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  • The Crew open beta goes live next week

  • KALofKRYPTON 20/11/2014

    All of the time playing the last beta, the overriding feeling I had was that I'd already played a better, faster, really tight and enjoyable version of the game; and that was Need For Speed Rivals.

    The other thought, was that I was really bored.

    Driveclub has had (and still has) it's problems, but it's great fun to play, and feels bloody great.
    Reply +4
  • Sony postpones Driveclub PS Plus Edition "until further notice"

  • KALofKRYPTON 30/10/2014

    Bloody shame, it's actually quite an enjoyable racer. Reply +10
  • DriveClub review

  • KALofKRYPTON 09/10/2014

    Well. I played for most of last night. This review seems unnecessarily sour.
    There's plenty of single player content, the handling model is engaging and it all looks and sounds really nice. Don't see what the problem is....

    ....but it didn't say "god bless you" when I sneezed!
    Reply +3
  • KALofKRYPTON 08/10/2014

    I got my preorder for the special edition on a raffle, for 8 so I'm not really too fussed. Reply -1
  • Lego Batman 3: Beyond Gotham release date confirmed

  • KALofKRYPTON 26/08/2014

    I take it the Vita version will be another 3DS phone in? Reply +2
  • inFamous: First Light review

  • KALofKRYPTON 26/08/2014

    Got it for 3 quid on a raffle happy with that.

    I really enjoyed Second Son, so I'm fairly sure I'll enjoy more of the same. And at dour hours, it won't be too much of a distraction from Diablo 3. Not like NHL 15 will be.
    Reply +1
  • Sony is being sued for Killzone failing to deliver "native 1080p" multiplayer

  • KALofKRYPTON 07/08/2014

    I'm glad he noticed.

    Before the EG article, I honestly had no idea. I also don't care. Fun was had.
    Reply +3
  • Lego Batman 3: Beyond Gotham blasts its heroes into space

  • KALofKRYPTON 27/05/2014

    Enjoyed the first Star Wars one, pretty repetitive after that. The John Williams Superman transition is the series highlight, and very nearly solicited a purchase! Reply 0
  • Child of Light confirmed for PlayStation Vita in July

  • KALofKRYPTON 20/05/2014

    @Malek86 Money.

    I'd say that the positive reception has lead the game to sell more than was expected, so spending a little more to port a Vita version is a no brainer.

    Given the take up rate of new software for the vita userbase, it's got a good little crop of almost guaranteed sales.

    I know I'll buy it.
    Reply +3
  • As Killzone Shadow Fall gets co-op, Guerrilla plots future on PS4

  • KALofKRYPTON 19/05/2014

    Well, I really enjoyed Shadow Fall single player, didn't finish it as I got sucked in to multiplayer.
    I like the series, I like Guerilla, and I'm very impressed with the level of post launch support for a game that WASN'T released broken.
    Reply +1
  • The Amazing Spider-Man 2 review

  • KALofKRYPTON 08/05/2014

    @Darwen I know, but a street level reflection map wouldn't break the bank surely. Reply 0
  • KALofKRYPTON 07/05/2014

    It is pretty sloppy. But not the worse game I've ever played-or paid for.

    It's a fair review, but I actually quite enjoy the web swinging.

    The true laziness of the game struck me when I saw a rooftop reflection map in sone street level windows. Sad times for Spidey.
    Reply +4
  • inFamous: Second Son update lets you change the time of day

  • KALofKRYPTON 01/04/2014

    Thoroughly enjoyed getting the Platinum on Second Son. Hats off to SP, it's a fine game through and through, while I've noticed a couple of framerate stutters here and there, the game has remained a great experience. Terrific scripting and acting - added to the stunning visuals really has made a PlayStation gem.

    As with Killzone, updates and improvements based on feedback are absolutely welcome!
    Reply +8
  • Titanfall ships at 792p on Xbox One

  • KALofKRYPTON 10/03/2014

    I have a PS4, never felt the need to trash Titanfall, it looks great fun. Everything else about the Bone on the other hand... ;-) Reply +8
  • The making of Red Faction

  • KALofKRYPTON 09/03/2014

    Cracking game! Reply +2
  • Win a 400 Sony Entertainment Network voucher

  • KALofKRYPTON 21/02/2014

    Lair PS3 Dragons pack.
    I know, not actually story driven, but I loved Lair and the story is one of gaming disbelief!

    I, like many I'm sure- played a fair amount of lair over good old (not very good) PSP Remote Play. One session playing Lair over Remote Play (in my living room, six feet from the PS3 and TV, as you do) I had the thought that there must be a way to play with analogue sticks. Despite the fact that, as I say, I loved Lair and it's Sixaxis shenanigans, I did some digging, in the form of basic observation.
    The PS3 basically assigned the PSP as controller 2, so after switching back to the Dualshock 3 I connected a second and turned off the first.
    Low and behold, analogue control in Lair quite some time before the Factor 5 lot caved in and patched it in.
    On my amazing discovery I quickly took to the Internet to share my amazing find, clearly on a none too progressive and free thinking site such as this one, and I was called a Liar, about Lair. The bastards!

    Anyway, it spoiled the game. And I've lost my train of thought. And I'm not going to win. But I want to. LAIR!
    Reply 0
  • Strike Suit Zero: Director's Cut announced for PS4, Xbox One and PC

  • KALofKRYPTON 19/02/2014

    I enjoyed it. Could never really hit a sweet spot with the controller set up though. Glad it's coming to PS4, I don't mind getting it again.

    It's a very, very different game from Strike Vector. It is, for better or worse, utterly derivative of any space combat arcade game you've ever played; clear enemy missions, go here missions, escorts missions, wash, rinse, repeat. Which is fine so long as you know what you're getting in to.

    It's also proper good looking!
    Reply 0
  • Ikaruga shoots up Steam next week

  • KALofKRYPTON 13/02/2014

    Hope there's a tate mode! Reply 0
  • Microsoft ad asks you to "ditch your PS3"

  • KALofKRYPTON 30/01/2014

    Only $100? Cheeky bastards! Reply +10
  • Performance analysis: Tomb Raider Definitive Edition

  • KALofKRYPTON 27/01/2014

    I'm yet to play Tomb Raider, it's being delivered shortly I hope. So I don't know how forgiving the control latency is.

    But if it's anything like the classic Tomb Raiders, an AC4 comparison possibly isn't fair. It controls like a pudding. A sex, tasty pudding-but a pudding none the less. I wonder if the variable PS4 framerate has much impact on timing jumps and such?
    Reply -1
  • KALofKRYPTON 27/01/2014

    @bentleym It's fine. Absolutely. Even Need For Speed Rivals, despite the actual speed is also fine.
    But I still get blown away by WipEout HD on PS3, it's so smooth, and pin sharp.
    60fps isn't essential in many games, but there's nothing wrong with a bit of ambition.
    Reply +34
  • Does the 13GB Dead Rising 3 patch boost performance?

  • KALofKRYPTON 24/01/2014

    @Uncle_Fishboy Killzone's a great game.

    I haven't played Dead Rising, but I'm sure it's fun.
    Reply +7
  • KALofKRYPTON 24/01/2014

    @Darren indeed, but you get the drift, no need to lock 60 if it'll just cause trouble with everything else.

    I agree with COD. Really enjoyed Black Ops 2 on PS3-so even with the developer rotation I expected more of the same, as you do with CoD.I even traded Killzone to grab CoD. What a disappointment. Honestly, I'd take an upgraded Black Ops 2 rather than Ghosts, it's so dull, and cold and lifeless.
    Killzone has also done a very good job of illustrating the severe autoaim in CoD. I mean, I've always known it was there, but it's just silly. Ivories quick-scoping, which I hadn't done before, pulled of two kills in relatively quick succession, on the ground, against guys with subs fairly close to me. It's a nonsense. I gave it a week, went and got Killzone back!
    Reply +1
  • KALofKRYPTON 24/01/2014

    @addman The patch here is the big (haha) issue, since it seems to have done nothing.

    I'll be honest, if I'd spent that sort if money and one of the much touted launch games for my brand new console performed like that-fun or not-I'd be pretty annoyed. It's not going to ruin my day or anything, but, yeah- it would piss me off a bit.

    Then get what seems to be an obligatory 13GB patch that did nothing... Then I'd be fuming.
    Reply +8
  • KALofKRYPTON 24/01/2014

    Look at Killzone (whether you like it or not, I do), the dev's were very upfront about framerates and what they wanted to achieve.

    Single player is 1080p@30, to maintain the spectacle, keep things big and open and pretty and give that 'next gen' experience. And it works a treat, and plays just fine.

    Multiplayer is 1080p@60, because it's PVP, because it's more about response, smoothness and latency. There are no set pieces or seamlessly vast environments to maintain, so they could achieve that.

    How well would Ps4 cope with Dead Rising? Better probably, but also probably not massively. A stable 30fps maybe. And that's all a run around zombie-fun-time adventure needs.
    Reply +3
  • KALofKRYPTON 24/01/2014

    @Jay-ITFC What?! So essentially, while connected to the Internet, it won't let you play the game?

    Where haven I heard that before....?
    Reply +8
  • Microsoft: competitive pricing for digital downloads "on the agenda"

  • KALofKRYPTON 24/01/2014

    The only thing I want out of the digital delivery 'revolution' is to have my rights upheld.

    If I buy a game today for 30, if I don't like it, I want the right (which I have legally) and the facility (which I don't have) to offer that license to someone else. Either free or for whatever price I choose.
    Reply +5
  • KALofKRYPTON 24/01/2014

    Given that publishers have huge control of digital pricing minimums, then I'd say it'll be a fairly long wait before there's much in the way of reform for consoles.

    With Sony making huge leaps negotiating the free and discounted titles for Plus, and MS hopefully doing more of the same- publishers are far less likely to agree to price drops elsewhere. Also, a price drop all over would start making Plus and Games for Gold seem not such great deals.
    Reply +1
  • Tiny Barbarian DX review

  • KALofKRYPTON 24/01/2014

    Hopefully I'll see it on Vita. That is, if my Vita isn't smashed in a fit of Olli Olli 'I fucking landed that!' rage ;-) Reply +4
  • Tomb Raider: Definitive Edition is 60fps on PS4 - report

  • KALofKRYPTON 23/01/2014

    *Goals Reply +1
  • KALofKRYPTON 23/01/2014

    @KopparbergDave I'm no xbox fan, but the exclusives will keep them going. With the right teams and goaps the boner can make pretty games. I've watched the direct captures of Ryse and Forza from this site, and there's really nothing to complain about.

    Apart from the controller! Ha!
    Reply +2
  • KALofKRYPTON 23/01/2014

    @KopparbergDave MS have been very firmly aiming at an all in one, do everything living room dominator way back to when they aquired WebTV. I should think the extra gubbins to accomplish it's other features impacted on unit cost so much that they had to be tighter on the actual gaming hardware budget.

    This single minded vision just may cost them, just as Nintendo's single-mindedness is costing them.

    Who would've thought Sony's focus on a powerful games machine in the gaming market would be the toast of consoles.
    Reply +10
  • Tomb Raider emerges on Mac later today

  • KALofKRYPTON 23/01/2014

    @grassyknoll 1080p 30fps x 2 is...

    Personally I think they should've targeted a lower resolution and upped the framerate for Xbone.
    Reply 0
  • KALofKRYPTON 23/01/2014

    @Darkwaknight Xbox One is not 'half the power' of the PS4. Likely CD just haven't quite found a way around the bandwidth bottleneck. Which is a shame.

    Don't be so quick to rubbish the Xbone and celebrate it's shortcomings. There's every chance that should a developer not be doing a 'definative' version of a game, that they could lead with xbox development, and stop when they hit it's ceiling and just port what they have to PS4.

    It's not locked to 30fps, it may be able to get up 45 in quiet scenes.

    Also, the PS4 isn't doing anything that a good PC can't, so again, a (fairly easy) port could result in ps4 not being 'the definitive' version for long.
    Reply -1
  • KALofKRYPTON 23/01/2014

    Oh yeah, still a disc!

    I'm sure you'll be able to eBay an art book soon enough if you want to go digital.
    Reply 0
  • KALofKRYPTON 23/01/2014

    Doesn't help that I spelt Digipak wrong...tard! Reply 0
  • KALofKRYPTON 23/01/2014

    @Stubz70 Cardboard case, like some CDs, comes with the art book too.

    Reply 0
  • KALofKRYPTON 23/01/2014

    PS4 Digipak is up for preorder for 40. Perfectly reasonable price.

    As for exchange rates, there are various taxes, exemptions and incentives to sell goods in any particular territory - while this doesn't mean that $10 to 10 is a fair comparison, neither is the current exchange rate.

    Also, I do wish people would stop moaning about game pricing. It's inflation busting!
    While the associated costs of cartridge production are largely a thing of the past, a 50 MegaDrive/SNES game would be around 70/80 these days after inflation alone. Production costs for the software is higher than it used to be too, and more people get a piece of the take. Digital delivery, indies, and even bigger companies are doing well on the whole by keeping value in gaming.
    Reply 0
  • Alienware won't "prevent" users from modding Steam Machine

  • KALofKRYPTON 23/01/2014

    @SonicUk Michael Knight? Reply 0
  • Dogfighting multiplayer epic Strike Vector launches next week on Steam

  • KALofKRYPTON 22/01/2014

    I suppose I'll be the 'hope this comes to consoles' guy... Reply +4
  • Alienware: our Steam Machines can't be upgraded

  • KALofKRYPTON 21/01/2014

    Yeah...I know. But not with these models. Which is what I'm commenting on. Reply 0
  • KALofKRYPTON 21/01/2014

    Nice to see that even Alienware don't seem seem to know the target audience for the Steam Machines either.

    Perhaps, in a few years when Steam OS is truly alive and kicking; functioning in every way ol' Gabe wants it to be and Windows gaming is an ever decreasing 'problem'. Maybe then, the target market will shift from PC gaming Steam users to aim at the console market.

    I have many PC gaming friends, none of them want this. They want Steam OS, they want away with Windows - but more than anything they want options, ultimate scalability - the true benefit of PC gaming.

    These Alienware models seem to be pointed at anyone who doesn't read the Internet!
    Reply +1
  • Sony creates custom PS3 hardware for PlayStation Now

  • KALofKRYPTON 17/01/2014

    @mr_jrt Microsoft could, and probably will. Valve could, probably won't.
    I don't see anything anti-competitive about it. Sony have had to work hard to get people to regain any semblance of faith in their networking abilities. I'm sure most of us are realistically waiting for the PS now servers to fall over on launch, but they'll learn from it if it happens.

    Onlive can easily be written off as a failure, buying and using Gaikai is just an attempt to be better, not monopolising.
    Reply +4
  • KALofKRYPTON 17/01/2014

    I'll happily play the PS3 'last hurrahs' that I missed next year if the psnow works out. Not too worried about latency for likes of Last of Us, God of War and Beyond.

    If it's comparable to Remote Play, that's fine. Not great for everything, but AC4 is very playable, as is Contrast.
    Reply +1
  • NES Remix review

  • KALofKRYPTON 17/01/2014

    OutRun Online Arcade didn't 'slip', the Ferrari licensing deal ended. Reply +8
  • Rambo The Video Game's new trailer looks slightly less terrible

  • KALofKRYPTON 10/01/2014

    @CORIANA_SIX Send a maniac to catch a maniac...wait... Reply +7
  • KALofKRYPTON 10/01/2014

    Yeah, still bargain basement crap looking. So long as that's reflected in the price...

    Best thing about this game? When the last trailer showed up it reminded me that I hadn't read First Blood. I now have. Go Rambo!
    Reply +6
  • Titanfall maximum player count is 6v6

  • KALofKRYPTON 08/01/2014

    Also, for me- these days of death threats and trolling, if a developer's willing to stand up and say that they tried it one way, but felt that it was better another way- then it's worth a shot. If it's not a hardware issue and the players really don't like what they're experiencing then I'm sure a patch could improve it. Reply 0
  • KALofKRYPTON 08/01/2014

    @Madder-Max MAG, Resistance 2... Reply +1
  • KALofKRYPTON 08/01/2014

    I have a PS4, won't ever be buying a Xbone, but this looks class. I'd like to play it (with a proper controller, of course ;-p).

    Nothing wrong with it being 6v6, will make for a tighter team spirit, and as the dev's say, there's a lot going on.
    Reply +1