DaltonBay Comments

Page 1 of 14

  • Digital Foundry vs The Last of Us Remastered

  • DaltonBay 28/07/2014

    @misterdoctor Nice summary there mate! I do remember the pop-up-whilst going through the woods on horseback-on the PS3 version. I'm a little disappointed to hear that it's still there.

    Great news about the weighty feedback to the controls. IMO, too many games make their protagonists feel like they are as light as a feather.
    Reply +6
  • Halo 3: ODST was Bungie's grand experiment that paved the way for Destiny

  • DaltonBay 27/07/2014

    Nice to hear some positive views on ODST for a change. Along with the first Halo, it is easily my favourite campaign in the series. Reply +8
  • Arya Stark actress in talks to star in The Last of Us movie

  • DaltonBay 26/07/2014

    @metalmike25 "such a huge role"? Is it? It's a film based on a game. It's not like she's going to be the next Bond, Indy or Sarah Connor. Besides Game of Thrones has probably been seen by a lot more people than those that have played TLOU.

    I agree with you about the age though. She already looks like a young woman, whilst Ellie still looks like young teenager.
    Reply +2
  • These new The Last of Us Remastered screens sure are purdy

  • DaltonBay 24/07/2014

    Those screen shots really do not do the remaster justice. For better quality ones-which really highlight the improved textures & sharpness-head to Nowgamer or Dualshockers. Reply +1
  • The Uncharted movie gets a June 2016 release date

  • DaltonBay 24/07/2014

    @kristaylor i could be wrong but isn't Renner older than Fillion? They were both born in the early 70's. Reply +1
  • DaltonBay 24/07/2014

    @Davemanz I cannot think of anyone else in the role of Indy. The character is synonymous with Harrison Ford. The same goes for Han Solo. At a push, the only actor who I think could do a good job playing Indy would be Eric Bana. Reply 0
  • DaltonBay 23/07/2014

    If not Nathan Fillion, then I'd go for Bradley Cooper. He's the right age, has a cheeky look about him, & also sounds like a bit like Nolan North. Reply +11
  • Bungie forced to pay $95k to ex-Halo, Destiny composer

  • DaltonBay 22/07/2014

    @MaFlippinHeadHurts all his scores are excellent, but IMO, Halo:CE & ODST are a class apart. Reply +11
  • The Last of Us getting more DLC, but none of it single-player

  • DaltonBay 21/07/2014

    There are, finally, numerous gameplay screenshots (of the PS4 version) over at Gamepur. The textures are so much better now. Reply +2
  • Sony reveals special edition The Last of Us and Destiny-themed PS4 consoles

  • DaltonBay 18/07/2014

    @DonCorleone The gold & black on the TLOU console reminds me of my old Godfather DVD boxset. Reply +2
  • PS4 top-selling US console in June despite Kinect-less Xbox One launch

  • DaltonBay 18/07/2014

    I didn't expect the XB1 to catch up. The XB1 may well be the same price, but the PS4 has the better hardware & is the better place (on console) for multi-plats. IMO, the quality of the exclusives are much on par between the two systems. The imminent arrival of TLOU remaster could also be a factor.

    I can see a serious surge for the XB1 when the Halo: MCC comes out, & to a lesser extent, Forza Horizon 2. Until then, I can see the PS4 continuing to be the chart topper.
    Reply +3
  • The Last of Us Remastered lets you lock frame-rate at 30fps

  • DaltonBay 17/07/2014

    @grassyknoll On some topics-especially 9/11-David Icke makes perfect sense to me. Reply +1
  • DaltonBay 17/07/2014

    @jimmyhill11 Very positive indeed! Thanks for the link mate!

    There are some very nice new screenshots on Nowgamer, they may have been taken using the new photo mode.
    Reply +1
  • DaltonBay 16/07/2014

    @gaanbo I won't neg you, but I do wonder why a) you felt compelled to click on an article, & then make a comment on something that you don't care about. Reply +5
  • DaltonBay 16/07/2014

    @CernaML but don't you think that you're jumping to conclusions by saying the opposite? I really hope that you're proven right; only two weeks to find out for sure! Reply +1
  • DaltonBay 16/07/2014

    @TheVanillaGorilla there's a chap on YouTube (NX Gamer) that posited that the cinematic's could indeed be running in real-time. It's an interesting theory. Still, I'm much more bothered about how it will look when I actually play it. There are rumour's that we may (finally) be seeing some gameplay footage this week. Reply +1
  • DaltonBay 16/07/2014

    @cloudskipa Aren't you jumping the gun there? If the MC collection does run at 1080/60 without any compromises, then fair enough. Also, I'm certain that I read somewhere that 343 are having difficulties getting Halo 2 to run at 1080p. Reply +6
  • DaltonBay 16/07/2014

    @Thaek Sadly ND have stated that they won't be producing anymore single player dlc. They're just focusing on mp content.

    It is a pity as I'm far more interested in the former (not that the latter bad-far from it). There are so many possibilities for campaign dlc, given the 20 year gap & all the stories that were told during the game itself.
    Reply +1
  • DaltonBay 16/07/2014

    @spekkeh They've only shown us pre-rendered cinematic's & cut scenes so it's very difficult to see what technical improvements that they have made.

    When ND announced this remaster, they boasted that it would feature a 1080p resolution & improved: draw-distance, textures, lighting, & shadowing. I'm a little surprised that ND are leaving it so late in showing some actual gameplay footage; as all they're doing is fueling the 'I cannot see the difference between the PS3 & PS4 versions' comments that are all over TLOU forums.
    Reply +1
  • Alien: Isolation's Ripley DLC isn't just for pre-orders

  • DaltonBay 11/07/2014

    @Defecationqueen This game or a future Star Wars tie-in? Reply 0
  • Fans remake Grand Theft Auto 5's trailer in real life

  • DaltonBay 01/07/2014

    What a superb job! Every shot is really well done-it must have taken a long time (& a lot of patience). I particularly like the lady in black crossing the road. Reply +15
  • Face-Off: Outlast

  • DaltonBay 28/06/2014

    I would be disappointed if there wasn't parity; this game is hardly the most attractive or taxing of titles. It's a good game though (very tense) so it's nice that XB1 owners can get a chance to fill their pants. Reply +43
  • Crytek's Ryse 2 canned as financial struggle spreads to Shanghai

  • DaltonBay 28/06/2014

    @NYKilla80 I just got really tired of the combat after a couple of hours, it lacked depth. I agree with you about the landscapes, they were fantastic & I also enjoyed the story. I also got bored with combat in the God of War/Batman games but at least these games broke things up a bit with traversal & puzzles. I am very disappointed with this cancellation though as I felt that Ryse, as a franchise, held a lot of promise. I was also disappointed because I love the Ancient Rome setting & would like more games to use this backdrop. Reply 0
  • DaltonBay 26/06/2014

    @nathull I tend to look at the + & - as agree or disagree. I'm guessing that those who hit the - did so because they don't rate the game.

    I loved the setting & visuals in Ryse but got bored with the game very quickly. The cancellation of its sequel is a pity though as I felt that first game offered a decent platform on which to build on-more rpg elements, branching storylines etc.
    Reply +4
  • The Last of Us Remastered PS4 bundle confirmed for UK

  • DaltonBay 27/06/2014

    @iainmarchant1 They are both pre-rendered cutscenes. The only difference here is that the PS3 cinematic's run at 720p, whilst the PS4 ones have been bumped up to 1080p. I do hope that ND hurry up & show us some actual PS4 gameplay footage. Reply +3
  • Digital Foundry: Hands-on with Far Cry 4

  • DaltonBay 21/06/2014

    I wouldn't mind knowing what the textures & filtering are like. This is an area that has often disappointed me on the new systems. Reply +8
  • MotoGP 14 review

  • DaltonBay 20/06/2014

    @MrLovePump They were great games, amongst my favourite on the original Xbox.

    If I remember correctly, the climax team went on to make Pure & Split Second (under a different developer name). Then they got shut down, but I believe that some of the team were picked up by the Forza Horizon studio & also the Driveclub developer: just like what happened with Bizarre Creations.
    Reply 0
  • Tech Analysis: Sunset Overdrive at E3 2014

  • DaltonBay 19/06/2014

    @zzkj I'm with you on this! I also like reading the final analysis & seeing what improvements/concessions have been made in relation to the 'in-progress' code. Reply +1
  • DriveClub could be the racing game to beat this year

  • DaltonBay 18/06/2014

    @J0s3Sn4k3 Just Wiki Midnight Club!! Reply +2
  • DaltonBay 18/06/2014

    @J0s3Sn4k3 Midnight Club is 14 year old Rockstar franchise & has nothing to do with Driveclub. Reply +3
  • DaltonBay 18/06/2014

    @frazzl In one of the paragraphs (of this article) they said that last years build had "ill-defined handling". In the following paragraph, they said that the latest build is a "very very good game". This tells me that DC has had some significant surgery in the gameplay department: otherwise how can a racing game with ill-defined handling be a very very good game?

    It's a shame that there is so much bickering (as usual) in this comments section. Racing fans should be rejoicing about all the exciting looking racers that are coming to most platforms. Personally, I cannot wait to play both FH2 & DC.
    Reply +3
  • DaltonBay 18/06/2014

    @Suarez07 I was very disappointed with the environments in F5 too. What doesn't help is that the loading screens show a sharp & detailed track. When the loading screen transitions to gameplay, the visual quality plummets dramatically. The aliasing is awful as are most of the textures & filtering. Thankfully the gameplay is great though: I particularly like the drivatar's. Reply +2
  • EA Sports UFC review

  • DaltonBay 18/06/2014

    @Suarez07 He is awesome, but I'll refrain from calling him the best that'll ever be. Whilst he is quick, extremely skillful & deadly; he really let's himself down when he starts screwing around & disrespecting his opponents. I was glad when Weidman took him out as I had become sick & tired of Silva by that time: that KO had been coming & Silva needed that humbling.

    What's strange is that he comes across as a top bloke outside of the Octagon. I don't mind him being confident but he just takes things too far & I do not find his behaviour entertaining at all.
    Reply +1
  • DaltonBay 17/06/2014

    @bluscorp91 The game doesn't do the great man justice though as it feels far too slow. The impact of the hits doesn't seem powerful enough either.

    I'm a huge UFC fan, but sadly I don't think that the sport lends itself well to games as it is far too complicated.
    Reply +4
  • Tech Analysis: Grand Theft Auto 5 on PS4

  • DaltonBay 17/06/2014

    @illage2 Far too much was made of GTA V's frame rate. Whilst I'm sure that there are dips, I was having so much fun I didn't notice them. Reply 0
  • DaltonBay 17/06/2014

    @Paul_cz I get what you're saying about mods, but there really is no need to feel sorry for us GTA V owners (on last gen consoles). We have had a hell of a lot fun playing the game over the past 9 months. If anything, I feel sorry for the people that will have waited a year to play such a fine game. Reply +2
  • Video: The Last of Us PS3 vs PS4 trailer comparison

  • DaltonBay 17/06/2014

    @muzzakus Agreed! This article & video tells me nothing. I'd much rather see gameplay videos: just like what Crystal Dynamics did with Tomb Raider. By not showing any gameplay, all ND have done is plant a doubt in my mind as to the quality of the PS4 version. Crystal dynamics set a high bench mark for these next gen updates & it looks like Rockstar is going to raise it with GTA V. Reply 0
  • DaltonBay 16/06/2014

    @Darren They are leaving it kind of late with regards to showing actual gameplay footage. If it's going to look significantly better, then why are they leaving it so late?! It cannot be because of potential spoilers because this new trailer already shows too many unnecessary scenes (especially for people that haven't already played the game).

    I'm sure that you'll remember the run-up to the Tomb Raider: DE release. We were seeing numerous gameplay videos highlighting the improvements. I'd like to have seen ND take this approach, rather than just showing a solitary screen & then cinematics. This just leaves me guessing on how good this remaster will turn out. Will it be all that? Just an incremental update?! Or will it be breathtaking, much better than we're expecting, & really whetting our appetites for ND's titles on PS4? Let's hope that it is the latter!
    Reply 0
  • Watch Uncharted 4 and The Last of Us at 60fps

  • DaltonBay 16/06/2014

    @Darkwaknight thanks for your reply mate! You made some very interesting points & I particularly liked your interpretation of the dialogue in the trailer: I'd say that you are on the money there!

    Corinne Yu is indeed a genius! I was very impressed with the real time cinematic's in Halo 4. This bodes very well for all future ND titles.

    As for the civility of my posts, I'm merely showing you the respect that you deserve: yours posts are polite & insightful.

    Take it easy!
    Reply 0
  • DaltonBay 12/06/2014

    @Darkwaknight I've just re-read your post. Could you send me a link to where ND spoke about all their games running in real time?

    So far, all I've read or seen is words like captured or in-engine.
    Reply 0
  • DaltonBay 12/06/2014

    @KopparbergDave This trailer confirms that these are the graphics that we'll see in U4's cut scenes, not gameplay.

    Just look at ND's previous precedent. Re-watch the TLOU original reveal. It once again used the word captured right at the beginning. The gameplay graphics, in the shipped game-whilst very good-were no way near the standard that was shown in the very first trailer.

    If ND used something like 'running in real-time, on a solitary ps4', then I would believe them.

    I have to say that I'm much more impressed with Ready at Dawn's approach to airing The Order. Everything that they have shown thus far has been running in real-time & it looks terrific. I also like their transparency when they have been describing the games mechanics & linear approach.

    That Driveclub trailer was stunning! The environments are what really impressed me. It has most definitely shot up my most wanted list.
    Reply 0
  • DaltonBay 12/06/2014

    @Darkwaknight I hope that you're proven correct, but I still doubt it. If it was real-time, then why didn't they say so? Captured is an ambiguous word, & one that ND have used previously (eg TLOU); & what transpired was a pre-rendered cut-scene produced on a set-up that was far more powerful than the consoles under our tv's.

    You make a very good point about disc space. I have a feeling that the game may ship on more than one disc. I read somewhere that Killzone: Shadowfall originally took up over 200gb of disc space: mostly because of the textures. To combat this they reduced the texture quality. So maybe ND will do the same thing?!

    Looking back at my original post, I think that I was wrong when I said that the gameplay was average. I actually really enjoyed gameplay.

    We'll have to agree to disagree on the stories though. I think that they are very simplistic & have a similar template. This is an area where I think that Straley & Druckmann will improve on, putting more flesh on the bones.

    Anyway thanks for your reply mate.
    Reply +1
  • DaltonBay 11/06/2014

    Lol, this site is a strange site! I've written two almost identical posts. On this thread I'm +4, whilst on the other U4 article I'm -7?!! We should call this site Euro-asylum!! Reply +1
  • DaltonBay 11/06/2014

    @Suarez07 Absolutely! It amazes me how ND get a free pass when it comes to these "captured" trailers. I guess what gets them off the hook is that the shipped game ends up being good/excellent.

    I love TLOU, but think the that Uncharted games are a classic case of style over substance. IMO, the Uncharted games have great set-pieces & characters; but average gameplay, stories (very samey), & villains. I did like the villain from U3, but felt that she should have had more screen time & featured more in the actual gameplay.
    Reply +1
  • DaltonBay 10/06/2014

    @arash1996 Until I see someone from ND saying 'running in real-time on a PS4', I'll refuse to believe that these are gameplay graphics.

    When ND originally revealed Uncharted 2, 3, & TLOU, they used ambiguous words like 'captured' & implied that these visuals were indicative of gameplay. Whilst all 3 of these games ended up looking nice, the in-game visuals were considerably inferior to the original trailers. No doubt I'll get negged, as it is blasphemy to criticize ND-even when that critique has a basis in fact.

    As a PS4 owner, I'd love to be proven wrong: I would be chuffed to bits if my console produced these visuals in real time.
    Reply +7
  • DaltonBay 10/06/2014

    Where's Drake gone? In the previous Uncharted games Drake sounded & acted like Nathan Fillion; now he also looks like him (especially in profile). I'd also say that the resemblance between Drake & Fillion is much closer than the one between the original Ellie & Ellen Page.

    I'm glad that Richard is also quizzing that ND's quote had no mention of 'real-time' in it. It's amazing how many, many people believe that these graphics are going to be the same as the visuals that we get when we finally 'play' the game. People are so gullible, so easy to deceive; is it any wonder why we constantly get duped by developers & publishers?!
    Reply +4
  • Halo: The Master Chief Collection is pure fan service

  • DaltonBay 12/06/2014

    @Merdalor Nothing! Bluepoint did a fine job with the PS3 version. They enhanced the resolution, reduced the pop-up, & made the frame rate far more bearable. I'm sure that there were many more improvements.

    I'm guessing that the other chap was just lamenting the lack of: texture, lighting, physics etc enhancements.
    Reply 0
  • Nathan Drake returns in Uncharted 4: A Thief's End

  • DaltonBay 10/06/2014

    @n00bisH The Order does look amazing (visually). My only concern on this point is that-according to the previews-the frame-rate is a little choppy. I wonder if they will have to dial back the visual quality in order to sustain a smooth update?! Reply 0
  • DaltonBay 10/06/2014

    @IronGiant But what is the PS4 engine running on (that is powering these cinematics)? A single PS4, a PS4 farm, or a PC? "Captured" is also ambiguous. I could put a Blu Ray on my PS4 & "capture" it. That quotation doesn't say anything about real-time visuals.

    I can understand why developers use these pre-rendered cinematics; they mask the loading times effectively. Personally, I don't like them though as they create inconsistencies & can pull you out of the experience. I found it a little disappointing in TLOU, when you'd give Joel a different costume; only to find it reverting back to the default outfit during cinematics.
    Reply -8
  • DaltonBay 10/06/2014

    @sid-6581 Plus much better animations: especially the facial ones, much better AA, & was also higher res. Reply 0