mowgli wrote: I fucking love willies.
...Kinect, indie games and red rings.
"If there's anything in reality that's not fun, we will change it."
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mowgli wrote: I fucking love willies.
mowgli wrote: I fucking love willies.
mowgli wrote: I fucking love willies.
This post is unsuitable for those with a high rumour-sensitivity.
Moot_Point wrote:Yawn - like a stuck record with your constant whining about this game.
Oh, so other forumites are allowed to complain about this shoddy game, but i am a troll. Fuck you very much!
XBL GT: C0keMachineGl0w
PSN ID: StarrySummerSky
SaucyGeoff wrote:Finished my playthrough last night. I bought it purely based on some of the experiences posted in this thread. Not a game I'd usually go for, but really glad I did. Excellent game. There's other things I want to play, but I'll be having a crack at C/I somepoint in the future. Ended with 512 kills and 16 deaths.LeoliansBro wrote:Assualt Col. Matt 'Blitz' Cox, longest serving veteran with over 50 missions completed. Single handedly saved Xcom (and hence the whole earth) many times. I don't think I've ever been so attached a character.
....your soldiers will be goddamn heroes.
PSN ID: To_Many_Rules
Bremenacht wrote:It does save for you mid match. I know this because I have had one hang when I was right near the end of a mission and when I loaded up again I was at exactly the same point in the mission. I think it actually saves after each turn.
There's no need, is there? The game does all your savepoints on ironman?
LB, you really are a massive geek.
magicpanda wrote:
Patch Incoming
Snapshot penalty should no longer apply when Overwatching without first moving.Very interesting indeed.
Easy Difficulty is now easier.Jesus.
LB, you really are a massive geek.
LB, you really are a massive geek.
LB, you really are a massive geek.
LeoliansBro wrote:Pathetic.
Average mission fail count worldwide is 0.07 or something. Shows what a bunch of slack jawed faggots are out there playing this game.
Everyone should man up - Ironman or Cry-onman! Or something.
LeoliansBro wrote:I *think* that what they mean is that the Snapshot upgrade - that allows you to move and fire as a sniper, ordinarily modifies your "to hit" chance if you move and fire, by incurring a 20% "to hit" penalty. This penalty should also be carried over into your overwatch fire if you move and then go into overwatch. I think there is also a global accuracy penalty for *all* reaction fire, to which the snapshot move-and-fire penalty is ordinarily added, and it is this global penalty that the 'oppurtunist' perk negates.
Snapshot penalty should no longer apply when Overwatching without first moving.
...
Actually, doesn't that snapshot penalty patch completely remove the need for the sniper 'opportunist' perk?
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