Okami HD remake Page 2

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  • Mageme 20 Jun 2012 13:59:38 2,063 posts
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    Okami, Viewtiful Joe 1 & 2and God Hand remakes on Vita please!
  • mal 20 Jun 2012 14:16:37 23,888 posts
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    CosmicFuzz wrote:
    mal wrote:
    Meh. I've already played this twice. Makes you wonder why we haven't had a sequel yet - oh, that's right, because you fired the developers, Capcom.
    Wasn't there a sequel on DS?
    Heh, it was actually Okamiden and the original PS2 game I was thinking of when I said that - I managed to entirely delete the Wii release from my brain. Okamiden is a sequel of sorts, but a large part of it is directly taken from the original. I suspect it started out as a port.
  • Armoured_Bear 20 Jun 2012 15:03:31 14,417 posts
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    ecureuil wrote:
    How about a WiiU version of this?
    That would be decent use of the Gamepad...
  • Deleted user 20 June 2012 15:06:34
    Port FFS!
  • King_Edward 20 Jun 2012 17:03:38 11,471 posts
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    It's a shame Platinum got so hooked on being "wacky". I'm still waiting for them to make something else like this.
  • mikew1985 20 Jun 2012 17:13:05 13,542 posts
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    Not really given Bayonetta and Vanquish are both excellent games, Bayonetta especially is bloody brilliant. It may happen to be a bit "out there" but then so is Okami.
  • King_Edward 20 Jun 2012 17:18:23 11,471 posts
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    Yeah, they're great, but I'd still rather have Okami.
  • Deleted user 20 June 2012 22:23:49
    Because it costs bugger all and is quick to do and generates sales for a game that sold poorly.

    It's not rocket science.
  • andytheadequate 20 Jun 2012 22:44:17 8,663 posts
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    I played the Wii version but the controller got in the way of the game. Shame its not being released on the 360
  • Armoured_Bear 21 Jun 2012 10:20:27 14,417 posts
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    Comparison Pics, PS2-PS3
  • Deleted user 21 June 2012 10:24:16
    Happy days.
  • Cappy 21 Jun 2012 10:31:24 12,384 posts
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    It depends on whether the code is based on the PS2 or Wii version, they may be using the PS2 version for comparison shots but that doesn't guarantee that they're not using the existing conversion work from the Wii port.

    Anything adapted from the Wii port is a no buy, besides the botched graphics and other things, they broke the battle system.
  • CosmicFuzz 21 Jun 2012 10:36:26 28,498 posts
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    spacewarrior wrote:
    "and generates sales for a game that sold poorly."

    yeah like people are gonna buy this version when they didn't care for the last two times.

    people were begging for a Wii port a few years ago but once it released it didn't do much better than the PS2 version.

    what's funny is that Okami all three versions were on the most popular consoles at the time ( PS2, Wii, DS ) and had over 100 million sales yet the games couldn't even break a million combined.

    Edited by spacewarrior at 22:32:44 20-06-2012
    Surely making some money is better than no money?
  • King_Edward 21 Jun 2012 10:38:07 11,471 posts
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    Capcom's infamous bull-shots. Doesn't matter, I'd buy a Nokia 3310 version.
  • Armoured_Bear 21 Jun 2012 10:46:58 14,417 posts
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    Cappy wrote:
    It depends on whether the code is based on the PS2 or Wii version, they may be using the PS2 version for comparison shots but that doesn't guarantee that they're not using the existing conversion work from the Wii port.

    Anything adapted from the Wii port is a no buy, besides the botched graphics and other things, they broke the battle system.
    What happened with the Battle System? I never played the PS2 version..
  • oldschoolsoviet 21 Jun 2012 11:05:06 5,750 posts
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    Armoured_Bear wrote:
    Comparison Pics, PS2-PS3

    IS THAT AN OKAMI SNOWGLOBE ?!

    /wants
  • Cappy 21 Jun 2012 11:08:18 12,384 posts
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    Armoured_Bear wrote:
    What happened with the Battle System? I never played the PS2 version..
    I guess a lot of people playing the Wii version didn't notice but battles originally required some skill rather than spamming unresponsive enemies with strings of attacks that you don't have much real control over because they're mapped onto a laggy motion control system.

    It's telling that in the Wii version field enemies have been toned down, they just sit there and let you hit them. This game originally had a snappy, battle system which required you to outmanoeuvre enemies, dodge attacks etc. In the Wii version you just sit there and spaz the controller to win.

    Plus the brush system is actually more difficult with the pointer, via the DualShock I could trigger the exact effect I wanted consistently but via the Wii pointer you fail again and again when trying to draw bombs for instance.

    Edited by Cappy at 11:09:44 21-06-2012
  • chrisno21 21 Jun 2012 11:43:31 1,630 posts
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    Thats why I'm glad they give you the option of Move or Dualshock.
  • Deleted user 12 July 2012 12:01:29






    Hoo Baybay. Looks amazing.
  • spamdangled 12 Jul 2012 12:15:40 27,911 posts
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    mal wrote:
    Meh. I've already played this twice. Makes you wonder why we haven't had a sequel yet - oh, that's right, because you fired the developers, Capcom.
    Isn't there a sequel on the DS? Okamiden or something?
  • ecu 12 Jul 2012 12:36:22 77,783 posts
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    It doesn't need a sequel. Shouldn't have even made Okamiden imo.
  • Deleted user 12 July 2012 12:42:56
    Finally a reason to turn the PS3 on!
  • Deleted user 12 July 2012 13:00:58
    Vita release please. I keep selling g consoles right before okami is released on them :(
  • Deleted user 30 October 2012 18:22:50
    Looking forward to revisiting this tomorrow.
  • danathjo 30 Oct 2012 18:55:06 7,694 posts
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    This is seriously out tomorrow?
    Happy days, never played it before and very hyped!
  • King_Edward 30 Oct 2012 19:00:03 11,471 posts
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    Really!? PSN or disky? 'coz I really don't like the new store.
  • Deleted user 30 October 2012 19:03:11
    LINKY

    Don't think there's a disc release of it outside of Japan I'm afraid.
    And yeah the new store is pretty atrocious alright.
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