Forza Motorsport 7 Page 13

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  • superbob85 16 Oct 2017 22:26:58 8,170 posts
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    Including this there's already 5 forza games on the Xbox one. They don't need that many surely.
  • Frogofdoom 16 Oct 2017 22:30:49 6,218 posts
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    Horizons aren't really forza games, they are much more like NFS games that aren't shit.
  • JamboWayOh 16 Oct 2017 22:35:15 3,847 posts
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    superbob85 wrote:
    Really think ms are overkill on the forza series far too many getting released. They should take the GT approach.
    So a game whenever they can be arsed to get out of bed?
  • Rogueywon Most Generous Forumite, 2016 16 Oct 2017 22:41:12 2,096 posts
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    @superbob85 No, they really, really shouldn't. It's a series that progresses through evolution not revolution, which is fine. While 5 was a misfire, they've mostly progressed the series sensibly, using feedback from previous titles to improve the next one.

    Gran Turismo, by contrast, is an auteur-driven series with infrequent installments, where the focus for each new title tends to be on what its (highly eccentric) director wants. So you might find a huge encyclopedia and a load of random, ultra-detailed car-trivia, but still the same old shit sound, AI and gamepad controls that have been there since Gran Turismo 3.

    Edited by Rogueywon at 22:41:50 16-10-2017
  • JiveHound 16 Oct 2017 22:45:29 8,987 posts
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    Horizon is Forza in name only, they service different fanbases albeit with pretty sizeable cross over appeal.

    MSs problem is a lack of other big hitting exclusives not too many Forzas, Gears etc...
  • JamboWayOh 16 Oct 2017 22:48:10 3,847 posts
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    Rogueywon wrote:
    @superbob85 No, they really, really shouldn't. It's a series that progresses through evolution not revolution, which is fine. While 5 was a misfire, they've mostly progressed the series sensibly, using feedback from previous titles to improve the next one.

    Gran Turismo, by contrast, is an auteur-driven series with infrequent installments, where the focus for each new title tends to be on what its (highly eccentric) director wants. So you might find a huge encyclopedia and a load of random, ultra-detailed car-trivia, but still the same old shit sound, AI and gamepad controls that have been there since Gran Turismo 3.
    I find the disparate time between each game baffling. It's a fucking game about driving, it should never take 5 years or more to make one. Not unless the director is more concerned with a real life driving career.
  • secombe 17 Oct 2017 13:02:10 1,453 posts
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    I think I've maybe been spoiled by the likes of Project Cars, but driving Long races in Career is an exercise in frustration.

    I barely made it to the half way point in one race and had to pit for fuel, 4 or 5 of the other front runners did too. That's fine, but around 6 cars behind me just carried on and finished without pitting. I lapped a good few seconds quicker than some of those during the race but simply had no way of catching them.
  • ModoX 17 Oct 2017 21:02:10 2,923 posts
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    I don't think that's being spoiled, that's just Forza being crap. If that happens they clearly aren't actually modelling the fuel usage for all cars, so why is it in there at all?

    The cadence of releases feels ok to me, despite the fact that they handle almost exactly the same there's sufficient difference in the audiences for Motorsport and Horizon, though I think both are getting stale and need something more substantial changing for their next iterations.

    KTM X-Bow, which I expected to be a hot mess, is actually quite a nice drive!
  • Rogueywon Most Generous Forumite, 2016 17 Oct 2017 21:04:38 2,096 posts
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    Wow, Destructoid really went to town on the loot-boxes today, with a 6/10 review.

    Zing.
  • Frogofdoom 17 Oct 2017 21:08:17 6,218 posts
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    Didn't know that destructoid knew how to give less than a 9. Do they really interfere with gameplay then?
  • Rogueywon Most Generous Forumite, 2016 17 Oct 2017 21:10:15 2,096 posts
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    @Frogofdoom Destructoid's review majors on the game-economy being broken for the sake of loot boxes. Having played a good few hours of the game, I think they overstate the problem a bit (I haven't personally struggled much for cash, though I use the "long" race setting, which increases per-race rewards big-time), but I can appreciate wanting to take a stand against loot boxes.
  • Frogofdoom 17 Oct 2017 21:21:34 6,218 posts
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    I've never been one for collecting millions of cars anyway, I prefer to have a couple in each class that I like.

    Still not sure if I should pick it up or not.
  • secombe 17 Oct 2017 22:32:41 1,453 posts
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    Admittedly Iím doing long races but the economy hasnít had any impact on me at all so far. I always pick the car when levelling up, and the collector points from those gives you more cars as something else levels up (I lose track, there seems to be about 80 different progression mechanics in the game!) Those cars are either free or heavily discounted.

    Iíve not actually needed to buy a car yet despite 15 hours of career driving, my garage is full of stuff.
  • ModoX 17 Oct 2017 22:49:35 2,923 posts
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    I've been almost solely on short races and I'm close to struggling in the last cup, it's definitely slowed down which feels opposite to how Forza normally works. It certainly makes you feel like it's because of the loot boxes.
  • Fourwisemen 21 Oct 2017 08:45:49 741 posts
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    So I completed the perfect championship to show how the AI in Forza is particularly unbalanced, thec Nascar championship. On the ovals, I.e. all high speed corners, the 1st place was very easy to achieve (playing on long race with (I think) highly skilled AI) but on Sonoma and Road America I couldnít get near the front.

    With this combo of setting I typically win the race in other championships but not a chance did I have of getting near the front. Saying that though, I finished third overall and it felt like an achievement and I really enjoyed it.

    For its faults, and there are a good few, I still find Forza and indeed Horizon, the best racing games out there for me.
  • Rogueywon Most Generous Forumite, 2016 21 Oct 2017 08:57:14 2,096 posts
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    Anybody else on PC have to do a full reinstall of this after applying the Win10 Fall Update? Looking around online, it seems quite a few people got hit by this.

    Takes the piss that MS can't even get an update to their own OS to play nicely with a game they published themselves.
  • ModoX 21 Oct 2017 09:17:13 2,923 posts
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    @Fourwisemen yeah it's so inconsistent, and in a game where there are so many championships and cars you don't really want to be restarting races constantly and adjusting the difficulty to get it right.

    Mine is off to CEX today, £30 cash when I bought it for £40, so it's not bad at all for the opportunity to give it all a go and get through to right at the sharp end of the career.
  • Fourwisemen 21 Oct 2017 09:27:10 741 posts
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    @ModoX

    You canít argue with a tenner for some enjoyment can you. Iíve gone all digital this gen, I havenít got a single disc, which is no doubt not as good value but I really like the lazy convenience factor.
  • Rogueywon Most Generous Forumite, 2016 28 Oct 2017 21:15:00 2,096 posts
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    With basically zero fanfare, they just patched VIP rewards to work in the same way they did in previous games.
  • ModoX 28 Oct 2017 22:13:39 2,923 posts
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    Didn't they do that a while ago?
  • Rogueywon Most Generous Forumite, 2016 28 Oct 2017 22:33:20 2,096 posts
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    @ModoX They said they were going to, but it certainly hadn't been implemented on Thursday, when I last played. There are no patch notes and nothing on Forza Hub about it.
  • ModoX 29 Oct 2017 01:16:23 2,923 posts
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    Ah ok, I assumed they had done it immediately. Maybe they're hoping the conversation died down with the announcement and they'd rather not be in the news for it all over again, even if it is to say that it's fixed now.
  • Rogueywon Most Generous Forumite, 2016 8 Nov 2017 16:29:13 2,096 posts
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    Been playing a lot of this over the last few weeks. As I suspect quite a few people will be getting this at the moment to go with their shiny new Xbox One Xs, thought I'd share a few tips I've found for navigating the game's economy and minimising exposure to loot box shit.

    This is actually possible. Loot boxes are, unfortunately, part of the game and you are not going to be able to escape them entirely, but I have certainly found ways of getting by with the bare minimum of exposure to them, in a way which makes the game economy feel actually pretty decent. Note that as of the time of posting, loot boxes can only be acquired with in-game currency. You can't use real-world money for them (thank god), though we all know this will be coming sooner or later.

    Anyway, the strategy I've found is as follows:

    1) For god's sake, register with Forza Hub and get the weekly cash rewards. It takes seconds and is a nice cash injection once per week.

    2) Set race length to "long". This actually feels like the best length for most races, particularly given Forza's insistence on starting the player in the middle of the grid. It means you don't have an insane scramble for first place and you get a proper feel for the car and the track. Also - the credits step-up from "normal" to "long" is huge. Races on "long" tend to take 15-20 minutes each, though you'll find the odd race which is an outlier.

    3) Always have three mods equipped when you race. If you don't, you're just wasting cash.

    4) The only loot crates worth getting are the two mods-only ones. In particular, provided you follow my other tips, the 50,000 high-end mods crate will reliably be highly profitable, as the income you get from using the mods will far outweigh the 50,000 cost. Buy these whenever you are getting low on mods. Try to keep a selection of mods, because some are better for certain circuits/car types than others. Don't touch the mixed or car/driver gear crates.

    5) The credits reward from a race is tied to the distance travelled over the course of a race. Races are balanaced to take about the same time, consistent with your race-length setting. So a race on one track in SUVs might be 7 laps, while in GT cars it would be 10 laps. This means that series in higher-end cars will give better default cash rewards, which will multiply up better with mods. If you want to do an SUV championship or something else low-speed, use your lower-quality blue and green mods. Save the high-quality mods for races in high-end cars.

    6) When possible, always take the car as your level-up bonus. It will boost your collector rank, which will make better level-up rewards available. You level up a lot (almost once per race on "long" settings), so this is an easy way to get a large car collection.
  • MrMumtaz 9 Nov 2017 14:04:04 1,116 posts
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    Good tips there, may I add one to the list?

    7) You can scroll right on the car collection page, thus revealing MANY more cars.


    ...can't believe I put 14 hours into this game before realising that!
  • Bloobat 10 Nov 2017 01:52:04 930 posts
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    The online community for this is absolutely horrendous. Played it round a friends today and it felt like I was in a pinball game he seemed to think that's normal for racing games I just laughed and told him to try GT Sport if he wants to actually race...
  • Nitrous 10 Nov 2017 22:45:25 1,552 posts
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    Great tip about the mod creates. Just purchased my 1st one. Anyone tried the forzathon events? Not like FH3 it's given three rewards but each one has more than 1 challenge. That 69 Mustang boss FE and 95 gtr LM are the two cars available but the gtr was a specialist dealer car in the 1st week the game launched. Hopefully I can auction one of especially for new comers after Christmas with an Xbox one X as this car isn't available any other way.
  • Mrsyms 11 Nov 2017 18:20:00 178 posts
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    Quick question. Can you and a friend race against eachother online with a.i bots to fill all the other slots? I tried a private race earlier but it was just 1 v 1 and hes really slow :(
  • KD 12 Nov 2017 12:26:16 1,810 posts
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    They got the league racing in this yet? Most my time in 6 was the non contact league racing stuff.
  • SYS64738 17 Nov 2017 10:05:58 4,857 posts
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    Soooo.... are people still playing this, particularly on PC? Noticed a number of videos on YT confirming that the performance issues have largely been fixed. Am really just gagging for a car encyclopedia kind of game, not expecting much in terms of sim action.

    Worth getting at full price? I keep watching youtubes and can't help but wanting this game, purely for the car pr0n, and despite a fair few people (including those at Inside Sim Racing) being decidedly 'meh' about it.
  • Rogueywon Most Generous Forumite, 2016 17 Nov 2017 10:28:00 2,096 posts
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    @SYS64738 I'm still playing on PC. In fact, I like it quite a lot. It's my favourite racing game since Forza 4.

    It has some issues. The PC version is not perfect and not all of its issues have been patched. I've never been hit by performance problems (in fact, performance is astounding for me), but I do sometimes get the problem where the game won't launch until I uninstall and reinstall the Hoonigan car pack.

    The in-game economy is a bit stingy if you don't know what you're doing. I posted above on how it can be made to feel a lot nicer. Set race length to "long" (or higher, if you prefer) and avoid all of the loot boxes apart from the mods ones and the economy is no worse than any other Forza game.

    And it's not a full sim racer. For me, this is actually a big plus. I'm not actually a massive fan of hardcore motorsports games. Project Cars and Assetto Corsa can take a hike. Gran Turismo has completely lost my interest, with its increasing focus on otaku-style car nerdery and motorsports pretensions. Forza 7 remembers that it is a game and is a lot more fun as a result.

    I still prefer the Horizon spin-off series to the main series these days. But I've put a lot of hours into Forza 7 and am still very much enjoying it.
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