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WWE SmackDown vs. Raw 2008 Review

Xbox 360 Review by Dan Whitehead

12 November, 2007

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I find wrestling fascinating. Not in the sense that I obsess over the fine stitching on Rey Mysterio's mask, but in the sense that over the fifteen years or so since American wrestlers chased our homegrown spit-and-sawdust sportsmen off the screen, like invading grey squirrels with outrageous mullets, it's grown into such a bloody weird phenomenon.

Let's face it, nobody takes it seriously as a sport, hence the euphemistic "sports entertainment" tag, and so the TV shows have actually begun to reflect this with evermore outlandish storylines and audacious twists. Yet the guys who take part are clearly incredible performers putting themselves through punishment that, while never as dangerous as it's made to look, still requires astonishing physical skill. It's an utterly unique collage of the realistic fakery and fake-looking reality, where fans can openly talk about the quality of the script while discussing those taking part as if they were more than just the stars of a corporate soap opera performed in the style of a theme park stunt show. And it's this schism that runs right through the latest Smackdown, a game that treats the fights as actual full-contact combat while openly admitting the carefully choreographed nature of the phenomena itself.

Now that I've incensed those readers who invest too much energy into following such things, let's take a look at how Smackdown's 2008 iteration plays as an actual videogame. And I mean, how it actually plays.

'WWE SmackDown vs. Raw 2008' Screenshot 1

Wow. He's REALLY enjoying that, isn't he?

With such a self-contained niche audience to cater for, it's easy to review these things by simply listing the new features, maybe grumbling about roster changes or changes in beloved game modes, but ending on a generally upbeat note that reaffirms the devotion of the faithful. If you like old Smackdown, you'll like new Smackdown. Awesome.

With that in mind, I'm duty bound to mention the major tweaks to the formula this time around. The right stick control introduced in Smackdown '07 is enhanced further, now allowing the pressure of submission holds to be accurately controlled with the stick, just as your opponent can use their stick to try and break free. This actually works very well, making submission moves a genuine push-and-pull battle, and goes even further than the last game to shake off some of the more daunting and unnecessary control quirks that had accumulated around the game.

Also affecting the way you wrestle is the introduction of eight fighting styles. Powerhouse impacts your ability to use strong attacks. Showman deals with your ability to wow the crowd. Dirty enables you to play the heel and use more illegal moves. You get the picture. Each wrestler can access two of the eight, with one primary and the other secondary. Again, this idea works well since it means that wrestlers have been assigned styles that match their real life performance, and you can no longer play as a jack of all trades. The only downside is that the only in-game explanation you get of this system is a series of short video clips. No hands-on practice, no interactive tutorials of any kind.

'WWE SmackDown vs. Raw 2008' Screenshot 2

Defeated...by the power of jazz hands.

ECW joins the line-up for this edition, though they've clearly been deemed too scruffy and poor to deserve title billing. While this is good news for those who like hardcore blood-and-bruises wrestling, don't go thinking this means you're getting a monster roster to work with. With just over 50 fighters to choose from, including Divas and unlockable legends, the head count is actually down from last year by over ten characters.

More controversially, the Season and General Manager modes have been scrunched together under the 24/7 banner. Here you choose whether you want to play as a single wrestler (either existing or created) and build them up to Legend status, exercising different skills, tending injuries and performing promotional work, or you take on the role of the manager of one of the three wrestling brands in the game and try to win the ratings war by combining popular wrestlers and throwing out those beloved twists and storylines. It's the same as GM mode last year, basically. It's here that you can feel the game stretching to accommodate the real/fake nature of the source material. As general manager you're actively hiring writers to pen stories for your wrestlers, and deciding who gets to be clean or dirty, but as a wrestler you're taking part in real full-contact fights with real internal injuries that can end your career. Not really a criticism, just something for those who enjoy the tang of irony.

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Comments: 1-50 of 51 in total | next 50 »

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BBIAJ
12/11/07 @ 14:02
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Do people actually buy these games?
TheDudesRug
12/11/07 @ 14:04
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FYI I think 'cushdy' means 'wrestling' in Urdhu.
Darren
12/11/07 @ 14:04
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Just picked this up today for the 360 for £18 at GAME (I traded in four old-ish games though) but I know what to expect from last year's game and the recent demo, i.e. an enjoyable enough but far from perfect wrestling game. It sounds like Yukes definitely need to do more to enhance the game for the current-gen systems though beyond making amazing graphics. Perhaps if they focused only on the 360/PS versions rather than a dozen different formats they might achieve it?
likmarbles
12/11/07 @ 14:05
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Woo 1st Yeeeeeeaaaaaaaaahhh baby im first to comment on this epic wrestling masterpiece. It's slamdunkin fun- oh no thats basketball its Pin-tasic.
BBIAJ
12/11/07 @ 14:06
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I must need my eyes testing, amazing graphics you say?

Where!?
likmarbles
12/11/07 @ 14:06
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Dammit im 4th then
likmarbles
12/11/07 @ 14:08
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I think he mean amazingly standard. Anyone know when we can expect an AC review?
Pulsar_t
12/11/07 @ 14:12
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And I mean, .

Gotcha =D

And 'amazing graphics'? Hmmm maybe on the original XBox at the time.
DDevil
12/11/07 @ 14:12
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This is the first time I haven't bought a Smackdown game on release since Smackdown 2 on the PS1. They do not address the issues of previous versions, instead putting features in which do little to improve the actual game. And while "giving" with one hand, they take away with the other - less wrestlers, less create options, less match types.

But then, they still are putting the same version of the game out on PS2 and PSP. As long as they're designing for less capable consoles the game will not be truly special. There's nothing next-gen about this game other than the shiny graphics. There's not even a physics engine, I personally think even that would help immensely.

Oh and thanks for plugging The Wrestling Group again :-)
Wayne
12/11/07 @ 14:14
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A friend of mine buys these games. I think it's for easy achievement points.
Pulsar_t
12/11/07 @ 14:15
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Do people actually buy these games?

Judging from the extensive annual IGN coverage (like they're going to discover something totally groundbreaking about it one day), yes they do buy into it.
Darren
12/11/07 @ 14:22
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@BBIAJ - Seems like you DO need your eyes testing. ;)

The wrestler models in the 360 SmackDown games are very good in terms of detail and modelling, and they're shown off to good effect in the intros and cinematic angles. The animation is less impressive though, somewhat wooden at times with some wrestlers looking as if they're skating across the ring, plus there's a fair amount of clipping but they do look excellent for the most part and help capture the atmosphere of the real thing IMO. Great lighting and effects too.

Obviously the gameplay needs overhauling big time but I think there's little to fault on the graphics front bar the clipping and dodgy collision detection. I suspect that Yukes have focused most of their efforts on the graphics myself hence my comment that they're more committed to making the games look more amazing each year rather than concentrating on making them play better by refining or even scrapping and rewriting the engine itself.
asphaltcowboy
12/11/07 @ 14:26
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Still waiting for a Naruto review :(
JayeM
12/11/07 @ 14:37
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Need more Day of Reckoning.
IAmBatman
12/11/07 @ 14:39
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> Great lighting

So it's just coincidence that all 4 of the screenshots in the review look like they're lit with a single ambient light and some rim lighting? It all just looks so flat and grey.
The Bodybuilder
12/11/07 @ 14:42
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>"but maybe the question we should be asking is just what Smackdown is doing to actually justify its continued popularity?"

Much like the WWE then.
Nobuo
12/11/07 @ 14:47
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At least Jeff Hardy is back on the roster. But a 6 is right, and it's good to see EG not going along with the hype (I think IGN and Yukes are sleeping together).

The last one I played was Here Comes The Pain, and I honestly think the collision detection has gotten worse. You couldn't stand face to face with your opponent and consistently miss strikes back then. But anybody who thinks the series has ever looked like the real thing is absolutely wrong, based only on the animation. And while the while the graphics are nice, the PS3 version is little better than an upscaled PS2 version as far as I can tell.
Hypnopedia
12/11/07 @ 14:52
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Is it just me (and I must stress I'm not the least bit homophobic), but where is the attraction in controlling spandex clad, sweaty, muscle bound wrestlers???!

baardhimself
12/11/07 @ 15:07
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is chris benoit in the game, or at least his moveset so you can create him?
Sebo
12/11/07 @ 15:12
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No Benoit isn't in it.

Eurogamer have got the score spot on here. This game is suffering from exactly the same thing which Pro Evo is. The next gen versions are just glossed up last gen games, and that's because these developers are still making money from PS2.
Darren
12/11/07 @ 15:16
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IAmBatman - The lighting and effects look great in the intros is what I was meaning, squint a bit and you'd almost mistake it for being the real thing. Obviously and understandably, ingame the lighting is far less impressive but looks good enough to me. Anyway why are we discussing the graphics; it's the gameplay that needs looking at as visually the game is fine IMO.
asphaltcowboy
12/11/07 @ 15:20
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"(and I must stress I'm not the least bit homophobic)"

Methinks the lady doth protest too much!
simiankid
12/11/07 @ 15:31
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Hoi, Mr Journalist!

You're missing a sentence: "let's take a look at how Smackdown's 2008 iteration plays as an actual videogame. And I mean,. "

And you mean what?
DanWhitehead
12/11/07 @ 15:34
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The line should read "And I mean, how it really plays" but I foolishly attempted to italicise the last bit and clearly muffed it up.
Zaltan
12/11/07 @ 15:39
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WCW VS NWO Revenge will always be the best wrestling game.
tachikoma
12/11/07 @ 15:44
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Still waiting for TNA's Impact.
BBIAJ
12/11/07 @ 15:49
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Tits 'N' Ass Impact?
urban
12/11/07 @ 15:55
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agreed.

its a fair game but it hasn't innovated alongside its other sports pals.
AOFanboi
12/11/07 @ 16:36
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Well, I think Wrestling is happy not to be a "sport" - otherwise it would end up in company like what Eurosport seems full of these days: Bowls, darts, snooker... *snore*

Can't some developer kick the WWE butt and make a true next-gen wrestling game based on the TNA franchise instead?
Vin
12/11/07 @ 16:40
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I said this was shit.

And TNA Impact plays near enough the same as No Mercy. Mark it down.

Darren
12/11/07 @ 16:44
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I'd love to see EA get the WWE license. Imagine what they could do with a tweaked Fight Night 3 engine?
StringBeanJean
12/11/07 @ 16:57
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Anyone remember the UFC game on the Dreamcast? I thought that was great- why can't the wrestling games be as good as that? Spent many a happy hour on that one.
peeetah
12/11/07 @ 17:08
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One day they'll sort out the AI....one day.
Apologie
12/11/07 @ 18:24
#34
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dumb game... stupid show.
foreverafternothing
12/11/07 @ 18:27
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Quality pic captions you donit.
NewYork
12/11/07 @ 19:03
#36
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First sentence should read "I'm bi-curious".
foamy
12/11/07 @ 19:13
#37
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Assassin's Creed review please :(
Drakron
12/11/07 @ 19:55
#38
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Well, I think Wrestling is happy not to be a "sport"...

Just go to a "wrestling" forum and say its not a sport and you will see the kind of replies you will get.

And wrestling is a sport (a olympic sport) , there are several types with the so called "professional wrestling" being staged fights and so not recognized by FILA.
KILLA
12/11/07 @ 20:06
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No mercy on the N64 was great in 3 or 4 player.
I've never liked the smackdown games though.
NewYork
12/11/07 @ 21:28
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"Just go to a "wrestling" forum and say its not a sport and you will see the kind of replies you will get. "

General agreement?
DanWhitehead
12/11/07 @ 22:05
#41
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Wrestling is a sport. What the WWE produces isn't wrestling. It's a stunt show based on the sport of wrestling. That's the crux of the matter.
NewYork
12/11/07 @ 22:31
#42
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o_0


The article is about WWE.
miiiguel
13/11/07 @ 02:38
#43
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Not everybody can be enlightened enough to read Engels, buy a PS3 and "not play Gears".
miiiguel
13/11/07 @ 02:41
#44
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"Do people actually buy these games?"

Just watch next week's chart, and you'll get a clear answer for that.
Have you being under a rock or something ? Since old, old PS2 times, wrestling games sell like crazy.
Edited 1 times, most recently on 13/11/07 @ 02:42
Sebo
13/11/07 @ 08:38
#45
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Agree with Dan,

Wrestling is most certainly a sport.
WWE is not a sport. It's entertainment based on sport. It's more performance art than anything else.

Agreed too that EA should get this license now
captainrentboy
13/11/07 @ 09:07
#46
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Now I'm sure the fighting system itself is magical when you get the hang of it, but for newbies like me it's fooking rediculous, I had a quick game against my mate in work the other day, neither of us are particularly good at it, but wonderfully (for him) he knocked me to the ground within 10 seconds and then proceeded to knee drop my face for a solid five minutes whilst my character laid there, twitching occasionally, after the knee drop bonanza he quite simply circled around, pinned me, and the match was over. Now it's not like I sat there and let it happen, I must've hit every button on the 360 pad 50 times, screaming like a madman, but still he laid there, twitching, like a cunt.
I hate wrestling games :(
Darren
13/11/07 @ 10:04
#47
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I was playing this most of last night and it's rather good. OK, not perfect by any means, but playable all the same. The numerous engine issues like clipping, dodgy collision detection and feeble A.I. are made up for by superb graphics and cool TV-style presentation. I doubt wrestling fans will be too disappointed but Yukes need to radically overhaul the engine for the current-gen systems and bring it up to standard. After playing those dire WWE games on the original Xbox, the SmackDown games seem like classics even though they're clearly not!!! LOL
reddevil93
13/11/07 @ 11:03
#48
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If anyone wants a few games on PSN my id is reddevil93.
AOFanboi
13/11/07 @ 21:06
#49
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And wrestling is a sport (a olympic sport)

*sigh* I used capital W for a reason, and in the context of the thread you CANNOT have thought I was referring to classical wrestling. (And they call it World Wrestling Entertainment mostly because they got in trouble with the World Wildlife Fund over the abbreviation for World Wrestling Federation.)

Plus there's Kurt Angle to add confusion. :)
AZA
13/11/07 @ 22:25
#50
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Generic rushed buggy tripe in time for Christmas yet again

Ah well theres always next year for the SD series actually be GOOD again (Like SD 1)
but thats doubtful

Now where did I put No mercy and my N64?

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