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We Love Golf Review

Wii Review by Tom Bramwell

2 July, 2008

Page 2 of 2. <- Page 1

In games like Tiger Woods and Everybody's Golf, you were expected to judge for yourself what kind of impact rough lies or obstacles would have on the success of your shot, consider how much of a particular club you needed to put behind a swing, and then perform the swing successfully. We Love Golf does the calculations for you and the controls take little effort to master. As for putting, the greens are remarkably flat for the most part and the usual guidelines that show green speed in a particular direction - coupled with your ability to land on a sixpence from 150 yards - mean you'll rarely have to do more than two-putt.

To this end, the single-player Tournament mode and Character Matches, which unlock new courses and new characters respectively, can be played at speed on autopilot. Even the Pro Tournament mode only changes tee and green positions. There's no need to consider the course conditions and their often-elaborate design. This is a shame, because the courses themselves are vibrant and friendly places to linger: trees are giant flowers, pirate ships float past on water hazards, the wind is illustrated by twirling wisps, giant desserts form bridges between cherry-marked islands, and greens and bunkers form hearts and reindeer heads when viewed from above. The characters, meanwhile, are cute and chibi, with unlockable Capcom figures like Chun-Li, Apollo Justice and Jill Valentine.

But while there's certainly charm to that, it's only half-heartedly bonkers and over-the-top compared to better examples elsewhere in the genre - most notably the sublime Everybody's Golf: World Tour on the PS3, which has a TV weatherman who rides between holes on a helicopter, videos of dolphins between rounds and mad super-deformed Scottish caddies. Perhaps it's unfair to compare a Wii game to a PS3 one, but then the Wii is supposed to be everyone's second system, right? Either way, We Love Golf is too shy about being nuts.

'We Love Golf' Screenshot 2

Yes, but why isn't he riding a horse or fighting an octopus for control of the sun?

It does have its moments though. There are some good offline multiplayer modes like Target Golf and Near Pin Contest, which judge you based on the ball's final resting place. There's only ever a few yards' difference between your accomplishments, but it's enough to make these engaging when you're playing them in your lounge. For single players, Ringshot, which tasks you with holing out within par having navigated a series of rainbow-coloured rings, is an effective time-sink. There's also familiar Stroke and Match-Play games, which are fine for couch play.

We Love Golf's PAL release also introduces online multiplayer via Nintendo Wi-Fi Connection, and this lets you use your own Miis. With the game not out until Friday, opportunities to sample this were few and far between, but the games we did play were lag-free and there's something to be said for the game's soft-edged heckles and cheers when someone's teeing off. Our only criticism is the lack of modes - course selection is random and you do 9 holes, with differing tee positions based on which of the two difficulties you choose. We'd moan about having to use Wii Friends codes too, but you always get upset when we do that.

Despite this minor reprieve though, We Love Golf still suffers overall. It's competent and capable of entertaining, and perhaps Camelot has proven that you don't need to exercise as much restraint as Wii Sports did to make a good golf game - but it still suffers from a lack of challenge for single players and being disappointingly unbonkers. A bit more restraint in player assists and less when going mental could have given the entire genre a wake-up call, but not this time.

6/10

Read our Scoring Policy

We Love Golf is due out exclusively on Nintendo Wii this Friday, 4th July.

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Comments: 1-24 of 24 in total

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muftak
02/07/08 @ 13:43
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everybodys golf rip off great.
Darren
02/07/08 @ 13:46
#2
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AWWWWW! Looks so cute! I'm a sucker for cartoon faces with big doey eyes!
Razz
02/07/08 @ 13:48
#3
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60% Not bad. \o/

Will defo pick this up cheers Tom! ^__^
SpaceDan
02/07/08 @ 13:51
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Love the subtitle. Made me larf it did.
DrDamn
02/07/08 @ 13:59
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@muftak
In so much of a hurry you didn't read the actual article then?
agparrot
02/07/08 @ 14:00
#6
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Why not Wii Love Golf?

edit: I suppose because then it could be Wii: "Love Golf".
Edited 2 times, most recently on 02/07/08 @ 15:01
malteaserhead
02/07/08 @ 14:03
#7
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gah
was hoping for more...
bargain bin for me I think.
kissthestick
02/07/08 @ 14:10
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will wait for a price drop then
malteaserhead
02/07/08 @ 14:16
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This kind of stuff gets on my goat a little

"you can actually master the game sitting down if you're lazy enough: just hold the Wiimote by the bottom and lift the tip up and round as though you're swinging a pendulum. Not only does it work, but it allows for more precise manipulation of the club-head icon and better timing on the power gauge".

why bother with this? Are we still in the 'wii = so gimmicky it works when it shouldn't lol mode'?

I tried playing MGS4 with a DS3 using only my cock, some drawing pins and a cardboard cut-out of Timmy Mallet the other night.
t'was alright
gingerlink
02/07/08 @ 14:17
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Apollo Justice is unlockable? :D

This I gotta see...
DrDamn
02/07/08 @ 14:29
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@Malteaserhead
Given there are online modes then this sort of thing ranks as an unfair exploit which shouldn't be in the game. It sounds like it gives a distinct advantage.
Edited 1 times, most recently on 02/07/08 @ 15:30
malteaserhead
02/07/08 @ 14:37
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tenuous
I get the exploit thing (my wee nephew does it ALL the time in bowling - grr!) but I don't think that's the reason for the inclusion of that paragraph.

Edit - sound like a grumpy meanie
My goat is being bummed blue today and mini-rants seem to help
Edited 1 times, most recently on 02/07/08 @ 15:48
absolutezero
02/07/08 @ 14:57
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Im getting this for Jill Valentine.
Krelle
02/07/08 @ 15:26
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lol @ muftak:
Atleast you got to the comment-section first! Nice work, fella.
Advice for your next try thou; Read up on the game -before- the reviews is published. Then you;
1. Still wont have to read the actual review.
2. Wont seem like a clueless prick when posting.
Only thing youll have to worry about is to be F1RST! and come up with something witty. You can do it, son!


muftak
02/07/08 @ 16:19
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@Krelle

wasnt trying to be witty or 1st
just making a comment on the look of grahpics and the box art looks like EG all over

and dont be a cunt by making comments like that ok
Edited 1 times, most recently on 02/07/08 @ 17:22
Putty Man
02/07/08 @ 16:39
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I do love golf, which is why I won't be buying this game.

On a more serious note, there is a fundamental flaw in this game (and all wii golf games so far). Instead of watching the ball (or the space on the ground where the ball should be), you have to look up at the screen while swinging the club/wiimote. Kinda ruins the whole point of using the wiimote for me.
Krelle
03/07/08 @ 06:00
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@muftak
You still dont get it lol.
It IS Everybodys Golf. For the Wii. With a different name. A so-called spinoff.

This is why some people suggest that you should read the actual review before posting (1st). You follow?
cloud_ix
03/07/08 @ 08:22
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instead of working on the next golden sun they did this :(
DrDamn
03/07/08 @ 08:34
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@muftak
The point being it is very hard to "rip off" yourself. Camelot made Everbody's Golf on the PSOne. Though you could argue that the creative talent behind that title did then leave to form Clap Hanz which has then developed the rest of the EG series.
Quak
03/07/08 @ 09:58
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Wow, graphically it looks like a rushed PSP game.
coach_mcguirk
03/07/08 @ 10:59
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If this had a regular (i.e. non motion-sensing) control method, it would be an insta-buy for me. As it is, I'll need to play it first.

In fact, I'd probably pay £20 for Ace Golf with online play.
sharky_ob
03/07/08 @ 10:59
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@ absolutezero

Do you think she'll like it?
MuppetThumper
05/07/08 @ 09:55
#23
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so when's Mario Golf coming out?
brenda_interesting
11/02/09 @ 23:52
#24
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WHAT A GREAT BIG PILE OF F***ING S**T

Comments: 1-24 of 24 in total

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