Killzone, Resogun and Knack reviews and Digital Foundry.
Launch title reviews, videos and Digital Foundry.
It kind of bothers me that people are justifying doing a let's play as strictly a way to get money. That's kind of the natural progression of something once it gets popular enough but it's still disturbing all the same.
I am, as a game developer, kind of pissed off that someone out there can make more money by recording themselves playing my game than I actually get from making it in the first place. I know some popular youtube channel did a playthrough of Elevator: Source and generated roughly $500 in revenue from their video. I have gotten $0 from making the game. I don't care how much time, care, or effort you put into your videos, devs put in exponentially more generating it. I can count the number of years i've shortened my life doing inhumane shit to myself just so I can create some dumb little game and share it with everyone I know, and yet someone out there sees it as a means to get his bills paid because lp is a way to make a living now apparently.
I feel like doing a let's play is better served as a hobby that can sometimes lead to an unexpected amount of money. It should not be a way to make money.
DO NOT TAKE LET'S PLAY VERY SERIOUSLY.
It won't make you rich or famous or popular to members of your preferred sexual orientation or gender. Your reputation here, good or bad, does not translate to the real world. You should be here because you have a funny, silly, or just plain good idea you want to try out or even just because you want to show people a cool game they missed.
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