Socom 4 Page 2

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  • gohda 4 Mar 2010 23:53:46 6,642 posts
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    MAG 1.5, how awesome would that be.
  • wantafanta 8 Mar 2010 01:03:28 91 posts
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    Debut Trailer: http://www.gametrailers.com/video/exclusive-debut-socom-4/62663
  • BritishBlue1 9 Mar 2010 08:55:28 130 posts
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    A great thread, thanks for sharing.
  • Deleted user 11 March 2010 00:56:44
    Motion Controls confirmed.
  • Progguitarist 28 Aug 2010 00:40:14 10,401 posts
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    Nice walkthrough video here
  • Rauha 28 Aug 2010 00:45:54 4,271 posts
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    Has a Conflict Desert Storm 2 (the good one) feel to it. Actually looks quite cool. But I guess the MP is where it'll shine.
  • ThemisB 3 Oct 2010 01:40:29 2,782 posts
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    Played this at the Expo with Move. Definitely one of the highlights of the show, it controls really well.

    Will post a brief vid once it's finished uploading.

    edit - http://www.youtube.com/watch?v=iU1jzaAEmUs
  • Gregolution 3 Oct 2010 10:54:36 3,170 posts
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    ThemisB wrote:
    Played this at the Expo with Move. Definitely one of the highlights of the show, it controls really well.

    Will post a brief vid once it's finished uploading.

    edit - http://www.youtube.com/watch?v=iU1jzaAEmUs

    Edited by ThemisB at 01:58:34 03-10-2010

    Quite interested to hear that from a serious fps player. Roll on... Erm.... When's the release date?
  • Deleted user 3 October 2010 11:09:05
    They really should make this 4 person co-op. Seems a wasted opportunity if they don't.
  • Deleted user 3 October 2010 11:13:29
    Progguitarist wrote:
    Nice walkthrough video here
    I have to be completely honest, that video was painfully dull to watch. And the frame rate seemed a bit shit. Will be interested in reviews of the final product though.
  • Progguitarist 3 Oct 2010 11:18:45 10,401 posts
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    /face in hands
  • Deleted user 3 October 2010 11:25:08
    What?
  • Rauha 3 Oct 2010 12:38:25 4,271 posts
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    Kenshin001 wrote:
    They really should make this 4 person co-op. Seems a wasted opportunity if they don't.

    I think it's a 5 man squad. 5 person co-op? :D
  • Deleted user 25 November 2010 10:48:57
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  • HisDudness 18 Jan 2011 11:25:01 957 posts
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    Still no MP details, but there is a release window of April now confirmed on the forum
  • Deleted user 18 January 2011 14:07:56
    Well it must be good if most people have put over 1000 hours in the series and there were even people playing Socom 2 before Sony shut the serves down last year so it must be good from what I know.

    It was basically ps2's version of CoD and the only series worth owning if you wanted online play for the ps2.

    I may get it if its good.
  • Nozzinja 18 Jan 2011 16:12:18 205 posts
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    Even if its good they have some serious work to do to get the SOCOM name out of the gutter though. Whenever i bring up SOCOM in conversation you can see the pain in the eyes of those that were affected by confrontation.. lol

    But yeah the memories of my ps2 slim and SOCOM 2 online are some of the best i've had in gaming.

    Also I hope the co-op is fun.
  • Deleted user 18 January 2011 17:35:48
    Why did Zipper let some no-name company just ruin their biggest franchise ?

    Thats like saying Rockstar giving the devs that made Naughty Bear make GTA V.
  • HisDudness 10 Feb 2011 20:18:44 957 posts
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    There is some nice looking single player footage in the new Sharpshooter hands on on the PS Blog.
    The Move implementation on this is looking top notch.
  • Gregolution 11 Feb 2011 12:38:02 3,170 posts
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    HisDudness wrote:
    There is some nice looking single player footage in the new Sharpshooter hands on on the PS Blog.
    The Move implementation on this is looking top notch.

    Omfg that sharpshooter looks incredible. I think I just found the first stupid peripheral to buy for my move.
  • Progguitarist 11 Feb 2011 15:18:05 10,401 posts
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    [Speaking with Destructiod, the game’s designer Ben Jones said the game is “fully featured,” compared to the last game in the series, SOCOM: Confrontation by Slant Six. It contains a full single-player campaign with added co-op, 3D and Move support, and a 32-player online mode. It’s the first SOCOM game for Zipper since 2006′s Fireteam Bravo 2 on PSP.

    “You know, that’s their [Slant Six's] game,” said Jones. “I mean, we really have been focused on SOCOM 4 and doing our own thing. I think, for the franchise, SOCOM 4 is the real first SOCOM on the PS3.”

    Jones also said the studio learned a lot from it’s online shooter MAG, especially “on the networking side,” and objective-based multiplayer modes due to the sheer scale of the game.

    “We’ve perfected that technology, and we’re able to route a ton of players and get them into games super-quickly,” he said. “We learned a lot about what kind of objectives are necessary, what number, how to assign them, [and] how they [worked] with larger groups of players in MAG.

    “Thank God for MAG. Because we know what SOCOM is, and we’ve done it for a long time, and I think we’ve done it really well. But in adding a lot of the new elements that we did, I think we looked to titles that we’ve developed internally … and said, ‘What are they doing that players have really latched on to, that has made the game better for them?’ And [we] looked to incorporate some of those elements as well.”

    SOCOM 4: Navy SEALs is out in the US on April 19 for PS3, and GameStop has an exclusive pre-order map available for it. No word on a date elsewhere in the world, but it will be called SOCOM 4: Special Forces outside the US.


    So it'll have campaign co op, 32 player online and objecive based multiplayer. Sounding really good to me.
  • HisDudness 11 Feb 2011 16:38:04 957 posts
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    Yeah. I haven't played the earlier ones, but based on my experience with MAG, I'm really interested in anything Zipper is doing.

    Not the biggest fan of 3rd person though, but from the video above it looks like the move support is quite refined. I was impressed how little the target reticule shakes compared to MAG and KZ3.
  • VandelayIndustries 11 Feb 2011 16:57:50 1,521 posts
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    I think I'm more interested in this and R3 than I am with Killzone 3 to be honest.
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