need it. I think I'm paid up until April 2019 now!

    50 is a lot though. Sony really need to demonstrate a drastic improvement in the quality of the PS+ "free" games for this level of increase to be justified. 25% is taking the piss if they don't also deliver much better value than we've had to date.
    Reply +2
  • You need four amiibo to get everything Metroid: Samus Returns has to offer

  • Killerbee 26/07/2017

    Can I even "use" Amiibo on my original (launch) 3DS? I thought not... ? Reply 0
  • Destiny 2 open beta extended

  • Killerbee 24/07/2017

    I've enjoyed the Beta enough that I'll be keeping my pre-order, but I will admit that I'm probably more swayed by having enjoyed the first game than anything actually on display here.

    I'm not convinced the Beta is all that great as a demo if they wanted to persuade new or lapsed Guardians to join the fold.

    I think the big thing missing was the RPG aspects - levelling up your character, unlocking abilities and finding better gear is a huge part of the appeal for me, and the Beta had no sense of progression at all.

    But the gunplay is still great, the story beats were much improved on the vanilla game and I look forward to the PvE experience.

    I was less sold on the PvP changes - 4v4 felt too small to me, and it was nigh on impossible to play well as a solo player getting matchmade against teams who (not unreasonably) just gang up on any loners they could find. Having just one player drop out also inevitably led to defeat - whereas I always felt you had a chance of winning going 5v6.

    I never played Trials in D1 (nor wanted to), so it's disappointing to feel that Bungie is moving the whole PvP game in that direction. I would've much prefered the chaos and fun of bigger games, or even 4v4v4.
    Reply +2
  • GAME blames deep-rooted financial issues on Nintendo's lack of Switch stock

  • Killerbee 30/06/2017

    I feel bad for the Employees and I confess to a certain amount of nostalgia for the Game of about 25 years ago that used to sell board games and Games Workshop stuff as well as video games, but really they have been a retail irrelevance for about a decade now.

    As many others have said, all Game really needs to do is be competitive on price. And not with online retailers - just price matching Argos, Smyths Toys and the supermarkets would make a world of difference. Yet if you go and look at what it costs to preorder, say, FIFA 18 on PS4 (not a niche game, obviously!) and Game is inexplicably more expensive than Tesco or Smyths.

    Consumers aren't stupid, and Game only does itself a disservice by treating them as such.
    Reply +4
  • I'm not sure what David Cage is trying to say with Detroit

  • Killerbee 21/06/2017

    I fully understand that Heavy Rain and Beyond were Marmite games for many people, but I enjoyed both of them and am looking forward to Detroit.

    I think one issue comes from trying to see through the narrative cracks in the games - replaying and trying out alternative approaches does tend to expose the flaws in the structure, but my experience with both the previous games is that they actually hold together well enough with a single play through.

    I'm not sure what EG really wants this game to say... nor really that it's fair to take this single sequence as representative of the whole experience. Beyond and Heavy Rain had plenty of quieter moments that said a lot more about the characters than the action sequences (and therefore made the story more compelling), but I would never have used them to show off the experience out of context - which is what this demo appears to be.

    I'm all in favour of previews being critical, but "this isn't the story I wanted to see told" isn't especially helpful. Surely that's something we can all make our own minds up about.
    Reply +26
  • Crash Bandicoot is 3D gaming's underrated pioneer

  • Killerbee 19/06/2017

    It might be sacrilege to say it, but at the time I preferred Insomniac's Spyro games to Crash. Fascinating to read about the technical wizardry behind the scenes though.

    I second the comment that Crash Team Racing was probably the highlight for this character. For a while, I stopped being jealous of MARIO Kart and my N64 owning chums. I still think CTR had one of the best single player games in its genre.
    Reply +27
  • Metroid Prime 4 in development for Nintendo Switch

  • Killerbee 13/06/2017

    Okay I give in. I'm getting a Switch the day this releases. Reply 0
  • Sony's flat E3 conference shows signs of a mid-generation lull

  • Killerbee 13/06/2017

    The article seems a bit downbeat, and I don't think that's entirely fair on Sony's showing.

    Ok, sure, there was nothing really earth shattering there, but to call this a mid-generation lull isn't really fair. Sony brought a lot of good looking games to the show and it left me reassured that I will have plenty of great stuff to play in 2018.

    Is that not job done?
    Reply +7
  • A new look at Quantic Dream's PS4 game Detroit

  • Killerbee 13/06/2017

    I enjoyed Heavy Rain and Beyond, so definitely have this on my wish list.

    The gorgeous visuals certainly help, and I tend to feel that people are quite harsh on David Cage's writing. Okay, he's no Neil Druckmann, but certainly no worse than 99% of other video game writing out there.
    Reply +8
  • A resurgent Nintendo still has questions to answer at E3

  • Killerbee 09/06/2017

    I'm still not quite convinced I want to get a Switch. Much as I'm really pleased to see it doing well for Nintendo, that big concern about whether it will get enough games I want to play over its lifespan is still there.

    The issue of third party support is always an interesting one, because one thing I really don't think Switch needs is straight ports of all the games already available on PS4 or X1. Instead, Nintendo needs to secure more exclusive support for its machine - games that take advantage of the hardware and games that serve to promote it too, because you can't play them anywhere else.

    Ok, Wii-U had Bayonetta 2 and looking farther back the Gamcube had the Capcom 5, and I suppose neither of those really helped their respective platforms.

    But I think they did at least dispel the notion that Nintendo consoles are only good for playing Nintendo games, and as great as Zelda, Mario and Mario Kart are, I do worry that there's a potential to lose part of the audience who simply feel they seen all this before.
    Reply +3
  • Xbox is close to being a brilliant games platform, but it needs games to get it there

  • Killerbee 08/06/2017

    I think the headline sums it up really.

    Scorpio could (and probably will) be the best and most powerful console ever, but that means literally nothing if it doesn't have the games.

    When I look at the Xbox One, I see a load of stuff that I can already play on the PS4 I currently own and a meagre selection of 'exclusives', most of which I could play on PC.

    Unless Microsoft deliver Scorpio specific games to differentiate the machine from the competition (and that looks unlikely from what they've said so far) they've got to convince gamers that Scorpio is worth paying a premium price for, instead of spending that same money on a new PC or Switch or VR or anything else clamouring for your money.

    Then there's the big risk of the ultimate spoiler - Sony announcing PlayStation 5.

    Assuming a typical 6-7 year console generation a true next gen machine by the end of 2019 or early 2020 is a very realistic proposition. I don't think I'd rush to spend (likely) 400+ on a console that only offers an incremental improvement on the existing Xbox One S, plays the same games and may be obsolete in just 2-3 years.

    I feel the same about PS4 Pro too. Sony saying about 1 in 5 PS4s sold is a Pro model feels about right. I do wonder if Microsoft selling about 20% of their current Xbox One numbers is enough to justify the whole Scorpio project though...

    Tl;dr:

    Don't bother with Scorpio. Buy a gaming PC or Switch or VR instead, and wait for Playstation 5 / Xbox Two to start the real next gen.
    Reply -1
  • Sony downplays dream of PlayStation Vita successor

  • Killerbee 06/06/2017

    I love my Vita and still play it regularly (recently Platinumed Severed) but I'm not sure I feel the need for a replacement. It's fine as it is for the kind of Indie games that make up its release schedule these days and although I enjoyed games like Uncharted: GA, Killzone Mercenary, Tearaway, Gravity Rush, WipEout 2048 and LBP, I think on balance I would rather Sony put its studios to work on new PS4 titles instead.

    I am not really convinced there's all that much of a market left for a dedicated gaming handheld. Nintendo were right to market Switch as a portable home console as opposed to a handheld you can also plug into your TV. Rightly or wrongly, mobile phones have filled that space and I only really tend to take either my Vita or 3DS out of the house if I'm actually going away from home for a night.

    I don't recall the last time I saw even a kid on a DS out and about - they're all on tablets or phones.
    Reply +5
  • Nintendo Switch's premium online service will remain free until 2018

  • Killerbee 02/06/2017

    @JoelStinty

    Fair comment - I didn't really see the appeal of the NES mini myself (been there done that as far as those games are concerned) but I guess there are enough people out there who did.

    I do think that's more of a nostalgia thing for gamers in (or approaching) their 40s though.

    My lad is 7 and got bored with Sonic (the original - I have it on my Wii) pretty quickly. He'd much rather play Rocket League than a bunch of retro games with rubbish graphics.

    Much as I do recognise Nintendo's many classics of that era, I can't really say I blame him...
    Reply +2
  • Killerbee 02/06/2017

    It's not a bad price compared to the subs for online services from Sony and Microsoft, but I'm not entirely convinced Nintendo has the volume of online playable games to really justify charging. The peripheral services (like voice chat) also seem pretty half-arsed.

    But most of all, I think Nintendo massively over-estimates the worth of those old NES games. Most of them have been recycled and reissued several times over already and while I was happy to play them on my Gameboy Advance about 15 years ago, I can't help but feel the value is well and truly wrung out of them.

    Perhaps offering SNES and N64 games would help, but I still tend to feel they've had their time - and in many cases twice already.

    PS+ and Games with Gold are at least offering new or fairly recent games. Nintendo isn't even within two generations of its current console...

    I guess I just feel I don't have much time for gaming nostalgia any more.
    Reply +4
  • Ubisoft has a new logo

  • Killerbee 31/05/2017

    *shrugs*

    I bet some branding consultants got paid a small fortune for this as well.

    Whatever they were paid, it wasn't worth it.
    Reply +24
  • Lego Dimensions dates final Year Two franchises

  • Killerbee 31/05/2017

    I've absolutely loved playing Dimensions with my son. They have really nailed the balance between appealing to kids and Dads alike.

    It's just a shame the packs are quite so expensive. I've only bought three (in addition to the main game) when they were on offer a while back in Sainsbury's. At full RRP I find it hard to justify spending quite so much on them, which is a shame.

    I actually think I'd spend more overall if they were a bit cheaper.
    Reply +2
  • Final Fantasy 12's Gambits remain the greatest mechanic in JRPGs

  • Killerbee 31/05/2017

    @internisus

    I do see what you're saying, but for me a big part of the fun comes from making those decisions myself.

    I might take a calculated risk to push for the KO and stay on the offensive despite a character needing to heal up.

    I could delay a summon or magic attack for a turn or two in favour of casting defensive buffs because I know the enemy is building up to its big signature attack.

    Maybe Gambits were sophisticated enough by the end game to make these calculations (it's been over 10 years so my memory is hazy) but i never felt that was the point. Rather, I wanted to be making those decisions myself in the midst of combat - and that includes dealing with the scramble to recover when I get things wrong - because that's what makes playing video games fun!
    Reply +3
  • Killerbee 31/05/2017

    I think "controversial" is a fair description of the whole Gambits system. Personally, I hated it, to the point FF XII remains the only main series, non-MMO Final Fantasy game I've given up on part way through.

    I think what killed it for me was playing the GBA remake of Final Fantasy VI around the same time and finding that older game just so immeasureably better to play in every respect.

    I get that JRPGs revel in systems and as much time spent in menus as in the game world, but I couldn't get on with a game that didn't actually want to be played.

    The old ATB system or FFX's turn based combat both remain fun, with the right amount of strategic thinking going into both your pre-fight preparations and happening on the fly on the battlefield. Taking away the latter just made combat... well, boring.

    I think it's telling that they've added an option to speed up the game to make combat flow faster. To me, that's an admission that it was never interactive enough in the first place.

    I know some people loved this game, but it was the end of the defining era of Final Fantasy for me. VI to X-2 (yes, even X-2) were great games, but the more FF revels in MMO questing and automated combat, the less interest I have in it.
    Reply +4
  • What's keeping Nintendo from making a new Advance Wars?

  • Killerbee 30/05/2017

    For me, it's the biggest omission of the 3DS era. I'd have bought an Advance Wars game in a heartbeat, but nope... I never really liked Fire Emblem in the same way.

    To be fair, it's the same with the home consoles - Metroid Prime was the game that convinced me to get a GameCube, but Nintendo seem equally reluctant to give us a new game in that series (a proper one), yet they can churn out endless 2D Marios.

    I know it's about what sells, but I do wish they'd open up to the fact there's an audience out there that loves the more niche titles far more than Mario and Zelda.
    Reply 0
  • Xbox Game Pass launches 1st June

  • Killerbee 24/05/2017

    One question - is this instead of or in addition to Games with Gold's monthly offerings?

    While the list of games is decent, I'm not really sure I'm in favour of having another separate sub on top of one which is already meant to provide free games.

    Why not just put the price of Live up a little bit and improve the free games already offered?

    As a PS4 owner, I think I'd much rather just see better PS+ freebies in the monthly giveaways than pay an extra sub to play a different set of titles I don't get to keep (as long as the sub is active, of course).
    Reply -3
  • Dragon's Dogma re-release coming to PS4, Xbox One

  • Killerbee 23/05/2017

    I absolutely loved this game, but having Platinumed it on PS3 (an achievement which requires you to complete NG+ and every side quest in the game) and spent many more hours beating the Bitterblack Isle content added with Dark Arisen, I'm not sure I have the gaming time to double dip.

    I'd buy a proper sequel in a heartbeat though. I really hope this means Capcom is working on one.

    For anyone who didn't play this in any of its earlier incarnations, I cannot recommend the game enough.
    Reply +1
  • Writing the next Dragon Age

  • Killerbee 22/05/2017

    Good luck Alexis!

    I played - and completed - DA: Inquisition and I have to be honest, it didn't exactly leave me wanting more.

    Then the many comparisons made to that game by reviewers of Mass Effect Andromeda have been enough to make me delay getting it... I still think "one day" but then I'm not short of stuff to play and the prospect of starting another 60+ hour RPG isn't the temptation it once was for me.

    Bioware have a lot to do, I think, to rebuild trust in their games.

    Crucially, they need to cut the bloat, lose the tedious fetch quests and focus on making every quest or bit of narrative content meaningful in some way. Or at least make it entertaining!

    Dragon Age needs a combat overhaul - battles in Inquisition were pretty rubbish to be honest and they could take a lesson or two from games like Dragon's Dogma, Kingdoms of Amalur and even the Souls franchise on how to make swords and sorcery combat fun.

    I hope it does work out though - the first two Mass Effect games were among my favourites of the last console generation and Bioware properly on form is still a really exciting prospect...
    Reply +17
  • Hands-on with Destiny 2 - a fun and familiar experience

  • Killerbee 19/05/2017

    Well, I don't mind admitting that I'm very excited for Destiny 2 and I liked what I saw in last night's reveal.

    I guess there isn't much to convince people who have already decided they hate Destiny and all it stands for that this is going to be different, but I doubt Bungie was ever going to succeed there anyway. Far better that they double down on giving core fans what they want and try to tempt back those who liked the game but may have just drifted off to play other games.

    I'm pleased the core gunplay, player movement and abilities look largely intact - that's the key to the gameplay hook as far as I'm concerned.

    The new Supers shown off look good, but I was kind of hoping for more to be changed - maybe to shake up the Titan / Hunter / Warlock and Arc / Solar / Void things a bit more with new character classes and elements. Really make it a fresh start.

    I'm also not so sure about giving two weapon slots over to "Primary" guns, with one being elemental. I quite liked the way the original three slots made you carry something different. And if sniper or fusion ammo is going to be as rare as heavy is in the current game, I think that'd be a shame to diminish the importance of those weapon archetypes.

    More story is good, but I hope there's plenty of post- campaign content and quests too - that was the best bit about Taken King to my mind.

    Loot and guns I'm sure Bungie will get right. Can't wait to see what they dream up.

    Which kind of just leaves PvP. I am a bit disappointed by the move to 4v4 as I would have asked for more players and bigger arenas rather than the opposite. Most of all, I'd have loved to see them offer a Killzone 2 style Warzone mode of rotating mission objectives. I still think that's the most fun I've had in a PvP shooter when the flow of battle shifts are the map as players adapt to the changes in objectives on the fly. I can't think why more games don't copy that.

    All in all though, I'm very much looking forward to getting stuck in!
    Reply +1
  • The Fifth Element and the best way of finding out about something

  • Killerbee 08/05/2017

    The closest gaming parallel I can think of is Demon's Souls.

    Back when it was only available here in the UK via imports there was a real sense of excitement amongst the small community who had actually gone to such trouble to play a mere video game. It was really thrilling to be part of.

    But the difficulty in obtaining a copy was nothing compared to the game itself. The opaque systems of the world tendencies, the sense of a survival horror in exploring the world, passing tips to others about where to find this essential ring or that new sword; where to open up shortcuts.

    The camaraderie and community that emerged to help fellow gamers through that was incredible.

    Whilst the Souls games remain brilliant, I'm always slightly saddened to see every gaming website putting up their comprehensive guides to a new title within a day of release - sometimes even before it.

    I can avoid those guides easily enough, but it does mean that the community that Demon's had will never develop in that organic way again. And I think gaming is poorer because of that.
    Reply +18
  • Here's a first look at Xbox One Scorpio's superpowered dev kit

  • Killerbee 12/04/2017

    Scorpio has the specs and looks great on paper, but I'm still not entirely convinced this is going to solve Microsoft's problem of playing runner up to PS4 in this generation.

    Basically, Sony just has the momentum and, if this first half of 2017 is anything to go by, the games to see off this challenge. I'm sure Scorpio will look great until we get into hype around PS5 and Xbox Two and then all this starts again.

    Of course, that's always the case with console generations, but I think the current .5 generation based on a specced up version of the original machine is only really going to appeal to the real hardcore gamers out there.

    I bought a PS4 around launch for all the reasons it was right to choose it over Xbox One. No need to rehearse that again.

    But since then, I've not seen one Xbox exclusive game that has me tempted. Too much reliance on Forza, Halo, Gears and not enough to really get excited about.

    But even if I did like the look of those games and I wanted a more powerful machine to play them on, I can't see any compelling argument in favour of Scorpio versus a decent gaming PC. The PC would win it hands down thanks to cheaper software, more flexibility and use for work etc. It'd probably win on the range of games available too.

    I'm sure some people will love Scorpio and if nothing else I really hope it makes everyone raise their game for the next console generation. But I don't think it's for me.
    Reply +4
  • How DICE's Star Wars Battlefront struck back

  • Killerbee 11/04/2017

    It was the lack of a campaign that stopped me buying this. Simple as that.

    But looking ahead, I'm inclined now to think that the traditional trio of game modes: story, PvP and a horde mode - are no longer good enough.

    I do realise many people found it massively flawed (and it was) but once you've played the end game PvE content in Destiny - the Raids and Strikes - the usual FPS content just pales in comparison.

    It doesn't have to be Destiny, although I do expect Destiny 2 to be massive, but the hooks presented by the loot game, the social context of that co-op PvE content and (most importantly) the flow and feel of play, has made it pretty hard for me to enjoy any other FPS nearly as much.

    Even with the Star Wars license, I think DICE and EA have a fair bit of work still to do to match, let alone beat Destiny's feature list.
    Reply 0
  • A Switch is for life, not just for Zelda

  • Killerbee 24/03/2017

    @OnlyJoeKing

    Heh. Fair point!

    But I did buy a Vita though. And a PS4. PS+ offering free monthly games was at least part of the reason for that.

    And to be fair, I would have bought more Vita games if support hadn't dried up. What I'm saying is the main reason I don't regard Vita as a bad buy is that PS+ support.

    Right now I'm yet to be convinced I need a Switch - as good as Zelda undoubtedly is, it's just one game....
    Reply +1
  • Killerbee 24/03/2017

    @BumpkinRich
    I'm not answering for leeroye, but I think if you were to make the same point in a slightly different way, he does have a point. i.e:

    "I don't see a collection of games, now or in the next year, that are worth paying 280 on a new console for. "

    I think that's the difference between Switch and PS4 / Xbox One. If you were an early adopter of either of the other consoles, even if pickings were slim at launch you could be 99.9% sure the games would come because those consoles enjoy reliable third party support on top of great first party efforts.

    I'm not for a moment disputing Nintendo's ability to deliver great first party games, but I don't think they can carry a console on their own.

    Those brilliant first party games are going to take longer to come simply because games are more complex to develop than they were two or three console generations ago. Without good third party support to plug the gaps, it's a less attractive prospect to buy into a console ecosystem.

    I'd say the same about Sony or Microsoft by the way - they both need third parties too.

    Thing is, the GameCube was the last time Nintendo really enjoyed decent third party support. It started waning on the Wii and the Wii U basically lost the lot.

    That's the context in which a 280 console looks - to me - like less of a good investment.

    Hence why I think Nintendo need to offer that PS+ service to plug the gaps in release schedules with older classic games (and Nintendo isn't short of those!) and indies.
    Reply +23
  • Killerbee 24/03/2017

    I get the same feelings here as I do with the Vita.

    Don't get me wrong, I absolutely love my Vita and it has more than justified the price I paid for it, but the crucial difference in the mix is PS+.

    I bought maybe 4 games for my Vita in total. That's an abysmal attach rate by any standards. But I've never been short of games to play because of those monthly PS+ "freebies". Some are pretty bad, but there have been some stellar full price games given away over the years and I've had the chance to play some great indie games I never would have bought.

    So for me, that's what Switch needs: a good PS+ style service offering up indie games and oldies from Nintendo's back catalogue for players to keep as long as their sub is active.

    That would comfortably bridge the gaps between Nintendo's own first party big hitters (and let's face it, there will be those gaps) and give the console a chance at success.
    Reply +5
  • Leaked Destiny 2 poster reveals September release date

  • Killerbee 23/03/2017

    Since the Taken King expansion sorted out many of the Vanilla game's problems, Destiny has been great. I never bothered with the year 1 expansions, was tempted back with TTK but had no hesitation buying Rise of Iron and still dip into the game now.

    Complaining about lack of content is just nonsense - if you've genuinely exhausted everything you've already clocked up 100+ hours of play.

    Ultimately, what keeps me coming back is the core gameplay loop. No other shooter is as satisfying to play and that's a combination of the guns, the movement and the super abilities.

    Then playing with others, whether that's 3-person Strikes or 6-person Raids - I haven't found another shooter that does that kind of gameplay even half as well.

    I know it's fashionable to hate Destiny, but I fully expect D2 to be massive when it hits.

    I know I'll be there day one.
    Reply +1
  • Mass Effect: Andromeda review

  • Killerbee 20/03/2017

    I'm genuinely gutted this didn't turn out well. I loved the original trilogy. Even ME3 which (in my opinion) still delivered a great journey up to its disappointing conclusion.

    I think the thing that I find most disappointing (and off-putting) is the clear influence Dragon Age Inquisition seems to have had. I really had to force myself to finish DA:I (leaving huge numbers of side quests incomplete - but why bother when they weren't fun?).

    It was also the first time I found myself skipping dialogue in a Bioware game. Far better to have a tightly scripted game and leave a little of the context to interpretation / imagination (ambiguity can still be a compelling narrative device) than pad it out with waffle and over earnest exposition and lore.

    Ah well. It gives me a chance to play some other games and perhaps I'll still get this one day when it hits the bargain bins.

    Sad it is such a missed opportunity.
    Reply +3
  • Monopoly ditches classic characters for T-Rex, penguin, rubber duck

  • Killerbee 17/03/2017

    Haven't played Monopoly since we bought Ticket to Ride a couple of years ago and it became our "go to" family game. I understand the collectors value of some of the sets (I did covet the Zelda one for a while) but...

    There are much better board games out there.
    Reply +4
  • PlayStation 3 production ends soon in Japan

  • Killerbee 17/03/2017

    My phat 80GB model is still going strong as a blu-ray / tv streaming device in the spare room. My lad still plays the odd game on it too, when the PS4 and /or main TV is in use.

    I will definitely remember it most fondly for its exclusives and PS+. Sony really knocked it out of the park with Uncharted, Infamous, Demon's Souls, Killzone (2 was great, ok!?), God of War, LBP, Last of Us, Journey, not forgetting second party stuff like Ratchet, Resistance (3 especially was great) MGS4 and No No Kuni.

    Even marmite games like Heavy Rain and Beyond: Two Souls were great to see made, whether you liked them or not. (I did like them)

    The 360 may always have had the edge on multiplat games, but I wouldn't have missed the PS3's exclusive library for anything.
    Reply +14