I still love the random shit the pawns come up with. |
Bokur: 'what a large tree'. That's great Bokur, thanks. Come help us twat this cyclops.
'Its even bigger closer up'...
Dragon's Dogma • Page 115
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elvenscroll 1,574 posts
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oldschoolsoviet wrote:Answer: very rough!
Ended the night on Lv105, and I'm still getting my arse flung around sideways. God knows how this would be at the recommended Lv45-50. Eeeek.
Currently D.Forging the hell outta stuff, now I know how to use the bait meat, but this is continuing to amaze and entertain in huge measures. This is how DLC should be !
I'm doing it in hard mode at lvl 50 odd and it's a bit crazy because stuff like goblins, ogres, trolls, cockatrice are all still fairly simple but the new stuff... Jeez.
Hell hound one hits me, gore cyclops is too tough, and just last night I found that beholder... Run!!!!!
It's almost Funny
Edited by shamblemonkee at 09:24:14 01-05-2013
Well, I finally got started on this last night. Have got a group together and am now off adventuring in the wild. I eventually opted for the strider class in the end after enjoying the daggers/ranged mix so much skyrim and Kingdoms of Amalur.
It has not gone too well so far. After a decent start returning home as directed, we had fun in the well, then I wandered outside to do some proper exploring. Bandits are killing us easily after trying to head to witchwood, so I may end up escorting that cart instead. I'll try to get round to witchwood again and try to hang back more using my bow and see how that goes first.
It doesn't help that I made my pawn a mage to help heal me, then when I popped into the rift it was 99% mages I got get for free from my FL anyway.
I should have made her a warrior class instead! I will alter her vocation at the earliest opportunity I think.
My pawn is a healer, soz ;(
L_Franko Moderator 9,695 posts
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I kind of ballsed up last night.
When I got the the point where I can change my vocation I went for Ranger from Fighter and also changed my main pawn to a Warrior from a Fighter. I then realised that I don't have a bow for myself of a two handed weapon for my pawn.
After getting my pawn tooled up I was skint again so couldn't buy a bow so just went onto the main quest. I didn't last long here once I came up against the Cyclops which took zero damage from me or the other three in my group so I just gave up and went to bed.
I get the feeling I am missing something in the game at the moment. I think I will try and do some side quests or something to get more experience and gather more money for better armour and weapons.
Does anyone ever occasionally unequip everything and pretend to box your pawns with those hilariously awkward punch and kick animations to the tune of the Rocky soundtrack? No? Just me? Okay, just checking.
*IMPORTANT NEWS FROM FRONT PAGE OF EG*
Capcom have released a statement today saying that the most recent title update for the game is corrupting saves! That's more frightening than any enemy in the game!
So backup your saves before you go back on this today as a priority people!!
henro_ben 2,302 posts
Seen 14 hours ago
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Awww... crap! That's not good news at all.
A corrupted save is why I never finished the damn game the first time round
The official "announcement":
A quick public service announcement for you Dragon's Dogma and Dragon's Dogma: Dark Arisen players. A number of users have encountered an unforeseen issue with a recent downloadable Title Update (patch). The TU, in some cases, has caused players' DD save data to become corrupted (cue Olra purification jokes), meaning the game will no longer save or load their game progress.
To prevent the possibility of permanent loss of your data, please copy your existing save data (whether it be DD or DDDA) to an external storage device or cloud whenever possible--especially if you are picking up the game for the first time in awhile or switching over to Dark Arisen for the first time.
If you experience repeated issues with your save data becoming corrupt, please try playing the game offline while we investigate the issue. We’re exploring the issue currently and hope to have a solution as quickly as possible. Many apologies for the inconvenience.
I remember you mentioning that, it must have been totally gutting! I've put close to 250 hours into this, so I'd personally fly to Japan to slap someone at Capcom if they fucked up my game with their title update
It's not helped by the brutal "one save only" system if they're not going to get it right!
I don't have a Gold account, so no cloud saving for me, so I'll have to try a Usb stick and hope it works!
Added a few of you guys! If anyone wants to add em, feel free.
Still loving the game. About level 18 now, went down to the Everfall, came straight back up. Absolutely brutal.
MrWonderstuff 2,282 posts
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Registered 11 years ago
@TenderChicken Yea isn't it just...I really didn't know what to do when the snakes/hydras appeared as I couldn't put them down - decided to run for it and it turns out that was the correct course of action as a cutscene played out.
So, what's the deal with ferrystones? Can I just buy one, set it down somewhere then fast travel?
Ferrystones allow you to travel TO portcrystals and portals.
Until you have access to portcrystals, using a ferrystone in the wilderness will allow you to fast travel to Gran Soren or Cassardis. Once you have portcrystals, you'll be able to place these where you want on the map, and you'll be able to select them in future. You'll cope with 4-5 in the right places for easy access anywhere.
@oldschoolsoviet oh I see, thanks for that.
IGN have reviewed Dark Arisen:
thanks for the daggers
Bought this game yesterday going go start it 2nite. Massive skyrim/ fallout fan but this looks a lot more hardcore. Any tips for when I start later ?
Either her time at IGN is dulling her writing ability, because she's around less intelligent people, or that review is just a fluke in Keza's great record and she'll be back to normal next time. I don't necessarily think its bad criticism, as much as its just not as well written as you'd expect from her.
Oh well, time to go do more Rocky impersonations. I still maintain that Capcom should ditch their super serious Dullsville aesthetic for something significantly more loony because its so much more fun to mess around and do crazy stuff than it is to pretend you are Serious Knight Solving Serious Problems in these games. The pawns are especially goofy and that's what makes them great.
Edited by JinTypeNoir at 10:29:02 02-05-2013
UncleLou Moderator 37,346 posts
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YenRug wrote:The (lack of) lore is actually a positive point for me, but fair enough. Not enough is made of the dungeon design and combat (melee, ranged and spellcasting) that are far superior to almost everything else out there. Really think this game gets criminally underrated by much of the mainstream press..
IGN have reviewed Dark Arisen:
I would definitely agree about lore. One thing that really aggravates me about writing in modern games is that so many people designing seem to think that if you vomit lore into every corner of the game it makes for a well-realized game world, when such is not necessarily the case. In many cases, it takes say, an island built from a Lego-playing kid's imagination and turns it into the requiem of fallen gods, BTW, wink wink, isn't that cool, didn't ya know?
One of the best tenets of fantasy is an experience of the sublime brought on by the power of imagination from a world different from your own. Excessive lore that isn't well thought out harms it just as much as endless collectibles that have little incentive to collect might.
I thought that there was plenty of world lore, it's just delivered nicely and succinctly rather than as boring books to find and read.
More oftens it's hints in speech
Oh Jesus wept....... ;_;
Second run is horrific, absolutely thrashing me.
First there's a pack of hellhounds, an uber-dragon accompanying, before stumbling into a Greater Goblin horde utilising two Gorecyclops, then that sepia/shimmery effect kicks in, usually the tell for Death......
Oh, no. No, far worse than Death. 6 fecking GIANT hellhounds, dragging my raggedy-ass assassin all over the shop. I'm currently popping Wakestones like Maltesers, but goddamn if it isn't epic.
the_dudefather 9,970 posts
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UncleLou wrote:Yeah, the combat and dungeons are what I love about the game
The (lack of) lore is actually a positive point for me, but fair enough. Not enough is made of the dungeon design and combat (melee, ranged and spellcasting) that are far superior to almost everything else out there.
Between this and Dark Souls, any game with dungeons that you sprint out out, glad to still have your life are cool by me!
I see you really need to be saving often in this. At my pitiful low level, I have been saving as often and after most encounters, since the next one could occasionally kill me.
However, do tend to worry that this single save malarkey could end up with me saving in a really bad place. Is this unlikely, or should I take care to save while in an obviously safe place as much as possible?
Reached what I assume is the main hub town last night, so am looking forward to exploring it and seeing what's round about soon. It's certainly starting to click a bit more as I adapt to it. The menus seem a bit clunky though, especially for buying/equipping stuff for all your party. I may just need time to get used to it though.
Bit nervous about starting this ! I have a sealed copy of it on my shelf at home and wondering if its really for me as I don't like hard games. I like RPGs like skyrim and fallout and this seems more like dark souls. Wondering if i should give it a go or just eBay it while its still sealed
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