Is the hero really called Trevor Belmont?
Sounds like someone who'd come round to read the meter.
Trevor was the star of Castlevania III.
On that note, I don't see why they are rebooting the storyline. What little bit there was in the Famicom game was better than the turgid Hollywood crap they've injected into this thing. The game so far looks pretty clunky and unremarkable, certainly not smooth enough to be on the same level of Castlevanias. But I'm hoping that once it comes out context will make it clear that it's better than what it seems.
Otherwise, Konami just needs to free IGA so we can have more of his stuff. IGA's track record for bringing fresh new takes is better, I think.
He first made basically a handheld version of Symphony with Harmony of Dissonance, then he followed that up by changing it up with the skill system and setting change of Aria and improved on that with Dawn. Then he mixed up things completely by ditching much of the castle theme, so you could warp to different environments, bringing in a much bigger shake to Castlevania's than Lords of Shadow was and did so successfully, adding an always-around partner and optional missions. Then he basically combined the Metroidvania and old level-based Castlevania into Order of Ecclesia, gave us a kick ass protagonist, bumped the difficulty back to old school levels and so on. He also found a good visual theme without Kojima. The downloadable game was a fun and unique take on Castlevania, for the first time successfully incorporating score attack and multiplayer ethos into Castlevania.
Yeah, I know Konami wanted something bigger with the console games, and that is where IGA wasn't able to deliver as much (though I still like them). However, IGA was able to manage the budget and deliver hits in his smaller 2D games, they were always financially successful. Why take that away this time? I have a feeling, that though I may like the final product (I haven't ever disliked a Castlevania game completely, though I certainly like some less, no, not even the N64 games), it will be a pale shadow to what IGA could have invented.