Gran Turismo Sport Page 2

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  • SYS64738 20 May 2016 10:38:16 4,510 posts
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    I watched a couple of videos of live gameplay (MP) someone posted in the comments section on the front page, and it looked like a slightly upgraded GT6. Nothing more, nothing less.
  • the_milkybar_kid 20 May 2016 10:48:25 5,915 posts
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    Pretty much. Makes me want to go and play Project Cars rather than Skyline Dyson wars.
  • the_milkybar_kid 20 May 2016 16:11:18 5,915 posts
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    Ladies and Gentlemen, I give you... PHYSICS


  • DrStrangelove 20 May 2016 18:15:18 11,031 posts
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    Same old then? Used to be a great fan of the series, but today a new Gran Turismo is about as relevant as a new fork.
  • 2old4disshit 26 May 2016 12:27:09 421 posts
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    Why cant they give us a psp/vita port of GT or GT2?
  • Flying_Pig 26 May 2016 13:13:11 15,417 posts
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    2old4disshit wrote:
    Why cant they give us a psp/vita port of GT or GT2?
    Indeed! In fact GT3/GT4 were PS2 games so the Vita should be capable of running those 2 aswell.

    I did replay GT1 and 2 on my CFW PSP a few years ago - they're great!
  • Decks Best Forumite, 2016 21 Jun 2016 10:10:00 10,298 posts
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    So this is looking a lot better at E3 - graphics are actually looking really good and I've seen a few plays comparing the latest build similar in feel to Assetto Corsa.

    The sound is still shit though.
  • urban 21 Jun 2016 10:17:12 12,980 posts
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    Don't think I'll ever trust another Gran Turismo game to be good again.

    The way you could just bash your path through traffic like dodgems obliterated any sense of immersion and the bullshit that car manufacturer's wouldn't let them make damage models has been blown to shit in the last decade.

    Garbage.

    And I've only ever had playstations!
  • urban 21 Jun 2016 10:20:10 12,980 posts
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    Post deleted
  • Decks Best Forumite, 2016 21 Jun 2016 10:23:05 10,298 posts
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    There's damage in this one apparently.
  • 2old4disshit 21 Jun 2016 11:33:58 421 posts
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    'Damage' as in a scratched hood after a head on at 200mph?

    Believe it when I see it.
  • Bloobat 21 Jun 2016 11:38:09 914 posts
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    2old4disshit wrote:
    'Damage' as in a scratched hood after a head on at 200mph?

    Believe it when I see it.
    Yeh I have to agree, gt5 they said would include damage yet it was woeful at best with only the rally cars receiving any form of half decent damage modelling
  • urban 21 Jun 2016 12:04:26 12,980 posts
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    They just don't seem to get how much it impacts the realism, they want their perfect shiny cars to bounce off each other like they always have.

    Dull, empty, lifeless racing.
  • y2rich 21 Jun 2016 12:36:15 3,095 posts
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    That's the penalty they suffer to include so many cars in the game. Car companies don't want you smashing up their Road spec vehicles in a video game lest it damage their reputation. Not too big a deal if you're not including Road spec vehicles in your game, huge if half the car selection is.
  • hillbilly66 21 Jun 2016 12:59:21 3,150 posts
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    Never really played online through any of the Forzas or GTs, career only really. I'm not sure why it seems different to competitive sports, but the thrill for me in racing is about the long process of perfecting my line on whatever track in whatever car. The race situation never appealed tbh.

    Maybe that will change because I've no experience of it, but Ł50 is a lot to find out.
  • 2old4disshit 21 Jun 2016 14:01:06 421 posts
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    y2rich wrote:
    That's the penalty they suffer to include so many cars in the game. Car companies don't want you smashing up their Road spec vehicles in a video game lest it damage their reputation. Not too big a deal if you're not including Road spec vehicles in your game, huge if half the car selection is.
    Doesnt seem to be a problem in Forza etc. Polyphony just lazy.
  • DrStrangelove 21 Jun 2016 15:42:10 11,031 posts
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    iirc I could do a fair amount of damage to my car in GT5 with the option turned on. Not that it was deformed much, or that it stood in relation to the severity of the crashes, but driveability could be noticeably compromised.

    Edited by DrStrangelove at 15:42:59 21-06-2016
  • Angry_Man_Dan 21 Jun 2016 15:48:20 637 posts
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    Interested to see how this turns out, graphically it does look very impressive. Nice to see that all cars have been built from the ground up too, no more tarted up PS2 models.

    However, hopefully the cars are no longer indestructible and the collisions are more like actual impacts rather than the sound of a rubber duck hitting the side of the bath.

    I doubt it though!
  • hillbilly66 21 Jun 2016 15:56:41 3,150 posts
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    One thing though. Damage modelling is nice and everything but the best racing online against randoms is probably going to be no collisions at all.

    I remember when forza 3 on 360 was out and in an official pro gaming event one guy, used as a genuine tactic, coming up to a hair pin, slowed himself down by shunting his opponent ahead into the oncoming wall. The commentator complimented the strategy.

    How do you produce fair play with collisions considering this is online only?
  • 2old4disshit 21 Jun 2016 16:15:27 421 posts
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    Have disqualifications like you would in real life.
  • hillbilly66 21 Jun 2016 16:19:04 3,150 posts
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    At this point you've invested time getting into a lobby, however many laps playing well, even if they get disqualified your race is still over and you have to start again in matchmaking.
  • Decks Best Forumite, 2016 16 Aug 2016 11:04:08 10,298 posts
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    Hopefully the last 30% is adding decent sound.
  • Bloobat 16 Aug 2016 12:24:21 914 posts
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    Have to say the graphics have improved considerably since the first reveal, still a bit bummed out that they've scrapped dynamic day/night/weather
  • urban 16 Aug 2016 12:44:14 12,980 posts
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    https://youtu.be/sQAvaDhb8jo?t=114

    This clip says everything, hopping on and off the grass and going just as quick. I'm amazed Polyphony are still around after pulling this shit for so long.
  • 2old4disshit 16 Aug 2016 14:00:20 421 posts
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    70 percent complete- give it a few more years and they might finish it then.
  • adstomko 22 Aug 2016 18:17:52 89 posts
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    At least Assetto Corsa keeps us busy for a few months. In fact, I will probably play both for a long time, if they deliver
  • Decks Best Forumite, 2016 30 Aug 2016 13:48:46 10,298 posts
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    Delayed
  • mothercruncher 30 Aug 2016 18:07:37 13,922 posts
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    Those thumping a water butt sounds don't just sample themselves you know.
  • the_milkybar_kid 30 Aug 2016 18:12:30 5,915 posts
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    Polyphonic should just do the gaming world a favour and fold. I dont think anyone expects Forza levels of output but come on. What they do put out is wierd undercooked, unevolved shite.
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