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Virtual Console Roundup Review

Wii Review by Dan Whitehead

27 October, 2007

All good things must come to an end, and so a fairly solid run of interesting obscurities and gaming greats fizzles out with an uninspired trio of new VC games. There's a new N64 game, which is usually cause for celebration, and some more offerings from the NeoGeo and TurboGrafx CD thingy but nothing that's going to have you whipping out your credit card. Ho hum.

Yoshi's Story

  • Platform: N64
  • Wii Points: 1000
  • In Real Money: GBP 7.50 / EUR 10 (approx)

Yoshi's Story, the N64 sequel to beloved SNES platformer Yoshi's Island, deserves some credit for not jumping on the 3D polygon bandwagon, or maybe it deserves to be ruthlessly mocked for sticking with rote 2D gameplay and not evolving with the hardware. It's hard to tell. Whichever way you spin, it's not the most exciting game - a disappointment back in 1998 and certainly one of the less interesting N64 games on the VC.

The story is twee even by Mario standards - Baby Bowser has stolen the Super Happy Tree! - and the graphics match the infantilised tale with a textured fabric style (not unlike Little Big Planet) and 3D characters rendered in 2D, a la Donkey Kong Country.

'Virtual Console Roundup' Screenshot 1

As is the norm with Mario's reptilian pal, you waddle through chunky colourful levels, slurping up fruit and enemies with your prehensile tongue. Once they're in your mouth, you can either gulp them down for health or gob them out as projectiles to pop bubbles, defeat more enemies or just because you're dirty. I'm tempted at this point to make a cheap "spit or swallow" gag, but I suspect I already plumbed those depths the last time I reviewed a Kirby game.

And therein lies the problem with Yoshi's Story. It's stuck sort of halfway between Mario and Kirby, but lacking the strengths or charms of both. It doesn't even match up favourably to Yoshi's Island, a game which deserves a VC outing much more than this lassez faire sequel. It's incredibly easy - you can romp through it in just a few hours, though the score-chasing trial mode supposedly adds longevity - and there's really nothing unique or special or interesting to be found. When people talk about Nintendo chasing the kiddie audience, this is the sort of game they mean - a passable simplistic platformer. There's nothing wrong with such undemanding fare, in theory, but there are games on the VC that scratch the same itch without commanding a ludicrous 1000-point price tag.

6/10

Super Air Zonk: Rockabilly Paradise

  • Platform: TurboDuo
  • Wii Points: 800
  • In Real Money: GBP 6 / EUR 8 (approx)

Yet another TurboDuo CD shooter, following last week's harder-than-you shmup Gate of Thunder, though this one is considerably less intimidating. A sequel-cum-remake of traditional TurboGrafx hit Air Zonk, it does at least boast new enemies and levels though the gameplay is unchanged - float at a leisurely pace from left to right, shoot the multitude of surreal enemies, snatch the power-ups and take down the end-of-level boss.

'Virtual Console Roundup' Screenshot 2

Strangely, despite having a whole CD to play with, Hudson Soft opted to remove graphical features (such as parallax scrolling) and fill up the space with a proper audio soundtrack. It's a full album's worth of rockabilly stomping, all parping trumpets and twanging bass, which means you'll either love it or hate it. It's a bit like listening to endless watered down Rocket From The Crypt instrumentals, if that's any help.

If you enjoyed Air Zonk, which is already on the Virtual Console and earned a generous 7/10 from yours truly, then the prospect of more of the same should be enough to justify a purchase but, with all the fantastic games yet to join the service, it seems a waste of time to add a rejigged version of a game that's already available.

6/10

Magician Lord

  • Platform: NeoGeo
  • Wii Points: 900
  • In Real Money: GBP 6.75 / EUR 9 (approx)

Last week I made an impassioned plea for the NeoGeo VC output to delve into some of the classic and/or overlooked series that flourished on that struggling console. Magician Lord is, at least, not another fighting game.

'Virtual Console Roundup' Screenshot 3

It's a frantic and ferociously tough side-scroller, best described as Gandalf does Shinobi. You're a wizard, complete with big floppy hat, and you have to bring down an evil rival by zapping wave upon wave of enemies with your flying swoosh projectiles, while navigating basic platforming challenges. To spice things up, you can magically change into such elemental forms as a dragon, ninja, samurai or man-made-out-of-water. There's also a form called Raizin, though it sadly doesn't involve transforming into dried fruit.

The graphics are large and detailed, if predictable. Similarly, the gameplay hits all the right notes for this sort of thing, without ever really bowling you over. It's probably the best thing in a fairly limp line-up this week, but 900 points for another side-scrolling button masher? Not much of an impulse purchase.

6/10

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Comments: 1-12 of 12 in total

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Brianstorm
27/10/07 @ 08:46
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slow week on the VC, will have to give sin and punishment another go...
Der_tolle_Emil
27/10/07 @ 08:50
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Will still buy Yoshi's Story. Love the art style and soundtrack too much to let it pass.
ProtoformX
27/10/07 @ 08:54
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I think Nintendo were banking on everyone playing Metroid Prime 3 and so thought they could get by with a faily lax week on the VC. I have Yoshi's Story for my N64 and I have to agree with both the review (A very poor game consdiering it's following from the nigh-on legendary Yoshi's Island and has no depth) and Emil's comment (Awesome soundtrack). I'm probably gonna be humming the soundtrack as I play Jericho now.
paul_haine
27/10/07 @ 09:07
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"Gandalf does Shinobi"

Isn't fan-fiction great?
sadat
27/10/07 @ 09:28
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rocket from the crypt reference!! what happened to them? they were AWESOME live - firebreathing sunglassing pyrotechnic fun fun fun
Wyrm
27/10/07 @ 09:40
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'It doesn't even match up favourably to Yoshi's Island, a game which deserves a VC outing much more than this lassez faire sequel.'

Obviously. Haven't you figured out how the VC releases work yet? :P

Release the inferior version first, sell it on the name, then sell the superior product to the same people again. And all at stupid VC prices. Nintendo must be awash with piss from laughing so much.
smelly
27/10/07 @ 17:29
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DONT GET YOSHI'S STORY!!!

I made the mistake of buying it the other week (expecting something as good as Yoshi's island).. it's a pile of WANK!

DO NOT make the mistake i did and confuse the two!

Yoshi's island (Super mario world 2) = FUCKING GREAT
Yoshi's Story (Wanky Wank fest 1) = PILE OF WANK
Edited 1 times, most recently on 27/10/07 @ 18:29
Mike77gr
27/10/07 @ 17:38
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I just downloaded Yoshi's Story and I must say that it's a damn pretty nice game! Maybe not up to the Yoshi's Island's standards but it's pretty damn good mind you!

I think Eurogamer is reviewing the franchise rather than the game itself!

Take the review with a grain of salt!.....I liked this much better than the dull Paper-Mario, that was basically very similar to Paper-Mario: A thousand year's door!

What a rip-off that was.....?!?!
gieltjegitaar
27/10/07 @ 18:04
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Yoshi's Story is a pretty fun game with a great (and quite hilarious) soundtrack but not worth the amount of money Nintendo is charging on the VC imho. And yes, Yoshi's Island is much, much better.
MightyPenguin
27/10/07 @ 23:43
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"the dull Paper-Mario, that was basically very similar to Paper-Mario: A thousand year's door!"

Er, what? Dull, if you like. Underdeveloped, certainly. But similar to Thousand Year? /Detrimentally similar/? 1000 yr was a fully fledged RPG, while SPM was a platformer with RPG undertrappings.

...unless, er, you meant the N64 PM. In which case, yeah, okay very similar.

Not dull, though ;)
Mike77gr
28/10/07 @ 10:49
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"...unless, er, you meant the N64 PM. In which case, yeah, okay very similar. "

..That's what I said! N64 Paper Mario.........NOT the Super Paper Mario (which is excellent imho)

I'm playing Yoshi's Story right now and all those colours make me feel...HAPPY!

It's been a long time since I played such a cheerful game (since Yoshi's Island :P)! Recommended!

Unless of course you prefer the likes of Halo 3! "Finish the (crappy) fight"...lol
ZeroAX
30/10/07 @ 11:14
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pf yoshi story sucks. i still love yoshi's island. too bad yoshi's inland DS wasn't good. i don't know it just felt soulless trying to mimic the great snes game and adding some crappy extra chars that just broke it. as the sonic franchise has proved when they add extra chars it usually do to the lack of imagination

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